SkyrimSE:Game Files

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Skyrim Special Edition Game Files

A guide to the game files for Skyrim Special Edition

by: The Step Team

Guide scope[edit | edit source]

This guide serves as a general reference to the game files for Skyrim Special Edition. The files and folders shall be described and a general explanation of their purpose provided. This may include a description of files not included with the game as long as they are clearly marked as such.

Vanilla game files[edit | edit source]

Below is a listing and directory structure of all files included within the English version of the vanilla game at install.

  • Skyrim Special Edition
    • _CommonRedist
    • Data
      • Video
        • BGS_Logo.bik
      • Dawnguard.esm
      • Dragonborn.esm
      • HearthFires.esm
      • Skyrim - Animations.bsa
      • Skyrim - Interface.bsa
      • Skyrim - Meshes0.bsa
      • Skyrim - Meshes1.bsa
      • Skyrim - Misc.bsa
      • Skyrim - Patch.bsa
      • Skyrim - Shaders.bsa
      • Skyrim - Sounds.bsa
      • Skyrim - Textures0.bsa
      • Skyrim - Textures1.bsa
      • Skyrim - Textures2.bsa
      • Skyrim - Textures3.bsa
      • Skyrim - Textures4.bsa
      • Skyrim - Textures5.bsa
      • Skyrim - Textures6.bsa
      • Skyrim - Textures7.bsa
      • Skyrim - Textures8.bsa
      • Skyrim - Voices_en0.bsa
      • Skyrim.esm
      • Update.esm
    • Skyrim
      • SkyrimPrefs.ini
    • binkw64.dll
    • high.ini
    • installscript.vdf
    • low.ini
    • medium.ini
    • Skyrim.ccc
    • Skyrim_Default.ini
    • SkyrimSE.exe
    • SkyrimSELauncher.exe
    • steam_api64.dll
    • ultra.ini

_CommonRedist[edit | edit source]

This folder contains redistributable installers that are necessary for the game to function. These may be removed upon successful installation

=DirectX[edit | edit source]

The DirectX redistributable is required for Skyrim SE to function. If for any reason DirectX has issues, commonly when the system's operating system has been reinstalled, the redistributable can be downloaded from Microsoft at the following link: DirectX End-User Runtimes (June 2010)