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=Modern Immersive Skyrim= | =Modern Immersive Skyrim= |
Revision as of 12:37, February 22, 2015
Modern Immersive Skyrim
THIS IS A WORK IN PROGRESS PAGE, COME BACK LATER
Introduction
This is a mod collection created for myself with the goal of transforming Skyrim’s gameplay into something a little more challenging and realistic by combining and tweaking the features from a variety of different gameplay effecting mods while also seeking a balance between immersion and practical gameplay.
This mod collection is compatible with STEP:Extended and REGS, that is what I use. Do a complete STEP Extended install, and then a complete REGS install, and then install these mods in the order they are listed, unless specifically instructed differently in the description. Please ensure your system is stable and working well before trying to add more mods.
My System Specs
Overview
The first section will focus on identifying the types of gameplay behaviors that I want to change. The second section is a detailed guide on how to install all the mods with links to where to find them. The third section gives instructions on how to patch and resolve conflicts. The last section provides a general overview and description of what to expect when you start the game.
Part 1 - Gameplay Redesign
The main thing I look for when playing any Elder Scrolls game is immersion, the sense of being your character and living in the fantasy world, but as a modern gamer I don’t want to sacrifice the practical elements that make for enjoyable gameplay. I feel there is a fine line where both these worlds can exist together, and that is what I am out to accomplish with this mod collection.
Accomplishing this goal will require a diverse array of mods addressing a variety of different issues, we can best move forward by categorizing the things we want to change and then determining what would be the best way to go about doing that.
Eliminating Exploits
The following specific instances are things that I want to remove the game.
- Drinking potions mid weapon swing to save your skin.
- Looting armor from fallen enemies and putting it on in the middle of a battle.
- Crafting a ton of items and using the perks on combat skills.
- Enchanting all the items and selling them for too much money.
- Carrying an unlimited amount of items.
- Picking master locks and never putting a perk point into lockpicking
- Casting high level spells with low skill by using +magika effects on items and potions
Gameplay Concessions
I do not want to drag out the experience unnecessarily or add things that are ultimately boring or frustrating, so this is a list of things that I considered for the sake of immersion, but I will NOT be including, mainly for the sake of my sanity,
- Removing the HUD elements and compass.
- Adding animations to actions,.opening doors, picking herbs, etc...
Rebalancing the Economy
When I play a long game of skyrim, money tends to become an afterthought. I end up with so much cash on hand that I can pretty much buy anything and never have to think about it. This is a problem. As a player I should have to plan where to use my resources, if the resource is too abundant then the element of strategy is eliminated. A number of the mods and tweaks in this collection will address this problem, expect to find less money, find less valuable items, sell your items for less profit, and in general have a harder time making ends meet.
Basic Needs
Since the early days of skyrim I have used mods that added eating, sleeping and drinking to the mix. These days the experiences offered by these mods are so streamlined that they really feel like part of the game. Having to expend resources on simply keeping you and your companions alive will be an integral part of the experience when combined with a 1:1 timescale and the accelerated passage of time for specific activities.
Crafting Redesign
I generally build alot of stuff when I play for any extended time and end up with a powerful crafted weapon long before I should have it, making the mid game far easier than it should be. To solve this issue I added a character level requirement for every crafting perk and made it so that crafting would no longer increase your character level. You can think of each crafting profession as a separate skill from each other and from combat related skills, as it always should have been. Crafting items now take a significant amount of time and as a side effect, drain your resources as discussed in the Basic Needs section, to help offset those changes I doubled the speed that your crafting skill increases, so you no longer have to create as many items to increase your skill.
Part 2 - Installing Mods
The following section will give explicit instructions on what to install to make all these mods compatible with each other. You should always read all documentation for all mods you download and have a good understanding of what they do.
Making Room
With a full install of STEP Extended and REGS you should have around 186 plugins, leaving us about 60 for additional mods and patches. I helped reduce that footprint by merging these groups of mods into single plugins. Rearrange your plugins so that each group is in a continuous block if you are going to merge these. Remember to disable the plugins you merged.
