User:DarkladyLexy/Lexys LOTD SE: Difference between revisions

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{{fc|#e0dfff|Help support STEP! ALL donations are applied to operating expenses.}}</div><br>
{{fc|#e0dfff|Help support STEP! ALL donations are applied to operating expenses.}}</div><br>


{{Notice|text=Please note this guide is currently a Work In Progress and considered a Pre-Alpha for Testers and Experienced Modders ONLY}}
{{alert|type=warning|text=THIS VERSION OF THE GUIDE NO LONGER BEING UPDATED DUE TO THE STEP SITE BEING REDESIGNED PLEASE USE THE [https://lexyslotd.com WEBSITE] INSTEAD}}


{{Notice|text=Please note This guide was built on the Special Edition of Skyrim. You can find the Classic version of this guide [http://wiki.step-project.com/User:Darth_mathias/SRLE_Extended_Legacy_of_The_Dragonborn Here]}}
{{Fc|Cyan|FORUMS:}} If you want to check {{Fc|Gold|Lexy's: Legacy of The Dragonborn Special Edition forums}} click [http://forum.step-project.com/topic/13092-lexys-legacy-of-the-dragonborn-special-edition/ Here]
{{Fc|Cyan|HISTORY:}} You can check on revisions of the guide by clicking [http://wiki.step-project.com/index.php?title=User:DarkladyLexy/Lexys_LOTD_SE&action=history Here]
{{Fc|Cyan|CHANGELOG:}} You can check on revisions of the guide by clicking [http://wiki.step-project.com/User:DarkladyLexy/Lexys_LOTD_SE_Changelog Here]
{{Fc|Cyan|MODWAT.CH:}} You can check The Load Order for SRLE Extended LOTD [https://modwat.ch/u/Darth_mathias Here]
{{TOC right}}
== <span style="color:#00FF00">Introduction and Summary</span> ==
Welcome to Lexy's: Legacy of The Dragonborn Special Edition this guide is the Special Edition version of my popular co-authored [http://wiki.step-project.com/User:Darth_mathias/SRLE_Extended_Legacy_of_The_Dragonborn SRLE Extended Legacy of The Dragonborn]. This guide is designed to be a full guide, from a completely vanilla experience to a fully modified game in all facets.
This guide is currently a Work In Progress and as such considered a Pre-Alpha for Testers and Experienced Modders ONLY.
== <span style="color:#00ff00">A little chat:</span> ==
NOTE: This guide WILL take time to install and will require quite a bit of space. This guide also involves some more advanced modding concepts. I definitely suggest reading the full guide first and acquainting yourself with some of the tools you'll be using. Remember the final destination is to PLAY the game and enjoy it. Expect to take several sessions to get it all done from start to finish.
Please do not hesitate to come back to the forum topic - or the STEP forums in general - and ask questions and make suggestions. If there's ANYTHING you're not 100% sure of, please come in and ask us. I (Nozzer66), (Darth_mathias), (DarkladyLexy) and several other people with some experience will help to the best of our abilities.
With that said: It's time to get into the wonderful world of Skyrim Modding. We hope you'll find it pleasant.
==<span style="color:#00ff00">SKSE 64 Alpha</span> ==
I had been waiting for SKSE64 to come out of the Alpha stage, however, since its release the reports on its stability have been promising enough to include it in the guide.
== <span style="color:#00ff00">Darth_mathias's and DarkLadyLexy's System</span> ==
* Processor: i5 4670K @ 4.2 GHz
* Motherboard: Asus z97-K
* Ram: Corsair Vengence Pro 32GB (4x8GB) @2133MHz
* GPU: Zotac GTX 980Ti 6GB
* OS: (Windows 7) WD Green 2TB
* Games: Samsung 850 EVO 256GB (Steam)
* Games: Kingston Hyperx Fury 128GB SSD (GOG and Origins)
* Games Backup: WD Blue 2TB
== <span style="color:#00ff00">Nozzer's System</span> ==
* Processor: i5 4670K @ Stock Clock 3.4K Ghz
* Motherboard: ASUS Maximus VI HERO
* Ram: Corsair Vengence 16 GB (2 x 8GB) @ 1600 MHz
* GPU: MSI GTX 1070 Gaming X Version 8GB
* OS: (Windows 7) Samsung 840 EVO 465GB SSD
* Games: Samsung 850 PRO 476 GB SSD
* Data and Backup: Seagate ST2000NC 2TB
==<span style="color:#00ff00">Getting Started</span>==
=== Legend ===
Each mod is preceded by a tag for easier management of the guide:
* <div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#006666; background:-webkit-linear-gradient(#006666, #669999); background:-moz-linear-gradient(#006666, #669999); background:-o-linear-gradient(#006666, #669999); background:linear-gradient(#006666, #669999); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#A8C9A7; line-height:1em;"><i><b>CORE</b></i></span></div> - This mod is a full part of the guide and is expected to be installed.
* {{User:Kesta/flare|Tool}} This isn't a mod, but a modding utility to be used during your modding adventure.
* <div style="cursor:default; border-radius:2px; width:70px; height:16px; background-color:#cc6699; background:-webkit-linear-gradient(#cc6699, #CC0099); background:-moz-linear-gradient(#cc6699, #CC0099); background:-o-linear-gradient(#cc6699, #CC0099); background:linear-gradient(#cc6699, #CC0099); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#F0D1E0; line-height:1em;"><i><b>Optional</b></i></span></div> - This mod is optional. This is an addition considered useful to the setup, but might be more of a personal preference.
* <div style="cursor:default; border-radius:2px; width:32px; height:16px; background-color:#b38659; background:-webkit-linear-gradient(#b38659, #805326); background:-moz-linear-gradient(#b38659, #805326); background:-o-linear-gradient(#b38659, #805326); background:linear-gradient(#b38659, #805326); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#ccb8a3; line-height:1em;"><i><b>HQ</b></i></span></div> - This mod is to be used only for users looking for a High-Quality visual experience. This doesn't necessarily mean it should be avoided at all cost by low-end system users, but simply that the performance hit might not be worth the visuals improvements on weaker machines.
* <div style="cursor:default; border-radius:2px; width:100px; height:16px; background:-webkit-linear-gradient(#434343, #000000); background:-moz-linear-gradient(#434343, #000000); background:-o-linear-gradient(#434343, #000000); background:linear-gradient(#434343, #000000);  text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#AFAF00; line-height:1em;"><i><b>Patch&nbsp;Central</b></i></span></div> - This tag represents patches for the mods we use in the guide that can be downloaded in our Nexus page.
* <div style="cursor:default; border-radius:2px; width:100px; height:16px; background:-webkit-linear-gradient(#1dafa1, lime); background:-moz-linear-gradient(#1dafa1, #cc6699); background:-o-linear-gradient(#1dafa1, #cc6699); background:linear-gradient(#1dafa1, #cc6699);  text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#cccccc; line-height:1em;"><i><b>BSA Extracted</b></i></span></div> - This tag represents mods that had there BSA Extracted.
* <div style="cursor:default; border-radius:2px; width:50px; height:16px; background:-webkit-linear-gradient(#1dafa1, lime); background:-moz-linear-gradient(#1dafa1, #cc6699); background:-o-linear-gradient(#1dafa1, #cc6699); background:linear-gradient(#006600, #003300);  text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#cccccc; line-height:1em;"><i><b>Classic</b></i></span></div> - This tag represents mods that are downloaded from Classic Skyrim.
* <div style="cursor:default; border-radius:2px; width:70px; height:16px; background:-webkit-linear-gradient(#1dafa1, lime); background:-moz-linear-gradient(#1dafa1, #cc6699); background:-o-linear-gradient(#1dafa1, #cc6699); background:linear-gradient(#ff0000, #000000);  text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#cccccc; line-height:1em;"><i><b>Converted</b></i></span></div> - This tag represents mods that have had there esp run the the Creation Kit.
* <div style="cursor:default; border-radius:2px; width:50px; height:16px; background:-webkit-linear-gradient(#1dafa1, lime); background:-moz-linear-gradient(#1dafa1, #cc6699); background:-o-linear-gradient(#1dafa1, #cc6699); background:linear-gradient(#b35900, #000000);  text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#cccccc; line-height:1em;"><i><b>Nif Opt </b></i></span></div> - This tag represents mods that need there meshes run through SSE Nif Optimizer.
===Prerequisites===
{{Notice Small|text='''DON'T SKIP THIS PART'''}}
Before we start modding Skyrim we need to perform few steps to the game and set up some tools to work with during this adventure.
You can find all the information on how to do this on this page -> [http://wiki.step-project.com/User:DarkladyLexy/Lexys_LOTD_SE_Prerequisites <span style="color:Gold">Prerequisites Page</span>]. <span style="color:cyan">Do not skip this step</span>.
== <span style="color:#00ff00">Mod Installation Advice</span> ==
Best advice when installing Lexy's: Legacy of The Dragonborn Special Edition is to test after each section, if you CTD or ILS after a section then you know something needs adjusting.
When installing mods it recommended to do the following:
<span style="color:Gold">Main Files</span> + <span style="color:Gold">Updates</span> + <span style="color:Gold">Hotfixes</span> Install as one mod. (e.g Merge together in Mod Organizer 2)
<span style="color:Gold">Optional Files</span> - Install as separate mod in MO2.
<span style="color:Gold">Miscellaneous files</span> - Install as separate mod in MO2.
<span style="color:Gold">Patches</span> - Install as separate mod in MO2.
== <span style="color:#00ff00">A Note On Extracting BSA's</span> ==
This guide currently recommends Only extracting BSA's If they contain a dummy plugin or are part of a merge to reduce plugin count.
To extract a BSA Archive we will be utilizing the program Bethesda Archive Extractor (BSA and BA2) installed during the Prerequisites section.
I suggest watching [https://www.youtube.com/watch?v=hw8PFGjgxYc this] video by Micheal of GamerPoets to familiarize yourself on it's proper use.
== <span style="color:#00ff00">A Note about Converting Old Plugins</span> ==
Throughout the guide, there are a few plugins which are still using the old Form format from classic Skyrim. These plugins must be properly converted in the CK for Skyrim SE. Even though some of these mods are SE mods, this can sometimes result from creating plugins in xEdit and never running them through the CK. We will handle these issues now so that our patching, at the end of the guide, comes out clean.
Mods are tagged throughout the guide which require conversion. The instructions for converting these plugins are found below. Users can refer back to them as needed when running across the tag, or return here before starting the patching. There will be a warning to remind users to complete this step. The tag looks like so:<br>
<div style="cursor:default; border-radius:2px; width:70px; height:16px; background:-webkit-linear-gradient(#1dafa1, lime); background:-moz-linear-gradient(#1dafa1, #cc6699); background:-o-linear-gradient(#1dafa1, #cc6699); background:linear-gradient(#ff0000, #000000);  text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#cccccc; line-height:1em;"><i><b>Converted</b></i></span></div>
'''Resaving a plugin in the CK'''
'''Converting plugins is the simple part of the process. The basis of how this is down is below. I will provide more specifics for plugins where necessary.'''
# Ensure the ''Overwrite'' folder is empty.
# Run the CK from the executable drop-down menu.
# Select the ''File'' menu and choose {{ui|Data...}}.
# Find the plugin to be converted, and select {{ui|Set as Active File}}.
# Note the ''Parent Masters'' listed and ensure they are checked (double-click the plugin listing to check it).
# Click {{ui|OK}} and allow the CK to load.
# Once complete, save the plug (icon on toolbar or File > Save).
# Close the CK and allow it to sit for a moment.
# More often than not, the CK will hang when closing. Click the close button a few times and Windows will allow you to force close it.
# The newly saved plugin will be located in the ''Overwrite'' folder in MO. Double-click the ''Overwrite'' folder to open it.
# Drag and drop the new plugin into the mod listing which it belongs to and close the ''Overwrite'' window.
'''Verifying the plugin with xEdit'''
The more terrifying part of converting plugins for most users will be giving it a checkup using SSEEdit (xEdit). This process is only daunting for users who are newbies to xEdit, itself. Once users learn xEdit a bit they start to realize it's a fairly easy to use program, which just so happens to grant the user a lot of power.
# Run ''SSEEdit'' from the executable drop-down menu.
# Right-click in the plugin pane and choose {{ui|Select None}}.
# Double-click on the new plug saved from the steps above and allow xEdit to load until the log says, "''Background Loader: finished''".
# Right-click on the last plugin in the left pane (it should be the new plugin), and select {{ui|Check for Errors}}.
# The check should come back clean reading, "''All done!''". If there are errors, the user will have to take steps to correct them before continuing to the next step.
# Right-click on the plugin again and choose, {{ui|Sort Masters}}.
# The last step is to clean the plugin as we did for the DLCs above.
# Close xEdit and be sure the plugin is checked in the saving prompt.
== <span style="color:#00ff00">SSE Nif Optimizer</span> ==
Throughout the guide, there are a few mods that will be downloaded from classic Skyrim containing meshes using the older format. These meshes must be properly converted using SSE Nif Optimizer for Skyrim Special Edition:
I suggest you consult [https://www.youtube.com/watch?v=IL0_PLOWnho this] Video by Dirty Weasel Media on how best to use SSE Nif Optimizer.
