User:Audley/AMeansToAnEnd: Difference between revisions

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- Visit The Roads They Walk section on the forums to provide helpful feedback and to ask for support. [Placeholder]<br />
- Visit the A Means to an End section on the forums to provide helpful feedback and to ask for support. [Placeholder]<br />
- This guide is hosted by STEP. Contributions to STEP for hosting expenses can be made [https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=GURM44ASJUM2Q here].<br />
- This guide is hosted by STEP. Contributions to STEP for hosting expenses can be made [https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=GURM44ASJUM2Q here].<br />
- Want to know more about the author? Click [http://forum.step-project.com/user/5007-audley/ here] to see his STEP profile. Messages are welcome.
- Want to know more about the author? Click [https://stepmodifications.org/forum/user/5007-audley/ here] to see his STEP profile. Messages are welcome.
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{{Notice Small|text=
{{AlertSmall‏‎|type=notice|text=
This guide is currently under construction. It is heavily recommended to use [http://wiki.step-project.com/User:Essarrbee/FalloutNewVegas Fear and Loathing] until it is in a usable state. Check back frequently for updates.}}
This guide is currently under construction. It is heavily recommended to use [https://stepmodifications.org/wiki/User:Essarrbee/FalloutNewVegas Fear and Loathing] until it is in a usable state. Check back frequently for updates.}}
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== Introduction and Summary ==
== Introduction and Summary ==
''The Roads They Walk'' is a dynamic and modular modding guide for Fallout: New Vegas. The guide style is heavily based on other STEP guides such as Skyrim Revisited and Fear and Loathing. Written for beginners and experts alike, it aims to be the easiest to follow and most thorough modding guide for New Vegas that you'll be able to find anywhere. While this guide is heavily based on the styles of Skyrim Revisited and Fear and Loathing, it also incorporates a modular and ''dynamic'' flow to it. What this means is that unlike the previously mentioned guides, it offers more than one set of mods to install. Much like the STEP guide it will incorporate a base install of mods and then allows the user to "pick their path" so to speak.
''A Means to an End'' is a modding guide for Fallout: New Vegas that with one goal in mind: to build the most heavily modded game we can while still maintaining balance, stability, and performance. This guide is aimed at both the expert and the beginner - offering a comprehensive list of mods along with instructions so that even the most non-tech-savvy player can follow along and achieve a modded game. By the end of this guide you will have a complete and (mostly) lore-friendly setup that will offer the following key features:
 
* A much more challenging game without it becoming a chore for the player.
* A better looking game while maintaining good performance.
* More things to do in the game that are lore-friendly and enhance replay-ability.
* A game that remains stable and conflict-free.  
 
=== Author's Development System ===
The system

Latest revision as of 21:00, July 25, 2021

A Means to an End: Ultimate Edition
A STEP hosted mod guide created and maintained by Audley.
Last Update: 21:00:00 25 July 2021 (UTC)

- Visit the A Means to an End section on the forums to provide helpful feedback and to ask for support. [Placeholder]
- This guide is hosted by STEP. Contributions to STEP for hosting expenses can be made here.
- Want to know more about the author? Click here to see his STEP profile. Messages are welcome.

Info-Logo.png
NOTE:
This guide is currently under construction. It is heavily recommended to use Fear and Loathing until it is in a usable state. Check back frequently for updates.

Introduction and Summary

A Means to an End is a modding guide for Fallout: New Vegas that with one goal in mind: to build the most heavily modded game we can while still maintaining balance, stability, and performance. This guide is aimed at both the expert and the beginner - offering a comprehensive list of mods along with instructions so that even the most non-tech-savvy player can follow along and achieve a modded game. By the end of this guide you will have a complete and (mostly) lore-friendly setup that will offer the following key features:

  • A much more challenging game without it becoming a chore for the player.
  • A better looking game while maintaining good performance.
  • More things to do in the game that are lore-friendly and enhance replay-ability.
  • A game that remains stable and conflict-free.

Author's Development System

The system