User:Eberkain/Immersive Skyrim

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INSS Improved New Skyrim Shadows for Medium-Range PC Realistic Lighting Overhaul Skyrim Unbound http://www.chinagreenelvis.com/gaming/


Preparing takes time, block in combat Reduce bandolier carry weights crafting takes longer modgroups


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Modern Immersive Skyrim

THIS IS A WORK IN PROGRESS PAGE, COME BACK LATER

Introduction

This is a mod collection created for myself with the goal of transforming Skyrim’s gameplay into something a little more challenging and realistic by combining and tweaking the features from a variety of different gameplay effecting mods while also seeking a balance between immersion and practical gameplay.

This mod collection is compatible with STEP:Extended and REGS, that is what I use. Do a complete STEP Extended install, and then a complete REGS install, and then install these mods in the order they are listed, unless specifically instructed differently in the description. Please ensure your system is stable and working well before trying to add more mods.

My System Specs

Overview

The first section will focus on identifying the types of gameplay behaviors that I want to change. The second section is a detailed guide on how to install all the mods with links to where to find them. The third section gives instructions on how to patch and resolve conflicts. The last section provides a general overview and description of what to expect when you start the game.

Part 1 - Gameplay Redesign

The main thing I look for when playing any Elder Scrolls game is immersion, the sense of being your character and living in the fantasy world, but as a modern gamer I don’t want to sacrifice the practical elements that make for enjoyable gameplay. I feel there is a fine line where both these worlds can exist together, and that is what I am out to accomplish with this mod collection.

Accomplishing this goal will require a diverse array of mods addressing a variety of different issues, we can best move forward by categorizing the things we want to change and then determining what would be the best way to go about doing that.

Eliminating Exploits

The following specific instances are things that I want to remove the game.

  • Drinking potions mid weapon swing to save your skin.
  • Looting armor from fallen enemies and putting it on in the middle of a battle.
  • Crafting a ton of items and using the perks on combat skills.
  • Enchanting all the items and selling them for too much money.
  • Carrying an unlimited amount of items.
  • Picking master locks and never putting a perk point into lockpicking
  • Casting high level spells with low skill by using +magika effects on items and potions

Gameplay Concessions

I do not want to drag out the experience unnecessarily or add things that are ultimately boring or frustrating, so this is a list of things that I considered for the sake of immersion, but I will NOT be including, mainly for the sake of my sanity,

  • Removing the HUD elements and compass.
  • Adding animations to actions,.opening doors, picking herbs, etc...

Rebalancing the Economy

When I play a long game of skyrim, money tends to become an afterthought. I end up with so much cash on hand that I can pretty much buy anything and never have to think about it. This is a problem. As a player I should have to plan where to use my resources, if the resource is too abundant then the element of strategy is eliminated. A number of the mods and tweaks in this collection will address this problem, expect to find less money, find less valuable items, sell your items for less profit, and in general have a harder time making ends meet.

Basic Needs

Since the early days of skyrim I have used mods that added eating, sleeping and drinking to the mix. These days the experiences offered by these mods are so streamlined that they really feel like part of the game. Having to expend resources on simply keeping you and your companions alive will be an integral part of the experience when combined with a 1:1 timescale and the accelerated passage of time for specific activities.

Crafting Redesign

I generally build alot of stuff when I play for any extended time and end up with a powerful crafted weapon long before I should have it, making the mid game far easier than it should be. To solve this issue I added a character level requirement for every crafting perk and made it so that crafting would no longer increase your character level. You can think of each crafting profession as a separate skill from each other and from combat related skills, as it always should have been. Crafting items now take a significant amount of time and as a side effect, drain your resources as discussed in the Basic Needs section, to help offset those changes I doubled the speed that your crafting skill increases, so you no longer have to create as many items to increase your skill.

Part 2 - Installing Mods

The following section will give explicit instructions on what to install to make all these mods compatible with each other. You should always read all documentation for all mods you download and have a good understanding of what they do.

