Oblivion:Unofficial-Hishutup-1.0.0

From Step Mods | Change The Game

Complete Oblivion Modding Guide WIP

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DONT FREAK OUT

What does this guide entail?

This guide is here to be an up-to-date Oblivion modding guide that is exclusively on STEP. This guide does include recommendations from other guides and the credit will be given from where I found the original content. This is supposed to be community driven meaning, the community is going to take charge of how this guide is formatted, the content in the guide, such as, mod descriptions. If someone has a better way of doing things then post in the provided topic when I get it going but if I don't then PM me and remind me as well as a question/recommendation. "FIX LATER" 30+fps


FAQs, Yes you should take a peak a this first.

Colors, what do they mean?

Section header
Core ||||
Extended ||||
Important Notes ||||
Special / Optional ||||
I am using "||||" as a color marker temporarily

Mods that are not going to be included or are going not be used at this current time .

Better Cities: I chose this because it will cause the frame rate of the game to drop to around 15fps while in just about any town.
Really AEVWD: I am not yet comfortable with the massive frame drop. I have not come up with a good sacrifice for appearance VS. frames.
Open Cities and Open Cities Reborn: There are mod in incompatibilities as well as massive frame drop when even close to cities.

Credits

EssArrBee: Thanks to him for replaying to my email and providing an easy to write format.
tescosi.com: For providing various guides but are a little outdated.
Elder Scrolls IV: Oblivion Tweak Guide: I took more than a few look at this and I am going to add part from the guide to mine.

Section 1.X.X: The Tools and Setup

For the most part Wrye Bash is going to be the program to use but there is one time Where OBMM(Oblivion Mod Manager) is going to be needed since installing one part of the UI can be tricky and very difficult.

1.x Reset Oblivion to a Pristine (Vanilla) Installation:

First, do a backup of following directories:

  1. <Steam>\Steamapps\common\Oblivion
  2. <YourUserProfile>\(My)Documents\MyGames\Oblivion
  3. <YourUserProfile>\AppData\Local\Oblivion

Copy-paste the files of each directory to your backup-drive and use 7-zip to reduce the files size. Note the non-solid option, normal option and the LZMA2 compression (allows the use of multiple core) should always be chosen.

2. Deactivate all mods using your choice of mod manager.

3. Browse to your Oblivion directory and delete all files and subdirectories except for Data and DirectX. Now browse to Data and hit (CTRL+A), then hold CTRL and deselect:

DLCShiveringIsles – Faces.bsa
DLCShiveringIsles – Meshes.bsa
DLCShiveringIsles – Sounds.bsa
DLCShiveringIsles – Textures.bsa
DLCShiveringIsles – Voices.bsa
Oblivion – Meshes.bsa
Oblivion – Misc.bsa
Oblivion – Sounds.bsa
Oblivion – Textures – Compressed.bsa
Oblivion – Voices1.bsa
Oblivion – Voices2.bsa
Oblivion.esm

4. Navigate to <YourUserName>\AppData\Local and delete the Oblivion folder.

5. Go to <YourUserName>\(My)Documents\My Games\Oblivion and delete the Oblivion folder. It will be regenerated later.

6. Deinstall your Mod Manager.

7. If you did use Wrye Bash as your mod manager, navigate to <Steam>\SteamApps\Common and find the folder 'Oblivion Mods' and delete it. You maybe want to do a backup first!

8. If you did use any other mod manager, find and delete (and backup) their mod directories.

9. In Steam, right-click Oblivion in your Library → Properties → Local Files and hit 'Verify Integrity of Game Cache'. This will do a check on your files, re-download the DLC-content and every file that has been corrupted. This might take a while.

10. Again under Properties of Oblivion, navigate to the Update-tab and disable the Steam Cloud synch. As well navigate to the General Tab and enable 'Steam Overlay while ingame'.

11. Now launch Oblivion via 'Play' button in Steam Library, let the launcher set resolution and generate the .ini files.

  • Note Change Screen Effects to HDR – this is required for TES4LodGen used later in this guide and very important.
  • Start the game from the launcher, then [Exit] and [Exit Game]. Oblivion crashes eventually, that is a Vanilla bug and will be remedied by this guide.

12. Do a backup of your pristine (Vanilla) Oblivion directory for future use.

13. Starting a new game is highly recommended. Most likely your old savegames will be unusable.

Section 1.2.X: Future ini edits

"FIX LATER"memory stuff http://forums.bethsoft.com/topic/1176244-oblivion-and-memory-usage/

Basic INI Tweaks
[General]
SMainMenuMovieIntro=
SIntroSequence=

Leaving the second entry blank disables the bunch of intro-movies playing every time you start Oblivion. If you like to disable the Oblivion menu-intro as well, leave the first entry blank too.

[Controls]
bUse Joystick=0         ;Set this if you don't use a joystick.
BGamePadRumble=0	;Set this if you don't use a Gamepad. If the entry is there.
[Water]
bUseWaterReflectionsStatics=1
bUseWaterReflectionsTrees=1
bUseWaterReflectionsActors=1

Water will reflect static objects (like houses and sky), trees and NPC's. This setting will impact a bit FPS in heavy populated areas – consider turning back off (=0) if you experience stutters and troubles with cell loading.

[Gameplay]
bSaveOnInteriorExteriorSwitch=0
bSaveOnTravel=0
bSaveOnWait=0
bSaveOnRest=0

This disables autosaving which is known to produce corrupt (unplayable) savegames over time. The first entry (bSaveOnInteriorExteriorSwitch) may be or not be there. If it is, set it to =0 as well.

