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Shikyo Kira
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01-Tools02-Extenders03-Resources04-Foundation05-Animation and Physics06-Models and Textures07-Sounds and Music08-Character Appearance09-Fixes10-Gameplay-General11-Gameplay-AI and Combat12-Gameplay-Economy13-Gameplay-Immersion14-Gameplay-Quests15-Gameplay-Skills and Perks16-Interface17-Locations18-Lighting and Weather19-Utilities20-Patches21-Post-Processing
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NexusSteamOther ID: URL:
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{{Fomod|file=File| *Page **Option ***☑ Checked ***☐ Unchecked **Option ***◉ Radio ****Install}}
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Install the Main File. <div class="mpheading">Add to Mod Organizer Executables</div> Nemesis is run through Mod Organizer like most other tools. Add Nemesis to the list of executables by doing the following: # In the right pane, go to the ''Data'' tab. # Locate the ''Nemesis_Engine'' folder and expand it. # Right-click the '''''Nemesis Unlimited Behavior Engine.exe''''' file and select <span class=hltx>[Add as Executable]</span>. # In the window that opens, type <code>Nemesis</code> for the title. # Click <span class=hltx>[OK]</span>. <div class="mpheading">Create Mod for Output</div> It is recommended to create a mod to store output files from Nemesis by doing the following: # Click on the {{icon|type=molistoptions|size=30}} button and select, <span class=hltx>Create empty mod</span>. # Name it <code>Step SkryimSE - Nemesis Output</code>. # Click {{icon|type=moexe|size=30}} in the top menu menu and choose <span class=hltx>[Nemesis]</span>. # Tick the ''Create files in mod instead of overwrite (*)'' checkmark and select ''Step SkryimSE - Nemesis Output'' from the dropdown. # Click <span class=hltx>[Apply]</span> and then <span class=hltx>[OK]</span>. <div class="mpheading">Run Nemesis</div> <span class=salmontx>Nemesis must be run whenever animation/skeleton mods are added/updated.</span> To do so: # Ensure all plugins are ticked, and sorted with LOOT. # Choose '''''Nemesis''''' from the executables dropdown and click <span class=hltx>Run</span> to run it through Mod Organizer. # Only the Ice Skating Fixe for Real mod should be be selected from the top pane. # It may be necessary to click <span class=hltx>Update Engine</span> and wait until the progress bar has finished. # Click <span class=hltx>Launch Nemesis Behavior Engine</span> and wait until it says "Behavior generation complete" and close. # Enable the new plugin in the right pane of MO by ticking it. # Sort plugins with LOOT.