User:Fenris95/FO4 - My Personal Setup: Difference between revisions
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For the Immersive Maps mod to display in colour, we need to disable the effects of the Pipboy. To do this, add this section into Fallout4Custom.ini: | |||
<pre> | <pre> | ||
[Pipboy] | |||
bPipboyDisableFX=1 | |||
</pre> | </pre> | ||
Line 336: | Line 307: | ||
|{{User:Kesta/NexusDownload | |{{User:Kesta/NexusDownload | ||
|name=Files to download | |name=Files to download | ||
|MAIN=Armorsmith Extended v3.31 | |MAIN=Armorsmith Extended v3.31, Armorsmith All DLCs Patch v3.3}} | ||
'''Description''' : "This mod does twelve things: | '''Description''' : "This mod does twelve things: | ||
# Every outfit in the game can now be worn under armor pieces and all armor pieces should show up when equipped. | # Every outfit in the game can now be worn under armor pieces and all armor pieces should show up when equipped. | ||
Line 1,017: | Line 986: | ||
== Sorting, Cleaning and Testing: Part 1 == | == Sorting, Cleaning and Testing: Part 1 == | ||
With all of those fixes out of the way | With all of those fixes out of the way as well as those essential mods that a lot of other mods shall be using, it's time to sort our load order, clean our current mods, and make sure that the game still runs. | ||
* Load LOOT through Nexus Mod Manager from the Supported Tools menu. | * Load LOOT through Nexus Mod Manager from the Supported Tools menu. | ||
Line 1,174: | Line 1,143: | ||
# Modularize the options to give you the ability to customize which items to sort" | # Modularize the options to give you the ability to customize which items to sort" | ||
}} | }} | ||
==== LooksMenu ==== | |||
{{User:Kesta/ModInstructions | |||
|flare={{User:Kesta/flare|Core}} | |||
|LooksMenu|http://www.nexusmods.com/fallout4/mods/12631/?|1.3.2|Expired6978<br/><br/> | |||
|{{User:Kesta/NexusDownload | |||
|name=Files to download | |||
|MAIN=LooksMenu v1-3-2}} | |||
'''Description''' :<br/> "Features: | |||
* Feature list is much larger, allowing to see more items at once | |||
* Facial features can now be selected from the list, rather than selecting the actual face aka select part by name | |||
* Presets can now be saved/loaded | |||
* CBBE Bodyslide Sliders can be used ingame if properly generated | |||
* BodyGen can generate body shapes randomly for NPCs | |||
* Allows for hair palette overrides (for more hair colors)" | |||
}} | |||
==== Immersive maps 2K - 4K ==== | |||
{{User:Kesta/ModInstructions | |||
|flare={{User:Kesta/flare|Core}} | |||
|Immersive maps 2K - 4K|http://www.nexusmods.com/fallout4/mods/5254/?|1.5|Reptileye<br/><br/> | |||
|{{User:Kesta/NexusDownload | |||
|name=Files to download | |||
|MAIN=Immersive Map 4k - TERRAIN - no Squares, FAR HARBOR BLUEPRINT MAP With Texts}} | |||
'''Description''' :<br/> "This mod changes the looks of the default vanilla map." | |||
}} | |||
==== Zoom-out Extended for World Map - Unofficial Update for Fallout 4 1.7 ==== | |||
{{User:Kesta/ModInstructions | |||
|flare={{User:Kesta/flare|Core}} | |||
|Zoom-out Extended for World Map|http://www.nexusmods.com/fallout4/mods/12493/?|1.3|Old Nick<br/><br/> | |||
|{{User:Kesta/NexusDownload | |||
|name=Files to download | |||
|MAIN=Zoom-out Extended for 1.7 - Installer}} | |||
{{FOMOD Instructions | |||
|{{FomodPage | |||
|Zoom-out Extended for 1.7 | |||
|{{Fieldset | |||
|Map Resolution | |||
|bullet=yes|8K}} {{Fieldset | |||
|Icon Style | |||
|bullet=yes|All White}} | |||
|button=yes|buttonText=Finish }} }} | |||
'''Description''' :<br/> "Zoom-out Extended is incompatible with Fallout 4 v1.5 and up, and there won't be any updates from the author Zenotep here on the Nexus as she has gotten herself banned... :( | |||
However, following the instructions Zenotep kindly provided within the description of Zoom-out Extended, I've made a [1.7] compatible version that works for 4K maps" | |||
}} | |||
==== Sleep Or Save ==== | |||
{{User:Kesta/ModInstructions | |||
|flare={{User:Kesta/flare|Core}} | |||
|Sleep Or Save|http://www.nexusmods.com/fallout4/mods/12262/?|2.1|Loganbacca<br/><br/> | |||
|{{User:Kesta/NexusDownload | |||
|name=Files to download | |||
|MAIN=Sleep Or Save}} | |||
'''Description''' :<br/> "So you've just woken up to another day in the wasteland. You have some breakfast, build a new scope for your favourite sniper rifle, and gear up for another day of exploration. Before heading out you have a quick nap... | |||
