STEP:Mod Testing: Difference between revisions
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== Skyrim Stability and Settings == | == Skyrim Stability and Settings == | ||
: ''Reference the [[Guide:Skyrim Installation|Skyrim Installation Guide]] as needed ... this is required reading for all mod testers''. Pursue (or post questions to) the [http://forum.step-project.com/forumdisplay.php?fid=54 mod testing forum] | : ''Reference the [[Guide:Skyrim Installation|Skyrim Installation Guide]] as needed ... this is required reading for all mod testers''. Pursue (or post questions to) the [http://forum.step-project.com/forumdisplay.php?fid=54 mod testing forum] if needed; guessing is not standard procedure here. | ||
===Launcher Settings=== | |||
<p>Unless intimately familiar with the game settings and INIs, it is recommended to leave the launcher settings at their defaults. However, they may be changed to the hearts content, as long as the game remains stable. If the settings are changed, keep the following in mind:</p> | <p>Unless intimately familiar with the game settings and INIs, it is recommended to leave the launcher settings at their defaults. However, they may be changed to the hearts content, as long as the game remains stable. If the settings are changed, keep the following in mind:</p> | ||
Try to select a screen resolution of, or as close to, 1920x1080 as possible. This will provide a true high definition (HD) testing environment. However, if unable to do so, don't worry. Full HD (1920x1080) users are by no means a large majority. The other common screen resolution to test at is 1600x900; which is still 720p HD. Antialiasing should be set to at least 4x and AF to at least 8x. These can be set in the video drivers if preferred. All view distance sliders should be at least halfway with being maxed out preferred. Distant object detail should be high or medium, at the lowest, and FXAA should be disabled (unchecked). | Try to select a screen resolution of, or as close to, 1920x1080 as possible. This will provide a true high definition (HD) testing environment. However, if unable to do so, don't worry. Full HD (1920x1080) users are by no means a large majority. The other common screen resolution to test at is 1600x900; which is still 720p HD. Antialiasing should be set to at least 4x and AF to at least 8x. These can be set in the video drivers if preferred. All view distance sliders should be at least halfway with being maxed out preferred. Distant object detail should be high or medium, at the lowest, and FXAA should be disabled (unchecked). | ||
===INI Settings=== | |||
It is recommended to test a mod on default medium or high INI settings, and once verified, then a test on ultra settings can be done. Testing on ultra may skew the results of the testing, especially if others may want to use the mod. The majority of Skyrim users will not have high end computer setups which are able to run on ultra settings. | It is recommended to test a mod on default medium or high INI settings, and once verified, then a test on ultra settings can be done. Testing on ultra may skew the results of the testing, especially if others may want to use the mod. The majority of Skyrim users will not have high end computer setups which are able to run on ultra settings. | ||
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Using MO, the INI edits are specific to the profile that is loaded. To make a medium or high default INI, simply create a profile and copy and paste the default INIs into the INI Editor for that profile then save. When that profile is loaded, so will be the default INI. Repeat this same process for creating a profile with the ultra INI that can be loaded for testing when needed. (Profile creation is covered in the next tab.) | Using MO, the INI edits are specific to the profile that is loaded. To make a medium or high default INI, simply create a profile and copy and paste the default INIs into the INI Editor for that profile then save. When that profile is loaded, so will be the default INI. Repeat this same process for creating a profile with the ultra INI that can be loaded for testing when needed. (Profile creation is covered in the next tab.) | ||
===uGrids=== | |||
This INI setting ''MUST'' be set to the default value of 5. For those who use a value of 7 and above, be warned that these higher values are 100% inherently unstable. It may be stable as a rock for some setups; however, please don't test mods with anything but the default value of 5. The chances that a new mod may cause stability issues with higher uGrids values is very high, and again, most Skyrim players will be using the default value for uGrids. To easily switch between uGrids values, create the relevant personal profile and custom INI files, as mentioned in the section above. | This INI setting ''MUST'' be set to the default value of 5. For those who use a value of 7 and above, be warned that these higher values are 100% inherently unstable. It may be stable as a rock for some setups; however, please don't test mods with anything but the default value of 5. The chances that a new mod may cause stability issues with higher uGrids values is very high, and again, most Skyrim players will be using the default value for uGrids. To easily switch between uGrids values, create the relevant personal profile and custom INI files, as mentioned in the section above. | ||
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</pre> | </pre> | ||
===SKSE INI=== | |||
This INI tweak will help to keep save games clean of issues related to scripts and is highly recommended for increased stability. The SKSE.ini does not exist so it will need to be created. In the ''"SKSE"'' folder, located in the Skyrim ''"Data"'' folder, create a new text document, copy and paste in the code below and save the document as SKSE.ini. Be sure the extension for the file is only ''".ini"'' and not ''".ini.txt"''. | This INI tweak will help to keep save games clean of issues related to scripts and is highly recommended for increased stability. The SKSE.ini does not exist so it will need to be created. In the ''"SKSE"'' folder, located in the Skyrim ''"Data"'' folder, create a new text document, copy and paste in the code below and save the document as SKSE.ini. Be sure the extension for the file is only ''".ini"'' and not ''".ini.txt"''. | ||
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</pre> | </pre> | ||
===Papyrus Logging=== | |||
These INI tweaks will log mod issues caused by errors in the mods scripts. Not all mods will contain scripts though. Again the easiest way to apply these is create separate testing profiles with customer INIs in Mod Organizer. This tweak is applied to the Skyrim.ini file. The log files can be found within the Scripts folder where the save games are located ( usually Documents/My Games/Skyrim/ ). | These INI tweaks will log mod issues caused by errors in the mods scripts. Not all mods will contain scripts though. Again the easiest way to apply these is create separate testing profiles with customer INIs in Mod Organizer. This tweak is applied to the Skyrim.ini file. The log files can be found within the Scripts folder where the save games are located ( usually Documents/My Games/Skyrim/ ). |
Revision as of 21:59, February 24, 2014
Template:Warning Template:Notice Mod Testing for S.T.E.P. -- by the S.T.E.P. Team
- Updated: 21:59:00 24 February 2014 (UTC)