STEP:Extended Proposal/Clutter and Miscellaneous: Difference between revisions

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====Votes====
====Votes====
{{yes}} [[User:DoubleYou|DoubleYou]] ([[User talk:DoubleYou|talk]]) 00:10, February 26, 2014 (EST)
: {{yes}} [[User:DoubleYou|DoubleYou]] ([[User talk:DoubleYou|talk]]) 00:10, February 26, 2014 (EST)
: {{no}} While it is lore friendly, I don't find it adds enough to the game that I'm willing to use an esp for it [[User:Kelmych|Kelmych]] ([[User talk:Kelmych|talk]]) 02:19, February 28, 2014 (EST)
: {{no}} While it is lore friendly, I don't find it adds enough to the game that I'm willing to use an esp for it [[User:Kelmych|Kelmych]] ([[User talk:Kelmych|talk]]) 02:19, February 28, 2014 (EST)
: {{yes}} [[User:Essarrbee|Essarrbee]] ([[User talk:Essarrbee|talk]]) 03:39, February 28, 2014 (EST)


==[[Better Bones]]==
==[[Better Bones]]==


====Votes====
====Votes====
{{no}} Has conflicts, needs to go back to testing at least. [[User:DoubleYou|DoubleYou]] ([[User talk:DoubleYou|talk]]) 00:10, February 26, 2014 (EST)
: {{no}} Has conflicts, needs to go back to testing at least. [[User:DoubleYou|DoubleYou]] ([[User talk:DoubleYou|talk]]) 00:10, February 26, 2014 (EST)
: {{yes}} [[User:Essarrbee|Essarrbee]] ([[User talk:Essarrbee|talk]]) 03:39, February 28, 2014 (EST)


==[[Dark Brotherhood Tenets Restored]]==
==[[Dark Brotherhood Tenets Restored]]==
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: {{yes}} [[User:DoubleYou|DoubleYou]] ([[User talk:DoubleYou|talk]]) 00:10, February 26, 2014 (EST)
: {{yes}} [[User:DoubleYou|DoubleYou]] ([[User talk:DoubleYou|talk]]) 00:10, February 26, 2014 (EST)
: {{yes}} [[User:Techangel85|Techangel85]] ([[User talk:Techangel85|talk]]) 00:36, February 28, 2014 (EST)
: {{yes}} [[User:Techangel85|Techangel85]] ([[User talk:Techangel85|talk]]) 00:36, February 28, 2014 (EST)
: {{yes}} [[User:Essarrbee|Essarrbee]] ([[User talk:Essarrbee|talk]]) 03:39, February 28, 2014 (EST)


==[[Designs of the Nords]]==
==[[Designs of the Nords]]==
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====Votes====
====Votes====
{{no}} Has conflicts, would prefer more testing, not sure if the style is quite right. [[User:DoubleYou|DoubleYou]] ([[User talk:DoubleYou|talk]]) 00:10, February 26, 2014 (EST)
: {{no}} Has conflicts, would prefer more testing, not sure if the style is quite right. [[User:DoubleYou|DoubleYou]] ([[User talk:DoubleYou|talk]]) 00:10, February 26, 2014 (EST)
: {{yes}} The vanilla game has only a single bottle for all potions and another one for all poisons (as does SLOD), and I find this immersion breaking for characters using alchemy or magic (what happens if you grab the wrong potion!). This mod adds a set of meshes and textures that provide diverse bottle shapes and colors for different potion/poison types, similar to the game improvements that Book Covers Skyrim provides for books relative to vanilla. Some don't like the saturated colors of the bottles; I like them a lot but for those who don't it's fairly easy to patch the colors to reduce saturation. It should be loaded after SLOD and needs only 3 textures hidden, and has a few simple conflicts with USKP. [[User:Kelmych|Kelmych]] ([[User talk:Kelmych|talk]]) 02:39, February 28, 2014 (EST)
: {{yes}} The vanilla game has only a single bottle for all potions and another one for all poisons (as does SLOD), and I find this immersion breaking for characters using alchemy or magic (what happens if you grab the wrong potion!). This mod adds a set of meshes and textures that provide diverse bottle shapes and colors for different potion/poison types, similar to the game improvements that Book Covers Skyrim provides for books relative to vanilla. Some don't like the saturated colors of the bottles; I like them a lot but for those who don't it's fairly easy to patch the colors to reduce saturation. It should be loaded after SLOD and needs only 3 textures hidden, and has a few simple conflicts with USKP. [[User:Kelmych|Kelmych]] ([[User talk:Kelmych|talk]]) 02:39, February 28, 2014 (EST)
: {{yes|yellow}} I agree with Kelmych. The conflicts it causes would affect affect pack authors, but this is not a Core mod so that is irrelevant. The other thing it may conflict with is CFF, if kryp decides to address bottles. [[User:Essarrbee|Essarrbee]] ([[User talk:Essarrbee|talk]]) 03:39, February 28, 2014 (EST)