Wouldn't it be great if you could skip that early morning nap? You've only just woken up after all. That's where Sleep Or Save comes in. By adding a save function to beds it retains the "beds as a save point" functionality of survival mode, while making survival gameplay just a little more convenient. | |||
Features: | |||
* Adds a save option to beds | |||
* Optional full save setting | |||
* Optional saving at owned beds | |||
* Optional adrenaline penalty (lowers by 1 when saving - on by default) | |||
* Does not work while in combat | |||
* Allows saving while wearing power armour | |||
* Does not trigger a needs update | |||
* Uninstall friendly | |||
Save-O: | |||
* A new chem that saves your game upon consuming it | |||
* Made at the chemlab with 1x Jet and 1x Mentats | |||
* Cannot be used in combat | |||
* Recipe can be disabled through holotape settings menu | |||
* Cleanly removed when the uninstall option is used" | |||
}} | |||
==== Quest Summary by Default - Spoiler-Free Quest Log ==== | |||
{{User:Kesta/ModInstructions | |||
|flare={{User:Kesta/flare|Core}} | |||
|Quest Summary by Default|http://www.nexusmods.com/fallout4/mods/2664/?|0.2|KhaoMaat<br/><br/> | |||
|{{User:Kesta/NexusDownload | |||
|name=Files to download | |||
|MAIN=Quest Summary by Default}} | |||
'''Description''' :<br/> "Summary is set to default and shown instead of animations when viewing quests in the quest log in your PipBoy." | |||
}} | |||
==== Eating Off the Floor ==== | |||
{{User:Kesta/ModInstructions | |||
|flare={{User:Kesta/flare|Core}} | |||
|Eating Off the Floor|http://www.nexusmods.com/fallout4/mods/17945/?|1.0.0|Ashnal<br/><br/> | |||
|{{User:Kesta/NexusDownload | |||
|name=Files to download | |||
|MAIN=Eating Off the Floor}} | |||
'''Description''' :<br/> "Are you tired of picking up that bottle of Nuka Cola, opening you pipboy, and finding the Nuka Cola in your inventory aid menu just to use it? | |||
Well then this mod is for you! | |||
With Eating Off the Floor, you can quickly consume any food, drink, or medicine straight off the floor (or table, or wherever) without opening your inventory. | |||
Especially handy for you starving survivalists out there." | |||
}} | |||
==== Playstation 4 Buttons (Ps3 and Ps4) ==== | |||
{{User:Kesta/ModInstructions | |||
|flare={{User:Kesta/flare|OPT}} | |||
|Playstation 4 Buttons|http://www.nexusmods.com/fallout4/mods/395/?|1.1|Tohkann01<br/><br/> | |||
|{{User:Kesta/NexusDownload | |||
|name=Files to download | |||
|OPT=Playstation 4 Buttons v1.1 ('SHARE' as Touchpad Option)}} | |||
'''Description''' :<br/> "This mod replaces the Xbox prompts when using an xbox or emulated controller to Playstation 4 button prompts." | |||
}} | |||
==== STATS Animations - Vault Girl (Not Vault Meat) (and.. Millianna) ==== | |||
{{User:Kesta/ModInstructions | |||
|flare={{User:Kesta/flare|OPT}} | |||
|STATS Animations - Vault Girl|http://www.nexusmods.com/fallout4/mods/18669/?|2|lazyradly<br/><br/> | |||
|{{User:Kesta/NexusDownload | |||
|name=Files to download | |||
|MAIN=Vault Girl STATS - Version 2}} | |||
'''Description''' :<br/> This mod changes the stats animations in the Pipboy to be Vault Girl instead. | |||
}} | |||
==== Modern Scope Reticles - Scope reticle overhaul ==== | |||
{{User:Kesta/ModInstructions | |||
|flare={{User:Kesta/flare|Core}} | |||
|Modern Scope Reticles|http://www.nexusmods.com/fallout4/mods/6108/?|1.0|Zeyphir<br/><br/> | |||
|{{User:Kesta/NexusDownload | |||
|name=Files to download | |||
|MAIN=Vanilla scope shadows}} | |||
'''Description''' :<br/> | |||
* Replaces all scope reticles with custom made reticles | |||
* Removes "Hold Breath" button prompt on all versions | |||
* Has 16:10 and ultrawide version that removes the scope shadow | |||
}} | |||
==== Immersive Main Menu ==== | |||
{{User:Kesta/ModInstructions | |||
|flare={{User:Kesta/flare|Core}} | |||
|Immersive Main Menu|http://www.nexusmods.com/fallout4/mods/544/?|1.0|Dicsaw<br/><br/> | |||
|{{User:Kesta/NexusDownload | |||
|name=Files to download | |||
|MAIN=ImmersiveMainMenu}} | |||
'''Description''' :<br/>"A simple 2:00 video of a Radio playing "The Wanderer" at night time with animated background, ambient noises and proper reverberation effects that replaces the default main menu. This mod is hugely inspired by the main menus of Half Life 2, Kane & Lynch 2, Spec Ops The Line and Metal Gear solid 5." | |||