==Essential SKSE Plugins==
==== <span style="color:Cyan">[Skyrim Skill Uncapper]</span> ====
<div style="border-left:medium solid #14ff17; padding-left:3px;">
<div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#006666; background:-webkit-linear-gradient(#006666, #669999); background:-moz-linear-gradient(#006666, #669999); background:-o-linear-gradient(#006666, #669999); background:linear-gradient(#006666, #669999); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#A8C9A7; line-height:1em;"><i><b>CORE</b></i></span></div> [https://www.nexusmods.com/skyrimspecialedition/mods/8889 Skyrim Skill Uncapper] - V1.1.0 - by Kassent
<div style="margin-left: 10px;">
'''Files to download''' :
* <span style="color: #d0eb50">'''MAIN FILES'''</span> - ''Skyrim Skill Uncapper''
</div>
</div>
Mod Notes: This mod unlocks the skill level caps of 100 and makes some relevant leveling tweaks.
==== <span style="color:Cyan">[No Poison Prompt Message SE]</span> ====
<div style="border-left:medium solid #14ff17; padding-left:3px;">
<div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#006666; background:-webkit-linear-gradient(#006666, #669999); background:-moz-linear-gradient(#006666, #669999); background:-o-linear-gradient(#006666, #669999); background:linear-gradient(#006666, #669999); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#A8C9A7; line-height:1em;"><i><b>CORE</b></i></span></div> [https://www.nexusmods.com/skyrimspecialedition/mods/14690 No Poison Prompt Message SE] - V1.0.0-alpha - by iammitochondrion Original version by Mardoxx
<div style="margin-left: 10px;">
'''Files to download''' :
* <span style="color: #d0eb50">'''MAIN FILES'''</span> - ''No Poison Prompt Message SE''
</div>
</div>
Mod Notes: This mod simply removes the annoying poison prompt message dialogues when applying poison to a weapon.
==== <span style="color:Cyan">[Skyrim Skill Uncapper .ini for Ordinator]</span> ====
<div style="border-left:medium solid #14ff17; padding-left:3px;">
<div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#006666; background:-webkit-linear-gradient(#006666, #669999); background:-moz-linear-gradient(#006666, #669999); background:-o-linear-gradient(#006666, #669999); background:linear-gradient(#006666, #669999); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#A8C9A7; line-height:1em;"><i><b>CORE</b></i></span></div> [https://www.nexusmods.com/skyrimspecialedition/mods/11194/? Skyrim Skill Uncapper .ini for Ordinator] - V1.1 - by Dirty Weasel Media
<div style="margin-left: 10px;">
'''Files to download''' :
* <span style="color: #d0eb50">'''MAIN FILES'''</span> - ''Skyrim Skill Uncapper v1.1 - Ordinator''
</div>
</div>
Special Installation: <span style="color:Magenta">Manually extract the SkyrimUncapper.ini to:</span>
* Mod Organizer 2\mods\Skyrim Skill Uncapper\SKSE\Plugins
Mod Notes: This is simply a SkyrimUncapper.ini file that replaces the .ini file generated by Kessent's Skyrim Skill Uncapper.  The values contained within the configuration file have been fine tuned for use with Enai Siaion's excellent Ordinator - Perks of Skyrim overhaul.
==Unofficial Patch==
==== <span style="color:Cyan">[Unofficial Skyrim Special Edition Patch]</span> ====
<div style="border-left:medium solid #14ff17; padding-left:3px;">
<div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#006666; background:-webkit-linear-gradient(#006666, #669999); background:-moz-linear-gradient(#006666, #669999); background:-o-linear-gradient(#006666, #669999); background:linear-gradient(#006666, #669999); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#A8C9A7; line-height:1em;"><i><b>CORE</b></i></span></div> [https://www.nexusmods.com/skyrimspecialedition/mods/266? Unofficial Skyrim Special Edition Patch] - V4.1.1 - by Unofficial Patch Project Team
<div style="margin-left: 10px;">
'''Files to download''' :
* <span style="color: #d0eb50">'''MAIN FILES'''</span> - ''Unofficial Skyrim Special Edition Patch''
</div>
</div>
Special Installation: <span style="color:Magenta">Do not install the following folder(s) or File(s):</span>
* Docs
Mod Notes: This mod is a comprehensive bugfixing mod for The Elder Scrolls V: Skyrim Special Edition.
==Other Bug Fixes==
==== <span style="color:Cyan">[No More Creation Club News]</span> ====
<div style="border-left:medium solid #14ff17; padding-left:3px;">
<div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#006666; background:-webkit-linear-gradient(#006666, #669999); background:-moz-linear-gradient(#006666, #669999); background:-o-linear-gradient(#006666, #669999); background:linear-gradient(#006666, #669999); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#A8C9A7; line-height:1em;"><i><b>CORE</b></i></span></div> [https://www.nexusmods.com/skyrimspecialedition/mods/12679 No More Creation Club News] - V1.0 - by Nico coiN
<div style="margin-left: 10px;">
'''Files to download''' :
* <span style="color: #d0eb50">'''MAIN FILES'''</span> - '' No More Creation Club News''
</div>
</div>
Mod Notes: This mod removes the annoying Creation Club News popup from Skyrim's Main Menu.
==== <span style="color:Cyan">[Simple Auto Unequip Ammo]</span> ====
<div style="border-left:medium solid #14ff17; padding-left:3px;">
<div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#006666; background:-webkit-linear-gradient(#006666, #669999); background:-moz-linear-gradient(#006666, #669999); background:-o-linear-gradient(#006666, #669999); background:linear-gradient(#006666, #669999); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#A8C9A7; line-height:1em;"><i><b>CORE</b></i></span></div><div style="cursor:default; border-radius:2px; width:100px; height:16px; background:-webkit-linear-gradient(#1dafa1, lime); background:-moz-linear-gradient(#1dafa1, #cc6699); background:-o-linear-gradient(#1dafa1, #cc6699); background:linear-gradient(#1dafa1, #cc6699);  text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#cccccc; line-height:1em;"><i><b>BSA Extracted</b></i></span></div> [https://www.nexusmods.com/skyrimspecialedition/mods/1882 Simple Auto Unequip Ammo] - V3.0 - by Kesta
<div style="margin-left: 10px;">
'''Files to download''' :
* <span style="color: #d0eb50">'''MAIN FILES'''</span> - ''Simple Auto Unequip Ammo''
</div>
</div>
Special Installation: <span style="color:Magenta">Do Not install the following folder(s) or file(s):</span>
* Simple AUA.bsa (Manually Extract the BSA using the Bethesda Archive Extractor after installing the mod.)
Mod Notes: This mod Unequips your current ammo when unequipping your bow/crossbow.
==== <span style="color:Cyan">[Bard Instrumentals Mostly - Sing Rarely]</span> ====
<div style="border-left:medium solid #14ff17; padding-left:3px;">
<div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#006666; background:-webkit-linear-gradient(#006666, #669999); background:-moz-linear-gradient(#006666, #669999); background:-o-linear-gradient(#006666, #669999); background:linear-gradient(#006666, #669999); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#A8C9A7; line-height:1em;"><i><b>CORE</b></i></span></div> [https://www.nexusmods.com/skyrimspecialedition/mods/10927? Bard Instrumentals Mostly - Sing Rarely] - V1.0 - by BanjoBunny
<div style="margin-left: 10px;">
'''Files to download''' :
* <span style="color: #d0eb50">'''MAIN FILES'''</span> - ''Bard Instrumentals Mostly - Sing Rarely''
</div>
</div>
Special Installation: <span style="color:Magenta">Do Not install the following folder(s) or file(s):</span>
* README.TXT
Mod Notes: This mod makes so Bards sing less frequently in taverns.
==== <span style="color:Cyan">[Dragon Stalking Fix]</span> ====
<div style="border-left:medium solid #14ff17; padding-left:3px;">
<div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#006666; background:-webkit-linear-gradient(#006666, #669999); background:-moz-linear-gradient(#006666, #669999); background:-o-linear-gradient(#006666, #669999); background:linear-gradient(#006666, #669999); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#A8C9A7; line-height:1em;"><i><b>CORE</b></i></span></div><div style="cursor:default; border-radius:2px; width:100px; height:16px; background:-webkit-linear-gradient(#1dafa1, lime); background:-moz-linear-gradient(#1dafa1, #cc6699); background:-o-linear-gradient(#1dafa1, #cc6699); background:linear-gradient(#1dafa1, #cc6699);  text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#cccccc; line-height:1em;"><i><b>BSA Extracted</b></i></span></div> [https://www.nexusmods.com/skyrimspecialedition/mods/14060 Dragon Stalking Fix] - 1.3 - by sevencardz
<div style="margin-left: 10px;">
'''Files to download''' :
* <span style="color: #d0eb50">'''MAIN FILES'''</span> - ''Dragon Stalking Fix''
</div>
</div>
{{FOMOD Instructions
|file=Main File
|{{FomodPage|Introduction|{{Fieldset|Click next to proceed with installation.|bullet=yes|Install Dragon Stalking Fix}}
|button=yes}}
{{FomodPage|Finakization|{{Fieldset|Click finish to proceed with installation.|bullet=yes|Complete Installation}}
|button=yes|buttonText=Install}} }}
Special Installation: <span style="color:Magenta">Do Not install the following folder(s) or file(s):</span>
* Dragon Stalking Fix.esp (dummy esp)
* Dragon Stalking Fix.bsa (Manually Extract the BSA using the Bethesda Archive Extractor after installing the mod.)
Mod Notes: This mod fixes the vanilla issue of dragon corpses sometimes randomly spawning near the player when changing cells post absorption.
==== <span style="color:Cyan">[1st Person Candlelight Fix]</span> ====
<div style="border-left:medium solid #14ff17; padding-left:3px;">
<div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#006666; background:-webkit-linear-gradient(#006666, #669999); background:-moz-linear-gradient(#006666, #669999); background:-o-linear-gradient(#006666, #669999); background:linear-gradient(#006666, #669999); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#A8C9A7; line-height:1em;"><i><b>CORE</b></i></span></div> [https://www.nexusmods.com/skyrimspecialedition/mods/9736 1st Person Candlelight Fix] - 1.0.0 - by Savaas
<div style="margin-left: 10px;">
'''Files to download''' :
* <span style="color: #d0eb50">'''MAIN FILES'''</span> - ''1st Person Candlelight Fix''
</div>
</div>
Mod Notes: This mod fixes the annoying issue of the candlelight spell being much brighter in 3rd person view than in 1st person.
==== <span style="color:Cyan">[Follower Trap Safety]</span> ====
<div style="border-left:medium solid #14ff17; padding-left:3px;">
<div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#006666; background:-webkit-linear-gradient(#006666, #669999); background:-moz-linear-gradient(#006666, #669999); background:-o-linear-gradient(#006666, #669999); background:linear-gradient(#006666, #669999); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#A8C9A7; line-height:1em;"><i><b>CORE</b></i></span></div> [https://www.nexusmods.com/skyrimspecialedition/mods/2755 Follower Trap Safety] - 1.3 - by Alek
<div style="margin-left: 10px;">
'''Files to download''' :
* <span style="color: #d0eb50">'''MAIN FILES'''</span> - '' Follower Trap Safety''
</div>
</div>
Mod Notes: This mod makes followers and summoned creatures no longer trigger bear traps, pressure plates and trip wires.
==== <span style="color:Cyan">[Horns Are Forever (Persistent Argonian Horns)]</span> ====
<div style="border-left:medium solid #14ff17; padding-left:3px;">
<div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#006666; background:-webkit-linear-gradient(#006666, #669999); background:-moz-linear-gradient(#006666, #669999); background:-o-linear-gradient(#006666, #669999); background:linear-gradient(#006666, #669999); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#A8C9A7; line-height:1em;"><i><b>CORE</b></i></span></div><div style="cursor:default; border-radius:2px; width:100px; height:16px; background:-webkit-linear-gradient(#1dafa1, lime); background:-moz-linear-gradient(#1dafa1, #cc6699); background:-o-linear-gradient(#1dafa1, #cc6699); background:linear-gradient(#1dafa1, #cc6699);  text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#cccccc; line-height:1em;"><i><b>BSA Extracted</b></i></span></div> [https://www.nexusmods.com/skyrimspecialedition/mods/1139 Horns Are Forever (Persistent Argonian Horns)] - 1.1 - by Chilean Wolf
<div style="margin-left: 10px;">
'''Files to download''' :
* <span style="color: #d0eb50">'''MAIN FILES'''</span> - ''Horns Are Forever SE''
</div>
</div>
Special Installation: <span style="color:Magenta">Do Not install the following folder(s) or file(s):</span>
* HornsAreForever.esp (dummy esp)
* HornsAreForever.bsa (Manually Extract the BSA using the Bethesda Archive Extractor after installing the mod.)
Mod Notes: This mod makes it so Horns on Argonians will always show when wearing headgear except when it covers the entire head.