==[[Realistic Instruments]]==
==[[Realistic Instruments]]==
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: {{yes}} [[User:Techangel85|Techangel85]] ([[User talk:Techangel85|talk]]) 00:37, February 28, 2014 (EST)
: {{yes}} [[User:Techangel85|Techangel85]] ([[User talk:Techangel85|talk]]) 00:37, February 28, 2014 (EST)
: {{yes}} It's a little better than the vanilla instruments and doesn't use a plugin [[User:Kelmych|Kelmych]] ([[User talk:Kelmych|talk]]) 02:23, February 28, 2014 (EST)
: {{yes}} It's a little better than the vanilla instruments and doesn't use a plugin [[User:Kelmych|Kelmych]] ([[User talk:Kelmych|talk]]) 02:23, February 28, 2014 (EST)
: {{no}} These just look to old and musicians would never let their instruments get that bad. [[User:Essarrbee|Essarrbee]] ([[User talk:Essarrbee|talk]]) 03:39, February 28, 2014 (EST)


==[[Rens HD Shrines]]==
==[[Rens HD Shrines]]==
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: {{yes}} [[User:Techangel85|Techangel85]] ([[User talk:Techangel85|talk]]) 00:38, February 28, 2014 (EST)
: {{yes}} [[User:Techangel85|Techangel85]] ([[User talk:Techangel85|talk]]) 00:38, February 28, 2014 (EST)
: {{yes}} I don't like the current STEP choice for shrines and this one seems a lot better [[User:Kelmych|Kelmych]] ([[User talk:Kelmych|talk]]) 02:21, February 28, 2014 (EST)
: {{yes}} I don't like the current STEP choice for shrines and this one seems a lot better [[User:Kelmych|Kelmych]] ([[User talk:Kelmych|talk]]) 02:21, February 28, 2014 (EST)
: {{yes}} [[User:Essarrbee|Essarrbee]] ([[User talk:Essarrbee|talk]]) 03:39, February 28, 2014 (EST)

Revision as of 08:39, February 28, 2014

The 418th Step

Votes

Template:Yes DoubleYou (talk) 00:10, February 26, 2014 (EST)
Template:No While it is lore friendly, I don't find it adds enough to the game that I'm willing to use an esp for it Kelmych (talk) 02:19, February 28, 2014 (EST)
Template:Yes Essarrbee (talk) 03:39, February 28, 2014 (EST)

Better Bones

Votes

Template:No Has conflicts, needs to go back to testing at least. DoubleYou (talk) 00:10, February 26, 2014 (EST)
Template:Yes Essarrbee (talk) 03:39, February 28, 2014 (EST)

Dark Brotherhood Tenets Restored

Votes

Template:Yes DoubleYou (talk) 00:10, February 26, 2014 (EST)
Template:Yes Techangel85 (talk) 00:36, February 28, 2014 (EST)
Template:Yes Essarrbee (talk) 03:39, February 28, 2014 (EST)

Designs of the Nords

Votes

Template:No Has conflicts, doesn't seem to fit the Skyrim style. Looks to new and fancy. DoubleYou (talk) 00:10, February 26, 2014 (EST)
Template:No Techangel85 (talk) 00:30, February 28, 2014 (EST)

Radiant and Unique Potions and Poisons HD

Votes

Template:No Has conflicts, would prefer more testing, not sure if the style is quite right. DoubleYou (talk) 00:10, February 26, 2014 (EST)
Template:Yes The vanilla game has only a single bottle for all potions and another one for all poisons (as does SLOD), and I find this immersion breaking for characters using alchemy or magic (what happens if you grab the wrong potion!). This mod adds a set of meshes and textures that provide diverse bottle shapes and colors for different potion/poison types, similar to the game improvements that Book Covers Skyrim provides for books relative to vanilla. Some don't like the saturated colors of the bottles; I like them a lot but for those who don't it's fairly easy to patch the colors to reduce saturation. It should be loaded after SLOD and needs only 3 textures hidden, and has a few simple conflicts with USKP. Kelmych (talk) 02:39, February 28, 2014 (EST)
Template:Yes I agree with Kelmych. The conflicts it causes would affect affect pack authors, but this is not a Core mod so that is irrelevant. The other thing it may conflict with is CFF, if kryp decides to address bottles. Essarrbee (talk) 03:39, February 28, 2014 (EST)

Realistic Instruments

Votes

Template:Yes DoubleYou (talk) 00:10, February 26, 2014 (EST)
Template:Yes Techangel85 (talk) 00:37, February 28, 2014 (EST)
Template:Yes It's a little better than the vanilla instruments and doesn't use a plugin Kelmych (talk) 02:23, February 28, 2014 (EST)
Template:No These just look to old and musicians would never let their instruments get that bad. Essarrbee (talk) 03:39, February 28, 2014 (EST)

Rens HD Shrines

Votes

Template:Yes DoubleYou (talk) 00:10, February 26, 2014 (EST)
Template:Yes Techangel85 (talk) 00:38, February 28, 2014 (EST)
Template:Yes I don't like the current STEP choice for shrines and this one seems a lot better Kelmych (talk) 02:21, February 28, 2014 (EST)
Template:Yes Essarrbee (talk) 03:39, February 28, 2014 (EST)