}} | |||
==== Cartographers Map Markers (Fallout4 Edition) CMM ==== | |||
{{User:Kesta/ModInstructions | |||
|flare={{User:Kesta/flare|Core}} | |||
|Cartographers Map Markers|http://www.nexusmods.com/fallout4/mods/12581/?|4.3|Feyawen<br/><br/> | |||
|{{User:Kesta/NexusDownload | |||
|name=Files to download | |||
|MAIN=Cartographers Map Markers}} | |||
{{FOMOD Instructions | |||
|{{FomodPage | |||
|Cartographers Map Markers (Fallout4 Edition) | |||
|{{Fieldset | |||
|Cartography | |||
|bullet=yes|Commonwealth;Far Harbor;Nuka-World}} | |||
|button=yes|buttonText=Next }}{{FomodPage | |||
|Cartographers Map Markers (Fallout4 Edition) | |||
|{{Fieldset | |||
|Thank You | |||
|bullet=yes|Thank You}} | |||
|button=yes|buttonText=Finish}} }} | |||
'''Description''' :<br/>"Adds hundreds of new map markers to your in-game map. Don't miss anything, see it all!" | |||
}} | |||
==== FallComplete - Automatically Track Quests - Locations - Magazines - Bobbleheads ==== | |||
{{User:Kesta/ModInstructions | |||
|flare={{User:Kesta/flare|OPT}} | |||
|FallComplete|http://www.nexusmods.com/fallout4/mods/12752/?|1.3|kefka95<br/><br/> | |||
|{{User:Kesta/NexusDownload | |||
|name=Files to download | |||
|MAIN=FallComplete 1.3}} | |||
'''Description''' :<br/>"FallComplete is the follow-up to the popular Skyrim mod SkyComplete. If you're looking to squeeze every last drop out of your Fallout 4 experience - complete every quest, find every location, buff every stat - then FallComplete is the mod for you!" | |||
}} | |||
==== Better Mod Descriptions ==== | |||
{{User:Kesta/ModInstructions | |||
|flare={{User:Kesta/flare|Core}} | |||
|Better Mod Descriptions|http://www.nexusmods.com/fallout4/mods/4760/?|2.1|Takaru Minari<br/><br/> | |||
|{{User:Kesta/NexusDownload | |||
|name=Files to download | |||
|MAIN=All-In-One Better Mod Descriptions}} | |||
{{FOMOD Instructions | |||
|{{FomodPage | |||
|Better Mod Descriptions | |||
|{{Fieldset | |||
|Main or Lite | |||
|bullet=yes|Lite}} {{Fieldset | |||
|Included DLC | |||
|bullet=yes|Automatron;Far harbor}} {{Fieldset | |||
|Include Optional Files | |||
|bullet=yes|Choose Optional Files}} | |||
|button=yes|buttonText=Next }}{{FomodPage | |||
|Better Mod Descriptions | |||
|{{Fieldset | |||
|Armorsmith Extended | |||
|bullet=yes|Armorsmith Extended}} | |||
|button=yes|buttonText=Finish}} }} | |||
'''Description''' :<br/>"Tired of Better Recoil, Exceptional Damage or Poor Range? Want to know how much a Dense Chestpiece actually reduces explosive damage? Try some actual numbers on your mods! | |||
Better Mod Descriptions strives to give you some actual information on what each armor and weapon mod does by changing the descriptions of each and every modification. | |||
It leaves all values at their vanilla setting and merely lists them all - including some which weren't actually noted in the old descriptions but still present. Using BMD does not make your weapon mods stronger or weaker in any way." | |||
}} | |||
==== HUDFramework ==== | |||
{{User:Kesta/ModInstructions | |||
|flare={{User:Kesta/flare|Core}} | |||
|HUDFramework|http://www.nexusmods.com/fallout4/mods/20309/?|1.0f|registrator2000<br/><br/> | |||
|{{User:Kesta/NexusDownload | |||
|name=Files to download | |||
|MAIN=HUDFramework 1.0f | |||
|OPT=01. DEF_UI Compatibility Patch}} | |||
'''Description''' :<br/>"HUDFramework is a UI framework that makes it possible for mods to add new UI elements to the HUD in a conflict-free way." | |||
}} | |||
==== Immersive HUD - iHUD ==== | |||
{{User:Kesta/ModInstructions | |||
|flare={{User:Kesta/flare|Core}} | |||
|Immersive HUD|http://www.nexusmods.com/fallout4/mods/20830/?|2.0|Gopher<br/><br/> | |||
|{{User:Kesta/NexusDownload | |||
|name=Files to download | |||
|MAIN=Immersive HUD - iHUD}} | |||
'''Description''' :<br/>"The aim of iHUD is to provide the immersive feel you get from having no HUD, whilst keeping the usefulness of having one. It takes the permanantly visible HUD elements such as compass and crosshair, and hides them when not needed. Hence the motto: | |||
HUD when you need. HIDE when you don't. | |||
What does it let you do? | |||
# Hides the HUD and lets you set the circumstances under which it re-apears. | |||
# Lets you set up situations where single HUD elements appear rather than the entire HUD. | |||
# Toggle the HUD with an in game item. | |||
# Toggle the compass with an in game item." | |||
}} | |||
