User:Adonis VII/TTW: Difference between revisions

From Step Mods | Change The Game
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  Move ALL esps to Optional except Book of Steel.esp & Book of Steel - TTW.esp
  Move ALL esps to Optional except Book of Steel.esp & Book of Steel - TTW.esp


FNVEdit Mod Merging Required:<br>
{{change|FNVEdit Mod Merging Required}}:<br>
Files to merge:
Files to merge:
* Book of Steel.esp
* Book of Steel.esp

Revision as of 08:56, July 30, 2015

Worlds of Tomorrow

This is a WIP guide for running TTW with focus on bugfixes, improved graphics, restored content, additional questions and locations, and alterations that seek to enhance the game without deviating to far from the core gamplay.

Template:Notice Template:Notice

Gallery of what the game will look like with this guide: Gallery (No ENB used)


Changelog

To TTW or not to TTW, that is the question

Tale of Two Wastelands brings FO3 into New Vegas, bringing all the feature and engine upgrades(reputations, crafting, iron sights, hardcore, survival skill) from New Vegas to the Capital Wasteland. It provides a bridge to connect the stories in a logical fashion. It has some of the biggest names in Fallout modding working on it, bringing features exclusive to TTW. It is in many ways the future of FO3 modding with all the extra inbuilt tools.

However it does have its short comings. FO3 voice modulation does not work without the user reincoding the audio (will have a section on that in the future). The Rock-it-launcher does not work as seamlessly as in FO3. Grass distance is reduced due to a FNV engine bug (may be overcome with NVAC). Many FO3 mods need alot of work to be converted (e.g. Mothership Zeta Crew). Additionally patches need to be made for FNV mods to extend functionality to the Capital Wasteland. Balance is completely different as starting in Goodsprings at level 1 is very different than starting at level 30. For these reasons, it is also suggested to look at the following two guides that offer different play options and content that is not avaialable for TTW.


Kelmych's Clear & Present Danger for FO3
EssArrBee's Fear & Loathing for FNV

Setup

Install Fallout New Vegas somewhere NOT in your program files directory.
Launch the game once, setting everything to highest.
Install Fallout 3 somewhere NOT in your program files directory.
Launch the game once.
If you have previously installed either game, and cleaned or altered any of the Bethesda .esm, restore them through steam.

Utilities (See F&L)

INI Tweaks

Fallout.ini

  • TTW Changes
[General]
SCharGenQuest = 001FFFF8 
sIntroMovie = (yes this one is blank on purpose, it needs to be blank)
bLoadFaceGenHeadEGTFiles = 1
  • Allow AI threading (Strip, Battle for Hoover Dam, Operation Anchroage, etc)
[General]
bUseThreadedAI=1 
iNumHWThreads=2 (Add this line)
  • Light distance fade (small performance cost)
fLightLODDefaultStartFade=10240.0
fLightLODRange=10240.0
fLightLODMinStartFade=10240.0
fLightLODMaxStartFade=10240.0
fShadowLODDefaultStartFade=200.0
fShadowLODRange=200.0
fShadowLODMinStartFade=100.0
fShadowLODMaxStartFade=1000.0
fSpecularLODDefaultStartFade=10240.0
fSpecularLODRange=10240.0
fSpecularLODMinStartFade=10240.0
fSpecularLODMaxStartFade=10240.0
  • Extending LOD (minimal performance cost)
[LOD]
bDisplayLODBuildings=1
fLODFadeOutMultItems=15
fLODFadeOutMultObjects=15
fLODFadeOutMultActors=15

FalloutPrefs.ini

  • Allow additional plugins to be loaded.
[Launcher]
bEnableFileSelection = 1
  • TTW changes
[General]
bLoadFaceGenHeadEGTFiles = 1
  • Allow AI threading (Strip, Battle for Hoover Dam, Operation Anchroage, etc)
[General]
bUseThreadedAI=1 (Change from 0->1)
iNumHWThreads=2 (Add this line)
  • Increase Grass Render distance from 3 to 5 cells (Requires NVAC).
[Grass]
fGrassStartFadeDistance = 17000
  • Select Resolution
[Display]
iSize W=1920
iSize H=1080
  • Double LOD Distance
[TerrainManager]
fBlockLoadDistanceLow=100000.0000

Extenders

NVSE (Silverlock)
  • Authors: Ian Patterson, Stephen Abel, Paul Connelly and Hugues LE PORS
  • Version: v5.0 beta2
  • Instructions: Download the v5.0 beta2 file. Follow these instructions:
Extract the files from the archive into the Fallout New Vegas folder, NOT into the Data folder. The src folder and text files are not needed.
In the Data folder "right click->New->Folder", then name it "NVSE". Only do this if the folder DOES NOT exist.
Open up the Data/NVSE folder and "right click->New->Text Document", then name the file "nvse_config.ini".
Open nvse_config.ini and add the following:
[Memory]
DefaultHeapInitialAllocMB=400
Save and close.

The value for DefaultHeapInitialAllocMB must be between 200 and <500. You can alter the value to find the best for your setup. I use 500 personally.

Lutana NVSE Plugin (FNV)
  • Author: Luthien Anarion
  • Version: v13.2
  • Requirements: NVSE

NVSE extender for extra functions.

