User:DoubleYou/Sandbox: Difference between revisions
From Step Mods | Change The Game
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''by DoubleYou, wolverine2710, Uhuru, Tannin & S.T.E.P. Team'' | ''by DoubleYou, wolverine2710, Uhuru, Tannin & S.T.E.P. Team'' | ||
{{alert|type=notice|text=Please download and install the ''Bugfix for fomod installer'' file from the [ | {{alert|type=notice|text=Please download and install the ''Bugfix for fomod installer'' file from the [https://www.nexusmods.com/skyrim/mods/1334/?tab=2&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fmodfiles%2F%3Fid%3D1334&pUp=1 Mod Organizer Nexus page] into your ModOrganizer directory to fix an issue with FOMOD installers.}} | ||
[https://forum.step-project.com/topic/417-mod-organizer/ '''Guide Forum Thread''']<br /> | [https://forum.step-project.com/topic/417-mod-organizer/ '''Guide Forum Thread''']<br /> | ||
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{{User:DoubleYou/templates/headertabsTOC|1.1=Vacancy warning level|1.2=Jurisdiction|1.3=History|1.3.1=Court history|1.3.2=Court building|1.4=External links|1.5=References|2H=Judges}} | {{User:DoubleYou/templates/headertabsTOC|1.1=Vacancy warning level|1.2=Jurisdiction|1.3=History|1.3.1=Court history|1.3.2=Court building|1.4=External links|1.5=References|2H=Judges}} | ||
==About Mod Organizer== | ==About Mod Organizer== | ||
[https://wiki.step-project.com/Mod_Organizer Mod Organizer] by [https://forum.step-project.com/user/152-tannin/ Tannin] ([ | [https://wiki.step-project.com/Mod_Organizer Mod Organizer] by [https://forum.step-project.com/user/152-tannin/ Tannin] ([https://nexusmods.com/skyrim/users/1100552 Tannin42] on the Nexus) is an advanced mod manager for Fallout 3, Fallout New Vegas, Oblivion, and Skyrim. It is [https://wiki.step-project.com/Guide:Mod_Organizer#Language localized] in English, Czech, German, Spanish, French, Russian, Turkish, and Chinese (both simplified and traditional). Its primary purpose is to provide a way to install mods in a manner that leaves the game's install folder intact and untouched, doing so via a [https://wiki.step-project.com/Guide:Mod_Organizer_Advanced#The_virtual_filing_system virtual file system]. By keeping every mod it installs entirely separate from one another, it makes {{#switchtablink:Installing Mods|installation and uninstallation of mods}} quick and easy. It automatically detects mods in conflict and provides straightforward methods for resolution via {{#switchtablink:Priorities|Priorities}}. The modder is also given the ability to have multiple {{#switchtablink:Profiles|profiles}} for quick swapping between different modded setups. | ||
===Features=== | ===Features=== | ||
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#A {{Fc|white|Nexus Account}} | #A {{Fc|white|Nexus Account}} | ||
#*For many features of MO to work correctly, [ | #*For many features of MO to work correctly, [https://forums.nexusmods.com/index.php?app=core&module=global§ion=register a Nexus account] is required. Membership is free, the registration process is simple, and the benefits are enormous, so there is no reason not to join. | ||
#{{Fc|white|.NET Framework 4+}} | #{{Fc|white|.NET Framework 4+}} | ||
#*In order for the NCC fomod installer {{#switchtablink:Plugins|plugin}} to work, [ | #*In order for the NCC fomod installer {{#switchtablink:Plugins|plugin}} to work, [https://www.microsoft.com/en-us/download/details.aspx?id=17718 Microsoft .NET Framework] 4 or higher is required. You most likely have this installed. It is not required to run MO, but MO will be crippled without it. For instance, the [https://wiki.step-project.com/SkyUI SkyUI] installer will not run without this. | ||
#{{Fc|white|Python 2.x x86}} | #{{Fc|white|Python 2.x x86}} | ||
#*In order for Python {{#switchtablink:Plugins|plugin}} to work, [ | #*In order for Python {{#switchtablink:Plugins|plugin}} to work, [https://www.python.org/download/releases/2.7.8/ Python 2.7.8 32-bit] is required. {{Fc|white|MO}} now {{Fc|white|includes}} a minimal standalone installation of {{Fc|white|Python}}, so you should NOT need to download this. Download and install 'Windows x86 MSI Installer (2.7.8)' to use system Python. Python is currently only used in the Configurator {{#switchtablink:Plugins|plugin}}, so it is not absolutely necessary for MO usage. {{alert small|type=notice|text=Do NOT install the 3.x series of Python instead of 2.x, as it is NOT backwards compatible with the 2.x series.}} | ||