==== <span style="color:Cyan">[Main Menu Spinning Skyrim Emblem]</span> ====
<div style="border-left:medium solid #14ff17; padding-left:3px;">
<div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#006666; background:-webkit-linear-gradient(#006666, #669999); background:-moz-linear-gradient(#006666, #669999); background:-o-linear-gradient(#006666, #669999); background:linear-gradient(#006666, #669999); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#A8C9A7; line-height:1em;"><i><b>CORE</b></i></span></div> [https://www.nexusmods.com/skyrimspecialedition/mods/725 Main Menu Spinning Skyrim Emblem] - 2.00 - by Brumbek
<div style="margin-left: 10px;">
'''Files to download''' :
* <span style="color: #d0eb50">'''MAIN FILES'''</span> - ''Main Menu Spinning Skyrim Emblem Average Speed v2-00''
</div>
</div>
Mod Notes: This mod makes the main logo at the start of the game spin.
==== <span style="color:Cyan">[Point The Way]</span> ====
<div style="border-left:medium solid #14ff17; padding-left:3px;">
<div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#006666; background:-webkit-linear-gradient(#006666, #669999); background:-moz-linear-gradient(#006666, #669999); background:-o-linear-gradient(#006666, #669999); background:linear-gradient(#006666, #669999); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#A8C9A7; line-height:1em;"><i><b>CORE</b></i></span></div><div style="cursor:default; border-radius:2px; width:100px; height:16px; background:-webkit-linear-gradient(#1dafa1, lime); background:-moz-linear-gradient(#1dafa1, #cc6699); background:-o-linear-gradient(#1dafa1, #cc6699); background:linear-gradient(#1dafa1, #cc6699);  text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#cccccc; line-height:1em;"><i><b>BSA Extracted</b></i></span></div> [https://www.nexusmods.com/skyrimspecialedition/mods/352 Point The Way] - 2.0.2 - by Arthmoor
<div style="margin-left: 10px;">
'''Files to download''' :
* <span style="color: #d0eb50">'''MAIN FILES'''</span> - ''Point The Way''
</div>
</div>
Special Installation: <span style="color:Magenta">Do Not install the following folder(s) or file(s):</span>
* Point The Way.txt
* Point The Way.bsa (Manually Extract the BSA using the Bethesda Archive Extractor after installing the mod.)
Mod Notes: This mod places road signs at several major intersections that were either lacking signs, or didn't have enough signs to indicate the full extent of possible travel on a road. In some cases, the smaller towns and villages aren't even mentioned - despite Bethesda having created signs for them! Others that were pointed the wrong way or had the wrong city being represented have been fixed as well.
==== <span style="color:Cyan">[Skyrim Project Optimization SE]</span> ====
<div style="border-left:medium solid #14ff17; padding-left:3px;">
<div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#006666; background:-webkit-linear-gradient(#006666, #669999); background:-moz-linear-gradient(#006666, #669999); background:-o-linear-gradient(#006666, #669999); background:linear-gradient(#006666, #669999); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#A8C9A7; line-height:1em;"><i><b>CORE</b></i></span></div> [https://www.nexusmods.com/skyrimspecialedition/mods/14084 Skyrim Project Optimization SE] - 1.2 - by Ported by - Pritster5 - Originally created by - rgabriel15
<div style="margin-left: 10px;">
'''Files to download''' :
* <span style="color: #d0eb50">'''MAIN FILES'''</span> - ''Skyrim SE - Project Optimization - ESM VERSION''
</div>
</div>
Mod Notes: This mod improves the performance in interiors without changing anything visually in the game by utilizing Occlusion Culling.
==== <span style="color:Cyan">[Sound Hammering Sounds]</span> ====
<div style="border-left:medium solid #14ff17; padding-left:3px;">
<div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#006666; background:-webkit-linear-gradient(#006666, #669999); background:-moz-linear-gradient(#006666, #669999); background:-o-linear-gradient(#006666, #669999); background:linear-gradient(#006666, #669999); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#A8C9A7; line-height:1em;"><i><b>CORE</b></i></span></div> [https://www.nexusmods.com/skyrimspecialedition/mods/5592 Sound Hammering Sounds] - 1.0 - by sialivi
<div style="margin-left: 10px;">
'''Files to download''' :
* <span style="color: #d0eb50">'''MAIN FILES'''</span> - ''Sound Hammering Sounds''
</div>
</div>
Mod Notes: This mod fixes a sound bug when NPCs would perform house repairs or maintenance on the mast of a ship. This action will no longer make the sound of hammering on metal, instead it will make an appropriate wooden sound.
==== <span style="color:Cyan">[Flora Respawn Fix]</span> ====
<div style="border-left:medium solid #14ff17; padding-left:3px;">
<div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#006666; background:-webkit-linear-gradient(#006666, #669999); background:-moz-linear-gradient(#006666, #669999); background:-o-linear-gradient(#006666, #669999); background:linear-gradient(#006666, #669999); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#A8C9A7; line-height:1em;"><i><b>CORE</b></i></span></div> [https://www.nexusmods.com/skyrimspecialedition/mods/13186 Flora Respawn Fix] - 2.1.3 - by bluedanieru
<div style="margin-left: 10px;">
'''Files to download''' :
* <span style="color: #d0eb50">'''MAIN FILES'''</span> - ''Flora Respawn Fix''
</div>
</div>
Special Installation: <span style="color:Magenta">Do not install the following file(s) and/or folder(s):</span>
* Docs folder
Mod Notes: This mod fixes a bug, which causes harvestable flora to not respawn.
==== <span style="color:Cyan">[WoodElf - MaleHair - Fix]</span> ====
<div style="border-left:medium solid #14ff17; padding-left:3px;">
<div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#006666; background:-webkit-linear-gradient(#006666, #669999); background:-moz-linear-gradient(#006666, #669999); background:-o-linear-gradient(#006666, #669999); background:linear-gradient(#006666, #669999); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#A8C9A7; line-height:1em;"><i><b>CORE</b></i></span></div> [https://www.nexusmods.com/skyrimspecialedition/mods/9271 WoodElf - MaleHair - Fix] - 1.2 - by Provisioncore
<div style="margin-left: 10px;">
'''Files to download''' :
* <span style="color: #d0eb50">'''MAIN FILES'''</span> - ''WoodElf - MaleHair - Fix''
</div>
</div>
Mod Notes: This mod fixes the hair clipping issues with some hairstyle selections on the racemenu.
==General User Interface Improvements==
==== <span style="color:Cyan">[Skyrim Skill Interface Re-Texture]</span> ====
<div style="border-left:medium solid #14ff17; padding-left:3px;">
<div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#006666; background:-webkit-linear-gradient(#006666, #669999); background:-moz-linear-gradient(#006666, #669999); background:-o-linear-gradient(#006666, #669999); background:linear-gradient(#006666, #669999); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#A8C9A7; line-height:1em;"><i><b>CORE</b></i></span></div> [https://www.nexusmods.com/skyrimspecialedition/mods/1523 Skyrim Skill Interface Re-Texture] - 4.1 - by Arndas
<div style="margin-left: 10px;">
'''Files to download''' :
* <span style="color: #d0eb50">'''MAIN FILES'''</span> - ''SSIRT SE v4.1''
</div>
</div>
{{FOMOD Instructions
|file=Skyrim Skill Interface Re-Texture
|{{FomodPage|Introduction
|{{Fieldset|Introduction|checkmark=yes|Please Read}}
|button=yes}}
{{FomodPage|Background
|{{Fieldset|Background|bullet=yes|Background - Irradiant Stars - HDR Nebula}}
|button=yes}}
{{FomodPage|Perk Lines
|{{Fieldset|Perk Lines|bullet=yes|Perk Lines - Option 3}}
|button=yes}}
{{FomodPage|Perk Line Colours
|{{Fieldset|Perk Line Colours|bullet=yes|Perk Line Colour - Yellow}}
|button=yes}}
{{FomodPage|Constellations
|{{Fieldset|Constellations|bullet=yes|Constellations - Option 2}}
|button=yes}}
{{FomodPage|Perk Stars
|{{Fieldset|Perk Stars|bullet=yes|Perk Stars - Option 2}}
|button=yes}}
{{FomodPage|Dawnguard Moons and Stars
|{{Fieldset|Dawnguard Moons and Stars|bullet=yes|HD Masser and Secunda and More Stars}}
|button=yes}}
{{FomodPage|Vampire Background
|{{Fieldset|Vampire Nebula Background|bullet=yes|HDR Nebula}}
|button=yes}}
{{FomodPage|Thanks
|{{Fieldset|Thanks|checkmark=yes|Thank You}}
|button=yes|buttonText=Install}} }}
Mod Notes: This mod retextures the skill interface used when leveling up and selecting perks.
==== <span style="color:Cyan">[SkyUI]</span> ====
<div style="border-left:medium solid #14ff17; padding-left:3px;">
<div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#006666; background:-webkit-linear-gradient(#006666, #669999); background:-moz-linear-gradient(#006666, #669999); background:-o-linear-gradient(#006666, #669999); background:linear-gradient(#006666, #669999); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#A8C9A7; line-height:1em;"><i><b>CORE</b></i></span></div> [https://www.nexusmods.com/skyrimspecialedition/mods/12604 SkyUI] - 5.2SE - by SkyUI Team
<div style="margin-left: 10px;">
'''Files to download''' :
* <span style="color: #d0eb50">'''MAIN FILES'''</span> - ''SkyUI_5_2_SE''
</div>
</div>
Special Installation: <span style="color:Magenta">Do not install the following file(s) and/or folder(s):</span>
* fomod folder
Mod Notes: This mod replaces the console-based UI with a more comprehensive and functional one suitable to a PC environment.
==== <span style="color:Cyan">[YOT - Your Own Thoughts SE]</span> ====
<div style="border-left:medium solid #14ff17; padding-left:3px;">
<div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#006666; background:-webkit-linear-gradient(#006666, #669999); background:-moz-linear-gradient(#006666, #669999); background:-o-linear-gradient(#006666, #669999); background:linear-gradient(#006666, #669999); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#A8C9A7; line-height:1em;"><i><b>CORE</b></i></span></div> [https://www.nexusmods.com/skyrimspecialedition/mods/762 YOT - Your Own Thoughts SE] - 1.5SE - by Tooplex
<div style="margin-left: 10px;">
'''Files to download''' :
* <span style="color: #d0eb50">'''MAIN FILES'''</span> - ''YOT - Your Own Thoughts SE All-In-One Installer 1.5''
</div>
</div>
{{FOMOD Instructions
|file=YOT - Your Own Thoughts
|{{FomodPage
|Alternative Plugin Or RND
|{{Fieldset|Alternative Game Mechanics Vanilla|bullet=yes|No}}
|button=yes|buttonText=Next}}
{{FomodPage
|Check your choice
|{{Fieldset|Check your selection|checkmark=yes|No Alternative Plugin}}
|button=yes|buttonText=Next}}
{{FomodPage
|Installed Mods|{{Fieldset|Frostfall|bullet=yes|Frostfall 3.4.1SE}}
{{Fieldset|iNeed|checkmark=yes|iNeed 1.83}}
{{Fieldset|Hunterborn|checkmark=yes|Hunterborn SE 1.6.2}}
{{Fieldset|Chesko's Wearable Lanterns|checkmark=yes|None}}
{{Fieldset|Moonlight Tales Special Edition|checkmark=yes|Moonlight Tales Special Edition 1.35}}
{{Fieldset|Reflection - Level up Messages|checkmark=yes|None}}
|button=yes|buttonText=Next}}
{{FomodPage
|Final Note
|{{Fieldset|Final Note|checkmark=yes|Acknowledged}}
|button=yes|buttonText=Install}} }}
Mod Notes: This mod basically changes most (if not all) of the second-person messages and texts in game and makes them 1st person.
==Heads up Display==
==== <span style="color:Cyan">[A Matter of Time - A HUD clock widget]</span> ====
<div style="border-left:medium solid #14ff17; padding-left:3px;">
<div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#006666; background:-webkit-linear-gradient(#006666, #669999); background:-moz-linear-gradient(#006666, #669999); background:-o-linear-gradient(#006666, #669999); background:linear-gradient(#006666, #669999); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#A8C9A7; line-height:1em;"><i><b>CORE</b></i></span></div><div style="cursor:default; border-radius:2px; width:100px; height:16px; background:-webkit-linear-gradient(#1dafa1, lime); background:-moz-linear-gradient(#1dafa1, #cc6699); background:-o-linear-gradient(#1dafa1, #cc6699); background:linear-gradient(#1dafa1, #cc6699);  text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#cccccc; line-height:1em;"><i><b>BSA Extracted</b></i></span></div> [https://www.nexusmods.com/skyrimspecialedition/mods/12937 A Matter of Time - A HUD clock widget] - 3.0.0a4 - by SkyAmigo
<div style="margin-left: 10px;">
'''Files to download''' :
* <span style="color: #d0eb50">'''MAIN FILES'''</span> - ''AMatterOfTime_v3_0_0_alpha_4''
</div>
</div>
Special Installation: <span style="color:Magenta">Do not install the following file(s) and/or folder(s):</span>
* fomod folder
* AMatterOfTime_Readme.txt
* AMatterOfTime.bsa (Manually Extract the BSA using the Bethesda Archive Extractor after installing the mod.)
Mod Notes: The mod adds a widget to the HUD which displays the current in-game time in two ways: As a picture showing the current time of day, and as a clock.