4GB Fallout New Vegas Updated (FNV)
  • Author: MonochromeWench - Hendricks266 - Roy Batty
  • Version: v1.9
  • Installation: Download and extract the archive into the Fallout New Vegas folder.
In the Executables menu type FNV 4GB Loader into the Title text box.
Next to the Binary text box, click [...], and navigate to the "...\Fallout New Vegas\" folder, select "fnv4gb.exe" and click [Open].
In the arguments text box type in "-laaexe .\FalloutMO.exe", without quotations.
Click [Add] or [Modify], then [Close].
  • Note: Fallout New Vegas will be run through Mod Organizer using the "FNV 4GB Loader". This will auto load NVSE as well.

This makes New Vegas Large Access Aware

TTW

Tale of Two Wastelands (TTW)
  • Authors: TTW Team
  • Version: v2.9.4b
  • Requirements: NVSE,MCM
  • Installation: The installtion for TTW requires a couple steps.

Creating the TTW FOMODS:

Download and Extract the latest TTW Installer (e.g. C:/TTW Installer)
Launch the installer .exe file by right-clicking on it and choosing "Run as Administrator".
Choose the correct locations for your Fallout 3 and Fallout New Vegas installs.
Choose a temporary location to install the TTW FOMODs (e.g. C:/TTW FOMOD). 
Click Install
     Watch the log and the progress bars to see how things are going. The installer can take between 10 to 30 minutes depending on the speed of your computer.
When prompted to Build FOMODs? Click Yes.

Installing TTW Main File:

In MO, install TaleOfTwoWastelands_Main.fomod from the directory you choose (e.g. C:/TTW FOMOD/).

Installing TTW Option Files:

In MO, install TaleOfTwoWastelands_Options.fomod from the directory you choose (e.g. C:/TTW FOMOD/).
Select the following options when installing Options fomod:
   MCM Optionals
   Outcast Trading
   Skill Based Speech Challenges
   Wild Wasteland

Installing TTW Hotfixes:

Download and install any Hotfixes

Fixes

NVAC - New Vegas Anti Crash (FNV)
  • Autor: Queue
  • Version: v7.2.1.0
  • Requirements: NVSE

This mod extends error handling of New Vegas, leading to fewer crashes.

NVSR - New Vegas Stutter Remover (FNV)
  • Author: SkyRanger-1
  • Version: v4.1.36
  • Installation: This mod is packaged incorrectly, follow these instructions:
During install right click Data and select "Set data directory".

This mod has an INI file that has some options users should be aware of. Changes should made by right clicking NVSR in the left pane of MO and select the INI-Files. "NVSE/plugins/sr_New_Vegas_Stutter_Remover.ini" should be listed in the top left box, click it, and use the following to make changes accordingly:

Master = {
       _comment = You can turn on or off each distinct feature from here.
       bManageFPS = 1
       bHookCriticalSections = 1
       bHookLightCriticalSections = 0
       bHookHashtables = 1
       bReplaceHeap = 0
       bReplaceGetTickCount = 1
       bLogToConsole = 0
       bFastExit = 1
       bFlushLog = 1
       iSchedulingResolution = 1
       bReplaceRandom = 0
       bExperimentalStuff = 0     
       iMainHookPoint = 1
}

FPS

FPS_Management = {
	bInject_iFPSClamp = 1
	fMaximumFPS = 60     
	fMinimumFPS = 20
	iFPS_Report_Period = 15000
	fExtraSleepPercent =0.05
 }
TTW Fixes (TTW)
  • Authors: TJ and all upstream resources
  • Version: v2.2.2

This is the main Fixes mod made custom for TTW.

OWB Sonic Emitter Projectile Fix (FNV)
  • Author: by EssArrBee
  • Version: v1.0
Reload Speed game Start Fix (FNV)
  • Author: sergelac
  • Requirements: NVSE
REPCONN Test Site Fixes (FNV)
  • Author: Yukichigai
  • Version: v0.2
  • Note: This was accidentally left out of YUP and is not in TTWFixes.

Project Nevada

Project Nevada (FNV)
  • Author: PN Team
  • Version v2.5
  • Requirements: NVSE

Install all modules.

Project Nevada - Extra Options (FNV)
  • Authors: Gribbleshnibit8, Roy Batty
  • Version: v1.3
  • Requirements: NVSE, Project Nevada

Install all modules.

Project Nevada w/ Extra Options TTW Patch (TTW)
  • Author: Roy Batty

Extends Project Nevada features to the Capital Wasteland

UI

The Mod Configuration Menu (FNV)
  • Author: Pelinor
  • Version: v1.5
  • Requirements: NVSE
  • Installation: Get The Mod Configuration Menu main file and the MCM BugFix 2 update file.
The Weapon Mod Menu (FNV)
  • Author: Pelinor
  • Version: v1.2
  • Requirements: NVSE, MCM

Physics

Collision Meshes (FNV)
  • Author: KiCHo666
  • Version: 1.2.3

This mod overhauls collision meshes on many statics. Want to shoot between those metal bars? Now you can. No more bullets being stopped when they shouldn't be.

