User:JawZ/RS Development/Markarth: Difference between revisions

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==Markarth==
==Markarth==
===Modder working on this location===
--[[User:JawZ|JawZ]] ([[User talk:JawZ|talk]]) 12:16, January 20, 2016 (EST)
===Emittance value to use===
===Emittance value to use===
*Most cities has their own weather region, Emittance value = {{fs|1.5em|'''WeatherMarkarth'''}}.
*Most cities has their own weather region, Emittance value = {{fs|1.5em|'''WeatherMarkarth'''}}.

Revision as of 17:16, January 20, 2016

Markarth[edit | edit source]

Modder working on this location[edit | edit source]

--JawZ (talk) 12:16, January 20, 2016 (EST)

Emittance value to use[edit | edit source]

  • Most cities has their own weather region, Emittance value = WeatherMarkarth.
  • Apply this to both Light Bulbs and FX effects, or use one of the FXWeathers if those suits the atmosphere better.

Abandoned House[edit | edit source]

Arnleif and Sons Trading Company[edit | edit source]

Calcelmo's Laboratory[edit | edit source]

Dwemer Museum[edit | edit source]

Endon's House[edit | edit source]

Markarth Guard Tower[edit | edit source]

Markarth Lumber Mill and Forge[edit | edit source]

Nchuand-Zel[edit | edit source]

Nepos' House[edit | edit source]

Ogmund's House[edit | edit source]

Smelter Overseer's House[edit | edit source]

The Hag's Cure[edit | edit source]

The Warrens[edit | edit source]

Treasury House[edit | edit source]

Understone Keep[edit | edit source]

Vlindrel Hall[edit | edit source]