==== Nameplates - Floating Healthbars ==== | |||
{{User:Kesta/ModInstructions | |||
|flare={{User:Kesta/flare|OPT}} | |||
|Nameplates - Floating Healthbars|http://www.nexusmods.com/fallout4/mods/21636/?|1.0.4|Expired6978<br/><br/> | |||
|{{User:Kesta/NexusDownload | |||
|name=Files to download | |||
|MAIN=Nameplates v1-0-4}} | |||
'''Description''' :<br/>"Adds floating healthbars in the world (Not really, just an illusion) to any Actor engaged in combat." | |||
}} | |||
== Sorting, Cleaning and Testing: Part 2 == | |||
Just as we did before, sort your load order using LOOT and run the game. You can use my save below, or one you made before, to skip the intro of the game if you wish. |
Revision as of 03:35, May 28, 2017
Fenris' Personal Mod Guide / Setup[edit | edit source]
Because I'm gonna forget what to install in a year or two.
Title: Waiting on that part of my brain to come up with something decent.[edit | edit source]
Game[edit | edit source]
- Fallout 4 v1.9.4.0
DLC Required[edit | edit source]
- Wasteland Workshop
- Automatron
- Far Harbour
- Contraptions Workshop
- Vault-Tec Workshop
- Nuka-World
Introduction[edit | edit source]
If you're following this guide I'm going to make an ass of you and me and assume that you know what you're doing when it comes to modding Bethesda games.
I'll do my best to have the mods here ordered in a way that makes sense, though my usual install methodology is to go down the list of the top 100 mods and install them one after the other.
I tend to favor lore friendly mods that spice up the visuals, as well as grabbing as many lore friendly weapon and armour mods as I can fit into a load order.
I'll include reminders to run LOOT and to check that your game isn't derping out after each section.
Here's my PC's config if you're into that sort of thing, it's probably worth mentioning that this guide will favor high fidelity over FPS, with little to no compromises:
- CPU: Intel Core i5 4670K @ 4.2Ghz
- GPU: MSI GeForce GTX 980Ti @ 1440Mhz / 7Ghz
- RAM: 16GB Corsair Vengeance 1600Mhz CL9
- Mobo: MSI Z87-GD65 Gaming Motherboard
- SSDs: 2x Kingston HyperX 120GB RAID0
Using Kesta's flares and fancy mod sections.
Getting Started[edit | edit source]
First things first: Install the game[edit | edit source]
Whether via steam or some other platform, it's usually a good idea to install the game to a directory that isn't Steam's default.
That is to say, anywhere that isn't either C:\Program Files or C:\Program Files (x86).
Below is a small walkthrough of how to set up a secondary install location in Steam.
If you have a second hard drive or an SSD just for games, then you have no doubt done this already.
Drivers & Applications[edit | edit source]
Whilst the game is downloading, this is the perfect time to prepare the other applications that we're going to use.[edit | edit source]
Update your graphics card drivers[edit | edit source]
Choose a text editing program[edit | edit source]
There are a few choices here, the main two being Notepad++ and Sublime Text 3.
Once you have chosen a text editor you should set it as the default program to open both .ini and .txt files.
To do this go to your Fallout 4 directory and right click an ini file such as Fallout4_Default.ini, then select Open With > Choose another app.
Ensure that Always use this app to open .ini files is ticked, then scroll down the list and click More apps > Look for another app on this PC.
Point Windows to the editor's executable file.
For Notepad++ this is a file named notepad++.exe located in C:\Program Files (x86)\Notepad++
For Sublime Text this is a file named sublime_text.exe located in C:\Program Files\Sublime Text 3
Repeat this process for .txt files as well.
Next, install an archiving program like WinRAR[edit | edit source]
I've been using WinRAR forever, so it's just what I'm familiar with. It's available in 32bit and 64bit versions.
Another option is 7-zip, which is also available in 32bit and 64bit flavors.
Run the game for the first time[edit | edit source]
This will set up the necessary registry entries and will create two files in your documents inside of \Documents\My Games\Fallout4
- Fallout4.ini
- Fallout4Prefs.ini
Go to the Options menu and click Advanced, then change the Godrays Quality option to either Medium or High. I'll be using Medium.
File:Fallout-4-god-rays-quality-performance-640px.png
There seems to be no difference aside from the FPS drop.