Ragdolls (FNV)
  • Author: KiCHo666
  • Version: v1.1
  • Requirements: NVSE, MCM

Cut Content

Strip Wall Billboards (FNV)
  • Author: sandbox6
  • Version: v0.2

Adds previously unused billboards which were only seen during the intro to The Strip's perimeter wall making it slightly less dull.

No more giant manhole covers (FNV)
  • Author: sandbox6
  • Version: v1.0
TTW Burger Bunker (FO3/FNV)
  • Author: Prodimen
  • Version: v1.2
  • Installation: This is a multi step installation:

From the FO3 page, download TTW Burger Bunker FO3 Resources

Right click TTW Burger Bunker FO3 Resources/data folder and set as data directory
Name the mod TTW Burger Bunker

From the FNV page, download TTW Burger Bunker FNV Resources

Right click /TTW Burger Bunker FNV Resources/data folder and set as data directory
Name the mod TTW Burger Bunker
Select Merge

From the FNV page, download TTW Burger Bunker Plugins ESM Versions

Name the mod TTW Burger Bunker and select Manual
Right click TTW Burger Bunker Plugins ESM Versions and set as data directory
Uncheck screenshots folder
Select Merge
Right click the mod and go to Optional ESPs.  Move all but TTW burgerBunker2BoysSniperPDinner.esm to Optional ESPs
Uncut Wasteland (FNV)
  • Author: sandbox6
  • Version: v0.9
  • Installation: Install Uncut Wasteland plus Uncut Skeletons

Restores content patched out for console performance.

Location

Auto Gates (TTW)
  • Author: William Sea
  • Patcher: Roy Batty

Adds closing animations to gates so that the open and close as you come and go instead of staying permanently open after your first visit.

Kentbury Way (TTW)
  • Authors: WastelandLonder, Roy Batty
Metro Carriage Interiors (TTW)
  • Author: WastelandLonder
  • Patcher: Adonis VII
  • Version: v1.0

Adds interiors to all Metro Cars in the Capital Wasteland.

Point Lookout Reborn (TTW)
  • Author: jcro25
  • Patcher: Roy Batty
  • Version: v2.4.1
  • Note: May have issues with FNVLODGen.

Point Lookout Reborn is an overhaul mod designed to make Point Lookout more enjoyable, level friendly and mainly to make exploration more rewarding. This mod contains many lore friendly changes and improvements that fit in with Point Lookout’s environment. Point Lookout Reborn is all about exploration. Those who take the time to explore the vast swampland will be rewarded with over 50% more additional content and around 2-3 hours of extended game play on top of the original 8 hours expected to complete everything. A series of over 400 corrections and improvements to navmesh, dialogue, coding, quests, landscape and packages on top of the additional content aims to ensure a richer and more rewarding experience for everyone.

Rivet City Realignment (TTW)
  • Author: Angleae
  • Patchers: Adonis VII, Roy Batty

Realigns the interior cells of Rivet City into a more logical layout, matching the exterior.

TTW Interiors (TTW)
LowRes 
Optimize 
  • Author: ChuckSteel
  • Version: v4.8
  • Installation: Download TTW_Interiors Core v2.7, TTW_InteriorsProject Combo v4.8

Adds new immersive interiors to many of the empty buildings.

NMC_NVInteriors Compatibility Patch (FNV)
  • Authors: ChuckSteal & NMC
  • Version: v1.2
  • Installation: Download NMC_NVInteriors Compatibility patch Large

Texture Overhauls

Essentails Redux (FO3)
LowRes 

by weijiesen

Better clutter and furniture pack (FO3)
  • Author: Macintroll
  • Version: v0.1.2
  • Installation: The mod is packaged incorrectly.
Install New Clutter Pack
Rename to Better Clutter and Furniture Pack.
Right click  and click create directory... and name it textures.
Move clutter folder into the new textures folder. Click OK.
Install New Furniture Pack
Rename to Better Clutter and Furniture Pack.
Right click  and click create directory... and name it textures.
Move clutter folder into the new textures folder. Click OK.
Select Merge

This mod has bugged textures that need to be hidden

Right Click the mod
In Filetree hide the following files
textures/clutter/junk/aislesign.dds
textures/clutter/junk/aislesign_n.dds
textures/clutter/junk/aislesignrx.dds
textures/clutter/junk/aislesignrx_n.dds
  • Note: There were a couple textures that particularly didn't fit in. I will come back to this later.
Retextured Clutter Collection (FO3)
  • Author: ObsidianStag
  • Version: vfinal


DDSopt: 28 textures missing mipmaps

Hall of Equipement (FO3/FNV)

by Deblazkez

MG's Neat Clutter Retextures (FNV)
  • Author: Mental Gear
  • Version: v7
  • Installation: Install MGs NCR Pack Ojo friendly 7
  • Note: Will have a look at Moraelins Machete improved
HQ Terrain Overhaul (FO3)

DDSopt: 1366 textures missing mipmaps

NMC's Texture Pack (FO3/FNV/TTW)
LowRes 
MedRes 
HighRes 
  • Author: NMC
  • Installation: Follow instructions on the TTW page.