==== <span style="color:Cyan">[Better MessageBox Controls]</span> ====
<div style="border-left:medium solid #14ff17; padding-left:3px;">
<div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#006666; background:-webkit-linear-gradient(#006666, #669999); background:-moz-linear-gradient(#006666, #669999); background:-o-linear-gradient(#006666, #669999); background:linear-gradient(#006666, #669999); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#A8C9A7; line-height:1em;"><i><b>CORE</b></i></span></div> [https://www.nexusmods.com/skyrimspecialedition/mods/1428 Better MessageBox Controls] - 1.2 - by ecirbaf
<div style="margin-left: 10px;">
'''Files to download''' :
* <span style="color: #d0eb50">'''MAIN FILES'''</span> - ''Better MessageBox Controls v1_2''
</div>
</div>
Mod Notes:  This mod lets the player navigate the message boxes with the keyboard. Use Left/Right controls, and Activate to select options (typically A,D and E but it should work if these keys have been remapped).
==== <span style="color:Cyan">[Go On Ahead]</span> ====
<div style="border-left:medium solid #14ff17; padding-left:3px;">
<div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#006666; background:-webkit-linear-gradient(#006666, #669999); background:-moz-linear-gradient(#006666, #669999); background:-o-linear-gradient(#006666, #669999); background:linear-gradient(#006666, #669999); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#A8C9A7; line-height:1em;"><i><b>CORE</b></i></span></div><div style="cursor:default; border-radius:2px; width:100px; height:16px; background:-webkit-linear-gradient(#1dafa1, lime); background:-moz-linear-gradient(#1dafa1, #cc6699); background:-o-linear-gradient(#1dafa1, #cc6699); background:linear-gradient(#1dafa1, #cc6699);  text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#cccccc; line-height:1em;"><i><b>BSA Extracted</b></i></span></div> [https://www.nexusmods.com/skyrimspecialedition/mods/4779 Go On Ahead] - 1.0.0 - by NorthHare
<div style="margin-left: 10px;">
'''Files to download''' :
* <span style="color: #d0eb50">'''MAIN FILES'''</span> - ''Go On Ahead''
</div>
</div>
Special Installation: <span style="color:Magenta">Do not install the following file(s) and/or folder(s):</span>
* Readme folder
* GoOnAhead.bsa (Manually Extract the BSA using the Bethesda Archive Extractor after installing the mod.)
Mod Notes: Sometimes followers get under your feet, but you don't just want to leave them waiting in the middle of nowhere or send them back home. Go On Ahead lets you send your follower(s) to the cities and major towns of Skyrim where they can wait for you in the local tavern and relax until you pick them up.
==== <span style="color:Cyan">[Immersive HUD - iHUD Special Edition]</span> ====
<div style="border-left:medium solid #14ff17; padding-left:3px;">
<div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#006666; background:-webkit-linear-gradient(#006666, #669999); background:-moz-linear-gradient(#006666, #669999); background:-o-linear-gradient(#006666, #669999); background:linear-gradient(#006666, #669999); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#A8C9A7; line-height:1em;"><i><b>CORE</b></i></span></div><div style="cursor:default; border-radius:2px; width:100px; height:16px; background:-webkit-linear-gradient(#1dafa1, lime); background:-moz-linear-gradient(#1dafa1, #cc6699); background:-o-linear-gradient(#1dafa1, #cc6699); background:linear-gradient(#1dafa1, #cc6699);  text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#cccccc; line-height:1em;"><i><b>BSA Extracted</b></i></span></div> [https://www.nexusmods.com/skyrimspecialedition/mods/12440 Immersive HUD - iHUD Special Edition] - 0.2b - by Gopher
<div style="margin-left: 10px;">
'''Files to download''' :
* <span style="color: #d0eb50">'''MAIN FILES'''</span> - '' Immersive HUD - iHUD''
</div>
</div>
Special Installation: <span style="color:Magenta">Do not install the following file(s) and/or folder(s):</span>
* iHud.bsa (Manually Extract the BSA using the Bethesda Archive Extractor after installing the mod.)
Mod Notes: This mod increases immersion by hiding non-essential HUD elements until needed.
==== <span style="color:Cyan">[Sovngarde - Mist's Font Replacer]</span> ====
<div style="border-left:medium solid #14ff17; padding-left:3px;">
<div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#006666; background:-webkit-linear-gradient(#006666, #669999); background:-moz-linear-gradient(#006666, #669999); background:-o-linear-gradient(#006666, #669999); background:linear-gradient(#006666, #669999); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#A8C9A7; line-height:1em;"><i><b>CORE</b></i></span></div> [https://www.nexusmods.com/skyrimspecialedition/mods/386 Sovngarde - Mist's Font Replacer] - 8.2 - by Mist
<div style="margin-left: 10px;">
'''Files to download''' :
* <span style="color: #d0eb50">'''MAIN FILES'''</span> - ''Bold''
</div>
</div>
Mod Notes: Sovngarde is a custom font created to support a multilingual user base and blend seamlessly into Skyrim's lore.
==== <span style="color:Cyan">[moreHUD SE]</span> ====
<div style="border-left:medium solid #14ff17; padding-left:3px;">
<div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#006666; background:-webkit-linear-gradient(#006666, #669999); background:-moz-linear-gradient(#006666, #669999); background:-o-linear-gradient(#006666, #669999); background:linear-gradient(#006666, #669999); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#A8C9A7; line-height:1em;"><i><b>CORE</b></i></span></div> [https://www.nexusmods.com/skyrimspecialedition/mods/12688 moreHUD SE] - 3.0.10a - by Ahzaab
<div style="margin-left: 10px;">
'''Files to download''' :
* <span style="color: #d0eb50">'''MAIN FILES'''</span> - ''moreHUD SE Alpha''
</div>
</div>
Mod Notes:  This mod displays information about an object that the player is targeting such as alchemy effects, weight, and complete armor/weapon stats without having to pick them up.
==== <span style="color:Cyan">[Undiscovered Means Unknown - Map Markers]</span> ====
<div style="border-left:medium solid #14ff17; padding-left:3px;">
<div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#006666; background:-webkit-linear-gradient(#006666, #669999); background:-moz-linear-gradient(#006666, #669999); background:-o-linear-gradient(#006666, #669999); background:linear-gradient(#006666, #669999); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#A8C9A7; line-height:1em;"><i><b>CORE</b></i></span></div> [https://www.nexusmods.com/skyrimspecialedition/mods/9762 Undiscovered Means Unknown - Map Markers] - 1.7b - by Brin_aSair
<div style="margin-left: 10px;">
'''Files to download''' :
* <span style="color: #d0eb50">'''MAIN FILES'''</span> - ''Undiscovered Means Unknown - Compass and Map Markers''
</div>
</div>
{{FOMOD Instructions
|file=Undiscovered Means Unknown - Compass and Map Markers
|{{FomodPage
|Step 1
|{{Fieldset|Which Do you Wnat to install|bullet=yes|Only the Compass}}
{{Fieldset|Do you have SKYUI installed|bullet=yes|Yes}}
{{Fieldset|Do you have SKYHUD installed|bullet=yes|No}}
|button=yes|buttonText=Next}}
{{FomodPage
|Step 2
|{{Fieldset|Do you wish to use coloured Map Markers|bullet=yes|Default - Skyrim SE}}
|button=yes|buttonText=Next}}
{{FomodPage
|Step 3
|{{Fieldset|What Icon do you wish to use for undiscovered locations|bullet=yes|An empty Rhombus}}
{{Fieldset|Do you wish enemies to be visible in the compass|bullet=yes|Yes}}
{{Fieldset|Do you wish for the Player's location to be visible in the compass|bullet=yes|Yes}}
|button=yes|buttonText=Next}}
{{FomodPage
|Step 4
|{{Fieldset|Install|bullet=yes|Install}}
|button=yes|buttonText=Install}} }}
Mod Notes:  This mod changes all undiscovered location markers to a generic icon until you have visited the location.
==== <span style="color:Cyan">[Small Cursors]</span> ====
<div style="border-left:medium solid #14ff17; padding-left:3px;">
<div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#006666; background:-webkit-linear-gradient(#006666, #669999); background:-moz-linear-gradient(#006666, #669999); background:-o-linear-gradient(#006666, #669999); background:linear-gradient(#006666, #669999); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#A8C9A7; line-height:1em;"><i><b>CORE</b></i></span></div> [https://www.nexusmods.com/skyrimspecialedition/mods/9822 Small Cursors] - 1.0b - Lywald - radamus
<div style="margin-left: 10px;">
'''Files to download''' :
* <span style="color: #d0eb50">'''MAIN FILES'''</span> - ''Small Cursors - Steel''
</div>
</div>
Mod Notes: This mod shrinks the cursor so the player can actually see what they are clicking on.
==Dialogue and Follower Control==
====<span style="color:Cyan">[Better Dialogue Controls]</span> ====
<div style="border-left:medium solid #14ff17; padding-left:3px;">
<div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#006666; background:-webkit-linear-gradient(#006666, #669999); background:-moz-linear-gradient(#006666, #669999); background:-o-linear-gradient(#006666, #669999); background:linear-gradient(#006666, #669999); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#A8C9A7; line-height:1em;"><i><b>CORE</b></i></span></div> [https://www.nexusmods.com/skyrimspecialedition/mods/1429 Better Dialogue Controls] - 1.2 - ecirbaf
<div style="margin-left: 10px;">
'''Files to download''' :
* <span style="color: #d0eb50">'''MAIN FILES'''</span> - ''Better Dialogue Controls v1_2''
</div>
</div>
Mod Notes: This mod fixes a vanilla user interface issue where selecting dialogue options would behave erratically between the keyboard and mouse.
==== <span style="color:Cyan">[EFF - Extensible Follower Framework]</span> ====
<div style="border-left:medium solid #14ff17; padding-left:3px;">
<div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#006666; background:-webkit-linear-gradient(#006666, #669999); background:-moz-linear-gradient(#006666, #669999); background:-o-linear-gradient(#006666, #669999); background:linear-gradient(#006666, #669999); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#A8C9A7; line-height:1em;"><i><b>CORE</b></i></span></div> [https://www.nexusmods.com/skyrimspecialedition/mods/7003 EFF - Extensible Follower Framework] - 4.0.3 - Expired
<div style="margin-left: 10px;">
'''Files to download''' :
* <span style="color: #d0eb50">'''MAIN FILES'''</span> - '' Extensible Follower Framework v4-0-3''
</div>
</div>
Mod Notes: This mod expands and improves the follower system and interface.
==World Map==
==== <span style="color:Cyan">[Atlas Map Markers - (by Kronixx and kryptopyr)]</span> ====
<div style="border-left:medium solid #14ff17; padding-left:3px;">
<div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#006666; background:-webkit-linear-gradient(#006666, #669999); background:-moz-linear-gradient(#006666, #669999); background:-o-linear-gradient(#006666, #669999); background:linear-gradient(#006666, #669999); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#A8C9A7; line-height:1em;"><i><b>CORE</b></i></span></div> [https://www.nexusmods.com/skyrimspecialedition/mods/14493 Atlas Map Markers - (by Kronixx and kryptopyr)] - 2.1 - Kronixx and kryptopyr
<div style="margin-left: 10px;">
'''Files to download''' :
* <span style="color: #d0eb50">'''MAIN FILES'''</span> - ''1. Atlas Map Markers - MCM Included''
</div>
</div>
{{FOMOD Instructions
|file=Atlas Map Markers - MCM Included
|{{FomodPage|Page 1|{{Fieldset|1.. Core|bullet=yes|Atlas Legendary}}
|button=yes}}
{{FomodPage|Page 2|{{Fieldset|3. Optional World Maps|bullet=yes|Modified SkyUI}}
{{Fieldset|4. Optional Support Files|checkmark=yes|None}}
|button=yes|buttonText=Install}} }}
Mod Notes: Exploration is a huge part of Skyrim and there are many locations that can be hard to find and easy to lose or miss. These mods help by adding map markers to hundreds of locations.
==DynDOLOD Resources==
==== <span style="color:Cyan">[DynDOLOD Resources SE]</span> ====
<span style="color:Orange">Idiot Check:</span> Make sure you have setup DynDOLOD as per the Prerequisites guide.
<div style="border-left:medium solid #14ff17; padding-left:3px;">
<div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#006666; background:-webkit-linear-gradient(#006666, #669999); background:-moz-linear-gradient(#006666, #669999); background:-o-linear-gradient(#006666, #669999); background:linear-gradient(#006666, #669999); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#A8C9A7; line-height:1em;"><i><b>CORE</b></i></span></div> [https://mega.nz/#!AA4ARLgZ!XsM5NJDh-tkhxBMKBVRFjCg7KbXfWynZx_rHsiNqVvE DynDOLOD Resources SE] - v2.36 Beta 1 - Sheson
<div style="margin-left: 10px;">
'''Files to download''' :
* <span style="color: #d0eb50">'''MAIN FILES'''</span> - ''DynDOLOD-Resources-SE.2.36''
</div>
</div>
{{FOMOD Instructions
|file=DynDOLOD Resources
|{{FomodPage|Main|{{Fieldset|DynDOLOD - Resources|checkmark=yes|Core Files}}
|button=yes}}
{{FomodPage|Options|{{Fieldset|Visual Options|checkmark=yes|Whiterun Exterior;Solitude Exterior;High Hrothgar Window Glow;DLC2 Vvardenfell 3D Plume}}
{{Fieldset|Performance Options|checkmark=yes|None}}
{{Fieldset|Misc Options|checkmark=yes|Desync Birds of Prey}}
|button=yes|buttonText=Install}} }}
{{Notice Small|text=This mod is not completely installed until the executables have been run in the final section of the guide.}}
Mod Notes: This file must be downloaded from the link above! It includes resources specifically for Skyrim Special Edition.