===={{Video|OztWyi35nhM|Installation}}==== | ===={{Video|OztWyi35nhM|Installation}}==== | ||
#{{Fc|white|Download}} the {{Fc|white|main file}} from either the [ | #{{Fc|white|Download}} the {{Fc|white|main file}} from either the [https://www.nexusmods.com/skyrim/mods/1334/?tab=2&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fmodfiles%2F%3Fid%3D1334&pUp=1 Nexus mod page] or the [https://sourceforge.net/projects/modorganizer/files/ Sourceforge files page]. | ||
#{{Fc|white|Install into}} any folder outside User Account Control (the {{Fc|white|game's main directory}} is recommended). | #{{Fc|white|Install into}} any folder outside User Account Control (the {{Fc|white|game's main directory}} is recommended). | ||
#To {{Fc|white|create}} a {{Fc|white|shortcut}} on your desktop, right-click the ModOrganizer executable, hover over the ''Send To'' menu, and select ''Desktop (create shortcut).'' | #To {{Fc|white|create}} a {{Fc|white|shortcut}} on your desktop, right-click the ModOrganizer executable, hover over the ''Send To'' menu, and select ''Desktop (create shortcut).'' | ||
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To add a missing category, right-click on any of the existing categories to get a little pop-up that will let you add or remove a category. Click the Add entry. A new blank category will be created above the highlighted category. MO will assign a new ID to the category with "new" as the name for it. | To add a missing category, right-click on any of the existing categories to get a little pop-up that will let you add or remove a category. Click the Add entry. A new blank category will be created above the highlighted category. MO will assign a new ID to the category with "new" as the name for it. | ||
To add the missing Nexus category, go to the [ | To add the missing Nexus category, go to the [https://www.nexusmods.com/skyrim/ Nexus main page], hover over the ''Files'' button at the top of the page, and then select ''Categories'' to open the [https://www.nexusmods.com/skyrim/mods/categories/ Categories page]. To get Nexus IDs, hover over one of the categories and somewhere in your browser you should see the link preview. At the end of the link you will see CAT=some number. Example CAT=67 for Abodes - Player Homes. Go back to MO and highlight your new category. Double-click on the ''Nexus IDs'' field and enter the number you got in the previous step. Double-click on the name field to rename from "new" to the category name you want to use. | ||
You may have noticed that some categories have nested sub-categories. You can do this from the same dialog as above. To nest a category you have to specify its Parent ID, the last column to the right of the window. For example you create a new category FOOD and MO assigns a number to it (the ID), say 25. Create another category and call it ROTTEN. Edit the Parent ID in ROTTEN to 25. ROTTEN will now be a sub-category of FOOD. | You may have noticed that some categories have nested sub-categories. You can do this from the same dialog as above. To nest a category you have to specify its Parent ID, the last column to the right of the window. For example you create a new category FOOD and MO assigns a number to it (the ID), say 25. Create another category and call it ROTTEN. Edit the Parent ID in ROTTEN to 25. ROTTEN will now be a sub-category of FOOD. | ||
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This is the version of NMM for which Mod Organizer will set as user agent. It may need to be increased if the Nexus bans any particular version of Nexus Mod Manager from usage. | This is the version of NMM for which Mod Organizer will set as user agent. It may need to be increased if the Nexus bans any particular version of Nexus Mod Manager from usage. | ||
====Hide inactive ESPs/ESMs==== | ====Hide inactive ESPs/ESMs==== | ||
This workaround will hide any inactive ESPs/ESMs. [ | This workaround will hide any inactive ESPs/ESMs. [https://issue.tannin.eu/tbg/modorganizer/issues/715 Currently bugged, so do not use.] | ||
====Force-enable game files==== | ====Force-enable game files==== | ||
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Or | Or | ||
#Place the esp in the correct spot (below the master file it requires). | #Place the esp in the correct spot (below the master file it requires). | ||
#Launch [ | #Launch [https://www.nexusmods.com/skyrim/mods/29865 SUM] (install it if you do not have it). | ||