The definitive texture overhaul.
DDSopt: 2122 textures missing mipmaps

PocoBueno Texture Pack (FNV)
MedRes 
HighRes 
  • Author: Tapiokas
  • Version: v1.0

DDSopt: 13 textures missing mipmaps

Mothership Zeta DLC Retextured (FO3)
LowRes 
  • Author: by Weijiesen
  • Version: v1.0
  • Installation: Get main file. Click yes to BAIN installer. Check options to be installed.

Environment

Citadel Retextured (FO3)
HighRes 
  • Author: xclear
  • Version: v1.0
  • Installation: 2k, 4k options. 2k suggested.
HD Mist (FNV)
HighRes 
  • Authors: Ramccoid, Adonis VII
  • Version: v1.0
  • Installation: 1k and 2k versions. 2k is suggested.
Hectrol FX Dustorm Deluxe (FNV)
MedRes 
HighRes 
  • Author: Hectrol
  • Version: v1.0
  • Installation: There are 1k,2k,4k options. 2k suggested.
Expand "Hectrol_FX_Duststorm_Deluxe_HighRes_Retex" and then right click "2048" and select "Set data directory".
Click [OK].
Hectrol Tumbleweed (FNV)
LowRes 
MedRes 
HighRes 
  • Author: Hectrol
  • Version: v1.0
  • Installation: 512,1k,2k options. 1k suggested.
Improved LOD Noise (FNV)
  • Author: Cyberlazy
  • Version: v1.00

This increases the resolution of the noise map overlayed on terrain LOD, giving illusion of higher detail.

Lauren's Bathroom Poetry (TTW)
  • Authors: Lauren_DR, Adonis VII
  • Version: v1.0

Adds toilet humor to bathroom stalls.

Raider Grafitti Re-done (FO3)

by Macintroll

Textures Over Time (FNV)
HighRes 
  • Author: DonKnotts
  • Version: v1.0
  • Installation: Download FlagStoneWalls, HH_Sandstone, and Sandbags, and [Merge] all three.
Vurt's Flora Overhaul (TTW)
MedRes 

Enneract has done a conversion for both wastelands

Vault 22 Flora Overhaul (FNV)
HighRes 
  • Author: Macintroll
  • Version: v1.1
  • Installation: This mod is not packaged correctly, follow these instruction:
When the installation window pops up, expand "Vault22FloraOverhaul-mod".
Right click "data" and select Set data directory and click [OK]
  • Note: Will make patch for balance reasons.

Creatures

Improved Robots Textures (FNV)

by Tau34RUS

It's a Dogs World - Dog Texture Overhaul (FNV)
  • Author: Nivea
  • Version: v1.0
  • Installation: Install DogsWorldTextureOverhaul_Optimized_V1_0
Robots HD Retexture (FO3)

by Magnesium Fire aka QuasarX

Fawkes Retexture Hi-Res (FO3)
MedRes 
  • Author: Macintroll
  • Note: We just want this for the clothes.
FO3 Hirezd - Supermutants (FO3)
FO3 Hirezd - Supermutants - 4 Fawkes (FO3)
Ghoul Hires Retexture for Breeze (FO3)
Swampfolk Backwater Retexture (FO3)

by Deathclaw Alpha
still debating if this is worth the vram

KDS Feral Ghoul Retexture (FO3)
Robot Revolution HD - Protectron (FO3)
HighRes 
  • Author: OpenSaucer
  • Version: v1_1
Vandr HD Creatures (FO3)
HighRes 
  • Author: Vandrerer
  • Version: v1.0
AmidianBorn Book of Water - Book of Flesh (FNV)
HighRes 
  • Author: CaBaL
  • Version: vOmni2
  • Installation": Just install The Book of Flesh for now.
Feral Ghoul Retexture (FNV)
Hectrol ED-E Deluxe (FNV)
  • Author: Hectrol
  • Version: v1.0
  • Note:Note, significant deviation from original appearance.
  • Installation: During the FOMOD installer choose High Res [2048x2048] and Spooky ED-E by archerarcher.
Super Mutant Mesh Replacer (Link)
  • Author: TheNeglected
  • Version: v1.3
  • Note: Original nexus link: FNV

NPCs

Authentic Burned Man (FNV)
  • Author: Rocket
  • Version: v1.0

NPCs Option A: Fallout Redesigned 2 (Choose Only One Option)

Choose this if you wish to use Redesigned 2 for FNV side of things.

TTW Redesigned (TTW)

Download TTW Redesigned file

Beards (FNV)

by Drumber 512, 1k, 2k options. 512 suggested.

NPCs Option B: Fallout Redesigned 3 ([Not Finished] Choose Only One Option)

Choose this if you wish to use New Vegas Redesidned 3. (Note, this version while more graphically advanced, is a bit more hardcore and why I give two options.)

