SkyrimLE:DynDOLOD: Difference between revisions

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{{Mod
{{Mod
|author=Sheson
|author=Sheson
|modgroup=19-Utilities
|sourcename=Nexus
|sourcename=Nexus
|sourceid=59721
|sourceid=59721
|sourceurl=
|forumtid=5011
|forumtid=5011
|fullname=Dynamic Distant Object Level Of Detail
|section=B
|externalitems=
}}
{{ModAttributes
|resource=None
|docdescription=No
|docinstall=No
|docuninstall=No
|script=Yes
|bain=No
|fomod=No
|optimized=No
|skse=Yes
|mcm=Yes
|skyproc=No
|esp=Yes
|clean=Yes
|cleanuninstall=No
|core=No
|core=No
|merged=No
|landw=No
|lorefriendly=Yes
|pp=No
|fps=Yes
|enb=No
|vram=Yes
|performance=Yes
|quality=Yes
}}
}}
{{Recommendations
{{Recommendations
|enabledetailed=Yes
|enabledetailed=Yes
|detailed=DynDOLOD is a set of tools to automatically create a Skyrim mod based on the load order which generates tree and static LOD. It also generates optional dynamic LOD. It comes with 1000s of new LOD meshes. It requires the following:
|detailed=# Ensure that ''both x86 and x64'' versions of [https://support.microsoft.com/en-us/help/2977003/the-latest-supported-visual-c-downloads Visual Studio 2015, 2017 and 2019] are installed.
#[[Skyrim_Script_Extender]]
# Download the '''DynDOLOD''' Main File. The Resources file was installed previously, so ignore it.
#[[TES5Edit]] [http://afkmods.iguanadons.net/index.php?/topic/3750-wipz-tes5edit/ xEdit svn 1921 or higher]
# Extract the archive to the ''Tools'' folder (e.g. <code>..\Modding\Tools\DynDOLOD</code>).
#[http://www.nexusmods.com/skyrim/mods/58705/ PapyrusUtil]
# Create a folder for the application output: <code>..\Modding\Tools\DynDOLOD\DynDOLOD_Output</code>
#[http://www.nexusmods.com/skyrim/mods/62698/ Tree LOD billboards for Skyrim] and any tree mod that is used
 
<div class=mpheading>Configure MO Executable</div>
Configure as follows (If necessary, revisit the [https://stepmodifications.org/wiki/{{NAMESPACE}}:{{#show:STEP:Main/GuideVersioning|?{{NAMESPACE}}CurrentRelease#}}#Tool_Setup Tool Setup in the guide].):
{{{!}} class="wikitable" style="width:50%;"
! Application Title
! Executable
! Argument(s)
{{!}}-
! style="color:#999; text-align:left;" {{!}} DynDOLOD
{{!}} style="text-align:left;"{{!}} DynDOLODx64.exe
{{!}} style="text-align:left;"{{!}} <code>-{{AbbreviationTagged|{{NAMESPACE}} }}</code>
{{!}}-
! style="color:#999; text-align:left;" {{!}} TexnGen
{{!}} style="text-align:left;"{{!}} TexnGen64.exe
{{!}} style="text-align:left;"{{!}} <code>-{{AbbreviationTagged|{{NAMESPACE}} }}</code>
{{!}}}
|class="wikitable" style="width:100%;"
! Application Title
! Executable
! Argument(s)
|-
! style="color:#999; text-align:left;"
|style="text-align:left;"
}}
}}

Latest revision as of 18:21, January 3, 2023

DynDOLOD

by Sheson

Game:

SkyrimLE

Download:

Mod Group:

Baseline:

n/a

Links:

CR Patch:

No

LW Patch:

No

PP Patch:

No

ENB Option:

No

Guide/Version-Specific Mod Recommendations

Type a version string using the format indicated by the placeholder text below. Copy/paste the intended guide version from the "Existing Guides" table above (if it exists) into the field below. For unofficial user-created guides, use the format indicated by the placeholder text. Editors: Please DO NOT use wiki headings inside of custom Recommendations and also avoid using templates if at all possible! Template calls add to the max threshold, and headings mess up the guide ToC.

Recommendations

  1. Ensure that both x86 and x64 versions of Visual Studio 2015, 2017 and 2019 are installed.
  2. Download the DynDOLOD Main File. The Resources file was installed previously, so ignore it.
  3. Extract the archive to the Tools folder (e.g. ..\Modding\Tools\DynDOLOD).
  4. Create a folder for the application output: ..\Modding\Tools\DynDOLOD\DynDOLOD_Output
Configure MO Executable

Configure as follows (If necessary, revisit the Tool Setup in the guide.):

Application Title Executable Argument(s)
DynDOLOD DynDOLODx64.exe -SLE
TexnGen TexnGen64.exe -SLE