==== <span style="color:Cyan">[Indistinguishable Billboards for Skyrim SE]</span> ====
<div style="border-left:medium solid #14ff17; padding-left:3px;">
<div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#006666; background:-webkit-linear-gradient(#006666, #669999); background:-moz-linear-gradient(#006666, #669999); background:-o-linear-gradient(#006666, #669999); background:linear-gradient(#006666, #669999); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#A8C9A7; line-height:1em;"><i><b>CORE</b></i></span></div> [https://www.nexusmods.com/skyrimspecialedition/mods/11446 Indistinguishable Billboards for Skyrim SE] - v1.0 - PaleRiderx
<div style="margin-left: 10px;">
'''Files to download''' :
* <span style="color: #d0eb50">'''MAIN FILES'''</span> - ''Indistiunguishable VANILLA Vivid Weathers Lighting''
</div>
</div>
Mod Notes: This mod provides Billboards for trees so DynDOLOD can work it's magic.
==World Encounters==
==== <span style="color:Cyan">[Beyond Skyrim - Bruma SE]</span> ====
{{Notice Small|text=Due to the size of the archive manual download is recommended}}
<div style="border-left:medium solid #14ff17; padding-left:3px;">
<div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#006666; background:-webkit-linear-gradient(#006666, #669999); background:-moz-linear-gradient(#006666, #669999); background:-o-linear-gradient(#006666, #669999); background:linear-gradient(#006666, #669999); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#A8C9A7; line-height:1em;"><i><b>CORE</b></i></span></div> [https://www.nexusmods.com/skyrimspecialedition/mods/10917/ Beyond Skyrim - Bruma SE] - v1.3.3 - The Beyond Skyrim - Cyrodiil Development Team
<div style="margin-left: 10px;">
'''Files to download''' :
* <span style="color: #d0eb50">'''MAIN FILES'''</span> - ''Beyond Skyrim Bruma SE 1.3.3''
* <span style="color: #d0eb50">'''MAIN FILES'''</span> - ''Beyond Skyrim DLC Integration Patch''
</div>
</div>
Special Installation: <span style="color: magenta">Do not install the following file(s) and/or folder(s):</span>
* Changelog.txt
* README.txt
Mod Notes: Travel beyond the borders of Skyrim and explore Bruma, the northernmost county in Cyrodiil. Delve into Ayleid ruins, meddle in local affairs or explore the wilds - the journey begins now.
==== <span style="color:Cyan">[Falskaar]</span> ====
<div style="border-left:medium solid #14ff17; padding-left:3px;">
<div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#006666; background:-webkit-linear-gradient(#006666, #669999); background:-moz-linear-gradient(#006666, #669999); background:-o-linear-gradient(#006666, #669999); background:linear-gradient(#006666, #669999); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#A8C9A7; line-height:1em;"><i><b>CORE</b></i></span></div> [https://www.nexusmods.com/skyrimspecialedition/mods/2057 Falskaar] - v2.2 - AlexanderJVelicky
<div style="margin-left: 10px;">
'''Files to download''' :
* <span style="color: #d0eb50">'''MAIN FILES'''</span> - ''Falskaar V2_2''
</div>
</div>
Special Installation: <span style="color: magenta">Do not install the following file(s) and/or folder(s):</span>
* Falskaar2.2ReadMe.txt
Mod Notes: Falskaar is a new lands mod that adds an entirely new worldspace to the world. It's accessed by a dungeon the first time, then by boat from then on out. Falskaar's goal was to act as a DLC, adding content in almost every area. There is a new land, places, people, quests, dungeons and more for the player to experience. It adds roughly 20+ hours of content, and favors all types of characters.
==== <span style="color:Cyan">[Moon and Star]</span> ====
<div style="border-left:medium solid #14ff17; padding-left:3px;">
<div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#006666; background:-webkit-linear-gradient(#006666, #669999); background:-moz-linear-gradient(#006666, #669999); background:-o-linear-gradient(#006666, #669999); background:linear-gradient(#006666, #669999); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#A8C9A7; line-height:1em;"><i><b>CORE</b></i></span></div> [https://www.nexusmods.com/skyrimspecialedition/mods/4301 Moon and Star] - v3.2 - Gan Xingba
<div style="margin-left: 10px;">
'''Files to download''' :
* <span style="color: #d0eb50">'''MAIN FILES'''</span> - ''Moon and Star''
</div>
</div>
Mod Notes: A mysterious and powerful criminal has been spotted in Skyrim, his trail dogged by hunters from Morrowind. However, there may be more at stake than it seems, and this criminal may be familiar...
==== <span style="color:Cyan">[Moonpath to Elsweyr SSE]</span> ====
<div style="border-left:medium solid #14ff17; padding-left:3px;">
<div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#006666; background:-webkit-linear-gradient(#006666, #669999); background:-moz-linear-gradient(#006666, #669999); background:-o-linear-gradient(#006666, #669999); background:linear-gradient(#006666, #669999); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#A8C9A7; line-height:1em;"><i><b>CORE</b></i></span></div> [https://www.nexusmods.com/skyrimspecialedition/mods/4341 Moonpath to Elsweyr SSE] - v1.16.1 - MuppetPuppet and An_Old_Sock
<div style="margin-left: 10px;">
'''Files to download''' :
* <span style="color: #d0eb50">'''MAIN FILES'''</span> - ''Moonpath to Elsweyr SSE''
</div>
</div>
Special Installation: <span style="color:Magenta">Do not install the following file(s) and/or folder(s):</span>
* changleog.txt
Mod Notes: This Mod adds the DLC size quest set in the land of Elsweyr.
==== <span style="color:Cyan">[Ravengate - Riften Underground]</span> ====
<div style="border-left:medium solid #14ff17; padding-left:3px;">
<div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#006666; background:-webkit-linear-gradient(#006666, #669999); background:-moz-linear-gradient(#006666, #669999); background:-o-linear-gradient(#006666, #669999); background:linear-gradient(#006666, #669999); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#A8C9A7; line-height:1em;"><i><b>CORE</b></i></span></div> [https://www.nexusmods.com/skyrimspecialedition/mods/12617 Ravengate - Riften Underground] - v0.06BTASSE - Enai Siaion
<div style="margin-left: 10px;">
'''Files to download''' :
* <span style="color: #d0eb50">'''MAIN FILES'''</span> - ''Ravengate v006BETA''
</div>
</div>
Mod Notes: A story driven arena mod that has you participate in illegal prizefights in an arena underneath Riften.
==== <span style="color:Cyan">[The Gray Cowl of Nocturnal SE]</span> ====
<div style="border-left:medium solid #14ff17; padding-left:3px;">
<div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#006666; background:-webkit-linear-gradient(#006666, #669999); background:-moz-linear-gradient(#006666, #669999); background:-o-linear-gradient(#006666, #669999); background:linear-gradient(#006666, #669999); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#A8C9A7; line-height:1em;"><i><b>CORE</b></i></span></div> [https://www.nexusmods.com/skyrimspecialedition/mods/4509 The Gray Cowl of Nocturnal SE] - v1.3 - MannyGT
<div style="margin-left: 10px;">
'''Files to download''' :
* <span style="color: #d0eb50">'''MAIN FILES'''</span> - ''The Gray Cowl of Nocturnal''
</div>
</div>
Mod Notes: For a long time no one claimed the Gray Cowl of Nocturnal. The last one was the Champion of Cyrodiil at the ending days of the Third Era. But what happened after the Oblivion Crisis? Where is the Gray Cowl now? You're a thief and during stealing and pickpocketing items around the world, a vision appears in front of you. The Gray Cowl is calling. The big journey has started... Where will you go now? Many places are awaiting you. Legendary places, mysterious places, ancient places that needs to be cleaned up from the sands of time. The Gray Cowl wants you.
==== <span style="color:Cyan">[The Gray Cowl of Nocturnal SSE - HD Pack]</span> ====
<div style="border-left:medium solid #14ff17; padding-left:3px;">
<div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#006666; background:-webkit-linear-gradient(#006666, #669999); background:-moz-linear-gradient(#006666, #669999); background:-o-linear-gradient(#006666, #669999); background:linear-gradient(#006666, #669999); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#A8C9A7; line-height:1em;"><i><b>CORE</b></i></span></div> [https://www.nexusmods.com/skyrimspecialedition/mods/7644 The Gray Cowl of Nocturnal SSE - HD Pack] - v1.2 - Salchichen
<div style="margin-left: 10px;">
'''Files to download''' :
* <span style="color: #d0eb50">'''MAIN FILES'''</span> - '' The Grey Cowl of Nocturnal SE - HD Texture pack''
</div>
</div>
Mod Notes: This mod aims to improve overall visual quality of the Gray Cowl of Nocturnal mod by replacing textures by new ones in 2k resolution and BC7 compression.
==== <span style="color:Cyan">[Gray Cowl of Nocturnal Alikr Flora Overhaul SE]</span> ====
<div style="border-left:medium solid #14ff17; padding-left:3px;">
<div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#006666; background:-webkit-linear-gradient(#006666, #669999); background:-moz-linear-gradient(#006666, #669999); background:-o-linear-gradient(#006666, #669999); background:linear-gradient(#006666, #669999); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#A8C9A7; line-height:1em;"><i><b>CORE</b></i></span></div> [https://www.nexusmods.com/skyrimspecialedition/mods/10141 Gray Cowl of Nocturnal Alikr Flora Overhaul SE] - v1.6se - sa547
<div style="margin-left: 10px;">
'''Files to download''' :
* <span style="color: #d0eb50">'''MAIN FILES'''</span> - ''Gray Cowl of Nocturnal - Alikr Flora Overhaul''
* <span style="color: #d0eb50">'''OPTIONAL FILES'''</span> - ''Gray Fox Flora Overhaul Tree Billboard LODGEN Kit''
</div>
</div>
Mod Notes: This mod adds a lot of flora in and around the colony, plus some more in the other oases scattered across the desert... Just like what Skyrim Flora Overhaul does for the rest of the game.
==== <span style="color:Cyan">[The Forgotten City]</span> ====
<div style="border-left:medium solid #14ff17; padding-left:3px;">
<div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#006666; background:-webkit-linear-gradient(#006666, #669999); background:-moz-linear-gradient(#006666, #669999); background:-o-linear-gradient(#006666, #669999); background:linear-gradient(#006666, #669999); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#A8C9A7; line-height:1em;"><i><b>CORE</b></i></span></div> [https://www.nexusmods.com/skyrimspecialedition/mods/1179 The Forgotten City] - v1.8 - Nick Pearce
<div style="margin-left: 10px;">
'''Files to download''' :
* <span style="color: #d0eb50">'''MAIN FILES'''</span> - ''The Forgotten City''
</div>
</div>
Mod Notes: The Forgotten City offers a unique gameplay experience: a murder mystery investigation set in an ancient underground city. It has a dark, non-linear story in which you'll explore the city in multiple timelines, interrogate suspects, navigate challenging moral dilemmas, and fight new enemies.
==== <span style="color:Cyan">[VIGILANT SE]</span> ====
<div style="border-left:medium solid #14ff17; padding-left:3px;">
<div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#006666; background:-webkit-linear-gradient(#006666, #669999); background:-moz-linear-gradient(#006666, #669999); background:-o-linear-gradient(#006666, #669999); background:linear-gradient(#006666, #669999); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#A8C9A7; line-height:1em;"><i><b>CORE</b></i></span></div> [https://www.nexusmods.com/skyrimspecialedition/mods/11849 VIGILANT SE] - v1.2.2 - Vicn
<div style="margin-left: 10px;">
'''Files to download''' :
* <span style="color: #d0eb50">'''MAIN FILES'''</span> - ''VIGILANT SE v122''
</div>
</div>
Special Installation: <span style="color: magenta">Do not install the following file(s) and/or folder(s):</span>
* Vigilant.esp
Mod Notes: This mod adds a Dark story for any vigilant of Stendarr play through it also goes well with the Dawnguard too.
==== <span style="color:Cyan">[VIGILANT Voiced - English Addon]</span> ====
<div style="border-left:medium solid #14ff17; padding-left:3px;">
<div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#006666; background:-webkit-linear-gradient(#006666, #669999); background:-moz-linear-gradient(#006666, #669999); background:-o-linear-gradient(#006666, #669999); background:linear-gradient(#006666, #669999); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#A8C9A7; line-height:1em;"><i><b>CORE</b></i></span></div> [https://www.nexusmods.com/skyrimspecialedition/mods/11894 VIGILANT Voiced - English Addon] - v2.0 - The Skyrim Voice Alliance
<div style="margin-left: 10px;">
'''Files to download''' :
* <span style="color: #d0eb50">'''MAIN FILES'''</span> - ''VIGILANT Voiced - English Addon''
</div>
</div>
Mod Notes: This mod add English voice acting for Vigilant SE.