Project Beauty (TTW)

Download Project Beauty

New Vegas Redesigned 3 (FNV)

by Dracomies and Weijiesen

Clutter & Misc

Audley's Misc Textures (FNV)
  • Author: Audley
  • Version: v1.1b
  • Installation: Grab the F&L optional file.
Acoraito HD Textures Pack (FNV)
HighRes 
  • Author: Acoraito
  • Installation: Download 2k Main File and 1k Optional and [Merge] them.
Better Booze (FO3)

by CptJoker and odin_ml
DDSopt: 11 textures missing mipmaps

Bear Trap Retextured (FO3)
Hectrol Lockinterface Deluxe (FNV)
  • Author: Hectrol
  • Version: v1.0
  • Installation: 1k and 2k options. 2k suggested.
Hectrol Mailbox Deluxe (FNV)
  • Author: Hectrol
  • Version: v1.0
  • Installation: 256,512,1k options. 512 suggested.
Hi-Res Chems and Health Re-Texture (FNV)
  • Author: clintmich
  • Version: v1.2
  • Note: Blood pack says New Vegas on it, will find alternative to fit better with DC.
Hi-Res Lunchbox (FO3)
  • Author: Dazington
  • Version: v1.0
Holodisk Retex (FNV)
  • Author: Aogara
  • Version: v1.3
  • Installation: Install AoT - Holodisk Retex - Dirty as Holodisk Retex. When installing AoT - Holodisk Glow:
Change Name to Holodisk Retex
Select [Manual]
Uncheck meshes, Preview.png, and README.txt
Expand @option - smaller and drag the meshes folder onto .  This will bring the folder out, leaving you with two meshes folders, one checked and one unchecked.
Uncheck @option - smaller.
Click [OK]
Click [Merge]
Magazine Redux (FNV)
  • Author: razzy1319
  • Version: v1.1
  • Installation: Install 1k or 2k main file. Install MagRedux QuickFix and [Merge].
Minimod - High Resolution Newspapers (FNV)
  • Authors: Tagaziel and LadySinestro
  • Version: v1.5
  • Installation: This mod is not packaged correctly, follow these instructions:
During install, right click "data" and select "Set data directory", then click [OK].
Money Higher Quality Retex (FNV)
  • Author: Lord Inquisitor
  • Version: v1.2
Neglected Clutter (FNV)
  • Author: aogara
  • Version: v1.2
New Toys - Cars (FO3)
  • Author: Ranx31
  • Version: v1.0
  • Installation: Hide .esp. To use dirty texture then follow instructions
Hide:

Meshes/RNX/ * New Toys - Cars.esp * Textures/interface * Textures/RNX/Toys/ToyCar01.dds * Textures/RNX/Toys/ToyCarA.dds * Textures/RNX/Toys/ToyCarA_n.dds * Textures/RNX/Toys/ToyCarB.dds * Textures/RNX/Toys/ToyCarB_n.dds * Textures/RNX/Toys/ToyCarC.dds * Textures/RNX/Toys/ToyCarC_n.dds * Textures/RNX/Toys/ToyCarD.dds
Rename * Textures/RNX/Toys/ToyCar01-Dirty.dds --> ToyCar01.dds
The resulting files should be: * Meshes/clutter/junk/ToyCar01.nif * Textures/RNX/Toys/ToyCar01.dds (renamed Dirty) * Textures/RNX/Toys/ToyCar01_n.dds
Ojo Bueno Nuka-Cola (FNV/TTW)
HighRes 
  • Authors: Tapioks and Weijiesen
  • Patcher: Adonis VII
  • Version: v5
  • Instructions: Install main file from FNV page (2k lite suggested). Install TTW Patch.
Pre-War Money Retexture (FNV)
  • Author: Red.Room.Service
  • Installation: Install Pre-War Money Retexture -RRS.
Skykappas Water Bottles (FO3)
  • Authors: Skykappa, Johssy
  • Installation: Install Water Bottles No Esp version
  • Note: Will check other versions.
Skill Books Hi-Res Retexture (FO3/TTW)
  • Author: 6IX
  • Patcher: Adonis VII
  • Version: v1.0
  • Installation: From the FO3 page, install Wasteland Survival Guide Hi-Res Retexture, Paradise Lost - Unique Texture and Icon, Wasteland Survival Guide Hi-Res Retexture. From the TTW page, install TTW Unique Paradise Lost v1. [Merge] all files. Hide Paradise Lost - Unique Texture and Icon.esp
Tweaked Automat (FO3)
  • Author: Lord Inquisitor
  • Version: v1.2
  • Installation: Hide .esp
  • Note: I will look at converting .esp for open/close animation
Tweaked Cashregister (FNV)
  • Authors: Lord Inquisitor and Tapiokas
  • Version: v1.0
Tweaked Chems Replacer (FNV)
  • Author: Lord Inquisitor
Tweaked Coffee Maker (FO3)
  • Author: Lord Inquistior
  • Note: Causes minor issue with a TTW Interiors mesh. Will see about fixing.
Tweaked Generator (FO3)
  • Author: Lord Inquisitor
  • Note: I need to find a better matching texture to make the buttons more apparent than is current in the above textures.
Tweaked Intercom (FO3)
  • Author: Lord Inquisitor
  • Installation: This mod is packaged incorrectly:
Expand "Intercom01 14-11-2009" then expand "Lord inquisitor", then expand "NIF".
Right click on "NIF" and create 3 nested directories called "Meshes", "Clutter" and "Consoles".
Drag the intercom01.nif file into the Consoles folder.
Drag the Consoles folder into the Clutter folder then drag the Clutter folder into the Meshes folder. Set the NIF directory as data directory.
Tweaked Wrench (FO3)
  • Author: Lord Inquisitor
Urban Food Re-Tex (FNV)
Vertibird Re-textured (FO3)
  • Author: Macintroll
  • Version: v0.1
  • Installation: Install Vertibird re-textured olive green, then do the following:
Right click the mod and select Open in Explorer
Create a new textures folder 
Move the vehicles folder into the textures folder.
Close the Explorer window.

