User:Dreadflopp/Dreadflopps Modular patches
Introduction
With these patches you will have compatibility between:
Script lag
If you think you are experiencing script lag it is recommended to remove the plugins from Enhanced Blood textures and remove Enhanced Blood textures dependency from the STEP Extended patch. This is to save computer power and leave room for other scripted mods. It is recommended to still use the textures from Enhanced Blood textures. Other mods that may have a negative impact on stability due to the use of scripts are Footprints and Wet and cold. If your game is not stable, try without these mods. The STEP patch is not dependent on the plugins from these mods. They can therefore be uninstalled without any further steps. If you uninstall Enhanced blood textures, use Brawls Bug Patch from the STEP guide.
Open TES5Edit through MO Untick all plugins except STEP Extended patch.esp and click OK Delete the following (by right-clicking them and choose remove) Example: Right-click on the entry 0D021D40 and choose remove. Do NOT remove the whole Magic effect entry STEP Extended Patch.esp Magic Effect xx021D40 xx0232D1 xx024DC5 xx03300A Spell xx03300B Impact 000193B2 000C190E 000F0EAF 000F0EB0 000F0EB1 000F0EB2 0300A30C Impact Data Set 000189FD 000193CA 00097785 000E4CB0 000E64AA Right-click STEP Extended Patch.esp and choose clean masters
Double-click on the Enhanced Blood Textures mod in Mod Organizers. Choose the Filetree tab. Right-click and choose Hide on everything except:
/textures/effects/gradients/gradblood02.dds /textures/effects/gradients/gradblood.dds /textures/blood/screenbloodcolor01opt.dds /textures/blood/screenbloodalpha01opt.dds /textures/blood/decalsbloodsplatterblend01.dds /textures/blood/decalsbloodsplatter01_n.dds /textures/blood/decalsbloodbladecut01.dds /textures/blood/bloodhitdraugr.dds /textures/blood/bloodhitdecals01.dds /textures/blood/bloodhitdecals01_n.dds /textures/blood/bloodledge01add.dds /textures/blood/bloodledge01_n.dds /textures/blood/bloodledge01.dds /textures/actors/characters/gore/neckgorecap_n.dds /textures/actors/characters/gore/neckgorecap.dds
(thanks to Darkside for figuring out this method)