User:Gernash/MODWiki020: Difference between revisions

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[[User:Gernash/MODWiki#House_and_zone_overhaul|<BIG><------Back to the MODWiki</BIG>]]<br>
[[User:Gernash/MODWiki#House_and_zone_overhaul|<BIG><------Back to the MODWiki</BIG>]]<br>
[[User:Gernash/MODWiki#House_and_zone_overhaul|<BIG><------Back to the MODWiki</BIG>]]<br>


===Worldspace===
===House and zone overhaul===
 
===== Evil Institute HD =====
{{User:Gernash/ModInstructions
|flare={{User:Gernash/flare|OPT}}
|Evil Institute HD|https://www.nexusmods.com/fallout4/mods/9537/?|1.1|bLaCkShAd0w
|{{User:Gernash/NexusDownload
|name=Files to download
|MAIN=Evil Institute HD Upscaled 2K}}{{User:Gernash/NexusDownload
|name={{User:Gernash/flare|LQ}}Alternative
|MAIN=Evil Institute HD Upscaled 1K}}{{User:Gernash/NexusDownload
|name={{User:Gernash/flare|HQ}}Alternative
|MAIN=Evil Institute HD Upscaled 4K}}
{{User:Gernash/ModInfo
|Description=This mod is a texture replacer to make the institute look like a more evil place.}}{{clear}}}}


<br />
===== Prydwen 2K Textures =====
{{Notice_Small|size=80|text=Tales of the Commonwealth adds a few of Navmeshes to the worldspace if you want to use any of the following mods you will need a NAvmesh patch at the very least or you will have CTD in some areas e.g concord, University point. Currently I'm experimenting with Pre-combined and Visability patches for the entirety of the Modified zones for the below mods.<br>
{{User:Gernash/ModInstructions
The only issue with this patch is occlusion problems caused by changing the base combined .NIF files. You will need to add the following to your fallout4.ini
|flare={{User:Gernash/flare|OPT}}
|Prydwen 2K Textures|https://www.nexusmods.com/fallout4/mods/4141/?|1.0|tamu75
|{{User:Gernash/NexusDownload
|name=Files to download
|MAIN= Prydwen 2K Textures (Performance)}}{{User:Gernash/NexusDownload
|name={{User:Gernash/flare|HQ}}Alternative
|MAIN=Prydwen 2K Textures v1.0}}
{{User:Gernash/ModInfo
|Description=Reflective and shiny textures for the Prydwen's floor! Plus texture improvements to the overall Prydwen's textures.
|Installation=Hide the following folder if you are using FlaconOil's HD ReTexture.
<pre>
<pre>
bUseCombinedObjects=0
* \textures\Interiors\Subway
bUsePreCulledObjects=0
</pre>}}{{clear}}}}
</pre>
Issues with these settings
:bUseCombinedObjects=0          This will cause occlusion object(NIF) textures to flicker between their different diffuse textures. Required if mods add meshes that are not in the Precombine data (i.e. tree mods etc).
:bUseCombinedObjects=1(default) should stop texture occlusion flicker occurring. The downside is some meshes will not be seen or be just have a ghosted outline/image. (i.e. tree mods etc).
:bUsePreCulledObjects=0        This is required to use any 3rd party Pre-combined and Viability files. You will get some frame rate Drop.(Only really noticeable in cities). This produces the same results as TPC command in the console).
}}
<br />


=====Plenty 'o' Exploration - More Interiors and Exteriors=====
===== Red Rockets' Glare REDONE - Lighting =====
{{User:Gernash/ModInstructions
{{User:Gernash/ModInstructions
|flare={{User:Gernash/flare|OPT}}
|flare={{User:Gernash/flare|OPT}}
|Plenty 'o' Exploration - More Interiors and Exteriors|http://www.nexusmods.com/fallout4/mods/14735/?|V1.8.2|DangoSan
|Red Rockets Glare - Station Illumination - Lighting|https://www.nexusmods.com/fallout4/mods/11255/?|V1.0|Ceaseless and PDE
|{{User:Gernash/NexusDownload
|{{User:Gernash/NexusDownload
|name=Files to download
|name=Files to download
|MAIN=POE Files Update 1.8.2}}
|MAIN=All In One}}
{{User:Gernash/ModInfo
{{User:Gernash/ModInfo
|Description=This mod opens up those boring boarded houses, mainly in Concord.
|Description=Red Rocket Illumination (Pic At the top of Guide)}}{{clear}}}}
|Installation=This mod is packaged incorrectly. When installing expand POE Files and right-click on DATA and select SET DATA DIRECTORY then click OK.}}{{clear}}}}