Effects

Better Gas Leak Effect (FNV)

by KiCHo666
causes some issues. will need to reevaluate

Better Gas Leak Effect Fixes (FNV)

by Jax765

Better Posture (FNV)

by JW1

Enhanced Blood (FNV)

by dDefinder

HD Smokey Fire and Explosions (FNV)

by Deanoman with assets by Rheadude

New Vegas - Enhanced Camera (FNV)
  • Author: LogicDragon
  • Version: v1.4b
  • Requirements: NVSE
Underwater FX (FNV)
  • Author woodbyte
  • Version: v1.2
  • Requirements: NVSE
  • Installation: Install UnderwaterFX Main file.
  • Note: Will need TTW patch for added armors.

Armor

ADAM - A Definitive Armor Mod (FNV)
HighRes 

by EmeraldReign Weijiesen and VT08

* Main
* Honest Hearts
* Lonesome Road
* Exeter Improved Coats
* NCR Troopers
ALR - Aptoms Legion Retextured (FNV)
  • Author: sukayoupt aka Aptom
  • Version: v1.1
Book of Steel - TTW (TTW)
HighRes 
  • Authors: Cabal, Emerald Reign
  • Patcher: DarthDaman
  • Version: v1.0
  • Installation: This is a multi step install process.

For each mod installed, name it Book of Steel - TTW and select [Merge} when prompted.

From Bornagain Outcast Power Armor  (FO3)
Install  Bornagain Fo3 outcast MAIN, and helmet fix 
From Bornagain Outcast T-45d Power Armor (FO3)
Install BornagainOutcastT45d4096
From Bornagain FO3 T45d Power Armor (FO3)
Install bornagain fo3 t45d 4096 huge v3 fixed (or bornagain fo3 t45d 2048 mid v3 if lower res is desired)
From aMidianBornNV Book of Water (FNV)
Install nov 2011 book of steel
From Bornagain Combat Armor (FO3)
Install BornagainCombatArmor4096 (or Lite Version - BornagainCombatArmor2048 is lower res is desired), BornagainCombatArmor4096EnvironmentMaps, BornagainAnchorageCombatArmor2048, BornagainGhoulCombatArmor4096, BornagainZetaCombatArmor4096
From Bornagain Combat Armor (FNV)
Install BornagainFNVCombatArmorLonesomeRoad4096
From Book of Steel
Install Book of Steel - TTW, v1.0
Move ALL esps to Optional except Book of Steel.esp & Book of Steel - TTW.esp

Template:Change:
Files to merge:

  • Book of Steel.esp
  • Book of Steel - TTW.esp

Output name:

  • Book of Steel - Merged.esp

Mod Folder Name

  • Book of Steel - TTW Merge

Special Instructions:

  • Post merge rename the output file Book of Steel - Merged.esp to Book of Steel.esp.
Enclave Power Armors Retextured (FO3)
HighRes 
  • Author: d_seven aka id2301
  • Version: v1
  • Installation: Install EPA and Hellfire. Enter the name as Enclave Power Armors Retextured, [Merging] both files.
NCR Civilian Clothing (FNV)
  • Author: Darziak
  • Version: v1.0
NCR Trooper Overhaul_beta (FNV)
  • Authors: Emerald Reign, nekronom, cabal, wjs, dragbody
  • Version: vbeta
  • Installation: Install Main File Beta 7_2 and Sapper Leg Fix. This mod's plugin is not needed, follow these instructions:
Double click NCR Trooper Overhaul in the left pane of MO and click the Optional ESPs tab.
Move the "NCRTrooperOverhaul.esp" to the Optional ESPs box.
Omnis Hi-Res Pip-Boy 3000 (FNV)

by OmniDeath

SuperMutant Armor Retextured HiRes (FO3)

by Macintrol

Tesla Power Armor DX (FO3)

by Weijiesen

The Legacy of X13 - An Armor Overhaul (FNV)

by Emerald Reign

Tribal DX (FO3)

by Weijiesen Hide .esp

Wasteland clothing Hires retexture (FNV)
HighRes 
  • Author: Macintroll
  • Version: v1.3A
  • Installation: Install Wasteland Clothing HD V1-3 FULL PACK and Wasteland Clothing HD V1-3 POWDERGANG FIX -IMPORTANT-. Both files are packaged incorrectly, follow these instructions:
During main file install, expand "wastelandclothing-HD-v1.3", then right click "data" and select "Set data directory", click [OK].
During optional file install, expand "wastelandclothing-HD-Powdergang-FIX", then right click "data" and select "Set data directory", click [OK], then select [Merge], not [Replace].
Winterized DX (FO3)

by Weijiesen

Weapons - Core

EVE - TTW (TTW)
HighRes 
  • Authors: by weijiesen, jonnyeah, Roy
  • Installation: Follow instructions on TTW page

Giving retrofuristic weapons the tech it deserves!