==== <span style="color:Cyan">[Undeath Remastered]</span> ====
<div style="border-left:medium solid #14ff17; padding-left:3px;">
<div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#006666; background:-webkit-linear-gradient(#006666, #669999); background:-moz-linear-gradient(#006666, #669999); background:-o-linear-gradient(#006666, #669999); background:linear-gradient(#006666, #669999); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#A8C9A7; line-height:1em;"><i><b>CORE</b></i></span></div> [https://www.nexusmods.com/skyrimspecialedition/mods/6180 Undeath Remastered] - v1.7 - Antioch08
<div style="margin-left: 10px;">
'''Files to download''' :
* <span style="color: #d0eb50">'''MAIN FILES'''</span> - ''Skyrim - Undeath SSE 1.7''
</div>
</div>
Mod Notes: When a powerful necromancer and his followers seek out the forbidden secrets of immortality that could threaten Skyrim, will you defeat him to stop his evil quest, or continue it yourself? Uncover a small new questline that will take you to the frigid peaks of the Dragontail Mountains themselves, and beyond, as you pursue a powerful necromancer and his followers, and thwart their plans to acquire powerful artifacts and ingredients for an unholy ritual. What you choose to do with those reagents, and the forbidden knowledge they have stolen however, is up to you...
==== <span style="color:Cyan">[Undeath Immersive Lichdom SSE]</span> ====
<div style="border-left:medium solid #14ff17; padding-left:3px;">
<div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#006666; background:-webkit-linear-gradient(#006666, #669999); background:-moz-linear-gradient(#006666, #669999); background:-o-linear-gradient(#006666, #669999); background:linear-gradient(#006666, #669999); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#A8C9A7; line-height:1em;"><i><b>CORE</b></i></span></div> [https://www.nexusmods.com/skyrimspecialedition/mods/9223 Undeath Immersive Lichdom SSE] - v1.3 - Tx12001
<div style="margin-left: 10px;">
'''Files to download''' :
* <span style="color: #d0eb50">'''MAIN FILES'''</span> - ''Undeath Immersive Lichdom SSE''
</div>
</div>
Mod Notes: This mod expands the Undeath questline and makes being a Lich more interesting.
==Modified and Expanded Quests==
==== <span style="color:Cyan">[Alternate Start - Live Another Life]</span> ====
<div style="border-left:medium solid #14ff17; padding-left:3px;">
<div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#006666; background:-webkit-linear-gradient(#006666, #669999); background:-moz-linear-gradient(#006666, #669999); background:-o-linear-gradient(#006666, #669999); background:linear-gradient(#006666, #669999); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#A8C9A7; line-height:1em;"><i><b>CORE</b></i></span></div> [https://www.nexusmods.com/skyrimspecialedition/mods/272 Alternate Start - Live Another Life] - v4.0.3 - Arthmoor
<div style="margin-left: 10px;">
'''Files to download''' :
* <span style="color: #d0eb50">'''MAIN FILES'''</span> - ''Alternate Start - Live Another Life''
</div>
</div>
Special Installation: <span style="color: magenta">Do not install the following file(s) and/or folder(s):</span>
* Alternate Start - Live Another Life Dungeon Compatibility.txt
* Alternate Start - Live Another Life Extension Documentation.txt
* Alternate Start - Live Another Life.txt
Mod Notes: Live Another Life provides an alternative means to start the game for those who do not wish to go through the lengthy intro sequence at Helgen. The player will be given the opportunity to choose a race and then a new life to lead. A wide variety of choices will be available. What is choosen will have a lasting impact, so choose carefully or the gods may forsake them again!
==== <span style="color:Cyan">[Cutting Room Floor]</span> ====
<div style="border-left:medium solid #14ff17; padding-left:3px;">
<div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#006666; background:-webkit-linear-gradient(#006666, #669999); background:-moz-linear-gradient(#006666, #669999); background:-o-linear-gradient(#006666, #669999); background:linear-gradient(#006666, #669999); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#A8C9A7; line-height:1em;"><i><b>CORE</b></i></span></div> [https://www.nexusmods.com/skyrimspecialedition/mods/276 Cutting Floor] - v3.0.6 - Arthmoor
<div style="margin-left: 10px;">
'''Files to download''' :
* <span style="color: #d0eb50">'''MAIN FILES'''</span> - ''Cutting Room Floor''
</div>
</div>
Special Installation: <span style="color: magenta">Do not install the following file(s) and/or folder(s):</span>
* Cutting Room Floor.txt
Mod Notes: From the depths of the ether, or just the cutting room floor, comes forth several NPCs, some quests, and other miscellaneous content which was created but never implemented in the game. If ever it felt as if Skyrim was missing something, it was! This mod should relieve a bit of that. This mod contains mostly generic NPCs with no purpose, quests that were complete but cut for some reason, random bits of stuff to be found, and even a town.
==== <span style="color:Cyan">[Even Better Quest Objectives]</span> ====
<div style="border-left:medium solid #14ff17; padding-left:3px;">
<div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#006666; background:-webkit-linear-gradient(#006666, #669999); background:-moz-linear-gradient(#006666, #669999); background:-o-linear-gradient(#006666, #669999); background:linear-gradient(#006666, #669999); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#A8C9A7; line-height:1em;"><i><b>CORE</b></i></span></div> [https://www.nexusmods.com/skyrimspecialedition/mods/159 Even Better Quest Objectives] - v1.6.2 - whickus with fixes and expansions by William Imm
<div style="margin-left: 10px;">
'''Files to download''' :
* <span style="color: #d0eb50">'''MAIN FILES'''</span> - ''Even Better Quest Objectives - v1.6.2''
</div>
</div>
{{FOMOD Instructions
|file=Even Better Quest Objectives
|{{FomodPage|Welcome
|{{Fieldset|Core|checkmark=yes|Note from Authors}}
{{Fieldset|Add-ons|checkmark=yes|Dark Brotherhood Forever to Miscellaneous Quests}}
{{Fieldset|Compatible Mods|checkmark=yes|Alternate Start - Live Another Life; Cutting Room Floor; The Paarthurnax Dilemma by Arthmoor}}
|button=yes|buttonText=Install}} }}
Mod Notes: This mod enhances the quest descriptions in the vanilla game so that the player has a clear sense of where they are supposed to go and what they are supposed to do besides looking at the quest markers.
==== <span style="color:Cyan">[Gildergreen Regrown]</span> ====
<div style="border-left:medium solid #14ff17; padding-left:3px;">
<div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#006666; background:-webkit-linear-gradient(#006666, #669999); background:-moz-linear-gradient(#006666, #669999); background:-o-linear-gradient(#006666, #669999); background:linear-gradient(#006666, #669999); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#A8C9A7; line-height:1em;"><i><b>CORE</b></i></span></div><div style="cursor:default; border-radius:2px; width:100px; height:16px; background:-webkit-linear-gradient(#1dafa1, lime); background:-moz-linear-gradient(#1dafa1, #cc6699); background:-o-linear-gradient(#1dafa1, #cc6699); background:linear-gradient(#1dafa1, #cc6699);  text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#cccccc; line-height:1em;"><i><b>BSA Extracted</b></i></span></div> [https://www.nexusmods.com/skyrimspecialedition/mods/348 Gildergreen Regrown] - v2.0 - Arthmoor
<div style="margin-left: 10px;">
'''Files to download''' :
* <span style="color: #d0eb50">'''MAIN FILES'''</span> - ''Gildergreen Regrown''
</div>
</div>
Special Installation: <span style="color:Magenta">Do Not install the following folder(s) or file(s):</span>
* Gildergreen Regrown.bsl
* Gildergreen Regrown.txt
* Gildergreen Regrown.bsa (Manually Extract the BSA using the Bethesda Archive Extractor after installing the mod.)
Mod Notes: This mod will make the Gildergreen in Whiterun grow from the sapling back into a full tree over time.
==== <span style="color:Cyan">[Helgen Reborn]</span> ====
<div style="border-left:medium solid #14ff17; padding-left:3px;">
<div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#006666; background:-webkit-linear-gradient(#006666, #669999); background:-moz-linear-gradient(#006666, #669999); background:-o-linear-gradient(#006666, #669999); background:linear-gradient(#006666, #669999); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#A8C9A7; line-height:1em;"><i><b>CORE</b></i></span></div> [https://www.nexusmods.com/skyrimspecialedition/mods/5673 Helgen Reborn] - v106.SSE - Mike Hancho aka Balok
<div style="margin-left: 10px;">
'''Files to download''' :
* <span style="color: #d0eb50">'''OPTIONAL FILES'''</span> - ''Helgen Reborn SSE Version 106 With loose files''
</div>
</div>
Mod Notes: THE definitive quest mod for rebuilding Helgen! Learn the legend of The Keepers of Hattu as you reunite two old soldiers and are thrust into a decades old feud with a ruthless and powerful Justiciar from the Aldmeri Dominion. Recruit and train your own town guard or ask for protection from the Empire or Stormcloaks. From uncovering an underground slavery ring, to fighting for your life in exciting battles in a secret new arena, many other adventures await as the workers rebuild the town step by step! You'll be rewarded with your own private tower in Helgen which includes the most interactive and dynamic display museum in Skyrim!
==== <span style="color:Cyan">[Not So Fast - Main Quest]</span> ====
<div style="border-left:medium solid #14ff17; padding-left:3px;">
<div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#006666; background:-webkit-linear-gradient(#006666, #669999); background:-moz-linear-gradient(#006666, #669999); background:-o-linear-gradient(#006666, #669999); background:linear-gradient(#006666, #669999); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#A8C9A7; line-height:1em;"><i><b>CORE</b></i></span></div> [https://www.nexusmods.com/skyrimspecialedition/mods/2475 Not So Fast - Main Quest] - v1.6 - CDCooley
<div style="margin-left: 10px;">
'''Files to download''' :
* <span style="color: #d0eb50">'''MAIN FILES'''</span> - ''NotSoFast-MainQuestV16''
</div>
</div>
Special Installation: <span style="color:Magenta">Remove the following file(s) and/or folder(s):</span>
* NotSoFast-MainQuest.ConfigUrnLocation.jpg
* NotSoFast-MainQuest.ReadMe.txt
Mod Notes: This mod Introduces pauses in the otherwise hectic pace of the main quest and alters a few other plot points along the way.
==== <span style="color:Cyan">[Not So Fast - Mage Guild]</span> ====
<div style="border-left:medium solid #14ff17; padding-left:3px;">
<div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#006666; background:-webkit-linear-gradient(#006666, #669999); background:-moz-linear-gradient(#006666, #669999); background:-o-linear-gradient(#006666, #669999); background:linear-gradient(#006666, #669999); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#A8C9A7; line-height:1em;"><i><b>CORE</b></i></span></div> [https://www.nexusmods.com/skyrimspecialedition/mods/5686 Not So Fast - Mage Guild] - v1.4 - CDCooley
<div style="margin-left: 10px;">
'''Files to download''' :
* <span style="color: #d0eb50">'''MAIN FILES'''</span> - ''NotSoFast-MageGuildV14''
</div>
</div>
Special Installation: <span style="color:Magenta">Remove the following file(s) and/or folder(s):</span>
* NotSoFast-MageGuild.ConfigUrnLocation.jpg
* NotSoFast-MageGuild-ReadMe.txt
Mod Notes: Introduces two pauses in the rather short mage guild quest line at the College of Winterhold and allows for customizing the start of the three apprentices' quests.
==== <span style="color:Cyan">[Provincial Courier Service]</span> ====
<div style="border-left:medium solid #14ff17; padding-left:3px;">
<div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#006666; background:-webkit-linear-gradient(#006666, #669999); background:-moz-linear-gradient(#006666, #669999); background:-o-linear-gradient(#006666, #669999); background:linear-gradient(#006666, #669999); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#A8C9A7; line-height:1em;"><i><b>CORE</b></i></span></div> [https://www.nexusmods.com/skyrimspecialedition/mods/10623 Provincial Courier Service] - v4.0.1 - Arthmoor
<div style="margin-left: 10px;">
'''Files to download''' :
* <span style="color: #d0eb50">'''MAIN FILES'''</span> - ''Provincial Courier Service''
</div>
</div>
Special Installation: <span style="color:Magenta">Remove the following file(s) and/or folder(s):</span>
* Provincial Courier Service.txt
Mod Notes: Skyrim's courier is an industrious young lad who can be seen all over the province, yet doesn't seem to have anywhere to live and/or work. He seems able to find the Dovahkiin at will, but what if the player wanted to find HIM? Even if it would be a meaningless encounter, one should still expect a living breathing NPC that takes part in the world to have some place to work at and call home. No longer will the poor courier simply be dragged from his mystery cell and dropped in front of the player to make his deliveries. Thus is born the Provincial Courier Service.
==== <span style="color:Cyan">[Stones of Barenziah Quest Markers]</span> ====
<div style="border-left:medium solid #14ff17; padding-left:3px;">
<div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#006666; background:-webkit-linear-gradient(#006666, #669999); background:-moz-linear-gradient(#006666, #669999); background:-o-linear-gradient(#006666, #669999); background:linear-gradient(#006666, #669999); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#A8C9A7; line-height:1em;"><i><b>CORE</b></i></span></div> [https://www.nexusmods.com/skyrimspecialedition/mods/684 Stones of Barenziah Quest Markers] - v1.3.1 - toaDime
<div style="margin-left: 10px;">
'''Files to download''' :
* <span style="color: #d0eb50">'''MAIN FILES'''</span> - ''BarenziahQuestMarkers SSE v1-3-1''
</div>
</div>
Mod Notes: This mod Adds quest markers to all 24 of the Stones of Barenziah.
