User:JawZ/RS Development/Markarth: Difference between revisions
From Step Mods | Change The Game
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==Markarth== | ==Markarth== | ||
===Modder working on this location=== | |||
--[[User:JawZ|JawZ]] ([[User talk:JawZ|talk]]) 12:16, January 20, 2016 (EST) | |||
===Emittance value to use=== | ===Emittance value to use=== | ||
*Most cities has their own weather region, Emittance value = {{fs|1.5em|'''WeatherMarkarth'''}}. | *Most cities has their own weather region, Emittance value = {{fs|1.5em|'''WeatherMarkarth'''}}. |
Revision as of 17:16, January 20, 2016
Markarth[edit | edit source]
Modder working on this location[edit | edit source]
--JawZ (talk) 12:16, January 20, 2016 (EST)
Emittance value to use[edit | edit source]
- Most cities has their own weather region, Emittance value = WeatherMarkarth.
- Apply this to both Light Bulbs and FX effects, or use one of the FXWeathers if those suits the atmosphere better.