Fallout 3 Hirezd (FO3)
HighRes 
  • Author: Emerald Reign
  • Installation:
BB Gun
Grenades
Knuckles
Lincolns Repeater
Mines
Supermutants - Fawkes 4k
Fire Axe - Retextured (FNV)
HighRes 
  • Author: id2301
  • Version: v1
  • Installation: Install and [Merge] both files
Half Hansified Holorifle (FNV)
  • Author: MadCat221
  • Version: v1
  • Installation: Download Half Hansified Holorifle Standard. The file is named incorrectly.
Rename: holorifle.nif -> Nvdlc01weapholorifle.nif
HD One Hand Melee (FNV)
  • Author: InsanitySorrow, 2cooldays
  • Version: v1.0
  • Installation: Install the One Hand Melee HD main file and the Gun Runner Box HD optional file.
IMPACT (FNV/TTW Patch)
  • Author: Weijiesen
  • Version: v2.0
  • Installation: From the FNV page install one of the main IMPACT - files (The Gaming Rig suggested), Optional Option - No Refract Hits, and IMPACT - ALL DLC. From the TTW Page install the TTW patch and [Merge]
Laer Retexture (FNV)
MedRes 
  • Author: The Riff
  • Version: v1.1
  • Installation: This mod is not packaged correctly, follow these instructions:
During install, right click "data" and select "Set data directory", untick "before.png" and "after.png", then click [OK].
MFC Grenade Texture Fix (FNV)

by Adonis VII

Retextured Fallout Ordnance - RFO (FNV)
  • Author: Emerald Reign
  • Version: v0.2
Shishkebab the Retexture (FO3)
  • Author: Macintroll
Weapon Enhancement Project (FO3)
HighRes 

By Christopher Wallace and MadCat221
Main File

Weapon Retexture Project Mods

Weapon Retexture Project (FNV)
357 Revolver Reretextured (FNV)
Single Shotgun reretexture (FNV)
Bozar Retexture
WRP - New 12_7 mm SMG
GRA WRP Patch (FNV)

by Millenia and Micalov

Weapons - Option A: Weapon Mesh Improvement (Choose Only One Option)

Enclave Colt 10mm Pistol (TTW)
HighRes 
  • Authors: Micalov, Millenia
  • Version: v1.0
  • Installation: Install TTW Col Autums 10mm replacer

Replaces Col. Autumns 10mm with a custom asset. Download main file and optional.

Forge Beyond (FNV)
HighRes 
  • Author: EmeraldReign
  • Version: v1.0a
  • Installation: Install Forge Beyond - Bozar Hirezd

Brand new textures, baked from a brand new high poly model. Fixes 1st & 3rd person textures, adds an animated barrel & correctly applies envmasks using an .esp to implement everything correctly

TTW-FO3 Hirezd (TTW)
HighRes 
  • Author: Emerald Reign
  • Patcher: Adonis VII
  • Installation: Follow instructions on TTW page.


Unique mesh and textures for Lincoln's Repeater, The Burnmaster, & Eugene by Emerald Reign.

TTW-WEP-EVE (TTW)
HighRes 
  • Authors: ChristopherWallace, & MadCat221
  • Patcher: Adonis VII
  • Version: v1.2
  • Installation: Follow instructions on page.


Gives 7 FO3 Unqiues weapons their own unique look!

Weapon Retexture Project - WRP (Christine's COS Rifle) (FNV)
HighRes 

by Millenia
Makes Christine's COS Rifle use a unique texture (by default it has no separate texture)
Download ChristineCOSRifle Optional

Weapon Mesh Improvement TTW
  • Author: Millenia
  • Patcher: Adonis VII
  • Version: v1.1
  • Instructions: Follow instructions on TTW page and install Millenia Only v1_1
Xchainsaw (FNV)

by jobra888 and weijiesen

Weapons - Option B: WMX (Choose Only One Option)

WMX (TTW)
  • Author: Antistar
  • Converter: Roybatty
  • Installation: Follow instructions found on the TTW page.
WMX - WRP Patch (FNV)
  • Author: Antistar
  • Version: v1.2.3
  • Installation: Install WMX - Weapon Retexture Project compatibility v1.2.3
EVE-WMX (TTW)
  • Author: Roy Batty
  • Installation: Install the TTW WMX-EVE patch.
WMX-IMPACT (TTW)
Half Hansified Holorifle (FNV)
  • Author: MadCat221
  • Version: v1
  • Requirements: WRP,WMX
  • Installation: Install Half Hansified Holorifle WMX DLC

Lighting

Interior Lighting Overhaul (FNV/TTW)

  • Authors: Sarge198 and Killergrimm
  • Version: v6.9
  • Installation: Will update this when TTW version releases next month.

Old World Blues Path Lighting (FNV)

  • Author: Sarge198
  • Version: v1.1

Realistic Interior Lighting (TTW)

  • Authors: Scarecrow, CourierSix
  • Installation: Install rilttwinteriorpatch.esp and TTW Interiors Patch
  • Note: Will be made redudant once ILO-TTW is released next month

Realistic Wasteland Lighting Enhancement (FNV)

  • Authors: xCamoLegend, Sal203, RoyBatty
  • Version: v0.91
  • Installation: Install TTW Realistic Wasteland Lighting - Enhancement Main File.