==== <span style="color:Cyan">[The Choice is Yours]</span> ====
<div style="border-left:medium solid #14ff17; padding-left:3px;">
<div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#006666; background:-webkit-linear-gradient(#006666, #669999); background:-moz-linear-gradient(#006666, #669999); background:-o-linear-gradient(#006666, #669999); background:linear-gradient(#006666, #669999); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#A8C9A7; line-height:1em;"><i><b>CORE</b></i></span></div> [https://www.nexusmods.com/skyrimspecialedition/mods/3850 The Choice is Yours] - v2.0 - kryptopyr
<div style="margin-left: 10px;">
'''Files to download''' :
* <span style="color: #d0eb50">'''MAIN FILES'''</span> - ''The Choice is Yours''
</div>
</div>
Mod Notes: Stop random greetings, comments, and rumors from triggering quests, as well as having forced encounters with NPCs automatically trigger the start of a quest. Now those quests won't be activated unless the player decides to pursue them. Rumors and gossip are just that... rumors and gossip. Some are worth investigating further, others are not.
==== <span style="color:Cyan">[The Notice Board SE]</span> ====
<div style="border-left:medium solid #14ff17; padding-left:3px;">
<div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#006666; background:-webkit-linear-gradient(#006666, #669999); background:-moz-linear-gradient(#006666, #669999); background:-o-linear-gradient(#006666, #669999); background:linear-gradient(#006666, #669999); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#A8C9A7; line-height:1em;"><i><b>CORE</b></i></span></div> [https://www.nexusmods.com/skyrimspecialedition/mods/3218 The Notice Board SE] - v1.4 - MannyGT
<div style="margin-left: 10px;">
'''Files to download''' :
* <span style="color: #d0eb50">'''MAIN FILES'''</span> - ''The Notice Board''
</div>
</div>
Mod Notes: This mod is a radiant quest overhaul and framework. It adds notice boards to each city and town in Skyrim offering both single time quests and repeatable/randomized (radiant) quests.
==== <span style="color:Cyan">[The Notice Board Redefined]</span> ====
<div style="border-left:medium solid #14ff17; padding-left:3px;">
<div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#006666; background:-webkit-linear-gradient(#006666, #669999); background:-moz-linear-gradient(#006666, #669999); background:-o-linear-gradient(#006666, #669999); background:linear-gradient(#006666, #669999); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#A8C9A7; line-height:1em;"><i><b>CORE</b></i></span></div><div style="cursor:default; border-radius:2px; width:50px; height:16px; background:-webkit-linear-gradient(#1dafa1, lime); background:-moz-linear-gradient(#1dafa1, #cc6699); background:-o-linear-gradient(#1dafa1, #cc6699); background:linear-gradient(#006600, #003300);  text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#cccccc; line-height:1em;"><i><b>Classic</b></i></span></div><div style="cursor:default; border-radius:2px; width:50px; height:16px; background:-webkit-linear-gradient(#1dafa1, lime); background:-moz-linear-gradient(#1dafa1, #cc6699); background:-o-linear-gradient(#1dafa1, #cc6699); background:linear-gradient(#b35900, #000000);  text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#cccccc; line-height:1em;"><i><b>Nif Opt </b></i></span></div> [https://www.nexusmods.com/skyrim/mods/70260 The Notice Board Redefined] - v1.0 - fadingsignal
<div style="margin-left: 10px;">
'''Files to download''' :
* <span style="color: #d0eb50">'''MAIN FILES'''</span> - ''The Notice Board Redefined 4K (Recommended)''
</div>
</div>
Special Installation: <span style="color:Magenta">Download manually and run the meshes folder through SSE Nif Optimizer.</span>
Mod Notes: Adds real 3D paper and nail meshes, with all new hi-res notes and wood textures to The Notice Board.
==== <span style="color:Cyan">[The Paarthurnax Dilemma]</span> ====
<div style="border-left:medium solid #14ff17; padding-left:3px;">
<div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#006666; background:-webkit-linear-gradient(#006666, #669999); background:-moz-linear-gradient(#006666, #669999); background:-o-linear-gradient(#006666, #669999); background:linear-gradient(#006666, #669999); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#A8C9A7; line-height:1em;"><i><b>CORE</b></i></span></div> [https://www.nexusmods.com/skyrimspecialedition/mods/365 The Paarthurnax Dilemma] - v2.0 - Arthmoor
<div style="margin-left: 10px;">
'''Files to download''' :
* <span style="color: #d0eb50">'''MAIN FILES'''</span> - ''The Paarthurnax Dilemma''
</div>
</div>
Mod Notes: Disappointed with how ruthless and unforgiving the Blades were at the end of the main quest? Felt like the Dovahkiin should have been able to put their foot down and make them see reason? Well now they can!
== Legacy of The Dragonborn==
Going to skip over installing LOTD + Patches until the end.
==Weather Systems==
==== <span style="color:Cyan">[Vivid Weathers Definitive Edition - a complete Weather and Visual overhaul for Skyrim]</span> ====
<div style="border-left:medium solid #14ff17; padding-left:3px;">
<div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#006666; background:-webkit-linear-gradient(#006666, #669999); background:-moz-linear-gradient(#006666, #669999); background:-o-linear-gradient(#006666, #669999); background:linear-gradient(#006666, #669999); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#A8C9A7; line-height:1em;"><i><b>CORE</b></i></span></div> <div style="cursor:default; border-radius:2px; width:32px; height:16px; background-color:#b38659; background:-webkit-linear-gradient(#b38659, #805326); background:-moz-linear-gradient(#b38659, #805326); background:-o-linear-gradient(#b38659, #805326); background:linear-gradient(#b38659, #805326); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#ccb8a3; line-height:1em;"><i><b>HQ</b></i></span></div> <div style="cursor:default; border-radius:2px; width:100px; height:16px; background:-webkit-linear-gradient(#1dafa1, lime); background:-moz-linear-gradient(#1dafa1, #cc6699); background:-o-linear-gradient(#1dafa1, #cc6699); background:linear-gradient(#1dafa1, #cc6699);  text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#cccccc; line-height:1em;"><i><b>BSA Extracted</b></i></span></div> [https://www.nexusmods.com/skyrimspecialedition/mods/2187 Vivid Weathers Definitive Edition] - 2.1 - by Mangaclub - Doodlezoid
<div style="margin-left: 10px;">
'''Files to download''' :
* <span style="color: #d0eb50">'''MAIN FILES'''</span> - ''Vivid Weathers - Definitive Edition''
</div>
</div>
{{FOMOD Instructions
|file=Vivid Weathers Definitive Edition
|{{FomodPage
|Install Options
|{{Fieldset|Seasons|checkmark=yes|None}}
{{Fieldset|Tree LOD|checkmark=yes|SFO Tree LOD}}
{{Fieldset|Alternative Addons|checkmark=yes|Extended Rain Effects; Extended Snow Effect - Real Skyrim Snow; Star and Galaxy Textures}}
{{Fieldset|Compatibility Patches|checkmark=yes|AOS2; Beyond Skyrim - Bruma SE; Falskaar; Lightning During Thunderstorms}}
|button=yes|buttonText=Install}} }}
Special Installation: <span style="color:Magenta">Do Not install the following folder(s) or file(s):</span>
* Vivid WeathersSE.bsa (Manually Extract the BSA using the Bethesda Archive Extractor after installing the mod.)
* Vivid WeathersSE - Textures.bsa (Manually Extract the BSA using the Bethesda Archive Extractor after installing the mod.)
Mod Notes: Vivid Weathers is the ultimate weather mod for Skyrim. It combines features features from COT, ESS, SS, Vivid Snow, Vivid Clouds and Fogs, Real Skyrim Snowflakes and much much more into an in-depth overhaul. It revamp the colors and weathers of the game to achieve a stunning effects even without an ENB.
==== <span style="color:Cyan">[Obsidian Mountain Fogs]</span> ====
<div style="border-left:medium solid #14ff17; padding-left:3px;">
<div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#006666; background:-webkit-linear-gradient(#006666, #669999); background:-moz-linear-gradient(#006666, #669999); background:-o-linear-gradient(#006666, #669999); background:linear-gradient(#006666, #669999); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#A8C9A7; line-height:1em;"><i><b>CORE</b></i></span></div> <div style="cursor:default; border-radius:2px; width:32px; height:16px; background-color:#b38659; background:-webkit-linear-gradient(#b38659, #805326); background:-moz-linear-gradient(#b38659, #805326); background:-o-linear-gradient(#b38659, #805326); background:linear-gradient(#b38659, #805326); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#ccb8a3; line-height:1em;"><i><b>HQ</b></i></span></div> [https://www.nexusmods.com/skyrimspecialedition/mods/13539 Obsidian Mountain Fogs] - 1.01 - by HiShutUp Arindel Dr Megaloblast
<div style="margin-left: 10px;">
'''Files to download''' :
* <span style="color: #d0eb50">'''MAIN FILES'''</span> - ''Obsidian Mountain Fogs''
</div>
</div>
Mod Notes: This mod Increases the volumetric mountain clouds providing both depth and mystery to the mountain ranges of Skyrim.
==ENB Related Files==
==== <span style="color:Cyan">[SkyrimSE Re-Engaged ENB]</span> ====
<div style="border-left:medium solid #14ff17; padding-left:3px;">
<div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#006666; background:-webkit-linear-gradient(#006666, #669999); background:-moz-linear-gradient(#006666, #669999); background:-o-linear-gradient(#006666, #669999); background:linear-gradient(#006666, #669999); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#A8C9A7; line-height:1em;"><i><b>CORE</b></i></span></div> <div style="cursor:default; border-radius:2px; width:32px; height:16px; background-color:#b38659; background:-webkit-linear-gradient(#b38659, #805326); background:-moz-linear-gradient(#b38659, #805326); background:-o-linear-gradient(#b38659, #805326); background:linear-gradient(#b38659, #805326); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#ccb8a3; line-height:1em;"><i><b>HQ</b></i></span></div> [https://www.nexusmods.com/skyrimspecialedition/mods/1089/ SkyrimSE Re-Engaged ENB] - 5.0a - by firemanaf
<div style="margin-left: 10px;">
'''Files to download''' :
* <span style="color: #d0eb50">'''MAIN FILES'''</span> - ''SkyrimSE Re-Engaged V5.0a (ENB Only)''
</div>
</div>
Special Installation: Download and extract the archive then do the following:
# Copy and Paste the contents of the folder <span style="color:Gold">1. Default Version (Install 1st always)</span> to the <span style="color:Gold">main Skyrim Special Edition Directory.</span>
# Copy and Paste the contents of the folder <span style="color:Gold">2. Vivid Weathers Users (Install 2nd)\Quality Version (Good Image)</span> to the <span style="color:Gold">main Skyrim Special Edition Directory.</span>
# If running Vysnc through Graphic Driver open the enblocal.ini and change both <span style="color:Gold">ForceVSync=true</span> and <span style="color:Gold">EnableFPSLimit=true</span> back to <span style="color:Gold">'''false'''</span>
Mod Notes: This ENB is the current weapon of choice for This guide.
==== <span style="color:Cyan">[Enhanced Lighting for ENB (ELE) - Special Edition]</span> ====
<div style="border-left:medium solid #14ff17; padding-left:3px;">
<div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#006666; background:-webkit-linear-gradient(#006666, #669999); background:-moz-linear-gradient(#006666, #669999); background:-o-linear-gradient(#006666, #669999); background:linear-gradient(#006666, #669999); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#A8C9A7; line-height:1em;"><i><b>CORE</b></i></span></div> <div style="cursor:default; border-radius:2px; width:32px; height:16px; background-color:#b38659; background:-webkit-linear-gradient(#b38659, #805326); background:-moz-linear-gradient(#b38659, #805326); background:-o-linear-gradient(#b38659, #805326); background:linear-gradient(#b38659, #805326); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#ccb8a3; line-height:1em;"><i><b>HQ</b></i></span></div> [https://www.nexusmods.com/skyrimspecialedition/mods/1377 Enhanced Lighting for ENB (ELE) - Special Edition] - 1.2 - by --JawZ-- 
<div style="margin-left: 10px;">
'''Files to download''' :
* <span style="color: #d0eb50">'''MAIN FILES'''</span> - ''ELE_SSE''
</div>
</div>
Mod Notes: This mod intends to adjust every type of lighting inside the Skyrim game so it will both look better with ENB and make it a lot easier to customize an ENB preset without ruining some parts of the games look. Which is the case with the vanilla Skyrim lighting in some parts depending on the ENB settings used.