Making Room

With a full install of STEP Extended and REGS you should have around 186 plugins, leaving us about 60 for additional mods and patches. I helped reduce that footprint by merging these groups of mods into single plugins. Rearrange your plugins so that each group is in a continuous block if you are going to merge these. Remember to disable the plugins you merged.

  • RealisticWaterTwo.esp
  • RealisticWaterTwo - Legendary.esp
  • RealisticWaterTwo - Falskaar.esp
  • RealisticWaterTwo - Waves - Falskaar.esp
  • RealisticWaterTwo - Wyrmstooth.esp
  • RealisticWaterTwo - Waves - Wyrmstooth.esp
New Plugin Name: RealisticWaterTwo.esp
  • ETaC - Complete EWDR Patch.esp"
  • ETaC - Complete LoS Patch.esp"
  • ETaC - Complete NoSnow Patch.esp"
  • ETaC - Complete BFT Patch.esp"
  • ETaC - Complete CRF Patch.esp"
  • ETaC - Whiterun Ext CRF Patch.esp"
  • ETaC - Complete ORS Patch.esp"
  • ETaC - Whiterun Ext LoS Patch.esp"
New Plugin Name: ETaC - Patches.esp
  • FarmhouseChimneys.esp
  • FarmhouseChimneysFalskaar.esp
  • FarmhouseChimneysWyrmstooth.esp
  • FarmhouseChimneysCRF.esp
  • FarmhouseChimneysMaS.esp
New Plugin Name: FarmhouseChimneys - Merged.esp

User Interface

A Matter of Time

FISS

Extended UI

moreHUD

Blocksteal Redux

Skyrim Enhanced Camera

No Poison Dialogues

Face to Face Conversation

iWASM

Atlas Map Markers

Housing

CURRENTLY NOT USED - IGNORE THIS SECTION This section is dedicated to improving the vanilla housing options. The houses are there, if you use them or not, this way you can live in any of the vanilla houses and be completely happy with what you get, and at the cost of a single plugin slot. I will only include housing mods that can be safely merged together. Riverside Shack

Bookshelves SKSE

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Honeyside TNF

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Hjerim TNF

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Vindrel Hall Reborn

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Proudspire Manor Refurbished

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Breezehome Fully Upgradable

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Hearthfire Custom Basements

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Hearthfire Homes Dont Respawn

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Simple Hearthfire Attics

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Teleport Home Spells

Author:
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Merge Plugins

Sort the housing plugins into this order and then merge them into a single .esp ????????? ???????? ???????? ???????? ???????

Improved Characters

CURRENTLY NOT USED - IGNORE THIS SECTION

Monsters & Wildlife

Real Wildlife of Skyrim

SkyTEST - Realistic Animals and Predators

Monster Mod

Skyrim Immersive Creatures

SkyTEST Integration Project

OBIS

Immersive Patrols

Dogs of Skyrim

Mechanics

This is the meat of the mod collection. Using these mods together will radically change how you play Skyrim and what kind of experience you have.

Skyrim Unbound

Character Creation Overhaul

Take Notes

Dynamic Things

Author: Dominoid
Version: 1.4
Mod Notes: There you are almost frozen to death and in desperate need of firewood to light a fire when you see your salvation - a freshly chopped pile of firewood in the camp up ahead. But wait the pile is useless! You take your last breath as your blood freezes in your veins. This mod aims to change that by dynamically changing those useless firewood piles into containers of firewood ready for your plundering.

Dynamic Things Enhanced

Author: FleischHals
Version: 1.6
Mod Notes: This is a kind of patch for the great mod “Dynamic Things” of dominoid. It changes some aspects of the mod and allows the user to change a lot of things which were fixed in the original mod. It furthermore enables now the harvesting of mammoth tusks from the skulls you can find all around Skyrim.

Equipping Overhaul

Extensible Follower Framework

Follower Commentary Overhaul

iNeed

Frostfall

Hunterborn

Immersive Detection of NPCs

Living Takes Time

Pumping Iron

Violens

New Spells & Equipment

This section is going to focus on giving you and your followers a larger arsenal of spells, armor, weapons and functional equipment. A few of the largest enhancement mods are coupled with a handful of smaller specific item additions.