Street Lights (TTW)

  • Authors: SpeedyB, Dekoman91, TJ, Roy
  • Installation: Install the main attachment.

Gameplay - Major

More Perks for TTW (TTW)
  • Authors: Deadboy, Dree
  • Version: v1.3
  • Installation: Install More Perks Merged for TTW and More Perks Merged - EVE patch for Chemical Engineer.

This custom updated, optimized version built for TTW adds 14 new traits and 213 perks.

Gameplay - Minor

Courier's Stash Pack Distribution (TTW)
  • Author: Retlaw83
  • Note: Only install if you have the Courier's Stash Packs. Also CANNOT be used with TTWStashPackOptions.esp

This mod distributes the Courier's Stash items around the early areas of the Capital Wasteland, telling little stories of how they got there.

Delay DLC - TTW (FNV)
  • Author: Gribbleshnibit8
  • Version: v2.1
  • Installation: Install Delay DLC 2-1.

Delay those pesky DLC messages until the appropriate time.

Extended Dialogue - Vulpes (FNV)
  • Author: Scorpial
  • Version: v1.2

This mod re-incorporates dialgoue that was once meant to be in-game when speaking for the first time with Vulpes Inculta in Nipton.

Legendary Bloatfly Reward Perk (FNV)
  • Author: Neofalcon
  • Version: v1.0

Killing the Legendary Bloatfly in the Old World Blues DLC is quite the accomplishment, as it's the most powerful creature in the game. The reward, however, leaves something to be desired. As such, I've created this mod to add a perk as a reward for killing it.

Luck Based Sunset Sarsparilla Star Bottle Caps (FNV)
  • Author: CapnLilNemo

This mod adjusts the chance of finding Star Bottle Caps based on your luck. 1 Luck = 1%, 10 Luck = 10%. Average Luck = 5 gives the vanilla value of 5%.

Nipton Fires Extinguished (FNV)
  • Author: Qwerty
  • Version: v1.0

Makes fire and smoke effects in Nipton disappear 1 day after the first player visit.

Pickable Cave Fungus outisde of Zion (FNV)
  • Authoer: Yukichigai
  • Version: v1
  • Installation: Install Main File
Repair Bladed Weapons with Whet Stone (FNV)
  • Author: Yukichigai
  • Note: May need patch for TTW DLC weapons

This mod adds the Whet Stone miscellaneous item to the repair list for all bladed weapons. Surprisingly, this simple implementation actually works: when you go to repair any bladed weapon (e.g. a Combat Knife) Whet Stones will appear in the repair list as though they were any other weapon.

Static Battery Replacer (FNV)
  • Author: Pintocat
  • Version: v1.0

Replaces 50 of the 59 static Fission Battery models with the Misc Item version that can be taken. The remaining 9 are there as visual "power sources" for lights and such.

Thermic Lance - Fire effects (FNV)
  • Author: Yukichigai
  • Version: v0.3

The Thermic Lance now has a special effect associated with its critical hits. Should a hit result in a critical hit, it will briefly cause the target to smolder (smoke, but no fire). This will do damage over time. Additionally, the Thermic Lance's special melee attack has been altered. Instead of Scrap Heap, the attack is called Spot Weld, and will set the target on fire. This too will cause damage over time. Finally, since the weapon now does fire-based damage, it is affected by the Pyromaniac perk.

Two bears high fiving (FNV)
  • Author: tehDman
Working Grinding Wheel (FNV)
  • Author: Yukichigai
  • Version: v2
  • Note: May need patch for TTW DLC weapons. Should work fine since TTW adds weapons to VPoisonWeapons list, but let me know if you find an issue.

Texture Optimization (See F&L)

Load Order

Merge Patch or Bashed Patch

FNVLODGen

FNVLODGen - Resources (FO3/FNV)
  • Authors: Ehamloptiran Sheson and FNVEdit Team
  • Installtion: From the FO3 Page, install FO3LODGen Resources, Vurts Flora Overhaul (choose one). From the FNV page, install FNVLODGen Resources, NMC LOD Texture Fix.


Download TTWLODGen esp
Load order is as follows:

FO3LODGen Resources (set esp to optional)
FNVLODGen Resources (set esp to optional)
TTWLODGen esp
NMC LOD Texture Fix
Vurt's Flora Overhaul
Running FNVLODGen
In MO, go to the archives tab and make sure "Have MO manage archives" is Unchecked.
Launch FNVLODGen through MO. After a moment of processing a window will popup.
On the left pane, select the worldspace(s) for which you wish to generate LOD.  You can select all of them at once.
On the right side make sure Objects LOD is checked and that Tree LOD is unchecked.
Click Generate.
Once the FNVLODGen has finished it will give you the message "LOD Generator: finished (you can close this application now)." Close the program
Go to the location which you selected when setting it up (C:\FNVLODGenOutput was suggested). Archive the meshes + textures folder and install with MO. Name this mod Generated LOD.

Credits

EssArrBee & Kelymch - A majority of this guide is based on the two setups by these extraordinary gentlemen. They are effectively co-authors. It wouldn't be possible without them!
Roy - Constantly teaching me and telling me when I'm wrong.
STEP - Graciously hosting this guide and being an amazing community. They're how I got into modding!
TTW Team - Making TTW, and providing support on chat.

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