#Change SUM settings so that BOSS doesn't run. | #Change SUM settings so that BOSS doesn't run. | ||
#Run the patcher through SUM and patch as normal.<br><br> | #Run the patcher through SUM and patch as normal.<br><br> | ||
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{{Fc|#e6b69e|Probable Cause:}} Java is out of date.<br> | {{Fc|#e6b69e|Probable Cause:}} Java is out of date.<br> | ||
{{Fc|#e6b69e|General Solution:}} | {{Fc|#e6b69e|General Solution:}} | ||
#Download the latest Windows x86 offline version from [ | #Download the latest Windows x86 offline version from [https://www.oracle.com/technetwork/java/javase/downloads/jre7-downloads-1880261.html here] if running Windows XP or from [https://www.oracle.com/technetwork/java/javase/downloads/jre8-downloads-2133155.html here] if running Windows Vista or higher. | ||
#Install it.<br><br> | #Install it.<br><br> | ||
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{{Fc|#e6b69e|Probable Cause:}} Java is running out of memory to perform the operation.<br> | {{Fc|#e6b69e|Probable Cause:}} Java is running out of memory to perform the operation.<br> | ||
{{Fc|#e6b69e|Possible Solution:}} | {{Fc|#e6b69e|Possible Solution:}} | ||
#Launch [ | #Launch [https://www.nexusmods.com/skyrim/mods/29865 SUM] (install it if you don't have it). | ||
#Allocate more memory in the Other Settings panel | #Allocate more memory in the Other Settings panel | ||
#Run the patcher through SUM and patch as normal. | #Run the patcher through SUM and patch as normal. | ||
And/Or | And/Or | ||
#Close any java application. The files java.exe and javaw.exe cannot be opened. | #Close any java application. The files java.exe and javaw.exe cannot be opened. | ||
#Download this [ | #Download this [https://www.ntcore.com/4gb_patch.php 4GB patch]. | ||
#Extract it anywhere and execute the "4gb_patch.exe" file. | #Extract it anywhere and execute the "4gb_patch.exe" file. | ||
#Find your java (32-bit) bin folder (something like <code>C:/Program Files (x86)/Java/jre8/bin</code>). | #Find your java (32-bit) bin folder (something like <code>C:/Program Files (x86)/Java/jre8/bin</code>). | ||
#Apply the patch in both java.exe and javaw.exe files. | #Apply the patch in both java.exe and javaw.exe files. | ||
#Launch [ | #Launch [https://www.nexusmods.com/skyrim/mods/29865 SUM] (install it if you do not have it). | ||
#Allocate more memory in the Other Settings panel | #Allocate more memory in the Other Settings panel | ||
#Run the patcher through SUM and patch as normal. | #Run the patcher through SUM and patch as normal. | ||
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#You should now have an entry with "other" as the supported game and the path to NexusClient.exe. | #You should now have an entry with "other" as the supported game and the path to NexusClient.exe. | ||
#Now we need to determine the name of the game to associate with NMM. | #Now we need to determine the name of the game to associate with NMM. | ||
#Navigate to the Nexus network [ | #Navigate to the Nexus network [https://www.nexusmods.com/games/about/games/ game list]. Scroll to the name of the game you want to use and click on the link. When the home page of the game you want to use is loaded, look at the URL in the browser address field. At the end of the URL there will be the name of the game. An example for Dragon Age 2 would be https://www.nexusmods.com/dragonage2. We are interested in the last part, dragonage2. Highlight it and copy it to the Windows clip board. | ||
#Go back to the nxmhandler window and double-click on "other" in the supported games section. This will allow you to edit the name. Delete "other" and paste the contents of the clipboard in its place. You should now have dragonage2 as the game and the path to NMM. Click close to finish. You should now have an association to Dragon Age 2 that will work alongside what is associated with Mod Organizer. | #Go back to the nxmhandler window and double-click on "other" in the supported games section. This will allow you to edit the name. Delete "other" and paste the contents of the clipboard in its place. You should now have dragonage2 as the game and the path to NMM. Click close to finish. You should now have an association to Dragon Age 2 that will work alongside what is associated with Mod Organizer. | ||
