SkyrimLE:SKSE: Difference between revisions
From Step Mods | Change The Game
No edit summary |
m (Text replacement - "\" to "/") |
||
Line 15: | Line 15: | ||
|enabledetailed=Yes | |enabledetailed=Yes | ||
|detailed=Download and install the latest archive: | |detailed=Download and install the latest archive: | ||
# Place all *.exe and *.dll files into <code><skyrim> | # Place all *.exe and *.dll files into <code><skyrim>/</code> (not the data directory!). Should be three files (i.e., {{fc|#ddd|skse_1_9_32.dll}}, {{fc|#ddd|skse_loader.exe}}, and {{fc|#ddd|skse_steam_loader.dll}}). | ||
# Install skse scripts into Mod Organizer. | # Install skse scripts into Mod Organizer. | ||
#* Click the Archive [[File:Archive_MO.png]] button. | #* Click the Archive [[File:Archive_MO.png]] button. |
Revision as of 18:39, March 23, 2021
SKSE
by Ian Patterson, Stephen Abel and Paul ConnellyCR Patch:
No
LW Patch:
No
PP Patch:
{{{pp}}}"{{{pp}}}" is not recognized as a Boolean (true/false) value.
ENB Option:
{{{enb}}}"{{{enb}}}" is not recognized as a Boolean (true/false) value.
Guide/Version-Specific Mod Recommendations
Existing Guides |
---|
2.10.0 |
2.2.0b |
2.2.1 |
2.2.2 |
2.2.2a |
2.2.3 |
2.2.4 |
2.2.5 |
2.2.6 |
2.2.7 |
2.2.8 |
2.2.9 |
2.2.9.1 |
2.2.9.2 |
3.0.0 |
Recommendations
Download and install the latest archive:
- Place all *.exe and *.dll files into
<skyrim>/
(not the data directory!). Should be three files (i.e., skse_1_9_32.dll, skse_loader.exe, and skse_steam_loader.dll). - Install skse scripts into Mod Organizer.
- Create the SKSE ini file OR download and install it from here.
- Right-click the SKSE mod in Mod Organizer and select [Open in explorer].
- Open the SKSE folder or create one if one does not exist.
- In the SKSE folder, create skse.ini and paste inside it the following:
[Display]
iTintTextureResolution=2048
[General]
ClearInvalidRegistrations=1
The SKSE folder structure, including the skse.ini should look like the following:
Restart MO; if SKSE is installed correctly, MO will detect it and show in the executables drop down. Use the SKSE executable when launching Skyrim from MO from now on.