Nexus Mod Manager[edit | edit source]
Mod Organizer 2 has frustrating problems when installing a mod with multiple options, the menus simply don't work on some mod installers so you'll be stuck with the default settings.
This is quite a shame as Mod Organizer 2 is more feature complete then NMM, and I prefer it greatly. NMM will work fine for our purposes however until Mod Organizer 2 is fixed.
You can download Nexus Mod Manager from this link.
- Install Nexus Mod Manager and point it to your Fallout 4 install directory, create a folder on the same drive as your Fallout 4 install that will hold all of your mods.
- When you first select Fallout 4 as the game to use with NMM, it will ask where to install your mods, and where to keep the install info. Choose the folder on the same drive as your Fallout 4 install.
- Go to the mods tab and under Categories, click Categories: expand all categories, this will just make it easier to see the mods that you're going to be downloading.
Next you're going to need to log into Nexus Mod Manager using your Nexus account. This will enable you to download mods over 2MB through NMM.
LOOT[edit | edit source]
LOOT is a tool that automates load order optimization, it is also able to tell you if a mod has dirty edits and needs cleaning. You are able to run it through Nexus Mod Manager.
Installation :
|
FO4Edit[edit | edit source]
FO4Edit is a powerful tool that has a myriad of features. We'll be using it to automate the cleaning process of mods with dirty edits.
Here's a guide for using xEdit to clean your mods.
Installation :
|
INI Tweaks[edit | edit source]
BethINI[edit | edit source]
Installation :
|
Manual Tweaks[edit | edit source]
Make a copy of 'Fallout4.ini' inside of \Documents\My Games\Fallout4 and name it 'Fallout4Custom.ini'; this is the file we will be editing.
Open Fallout4Custom.ini in your chosen text editor and scroll down to the [Interface] section. If you have played the game a lot before you can disable the tutorial messages by adding 'bShowTutorials=0' at the bottom of the section so that it looks like this:
[Interface] fSafeZoneX=15.0 fSafeZoneXWide=64.0 fSafeZoneXWide16x10=64.0 fSafeZoneY=15.0 fSafeZoneYWide16x10=36.0 bShowTutorials=0
We're going to improve the readability of the in-game console by adding a new section underneath the [MapMenu] section.
Copy this text and add it underneath 'uLockedTerrainLOD=32' in the [MapMenu] section:
[Menu] iConsoleSizeScreenPercent=65 iConsoleTextSize=16 rConsoleHistoryTextColor=153,160,153 rConsoleTextColor=255,255,255 rDebugTextColor=255,235,222
For the Immersive Maps mod to display in colour, we need to disable the effects of the Pipboy. To do this, add this section into Fallout4Custom.ini:
[Pipboy] bPipboyDisableFX=1
If you're interested in learning more about the different settings available in the .ini files, you can check out InsanePlumber's post here.
Extenders and Plugins[edit | edit source]
Fallout 4 Script Extender (F4SE)[edit | edit source]
This is an essential mod that continues the work from the Skyrim Script Extender.
Installation :
|
Shadow Boost[edit | edit source]
Shadow Boost dynamically controls the the shadow draw distance in Fallout 4 to attempt to keep you at a specified framerate.
Installation :
|
You can modify ShadowBoost.ini if you wish, however I find that the default settings work fine:
fTargetFramerate= - This setting determines your desired framerate, if you are playing with vsync or an fps lock enabled then be sure to keep it at least a couple fps lower than the maximum, otherwise the plugin won't increase the shadow draw distance when you reach that framerate. fDistChangeSpeed= - This setting determines how quickly the shadow distance will change. The safe range is between 0.5 and 5.0. fShadowDrawDistMin= - This setting determines the minimum distance that shadows will render. fShadowDrawDistMax= - This setting determines the maximum distance that shadows will render. Users with lower-end PCs may want to reduce this setting.
Essentials[edit | edit source]
These mods are here because they need to be installed before other mods further down this guide, installing them now will just make things easier later on.
For each of these mods, and the mods in each further section, the required files will usually be downloadable via Nexus Mod Manager by simply pressing the 'Download With Manager' button in the files tab of the mod.
The file or files to download will be specified as being under either the Main Files, Optional Files, or Update section of the files tab.