#If you need to associate multiple games to NMM you can just find the name of the game in the URL as described above and run nxmhandler.exe again. Double-click on the supported game entry that point to NMM and add it to the name. Separate the names with a comma. This last one is untested, but when investigating this my results suggest that this is to be true. | #If you need to associate multiple games to NMM you can just find the name of the game in the URL as described above and run nxmhandler.exe again. Double-click on the supported game entry that point to NMM and add it to the name. Separate the names with a comma. This last one is untested, but when investigating this my results suggest that this is to be true. | ||
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}} | }} | ||
There are four ways to begin installing a new mod: | There are four ways to begin installing a new mod: | ||
#Download the mod archive through Mod Organizer (MO) from [ | #Download the mod archive through Mod Organizer (MO) from [https://www.nexusmods.com/ Nexusmods.com], and then once it has finished, install by double-clicking the file in the Downloads tab in the [https://wiki.step-project.com/Guide:Mod_Organizer#Right_Pane Right Pane]. | ||
#Click the Archive [[File:archive MO.png]] button in the {{#switchtablink:Toolbar|toolbar}}, browse to the mod archive, select it, and click Open. | #Click the Archive [[File:archive MO.png]] button in the {{#switchtablink:Toolbar|toolbar}}, browse to the mod archive, select it, and click Open. | ||
#Right-click within the [https://wiki.step-project.com/Guide:Mod_Organizer#Left_Pane Left Pane], select ''Install Mod...'' from the context menu, browse to the mod archive, select it, and click Open. | #Right-click within the [https://wiki.step-project.com/Guide:Mod_Organizer#Left_Pane Left Pane], select ''Install Mod...'' from the context menu, browse to the mod archive, select it, and click Open. | ||
#Install a mod from the [ | #Install a mod from the [https://steamcommunity.com/workshop/ Steam Workshop] by running the game launcher through Mod Organizer (see [https://wiki.step-project.com/Guide:Mod_Organizer#Installing_mods_from_the_Steam_Workshop Installing mods from the Steam Workshop] guide below). | ||
When you open most archives, the {{Fc|white|''Name''}} box will show you the name of the mod as parsed from the meta info collected when it was downloaded. If no meta info was collected, it will display the filename of the archive minus the appended Nexus ID and version number. You can rename the mod to anything you desire or keep the name. To speed up the naming process, you can click the down arrow which will present a drop-down box with suggestions of other names based on other mods you've installed sharing the same Nexus ID, the name of the mod archive itself, the name of the mod archive with the Nexus ID and version number attached, and the actual name of the mod from the Nexus. | When you open most archives, the {{Fc|white|''Name''}} box will show you the name of the mod as parsed from the meta info collected when it was downloaded. If no meta info was collected, it will display the filename of the archive minus the appended Nexus ID and version number. You can rename the mod to anything you desire or keep the name. To speed up the naming process, you can click the down arrow which will present a drop-down box with suggestions of other names based on other mods you've installed sharing the same Nexus ID, the name of the mod archive itself, the name of the mod archive with the Nexus ID and version number attached, and the actual name of the mod from the Nexus. | ||
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===Installing mods from the Steam Workshop=== | ===Installing mods from the Steam Workshop=== | ||
Despite lack of integration, [ | Despite lack of integration, [https://steamcommunity.com/workshop/ Steam Workshop] mods are not difficult to install into Mod Organizer. | ||
#Ensure that {{#switchtablink:Overwrite|Overwrite}} is empty. | #Ensure that {{#switchtablink:Overwrite|Overwrite}} is empty. | ||
#Subscribe to the mod on [ | #Subscribe to the mod on [https://steamcommunity.com/workshop/ Steam Workshop]. | ||
#Open the game launcher through MO. | #Open the game launcher through MO. | ||
#Wait until all files are downloaded. | #Wait until all files are downloaded. | ||
#Right-click on {{#switchtablink:Overwrite|Overwrite}} and select ''Create Mod''. | #Right-click on {{#switchtablink:Overwrite|Overwrite}} and select ''Create Mod''. | ||
#Name it whatever you want to call the mod and click OK. | #Name it whatever you want to call the mod and click OK. | ||