<span style="color:Orange">LOOT Metadata Update Required:(this for after the esps have been merge)</span>
<span style="color:Gold">ELE_Legendary_Fs_Lite.esp - Set global priority to 76</span>
== General World Improvement ==
==== <span style="color:Cyan">[Ruins Clutter Improved) - Special Edition]</span> ====
<div style="border-left:medium solid #14ff17; padding-left:3px;">
<div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#006666; background:-webkit-linear-gradient(#006666, #669999); background:-moz-linear-gradient(#006666, #669999); background:-o-linear-gradient(#006666, #669999); background:linear-gradient(#006666, #669999); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#A8C9A7; line-height:1em;"><i><b>CORE</b></i></span></div> [https://www.nexusmods.com/skyrimspecialedition/mods/5870 Ruins Clutter Improved] - 3.0 - by raiserfx 
<div style="margin-left: 10px;">
'''Files to download''' :
* <span style="color: #d0eb50">'''MAIN FILES'''</span> - ''Ruins_Clutter_Improved_SE_NMM_v3-0''
</div>
</div>
{{FOMOD Instructions|file=Ruins Clutter Improved
|{{FomodPage|Options
|{{Fieldset|Options|checkmark=yes|Install Everything}}
|button=yes|buttonText=Install}} }}
Mod Notes: his mod improves the various clutter throughout Skyrim's Dungeons
==== <span style="color:Cyan">[Falmer Glow Retexture]</span> ====
<div style="border-left:medium solid #14ff17; padding-left:3px;">
<div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#006666; background:-webkit-linear-gradient(#006666, #669999); background:-moz-linear-gradient(#006666, #669999); background:-o-linear-gradient(#006666, #669999); background:linear-gradient(#006666, #669999); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#A8C9A7; line-height:1em;"><i><b>CORE</b></i></span></div> <div style="cursor:default; border-radius:2px; width:50px; height:16px; background:-webkit-linear-gradient(#1dafa1, lime); background:-moz-linear-gradient(#1dafa1, #cc6699); background:-o-linear-gradient(#1dafa1, #cc6699); background:linear-gradient(#006600, #003300);  text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#cccccc; line-height:1em;"><i><b>Classic</b></i></span></div> [http://www.nexusmods.com/skyrim/mods/35857/? Falmer Glow Retexture] - 1.0 - by Aiyen
<div style="margin-left: 10px;">
'''Files to download''' :
* <span style="color: #d0eb50">'''MAIN FILES'''</span> - ''FalmerGlowBright''
</div>
</div>
Mod Notes: This mod changes the ugly colors on the ceiling of Shimmermist Cave under certain lighting condiction and ENB's.
==== <span style="color:Cyan">[Better Dynamic Snow SE]</span> ====
<div style="border-left:medium solid #14ff17; padding-left:3px;">
<div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#006666; background:-webkit-linear-gradient(#006666, #669999); background:-moz-linear-gradient(#006666, #669999); background:-o-linear-gradient(#006666, #669999); background:linear-gradient(#006666, #669999); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#A8C9A7; line-height:1em;"><i><b>CORE</b></i></span></div> [https://www.nexusmods.com/skyrimspecialedition/mods/9121 Better Dynamic Snow SE] - 2.7.0 - by SparrowPrince 
<div style="margin-left: 10px;">
'''Files to download''' :
* <span style="color: #d0eb50">'''MAIN FILES'''</span> - ''Better Dynamic Snow SE v2.7.0''
</div>
</div>
{{FOMOD Instructions|file=Better Dynamic Snow
|{{FomodPage|Better Dynamic Snow Options
|{{Fieldset|Meshes|checkmark=yes|SMIM}}
{{Fieldset|Patches|checkmark=yes|No Snow Under the Roof}}
|button=yes|buttonText=Install}} }}
Mod Notes: This mod Replaces the default snow shader with a dynamic shader.
==== <span style="color:Cyan">[Better Dynamic Ash SE]</span> ====
<div style="border-left:medium solid #14ff17; padding-left:3px;">
<div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#006666; background:-webkit-linear-gradient(#006666, #669999); background:-moz-linear-gradient(#006666, #669999); background:-o-linear-gradient(#006666, #669999); background:linear-gradient(#006666, #669999); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#A8C9A7; line-height:1em;"><i><b>CORE</b></i></span></div> [https://www.nexusmods.com/skyrimspecialedition/mods/14644 Better Dynamic Ash SE] - 0.1 - by Arlekin 
<div style="margin-left: 10px;">
'''Files to download''' :
* <span style="color: #d0eb50">'''MAIN FILES'''</span> - ''Better Dynamic Ash SE''
</div>
</div>
Special Installation: <span style="color:Magenta">Do not install the following folder(s) or File(s):</span>
* Better Dynamic Ash - readme.txt
Mod Notes: This mod applies the Better Dynamic Snow shader to ash objects in Solstheim.
==== <span style="color:Cyan">[Stalhrim]</span> ====
<div style="border-left:medium solid #14ff17; padding-left:3px;">
<div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#006666; background:-webkit-linear-gradient(#006666, #669999); background:-moz-linear-gradient(#006666, #669999); background:-o-linear-gradient(#006666, #669999); background:linear-gradient(#006666, #669999); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#A8C9A7; line-height:1em;"><i><b>CORE</b></i></span></div> [https://www.nexusmods.com/skyrimspecialedition/mods/9447 Stalhrim] - v3.0 - by SparrowPrince 
<div style="margin-left: 10px;">
'''Files to download''' :
* <span style="color: #d0eb50">'''MAIN FILES'''</span> - ''Stalhrim (4K)''
</div>
</div>
Mod Notes: This mod Retextures the stalhrim ore from the Dragonborn DLC.
==== <span style="color:Cyan">[Static Mesh Improvement Mod]</span> ====
<div style="border-left:medium solid #14ff17; padding-left:3px;">
<div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#006666; background:-webkit-linear-gradient(#006666, #669999); background:-moz-linear-gradient(#006666, #669999); background:-o-linear-gradient(#006666, #669999); background:linear-gradient(#006666, #669999); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#A8C9A7; line-height:1em;"><i><b>CORE</b></i></span></div> [https://www.nexusmods.com/skyrimspecialedition/mods/659 Static Mesh Improvement Mod] - 2.07 - by Brumbek
<div style="margin-left: 10px;">
'''Files to download''' :
* <span style="color: #d0eb50">'''MAIN FILES'''</span> - ''SMIM SE 2-07''
</div>
</div>
{{FOMOD Instructions
|file=Static Mesh Improvement Mod
|{{FomodPage|Main Installer Choice
|{{Fieldset|Skyrim Game Version and Install Choices|bullet=yes|Skyrim 2016 Special Edition: Everything}}
|button=yes|buttonText=Install}} }}
Mod Notes: This mod modifies many 3D models and textures to improve their appearance , fix many ugly seams, and to fix other oddities found in Skyrim.
==== <span style="color:Cyan">[Noble Skyrim - Skyrim Special Edition Full Version]</span> ====
<div style="border-left:medium solid #14ff17; padding-left:3px;">
<div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#006666; background:-webkit-linear-gradient(#006666, #669999); background:-moz-linear-gradient(#006666, #669999); background:-o-linear-gradient(#006666, #669999); background:linear-gradient(#006666, #669999); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#A8C9A7; line-height:1em;"><i><b>CORE</b></i></span></div> <div style="cursor:default; border-radius:2px; width:50px; height:16px; background:-webkit-linear-gradient(#1dafa1, lime); background:-moz-linear-gradient(#1dafa1, #cc6699); background:-o-linear-gradient(#1dafa1, #cc6699); background:linear-gradient(#006600, #003300);  text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#cccccc; line-height:1em;"><i><b>Classic</b></i></span></div> <div style="cursor:default; border-radius:2px; width:32px; height:16px; background-color:#b38659; background:-webkit-linear-gradient(#b38659, #805326); background:-moz-linear-gradient(#b38659, #805326); background:-o-linear-gradient(#b38659, #805326); background:linear-gradient(#b38659, #805326); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#ccb8a3; line-height:1em;"><i><b>HQ</b></i></span></div> <div style="cursor:default; border-radius:2px; width:50px; height:16px; background:-webkit-linear-gradient(#1dafa1, lime); background:-moz-linear-gradient(#1dafa1, #cc6699); background:-o-linear-gradient(#1dafa1, #cc6699); background:linear-gradient(#b35900, #000000);  text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#cccccc; line-height:1em;"><i><b>Nif Opt </b></i></span></div>[http://www.nexusmods.com/skyrim/mods/45807/? Noble Skyrim - Full Version] - 5.3.0 - by Shutt3r
<div style="margin-left: 10px;">
'''Files to download''' :
* <span style="color: #d0eb50">'''MAIN FILES'''</span> - ''A. NSM - FULL PACK_v.5.3.0_2K - For Skyrim Special Edition''
* <span style="color: #d0eb50">'''UPDATES'''</span> - ''NSM - SMIM Patch''
</div>
</div>
Special Installation: Special Installation: <span style="color:Magenta">Download manually and run the meshes from NSM - SMIM Patch through SSE Nif Optimizer.</span>
Mod Notes: This mod is a texture overhaul of all Skyrim architecture and many other things to match the theme.


== <span style="color: #00ff00">Credits:</span> ==
== <span style="color: #00ff00">Credits:</span> ==
===This Is Where I Thank Some People Who Have Helped Me Along The Way With This Guide ===
===This Is Where I Thank Some People Who Have Helped Me Along The Way With This Guide ===
  My Husband Darth mathias for putting up with my madness.
My husband Darth Mathias for putting up with my madness.
  Neovalen of course without whom there would be no SRLE in the first place.
Neovalen without whom there would be no SRLE in the first place.
  TechAngel for his [http://wiki.step-project.com/User:TechAngel85/SSE_Guide/v2 Tech's Skyrim Special Edition Guidev2]
TechAngel for his [https://stepmodifications.org/wiki/User:TechAngel85/SSE_Guide/v2 guide].
  Users, Nozzer, Berndaroy, jdsmith2816 and Sthaagg.
Members of my development team: Nozzer, Berndaroy, jdsmith2816, Sthaagg, mtreis86, dreadflopp, Hazado, Knight Flier, KorruptkSwade, BuddyKidd,
  Razorsedge877 for laying some of the ground work.
Skeleton Jack, Tzefira and Nathan.
  Michael Of [https://www.youtube.com/user/gamerpoets Gamerpoets] for his wonderful and numerous tutorial videos.
Razorsedge877 for laying some of the groundwork.
  Cal of [https://www.youtube.com/user/ar15nurse/featured Dirty Weasel Media] for his numerous videos.
Michael of [https://www.youtube.com/user/gamerpoets Gamerpoets] for his wonderful and numerous tutorial videos.
  Rasafim for the updated SSE Fixes DLL Plugin.
Cal of [https://www.youtube.com/user/ar15nurse/featured Dirty Weasel Media] for his numerous videos.
  All the Steps guys.
Rasafim for the updated SSE Fixes DLL Plugin.
  Last but by no means least all you that have used and tested and helped me out along the way with the development this guide.
SirJesto - For help in learning how to resolve conflicts.
Decopauge123 - For all his help and continuing support.
Sm0kem - For setting up and maintaining the Discord server.
Diana_TES_GotH - For all her help and advice. She also is working on a [[User_talk:Diana_TES_GotH/Morroblivion_Overhaul|Morroblivion Overhaul]].
Malc - For updating The Great Equalizer Script for use with Morrowloot Ultimate.
PheonixSunstar001 for his video series on how to install this guide. Check him out [https://www.youtube.com/channel/UCweDeggYz3kt1fvk7NCLQcw here]
ponurymazepa for his helpful videos check out his [https://www.nexusmods.com/skyrimspecialedition/mods/10694 guide] for MO2 beginners.
Pickysaurus for help with wiki formatting.
Last but by no means least, all of you that have used, tested and helped me out along the way with the development of this guide.

Latest revision as of 05:30, February 14, 2021

Welcome to Lexy's: Legacy of The Dragonborn Special Edition
A STEP Hosted guide based of Neovalen's Skyrim Revisited: Legendary Edition
Created and maintained by Darth_mathias and DarkladyLexy With help from Nozzer66
Last Update: 21:07:32 9 May 2024 (GMT)


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Help support STEP! ALL donations are applied to operating expenses.


Warning-Logo.png

WARNING

THIS VERSION OF THE GUIDE NO LONGER BEING UPDATED DUE TO THE STEP SITE BEING REDESIGNED PLEASE USE THE WEBSITE INSTEAD


Credits:[edit | edit source]

This Is Where I Thank Some People Who Have Helped Me Along The Way With This Guide[edit | edit source]

My husband Darth Mathias for putting up with my madness.
Neovalen without whom there would be no SRLE in the first place.
TechAngel for his guide.
Members of my development team: Nozzer, Berndaroy, jdsmith2816, Sthaagg, mtreis86, dreadflopp, Hazado, Knight Flier, KorruptkSwade, BuddyKidd,
Skeleton Jack, Tzefira and Nathan.
Razorsedge877 for laying some of the groundwork.
Michael of Gamerpoets for his wonderful and numerous tutorial videos.
Cal of Dirty Weasel Media for his numerous videos.
Rasafim for the updated SSE Fixes DLL Plugin.
SirJesto - For help in learning how to resolve conflicts.
Decopauge123 - For all his help and continuing support.
Sm0kem - For setting up and maintaining the Discord server.
Diana_TES_GotH - For all her help and advice. She also is working on a Morroblivion Overhaul. 
Malc - For updating The Great Equalizer Script for use with Morrowloot Ultimate.
PheonixSunstar001 for his video series on how to install this guide. Check him out here
ponurymazepa for his helpful videos check out his guide for MO2 beginners.
Pickysaurus for help with wiki formatting.
Last but by no means least, all of you that have used, tested and helped me out along the way with the development of this guide.