- MAIN FILES - Main
- OPTIONAL FILES - Optional
- UPDATES - Update
Armor and Weapon Keywords Community Resource (AWKCR)[edit | edit source]
Files to download :
WARNING Template:FOMOD_Instructions is deprecated and should no longer be used on this wiki. Please change this template call to use the better-looking and simpler Template:Fomod. We apologize for the inconvenience.Description : "This resource accomplishes the following things:
|
Armorsmith Extended[edit | edit source]
Files to download :
Description : "This mod does twelve things:
|
Chem Redux[edit | edit source]
Files to download :
Description : |
Bug Fixes / Patches[edit | edit source]
Unofficial Fallout 4 Patch[edit | edit source]
Files to download :
Description : |
Achievements[edit | edit source]
Files to download :
Description : |
Dead Body Collision[edit | edit source]
Files to download :
Description : |
Realistic Death Physics - No Animations[edit | edit source]
Files to download :
Description : |
Faster Terminal Displays[edit | edit source]
Files to download :
Description : |
Survival Unlocker[edit | edit source]
Files to download :
Description : This mod restores:
This mod also allows you to return to the Survival difficulty if you had previously downgraded your difficulty. |
3rd Person Beard Fix[edit | edit source]
Files to download :
Description : |
Workshop Spotlight Fix[edit | edit source]
Files to download :
WARNING Template:FOMOD_Instructions is deprecated and should no longer be used on this wiki. Please change this template call to use the better-looking and simpler Template:Fomod. We apologize for the inconvenience.Description : |
Rain of Brass[edit | edit source]
Files to download :
Description : Main version: Shells stay for 1 hour and are visible from weapons fired within 500 meters." |
Visual Reload[edit | edit source]
Files to download :
Description : |
Personal Vertibird Flight Altitude Fix[edit | edit source]
Files to download :
Description : Notes : |
Automatron DLC Legendary Drops (plus Legendary Clothing Loot)[edit | edit source]
Files to download :
Description : |
Less Annoying Berry Mentats[edit | edit source]
Files to download :
Description : |
Glowing Animals Emit Light[edit | edit source]
Files to download :
Description : This also fixes the Glowing Behemoths and Glowing Mutant Hounds, neither of which had actual glow maps. The Glowing Behemoth also has a radiation cloak like all other glowing variants." |
Companion Stealth Distance Fix (No Free Hugs) - Now with No Dogmeat in Crosshairs[edit | edit source]
Files to download :
WARNING Template:FOMOD_Instructions is deprecated and should no longer be used on this wiki. Please change this template call to use the better-looking and simpler Template:Fomod. We apologize for the inconvenience.
Description : |
Everyone's Best Friend (Dogmeat and Companion At Same Time - No Console - No Hack)[edit | edit source]
Files to download :
Description : Notes : |
Dogmeat - Doors are NOT for Dogs (No Door Opening)[edit | edit source]
Files to download :
Description : Notes : |
Nuka-World Bottle Scenery Fix[edit | edit source]
Files to download :
Description : |
Workshop Lightbulb Emittance Fix[edit | edit source]
Files to download :
Description : There are numerous problems with lights in Fallout 4, but this one was particularly frustrating because it was NOT related to power. In some areas, light bulbs, while receiving power and lighting up just fine will suddenly only emit an extremely dim, dull white light. Many have said this happens for them at The Castle, and for me the problem areas were Tenpines Bluff and Greygarden. The issue is -- as with previous Bethesda engines -- layers of blending effects will easily confuse the engine. The default Workshop lightbulb has alpha transparency on the bulb glass, with an internal filament component -- which could never be seen in-game anyway, and made the light node glitch and not emit in certain viewing situations." |
High Res DLC Black Face Fix[edit | edit source]
Files to download :
Description : |
Baby don't run away... (merchants stick to their stores)[edit | edit source]
Files to download :
Description : |
Elevator Buttons Fix (Contraptions)[edit | edit source]
Files to download :
Description : |
Keep Commonwealth Radiant quests within the Commonwealth[edit | edit source]
Files to download :
Description : |
Brotherhood Pilots Wear Bomber Jackets[edit | edit source]
Files to download :
Description : |
Settlement Attack DLC Fix[edit | edit source]
Files to download :
Description : Automatron:
Wasteland Workshop:
Far Harbor:
Until now in order to get one you had to give up the others. This mod combines the records so they will all happen will happen. For load order be sure you load it after any DLC. Build up your defenses, because your settlements are gonna need you." |
Lever Action Reload Fix (Another)[edit | edit source]
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Description : |
Mirelurk Model Fix[edit | edit source]
Files to download :
Description : |
X-01 Armor Reposition Fix[edit | edit source]
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Description : |
Nuka World Novatron Assaultron Torso Fix[edit | edit source]
Files to download :
Description : |
Piper Interview Restored[edit | edit source]
Files to download :
Description : |
Power Line Physics[edit | edit source]
Files to download :
WARNING Template:FOMOD_Instructions is deprecated and should no longer be used on this wiki. Please change this template call to use the better-looking and simpler Template:Fomod. We apologize for the inconvenience.