- RealisticWaterTwo.esp
- RealisticWaterTwo - Legendary.esp
- RealisticWaterTwo - Falskaar.esp
- RealisticWaterTwo - Waves - Falskaar.esp
- RealisticWaterTwo - Wyrmstooth.esp
- RealisticWaterTwo - Waves - Wyrmstooth.esp
- New Plugin Name: RealisticWaterTwo.esp
- ETaC - Complete EWDR Patch.esp"
- ETaC - Complete LoS Patch.esp"
- ETaC - Complete NoSnow Patch.esp"
- ETaC - Complete BFT Patch.esp"
- ETaC - Complete CRF Patch.esp"
- ETaC - Whiterun Ext CRF Patch.esp"
- ETaC - Complete ORS Patch.esp"
- ETaC - Whiterun Ext LoS Patch.esp"
- New Plugin Name: ETaC - Patches.esp
- FarmhouseChimneys.esp
- FarmhouseChimneysFalskaar.esp
- FarmhouseChimneysWyrmstooth.esp
- FarmhouseChimneysCRF.esp
- FarmhouseChimneysMaS.esp
- New Plugin Name: FarmhouseChimneys - Merged.esp
User Interface
A Matter of Time
FISS
Extended UI
moreHUD
Blocksteal Redux
Skyrim Enhanced Camera
No Poison Dialogues
Face to Face Conversation
iWASM
Atlas Map Markers
Housing
CURRENTLY NOT USED - IGNORE THIS SECTION This section is dedicated to improving the vanilla housing options. The houses are there, if you use them or not, this way you can live in any of the vanilla houses and be completely happy with what you get, and at the cost of a single plugin slot. I will only include housing mods that can be safely merged together. Riverside Shack
Bookshelves SKSE
- Author:
- Version:
- Options:
- Mod Notes:
Honeyside TNF
- Author:
- Version:
- Options:
- Mod Notes:
- Mod Usage:
Hjerim TNF
- Author:
- Version:
- Options:
- Mod Notes:
- Mod Usage:
Vindrel Hall Reborn
- Author:
- Version:
- Options:
- Mod Notes:
- Mod Usage:
Proudspire Manor Refurbished
- Author:
- Version:
- Options:
- Mod Notes:
- Mod Usage:
Breezehome Fully Upgradable
- Author:
- Version:
- Options:
- Mod Notes:
- Mod Usage:
Hearthfire Custom Basements
- Author:
- Version:
- Options:
- Mod Notes:
- Mod Usage:
Hearthfire Homes Dont Respawn
- Author:
- Version:
- Options:
- Mod Notes:
- Mod Usage:
Simple Hearthfire Attics
- Author:
- Version:
- Options:
- Mod Notes:
- Mod Usage:
Teleport Home Spells
- Author:
- Version:
- Options:
- Mod Notes:
Merge Plugins
Sort the housing plugins into this order and then merge them into a single .esp ????????? ???????? ???????? ???????? ???????
Improved Characters
CURRENTLY NOT USED - IGNORE THIS SECTION
Monsters & Wildlife
Real Wildlife of Skyrim
SkyTEST - Realistic Animals and Predators
Monster Mod
Skyrim Immersive Creatures
SkyTEST Integration Project
OBIS
Immersive Patrols
Dogs of Skyrim
Mechanics
This is the meat of the mod collection. Using these mods together will radically change how you play Skyrim and what kind of experience you have.
Skyrim Unbound
Character Creation Overhaul
Take Notes
Dynamic Things
- Author: Dominoid
- Version: 1.4
- Mod Notes: There you are almost frozen to death and in desperate need of firewood to light a fire when you see your salvation - a freshly chopped pile of firewood in the camp up ahead. But wait the pile is useless! You take your last breath as your blood freezes in your veins. This mod aims to change that by dynamically changing those useless firewood piles into containers of firewood ready for your plundering.
Dynamic Things Enhanced
- Author: FleischHals
- Version: 1.6
- Mod Notes: This is a kind of patch for the great mod “Dynamic Things” of dominoid. It changes some aspects of the mod and allows the user to change a lot of things which were fixed in the original mod. It furthermore enables now the harvesting of mammoth tusks from the skulls you can find all around Skyrim.
Equipping Overhaul
Extensible Follower Framework
Follower Commentary Overhaul
iNeed
Frostfall
Hunterborn
Immersive Detection of NPCs
Living Takes Time
Pumping Iron
Violens
New Spells & Equipment
This section is going to focus on giving you and your followers a larger arsenal of spells, armor, weapons and functional equipment. A few of the largest enhancement mods are coupled with a handful of smaller specific item additions.
