INFO
Modder working on this location
--JawZ (talk) 12:16, January 20, 2016 (EST)
Emittance value to use
- Most cities has their own weather region, Emittance value = WeatherMarkarth.
- Apply this to both Light Bulbs and FX effects, or use one of the FXWeathers if those suits the atmosphere better.
Markarth
Abandoned House
- Light Sources+Light Bulbs completed.
- Shadow Fixes not necessary.
- No FX effects alterations or additions.
Arnleif and Sons Trading Company
- Light Sources+Light Bulbs completed.
- Shadow Fixes not necessary.
- No FX effects alterations or additions.
Calcelmo's Laboratory
Dwemer Museum
Endon's House
- Light Sources+Light Bulbs completed.
- Shadow Fixes not necessary.
- No FX effects alterations or additions.
Markarth Guard Tower
- Light Sources+Light Bulbs completed.
- Shadow Fixes not necessary.
- No FX effects alterations or additions.
Markarth Lumber Mill and Forge
Nchuand-Zel
Nepos' House
- Light Sources+Light Bulbs completed.
- Shadow Fixes not necessary.
- No FX effects alterations or additions.
Ogmund's House
- Light Sources+Light Bulbs completed.
- Shadow Fixes not necessary.
- No FX effects alterations or additions.
Smelter Overseer's House
- Light Sources+Light Bulbs completed.
- Shadow Fixes not necessary.
- No FX effects alterations or additions.
The Hag's Cure
- Light Sources+Light Bulbs completed.
- Shadow Fixes not necessary.
- No FX effects alterations or additions.
The Warrens
- Light Sources+Light Bulbs completed.
- Shadow Fixes not necessary.
- No FX effects alterations or additions.
Treasury House
- Light Sources+Light Bulbs completed.
- Shadow Fixes not necessary.
- No FX effects alterations or additions.