Description : |
Moddable Robot Settlers Compilation (Automatron)[edit | edit source]
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Description : |
MicrofusionCell Fix[edit | edit source]
Files to download :
Description : |
Wasteland Workshop Street Lamp and Ceiling Light Fix[edit | edit source]
Files to download :
Description : |
Vault 81 Mole Rat Disease Fix[edit | edit source]
Files to download :
Description :
The root cause of each of these scenarios is a missing condition check on the "Give Disease" effect that Vault 81 Mole Rats carry. Rather than triggering the effect whenever the player is attacked, the effect triggers whenever ANYONE is attacked by an infected Mole Rat, and sometimes when the Disease effect is initiated. Since the effect is a script that manually applies the disease to the player, any attack by an infected Mole Rat on ANYTHING will give the player Mole Rat Disease." |
Fusion Generator Lights Fix[edit | edit source]
Files to download :
Description : |
CryoFreez Fix[edit | edit source]
Files to download :
WARNING Template:FOMOD_Instructions is deprecated and should no longer be used on this wiki. Please change this template call to use the better-looking and simpler Template:Fomod. We apologize for the inconvenience.Description : |
Auto Doors[edit | edit source]
Files to download :
WARNING Template:FOMOD_Instructions is deprecated and should no longer be used on this wiki. Please change this template call to use the better-looking and simpler Template:Fomod. We apologize for the inconvenience.Description : This mod addes craftable devices that will allow to automate your settlement doors. There are three main type of devices, some have few types:
All devices reevaluate it target door when crafted and/or replaced. Script will scan area for doors in short range, if there several door found it will calculate nearest. You can find this devices in Power->Miscellaneous category in workshop menu. Depending on chosen option while installation mod support vanilla doors, Homemaker's doors and Snap'n Build doors. Mod also support pre-made vanilla doors from locations: Red Rocket, Hangman's AlleySanctuary, Tempines Bluff, Outpost Zimonja, Egret Tours Marina, Warwick Homestead, The Castle, Bunker Hill, Taffington Boathouse, Covenant, Starlight Drive In, Sunshine Tidings Co-Op, The Slog, Spectacle Island, Croup Manor, Kingsport Lighthouse, Finch Farm, Coastal Cottage." |
Third Person Revolver Audio Fix[edit | edit source]
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Description : |
1st to 3rd Person Forced Reload Fix[edit | edit source]
Files to download :
Description : This makes certain play styles, particularly trying to use scopes in 3rd person, unnecessarily painful and frequently lethal." |
Vault-Tec Workshop Overhaul[edit | edit source]
Files to download :
Description : Notes : |
Vanilla Reflection Maps[edit | edit source]
Files to download :
Description : Why, you ask? If you're like me and you use some degree of mods with new textures and an ENB, you might notice that Fallout 4 sometimes doesn't load in these reflection maps like it is supposed to. Even if you don't have any mods that feature chrome-looking things, you might at least notice that metal crates and Codsworth can sometimes look a bit dull. What? You mean I can just restart Fallout 4 and it'll work fine again? Whippee! But wait, what if it doesn't? What if chrome things show up a dull grey or oily black almost every time? Well, if you're worried about just that, this mod(?) is for you! GONE are the days of cruddy reflection map loading!" |
Weapon Rack Fixes[edit | edit source]
Files to download :
WARNING Template:FOMOD_Instructions is deprecated and should no longer be used on this wiki. Please change this template call to use the better-looking and simpler Template:Fomod. We apologize for the inconvenience.
Description : Here's a list of the weapons, and the racks they can go on in the default version:
Alongside the ones above, here's a list of the Nuka-World weapons, and the racks they can go on in:
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Glass Glare Fix[edit | edit source]
Files to download :
Description : |
Wetness Shader Fix[edit | edit source]
Files to download :
WARNING Template:FOMOD_Instructions is deprecated and should no longer be used on this wiki. Please change this template call to use the better-looking and simpler Template:Fomod. We apologize for the inconvenience.
Description : Notes : |
Various Material Fixes[edit | edit source]
Files to download :
Description : So far this fix includes:
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Sorting, Cleaning and Testing: Part 1[edit | edit source]
With all of those fixes out of the way as well as those essential mods that a lot of other mods shall be using, it's time to sort our load order, clean our current mods, and make sure that the game still runs.
- Load LOOT through Nexus Mod Manager from the Supported Tools menu.
- Click this button in the top right to automate the plugin sorting process:
- Once this is done hit apply and close LOOT.
- Load up FO4Edit.exe from the location you extracted it to.
- Right click on the list of plugins and then click 'Select None'.
- Tick DLCRobot.esm and then click 'Ok'. Only ever enable one plugin at a time in this list.
- Once the background loader is finished, right click DLCRobot.esm and then click 'Apply Filter for Cleaning'.
- When the filtering process is done, right click DLCRobot.esm again and then click 'Remove "Identical to master" Records'.
- Once this process is finished, right click the mod once more and then click 'Undelete and Disable References'.
- After this process completes, close out of FO4Edit and allow it to create a backup of the plugin you cleaned.