Apocalypse Magic
- Author:
- Version:
- Options:
- Mod Notes:
- Mod Usage:
- More Spells
Thunderchild Shouts
- Author:
- Version:
- Options:
- Mod Notes:
- Mod Usage:
Shouts Redragonized
- Author:
- Version:
- Options:
- Mod Notes:
- Mod Usage:
Imperious Races of Skyrim
- Author:
- Version:
- Options:
- Mod Notes:
- Mod Usage:
Immersive Armors
Immersive Armors
Perma Weaponry Fillout
- Author:
- Version:
- Options:
- Mod Notes:
- Mod Usage:
Aetherium Armor and Weapons Compilation
- Author:
- Version:
- Options:
- Mod Notes:
- Mod Usage:
Konahrik's accoutrements
- Author:
- Version:
- Options:
- Mod Notes:
- Mod Usage:
Skyre Artifacts
- Author:
- Version:
- Options:
- Mod Notes:
- Mod Usage:
Telescope
- Author:
- Version:
- Options:
- Mod Notes:
- Mod Usage:
Skyrims Unique Treasures
- Author:
- Version:
- Options:
- Mod Notes:
- Mod Usage:
Difficulty & Balance
Dragon Combat Overhaul
- Author:
- Version:
- Options:
- Mod Notes:
- Mod Usage:
High Level Enemies
Revenge of the Enemies
- Author:
- Version:
- Options:
- Mod Notes:
- Mod Usage:
Immersive Detection of NPC
- Author: kkil001
- Version: 2.5
- Options:
- Mod Notes:
- Mod Usage:
Scarcity
- Author:
- Version:
- Options:
- Mod Notes:
- Mod Usage:
(x6 loot / x2 merchant)
Gold Adjustment
- Author:
- Version:
- Options:
- Mod Notes:
- Mod Usage:
Werewolves & Vampires
Moonlight Tales
Bloodmoon Rising
- Author:
- Version:
- Options:
- Mod Notes:
- Mod Usage:
Better Vampires
Dark Maneuvers
- Author:
- Version:
- Options:
- Mod Notes:
- Mod Usage:
Utilities
Jaxonz Positioner
- Author:
- Version:
- Options:
- Mod Notes:
- Mod Usage:
Jaxonz Renamer
- Author:
- Version:
- Options:
- Mod Notes:
- Mod Usage:
Jaxonz Real Names
- Author:
- Version:
- Options:
- Mod Notes:
- Mod Usage:
Jaxonz Named Save
- Author:
- Version:
- Options:
- Mod Notes:
- Mod Usage:
Jaxonz Map Markers
- Author:
- Version:
- Options:
- Mod Notes:
- Mod Usage:
Jaxonz Furnishings
- Author:
- Version:
- Options:
- Mod Notes:
- Mod Usage:
Jaxonz Lights Please
- Author:
- Version:
- Options:
- Mod Notes:
- Mod Usage:
Jaxonz Diagnostics
- Author:
- Version:
- Options:
- Mod Notes:
- Mod Usage:
Patches
ASIS
ASIS Improved Ini Files
- Author:
- Version:
- Options:
- Mod Notes:
- Mod Usage:
Perkus Maximus
- Author:
- Version:
- Options: Fixed Wintermyst Stuff
- Mod Notes:
- Mod Usage:
Perma Compatability and PaMa Patches
- Author:
- Version:
- Options:
- Mod Notes:
- Mod Usage:
Dual Sheath Redux
Dual Sheath Redux for Perkus Maximus
- Author:
- Version:
- Options:
- Mod Notes:
- Mod Usage:
Better Shaped Weapons
Compatibility Patches
You need to get all these patches because they include fixed assets or replacement plugins
CCO - Cloaks of Skyrim
CCO - WIC Patch
3DNPC - EFF
Disable the plugin
Wet & Cold - EFF
Convenient Horses - EFF
Auto Unequip Ammo - EFF
Perma Looping Sneak Spell Sound Fix
Apocalypse - Perma
Disable both plugins
Skyrim Coin Replacer Redux - Perma
These patches are included in the Modern Immersive Skyrim merged patch found in the next section, you do not need to download any of these if using the merged patch.
More Arrows No Damage Change
Hunterborn - Patches
Disable the two patches in the hunterborn plugin
CCO - Frostfall
CCO - SIC
CCO - WAF True Orcish
Perma Defluffing Perks
Thunderchild - Perma
Thunderchild - Wyrmstooth
Imperious - Perma
Perma Immersion M&P
PerMa Headless(or Helmetless) Warrior
Perma Perk Adjustments
Perma Spell Restrictions
Character Creation Overhaul - Perma
Custom Patch
The custom patch includes several different components.
- A customized uncapper .ini file
- A keybind file to remove select vanilla keybinds
- MIS - Compatibility Patch (includes all the above patches)
- MIS - Conflict Resolution Patch
The merged compatibility patch also includes these custom changes.
- Removed Mortar & Pestle completely, perma has a mechanics
- Added Perk to unlock field enchanting
- Add Level req for all crafting perks, addto perk descriptions
- Survival Skill Crafting takes time
- Scrimshaw takes time
- Primitive cooking takes time
- living takes time increased limits to x10
Part 3 - Patching
ASIS 100 50 25 15 10
1 50
Post Install Instruction
Run LOOT (beta) Build Real Shelter Patch Build Merged Patch Build Bashed Patch Run FNIS Run ASIS Run PaMa Run DSR (54,45)
Setting Up Keybinds
You should feel free to tweak the choices made in this section as you see fit. If you follow the instructions provided then this will be the Keyboard Layout you end up with. (spreadsheet)
Edit enb bindings
Character Creation
Weapon positions Mod Settings (spreadsheet)
Part 4 - Review of Changes
Things to Know
Custom Uncapper .ini Skills capped at 100 Skill formulas capped to 200 Enchanting formulas capped to 150 Reduced crafting leveling speed Skills increase faster in the 20-50 range Reduced crafting contrib to character level 2 Perks per level Front Load Stats +20 per level to 20, +15 per level to 40, +10 per to 60, +5 per +10 Carry weight per level
Gameplay Tips
Save Early and Save Often. Never Adventure Alone
1-5 Rings, Necklaces, Lesser Powers, Weapons, Potions 6-8 Armor Sets