=====Stumble Upon Interiors=====
=====Really Red Rocket=====
{{User:Gernash/ModInstructions
{{User:Gernash/ModInstructions
|flare={{User:Gernash/flare|OPT}}
|flare={{User:Gernash/flare|OPT}}
|Stumble Upon Interiors|http://www.nexusmods.com/fallout4/mods/15539/?|V1.3|Chiaro22
|Really Red Rocket|https://www.nexusmods.com/fallout4/mods/9870/?|v1.0|Elianora
|{{User:Gernash/NexusDownload
|{{User:Gernash/NexusDownload
|name=Files to download
|name=Files to download
|MAIN=Stumble Upon Interiors v1.3}}
|MAIN=Really Red Rocket 4K}}  
{{User:Gernash/ModInfo
{{User:Gernash/ModInfo
|Description=Stumble Upon Interiors is a collection of new, immersive interiors added to the Commonwealth.}}{{clear}}}}
|Description=Really Red Rocket - Red Walls}}{{clear}}}}


=====Subway Runner=====
=====Starlight Drive-In And Diner - Lighting=====
{{User:Gernash/ModInstructions
{{User:Gernash/ModInstructions
|flare={{User:Gernash/flare|OPT}}
|flare={{User:Gernash/flare|OPT}}
|Subway Runner|http://www.nexusmods.com/fallout4/mods/18639/?|v7|Ghostfc3s
|Starlight Drive-In And Diner - Lighting|https://www.nexusmods.com/fallout4/mods/10089/?|v2.0|Ceaseless and PDE
|{{User:Gernash/NexusDownload
|{{User:Gernash/NexusDownload
|name=Files to download
|name=Files to download
|MAIN=Subway runner dynamic lighting (shadows) 7 fixed nav mesh culling issues and aggro range}}
|MAIN=1 Original v2.0}}
{{User:Gernash/ModInfo
{{User:Gernash/ModInfo
|Description=This mod connects 90% of the standard subway stations, and creates a network of subway tunnels.}}{{clear}}}}
|Description=Diners all over the Commonwealth gets some flair.}}{{clear}}}}
 
 
 
 
 
 
[[User:Gernash/MODWiki#House_and_zone_overhaul|<BIG><------Back to the MODWiki</BIG>]]<br>
[[User:Gernash/MODWiki#House_and_zone_overhaul|<BIG><------Back to the MODWiki</BIG>]]<br>
[[User:Gernash/MODWiki#House_and_zone_overhaul|<BIG><------Back to the MODWiki</BIG>]]<br>

Latest revision as of 03:15, April 19, 2023


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House and zone overhaul[edit | edit source]

Evil Institute HD[edit | edit source]
Optional
Evil Institute HD - 1.1 - by bLaCkShAd0w
Files to download :
  • MAIN FILES - Evil Institute HD Upscaled 2K
LQ
Alternative
 :

  • MAIN FILES - Evil Institute HD Upscaled 1K
  • HQ
    Alternative
     :

  • MAIN FILES - Evil Institute HD Upscaled 4K
  • Description

    This mod is a texture replacer to make the institute look like a more evil place.




    Prydwen 2K Textures[edit | edit source]
    Optional
    Prydwen 2K Textures - 1.0 - by tamu75
    Files to download :
    • MAIN FILES - Prydwen 2K Textures (Performance)
    HQ
    Alternative
     :

  • MAIN FILES - Prydwen 2K Textures v1.0
  • Description

    Reflective and shiny textures for the Prydwen's floor! Plus texture improvements to the overall Prydwen's textures.
    Installation

    Hide the following folder if you are using FlaconOil's HD ReTexture.
    * \textures\Interiors\Subway
    



    Red Rockets' Glare REDONE - Lighting[edit | edit source]
    Optional
    Red Rockets Glare - Station Illumination - Lighting - V1.0 - by Ceaseless and PDE
    Files to download :
    • MAIN FILES - All In One
    Description

    Red Rocket Illumination (Pic At the top of Guide)




    Really Red Rocket[edit | edit source]
    Optional
    Really Red Rocket - v1.0 - by Elianora
    Files to download :
    • MAIN FILES - Really Red Rocket 4K
    Description

    Really Red Rocket - Red Walls




    Starlight Drive-In And Diner - Lighting[edit | edit source]
    Optional
    Starlight Drive-In And Diner - Lighting - v2.0 - by Ceaseless and PDE
    Files to download :
    • MAIN FILES - 1 Original v2.0
    Description

    Diners all over the Commonwealth gets some flair.






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