User:JawZ/RS Development/Markarth: Difference between revisions

From Step Mods | Change The Game
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*No FX effects alterations or additions.
*No FX effects alterations or additions.


===Vlindrel Hall===
===Vlindrel Hall {{customTag|green|Completed}}===
*Light Sources+Light Bulbs completed.
*Shadow Fixes not necessary.
*No FX effects alterations or additions.

Revision as of 14:03, January 22, 2016

INFO

Modder working on this location

--JawZ (talk) 12:16, January 20, 2016 (EST)

Emittance value to use

  • Most cities has their own weather region, Emittance value = WeatherMarkarth.
  • Apply this to both Light Bulbs and FX effects, or use one of the FXWeathers if those suits the atmosphere better.

Markarth

Abandoned House

  • Light Sources+Light Bulbs completed.
  • Shadow Fixes not necessary.
  • No FX effects alterations or additions.

Arnleif and Sons Trading Company

  • Light Sources+Light Bulbs completed.
  • Shadow Fixes not necessary.
  • No FX effects alterations or additions.

Calcelmo's Laboratory

Dwemer Museum

Endon's House

  • Light Sources+Light Bulbs completed.
  • Shadow Fixes not necessary.
  • No FX effects alterations or additions.

Markarth Guard Tower

  • Light Sources+Light Bulbs completed.
  • Shadow Fixes not necessary.
  • No FX effects alterations or additions.

Markarth Lumber Mill and Forge

Nchuand-Zel

Nepos' House

  • Light Sources+Light Bulbs completed.
  • Shadow Fixes not necessary.
  • No FX effects alterations or additions.

Ogmund's House

  • Light Sources+Light Bulbs completed.
  • Shadow Fixes not necessary.
  • No FX effects alterations or additions.

Smelter Overseer's House

  • Light Sources+Light Bulbs completed.
  • Shadow Fixes not necessary.
  • No FX effects alterations or additions.

The Hag's Cure

  • Light Sources+Light Bulbs completed.
  • Shadow Fixes not necessary.
  • No FX effects alterations or additions.

The Warrens

  • Light Sources+Light Bulbs completed.
  • Shadow Fixes not necessary.
  • No FX effects alterations or additions.

Treasury House

  • Light Sources+Light Bulbs completed.
  • Shadow Fixes not necessary.
  • No FX effects alterations or additions.

Understone Keep

  • Light Sources+Light Bulbs completed.
  • Shadow Fixes not necessary.
  • No FX effects alterations or additions.

Vlindrel Hall

  • Light Sources+Light Bulbs completed.
  • Shadow Fixes not necessary.
  • No FX effects alterations or additions.