- Repeat this process for the following plugins:
- DLCWorkshop01.esm
- DLCCoast.esm
- DLCWorkshop02.esm
- DLCWorkshop03.esm
- DLCNukaWorld.esm
- ArmorKeywords.esm
- Armorsmith Extended.esp
- Armorsmith All DLCs Patch.esp
- Nuka World Bottle Fix.esp
- Merchants stick with store - Unique Settlers (except Ron).esp
- Vertibird Alt Fix.esp
- Vault-Tec Workshop Overhaul.esp
- Here's a save outside of the vault made with all of the mods so far, enabled and sorted:
File:Save2_940E27DBM536861756E_Commonwealth_000022_20170527201116_1_2.7z
Interface[edit | edit source]
Full Dialogue Interface[edit | edit source]
Files to download :
Description : Notes : |
DEF_UI[edit | edit source]
Files to download :
WARNING Template:FOMOD_Instructions is deprecated and should no longer be used on this wiki. Please change this template call to use the better-looking and simpler Template:Fomod. We apologize for the inconvenience.
Description : DEF_HUD The HUD, or Head's Up Display, refers to the main game interface while adventuring. The HUD elements include HP, AP, Crit, XP, and Enemy HP meters, compass, dialogue, and messages. This mod allows customization of all of those elements. All elements can be moved, rotated and resized as desired. Some elements also have customization options like hiding parts of the element (HP tag on the HP meter for example). There is also an optional feature to show scrap components beneath items when looting. This feature requires either the included scrap tags file or a similar file from your sorting mod (like VIS). If you use the included scrap tags file it will override any mod that changes scrap items (weight, components, names, etc). This mod will conflict with any other mod that modifies the interface such as MyHUD or Pleasant UI, however all of the features provided by those mods can duplicated (and then some) with DEF_HUD. DEF_INV DEF_INV modifies the interface for container, barter and pipboy inventory screens with numerous improvements. Container and Barter screens have been increased in size to fill the screen. All of the remaining features require a sorting mod:
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Valdacil's Item Sorting[edit | edit source]
Files to download :
WARNING Template:FOMOD_Instructions is deprecated and should no longer be used on this wiki. Please change this template call to use the better-looking and simpler Template:Fomod. We apologize for the inconvenience.
Description :
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LooksMenu[edit | edit source]
Files to download :
Description :
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Immersive maps 2K - 4K[edit | edit source]
Files to download :
Description : |
Zoom-out Extended for World Map - Unofficial Update for Fallout 4 1.7[edit | edit source]
Files to download :
WARNING Template:FOMOD_Instructions is deprecated and should no longer be used on this wiki. Please change this template call to use the better-looking and simpler Template:Fomod. We apologize for the inconvenience.Description : However, following the instructions Zenotep kindly provided within the description of Zoom-out Extended, I've made a [1.7] compatible version that works for 4K maps" |
Sleep Or Save[edit | edit source]
Files to download :
Description : Wouldn't it be great if you could skip that early morning nap? You've only just woken up after all. That's where Sleep Or Save comes in. By adding a save function to beds it retains the "beds as a save point" functionality of survival mode, while making survival gameplay just a little more convenient. Features:
Save-O:
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Quest Summary by Default - Spoiler-Free Quest Log[edit | edit source]
Files to download :
Description : |
Eating Off the Floor[edit | edit source]
Files to download :
Description : Well then this mod is for you! With Eating Off the Floor, you can quickly consume any food, drink, or medicine straight off the floor (or table, or wherever) without opening your inventory. Especially handy for you starving survivalists out there." |
Playstation 4 Buttons (Ps3 and Ps4)[edit | edit source]
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Description : |
STATS Animations - Vault Girl (Not Vault Meat) (and.. Millianna)[edit | edit source]
Files to download :
Description : |
Modern Scope Reticles - Scope reticle overhaul[edit | edit source]
Files to download :
Description :
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Immersive Main Menu[edit | edit source]
Files to download :
Description : |
Cartographers Map Markers (Fallout4 Edition) CMM[edit | edit source]
Files to download :
WARNING Template:FOMOD_Instructions is deprecated and should no longer be used on this wiki. Please change this template call to use the better-looking and simpler Template:Fomod. We apologize for the inconvenience.
Description : |
FallComplete - Automatically Track Quests - Locations - Magazines - Bobbleheads[edit | edit source]
Files to download :
Description : |
Better Mod Descriptions[edit | edit source]
Files to download :
WARNING Template:FOMOD_Instructions is deprecated and should no longer be used on this wiki. Please change this template call to use the better-looking and simpler Template:Fomod. We apologize for the inconvenience.
Description : Better Mod Descriptions strives to give you some actual information on what each armor and weapon mod does by changing the descriptions of each and every modification. It leaves all values at their vanilla setting and merely lists them all - including some which weren't actually noted in the old descriptions but still present. Using BMD does not make your weapon mods stronger or weaker in any way." |
HUDFramework[edit | edit source]
Files to download :
Description : |
Immersive HUD - iHUD[edit | edit source]
Files to download :
Description : HUD when you need. HIDE when you don't. What does it let you do?
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Nameplates - Floating Healthbars[edit | edit source]
Files to download :
Description : |
Sorting, Cleaning and Testing: Part 2[edit | edit source]
Just as we did before, sort your load order using LOOT and run the game. You can use my save below, or one you made before, to skip the intro of the game if you wish.