Apocalypse Magic

Author:
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- More Spells

Thunderchild Shouts

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Shouts Redragonized

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Imperious Races of Skyrim

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Immersive Armors

Immersive Armors

Perma Weaponry Fillout

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Aetherium Armor and Weapons Compilation

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Konahrik's accoutrements

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Skyre Artifacts

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Telescope

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Skyrims Unique Treasures

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Difficulty & Balance

Dragon Combat Overhaul

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High Level Enemies

Revenge of the Enemies

Author:
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Immersive Detection of NPC

Author: kkil001
Version: 2.5
Options:
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Scarcity

Author:
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(x6 loot / x2 merchant)

Gold Adjustment

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Werewolves & Vampires

Moonlight Tales

Bloodmoon Rising

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Better Vampires

Dark Maneuvers

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Utilities

Jaxonz Positioner

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Jaxonz Renamer

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Jaxonz Real Names

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Jaxonz Named Save

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Jaxonz Map Markers

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Jaxonz Furnishings

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Jaxonz Lights Please

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Jaxonz Diagnostics

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Patches

ASIS

ASIS Improved Ini Files

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Perkus Maximus

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Options: Fixed Wintermyst Stuff
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Perma Compatability and PaMa Patches

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Dual Sheath Redux

Dual Sheath Redux for Perkus Maximus

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Better Shaped Weapons

Compatibility Patches

You need to get all these patches because they include fixed assets or replacement plugins

CCO - Cloaks of Skyrim

CCO - WIC Patch

3DNPC - EFF

Disable the plugin

Wet & Cold - EFF

Convenient Horses - EFF

Auto Unequip Ammo - EFF

Perma Looping Sneak Spell Sound Fix

Apocalypse - Perma

Disable both plugins

Skyrim Coin Replacer Redux - Perma

These patches are included in the Modern Immersive Skyrim merged patch found in the next section, you do not need to download any of these if using the merged patch.

More Arrows No Damage Change

Hunterborn - Patches

Disable the two patches in the hunterborn plugin

CCO - Frostfall

CCO - SIC

CCO - WAF True Orcish

Perma Defluffing Perks

Thunderchild - Perma

Thunderchild - Wyrmstooth

Imperious - Perma

Perma Immersion M&P

PerMa Headless(or Helmetless) Warrior

Perma Perk Adjustments

Perma Spell Restrictions

Character Creation Overhaul - Perma

Custom Patch

The custom patch includes several different components.

  • A customized uncapper .ini file
  • A keybind file to remove select vanilla keybinds
  • MIS - Compatibility Patch (includes all the above patches)
  • MIS - Conflict Resolution Patch

The merged compatibility patch also includes these custom changes.

  • Removed Mortar & Pestle completely, perma has a mechanics
  • Added Perk to unlock field enchanting
  • Add Level req for all crafting perks, addto perk descriptions
  • Survival Skill Crafting takes time
  • Scrimshaw takes time
  • Primitive cooking takes time
  • living takes time increased limits to x10

Part 3 - Patching

ASIS 100 50 25 15 10

1 50


Post Install Instruction

Run LOOT (beta) Build Real Shelter Patch Build Merged Patch Build Bashed Patch Run FNIS Run ASIS Run PaMa Run DSR (54,45)

Setting Up Keybinds

You should feel free to tweak the choices made in this section as you see fit. If you follow the instructions provided then this will be the Keyboard Layout you end up with. (spreadsheet)

Edit enb bindings

Character Creation

Weapon positions Mod Settings (spreadsheet)

Part 4 - Review of Changes

Things to Know

Custom Uncapper .ini Skills capped at 100 Skill formulas capped to 200 Enchanting formulas capped to 150 Reduced crafting leveling speed Skills increase faster in the 20-50 range Reduced crafting contrib to character level 2 Perks per level Front Load Stats +20 per level to 20, +15 per level to 40, +10 per to 60, +5 per +10 Carry weight per level

Gameplay Tips

Save Early and Save Often. Never Adventure Alone


Use the favorites menu

1-5 Rings, Necklaces, Lesser Powers, Weapons, Potions 6-8 Armor Sets