#Unsubscribe from the mod on [ | #Unsubscribe from the mod on [https://steamcommunity.com/workshop/ Steam Workshop]. | ||
#Rinse and repeat for all Steam Workshop mods you wish to install. | #Rinse and repeat for all Steam Workshop mods you wish to install. | ||
To update a mod from [ | To update a mod from [https://steamcommunity.com/workshop/ Steam Workshop] in Mod Organizer, you must repeat the process again, removing the old version. | ||
==Updating mods== | ==Updating mods== | ||
To check mods for updates, right-click within the [https://wiki.step-project.com/Guide:Mod_Organizer#Left_Pane Left Pane] and select ''Check all for update''. The success or failure of detecting all updates is dependent upon correct meta info for your mods (i.e., correct Nexus ID and version in the Nexus tab). Also, some mod authors use strange version systems that Mod Organizer may not detect. For this reason, it is wise to ''Track'' all your installed mods on the Nexus so you can refer to the [ | To check mods for updates, right-click within the [https://wiki.step-project.com/Guide:Mod_Organizer#Left_Pane Left Pane] and select ''Check all for update''. The success or failure of detecting all updates is dependent upon correct meta info for your mods (i.e., correct Nexus ID and version in the Nexus tab). Also, some mod authors use strange version systems that Mod Organizer may not detect. For this reason, it is wise to ''Track'' all your installed mods on the Nexus so you can refer to the [https://www.nexusmods.com/skyrim/mods/track/ tracking center] for mod updates. | ||
To update a mod, download the new archive and install it to the same mod it was installed last time, replacing if it is a full replacement of the mod or merging if it only updates certain files within the mod. Make certain to assess any new file conflicts and prioritize accordingly (see the [https://wiki.step-project.com/Guide:Mod_Organizer#Priorities Priorities] tab). | To update a mod, download the new archive and install it to the same mod it was installed last time, replacing if it is a full replacement of the mod or merging if it only updates certain files within the mod. Make certain to assess any new file conflicts and prioritize accordingly (see the [https://wiki.step-project.com/Guide:Mod_Organizer#Priorities Priorities] tab). | ||
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A: Very good, but please provide as much information as possible. Keep in mind that I use MO constantly and unless your bug is very new, I did not encounter it yet, so you'll have to help me reproduce your situation. | A: Very good, but please provide as much information as possible. Keep in mind that I use MO constantly and unless your bug is very new, I did not encounter it yet, so you'll have to help me reproduce your situation. | ||
*Use the bug reporting mechanism on this site: [ | *Use the bug reporting mechanism on this site: [https://issue.tannin.eu/tbg/modorganizer/issues/open Issues List] and click on ''Report an Issue'' at top of page and select ''Bug report'' | ||
{{Fc|#e6b69e|'''Q: I want to ask for a new feature or enhancement, please'''}} | {{Fc|#e6b69e|'''Q: I want to ask for a new feature or enhancement, please'''}} | ||
A: Use the feature request mechanism on this site: [ | A: Use the feature request mechanism on this site: [https://issue.tannin.eu/tbg/modorganizer/issues/open Issues List] and click on ''Report an Issue'' at top of page and select ''Feature request'' | ||
{{Fc|#e6b69e|'''Q: How can I contact the Author of MO?'''}} | {{Fc|#e6b69e|'''Q: How can I contact the Author of MO?'''}} | ||
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==External links== | ==External links== | ||
* [ | * [https://nexusmods.com/skyrim/mods/1334 Mod Organizer Nexus Page] | ||
* [ | * [https://issue.tannin.eu/tbg/modorganizer Mod Organizer Issue Tracker] | ||
* [ | * [https://translate.tannin.eu Mod Organizer Translation Project.] (Please contact Tannin at sherb at gmx.net if you want to help translating.) | ||
* [ | * [https://sourceforge.net/projects/modorganizer Mod Organizer Code Repository on Sourceforge] | ||
<headertabs/> | <headertabs/> |
Revision as of 06:32, November 2, 2020
by DoubleYou, wolverine2710, Uhuru, Tannin & S.T.E.P. Team
NOTE
Please download and install the Bugfix for fomod installer file from the Mod Organizer Nexus page into your ModOrganizer directory to fix an issue with FOMOD installers.Guide Forum Thread
Official Support Forum