User:Dreadflopp/Dreadflopps Modular patches

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Dreadflopp's Modular Patches

Introduction

With these patches you will have compatibility between:

Script lag

If you think you are experiencing script lag it is recommended to remove the plugins from Enhanced Blood textures and remove Enhanced Blood textures dependency from the STEP Extended patch. This is to save computer power and leave room for other scripted mods. It is recommended to still use the textures from Enhanced Blood textures. Other mods that may have a negative impact on stability due to the use of scripts are Footprints and Wet and cold. If your game is not stable, try without these mods. The STEP patch is not dependent on the plugins from these mods. They can therefore be uninstalled without any further steps. If you uninstall Enhanced blood textures, use Brawls Bug Patch from the STEP guide.

Open TES5Edit through MO
Untick all plugins except STEP Extended patch.esp and click OK
Delete the following (by right-clicking them and choose remove)
Example: Right-click on the entry 0D021D40 and choose remove. Do NOT remove the whole Magic effect entry

STEP Extended Patch.esp
	Magic Effect
		xx021D40
		xx0232D1
		xx024DC5
		xx03300A
	Spell
		xx03300B
	Impact
		000193B2
		000C190E
		000F0EAF
		000F0EB0
		000F0EB1
		000F0EB2
		0300A30C
	Impact Data Set
		000189FD
		000193CA
		00097785
		000E4CB0
		000E64AA

Right-click STEP Extended Patch.esp and choose clean masters


Double-click on the Enhanced Blood Textures mod in Mod Organizers. Choose the Filetree tab. Right-click and choose Hide on everything except:

/textures/effects/gradients/gradblood02.dds
/textures/effects/gradients/gradblood.dds
/textures/blood/screenbloodcolor01opt.dds
/textures/blood/screenbloodalpha01opt.dds
/textures/blood/decalsbloodsplatterblend01.dds
/textures/blood/decalsbloodsplatter01_n.dds
/textures/blood/decalsbloodbladecut01.dds
/textures/blood/bloodhitdraugr.dds
/textures/blood/bloodhitdecals01.dds
/textures/blood/bloodhitdecals01_n.dds
/textures/blood/bloodledge01add.dds
/textures/blood/bloodledge01_n.dds
/textures/blood/bloodledge01.dds
/textures/actors/characters/gore/neckgorecap_n.dds
/textures/actors/characters/gore/neckgorecap.dds

(thanks to Darkside for figuring out this method)


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