[Grass]
iMaxGrassTypesPerTexure=5 or 7

Increases grass diversity with a small cost to performance and yup, 'texure' and not 'texture'! Consider 5 or 7 if using grass retexture mods.

Section 1.3.X: Tools

BOSS
  • Author: The BOSS Development Team
  • Version: v2.3.0
  • Description: BOSS is helping with setting up the right load order for your mods plus provides helpful information about Bash Tags, Dirty Edits, Conflicts, and does have a Userrule Manager integrated.
  • Notes: This is a required utility. Make sure in the drop-down menu is selection 'Oblivion'. As of this point in time I don't trust the placement of LOOT especially because FCOM Convergence is part of this guide.
  • Installation:

Open the installer:

    [Next]
    [Install]

The default install location:

    C:\BOSS
Wrye Bash
  • Author: Wrye Bash Team
  • Version: 304.4
  • Description: Wrye Bash or WB is at this time the main Mod Manager used for this guide. Even for Skyrim and the Fallout Series WB is used for it's ability to generate a Bashed Patch based on your loadorder. [Recommended] For more Infos refer to the readme here
  • Notes: The link is the the Wrye Bash on the Skyrim Nexus site. The installer is for all of the supported games.
  • Installation:

Open the installer:

    Open the installer, if you get a security warning click [Run]
    [Next]
    Notes: C++ Redistributable Pack 2013 is needed for WB and if it's not installed on your machine, you will get a popup from Microsoft. Agree to terms and install.
    Check Only "Install for Oblivion" and "Wrye Bash [Standalone]"
    Installationpath: <Steam>\SteamApps\common\Oblivion
    [Next] 2x
    [Install]
    [Next]
    [Close]

Start Wrye Bash by navigating to the Mopy folder that is located in <Steam>\SteamApps\common\Oblivion.

  • [Recommended] Create a shortcut on your desktop for easy access during this guide: Right-click Wrye Bash.exe and select 'Send to Desktop'. Rename the shortcut to 'WB Oblivion'.

Run:

    Wrye Bash.exe

A popup will ask you "Turn Lock Load Order Off?"

    Click [Yes]
    Click [OK]
    Click 'Installers' tab
    Click [Yes]
    Close Wrye Bash

Helpful Tips:

    "FIX LATER"
TES4LODGen
  • Author: ElminsterAU
  • Version: 3.0.32EXP
  • Description:
  • What is LOD/VWD?
LOD (.lod) data files are necessary to view landscapes that are distant in the middle- or background. These are different than the static objects you see from far – also
known as 'Visible while Distant' objects (VWD). Not all mod (replacer) packages do provide all necessary files related to LOD/VWD and therefor the player runs into
strange views. Or bugs.
LOD is built on the basis of quadrants of four adjoining blocks of 32x32 cells. Now, as landscape mods and such changing exterior cells are added, these quadrants realign
themselves. Further they depend highly on loadorder and the heightmap used in each cell. However technical all this sounds, this results in the necessity to rebuild LOD
every time a mod is added, removed or changed in the loadorder (or left pane of Mo) that affects these quadrants – like for example 'Qarls Texture Pack' or 'RAEVWD'. The
tools for this are known as 'LOD Generators'.
  • Installation:

Extract to <Steam>\SteamApps\common\Oblivion:

    TES4LODGen.exe
  • Notes: TES4LODGen MUST be ran every time load order changes. This includes that one tiny file called 'bashed patch' at the very end. If you fail to do this, your game wont crash nor your savegames destroyed but distant meshes will be strange, out of line or simply not appear.
4GB Patch
  • Author: Daniel Pistelli
  • Version: 1.0.0.1
  • Description: This 4GB patch is for 32-bit executables to use more than the 2.1GB RAM. This patcher adds a LAA(large address aware) flag which raises the RAM limit for Oblivion.exe up to about 3.1GB.
  • Notes: Only use this if you have 64-bit (x64) Operation System. If you have a 32-bit OS you do not need this. To determine what OS you run, go to Control Panel → System and Security → System. Look for 'System Type'.
  • Installation:

Open the archive:

    Run:
         4gb_patcher.exe
              If you get a security warning, click [Run]
              Navigate to <Steam>\SteamApps\common\Oblivion
              Select 'Oblivion.exe'
              [Open]
              [OK]
  • Note: Run only once on the Oblivion.exe. The original Oblivion.exe will be renamed to 'Oblivion.exe.Backup'.
OBSE (Oblivion Script Extender)
  • Author: Ian Patterson, Stephen Abel, Paul Connelly
  • Version: 0021
  • Description: From the Nexus: “The Oblivion Script Extender, or OBSE for short, is a modder's resource that expands the scripting capabilities of Oblivion. It doesn't make any modifications to oblivion.exe, TESConstructionSet.exe, or any other files in your oblivion install, so don't worry about permanent side effects.”
  • Notes: OBSE is mandatory for this guide. For Steam version, launch Oblivion using the Steam client. For any other version use the obse_loader.exe to launch.
  • Installation: Open the archive and extract the files below into the Oblivion folder where your Oblivion.exe is located.

Extract for Steam version of Oblivion:

    Data folder
    obse_1_2_416.dll
    obse_editor.dll
    obse_steam_loader.dll
  • Note: You do not need to use obse_loader.exe unless you are running the editor (you are creating a mod).

Extract for any digital [RETAIL] version of Oblivion:

    Data folder
    obse_1_2_416-.dll
    obse_editor.dll
    obse_loader.exe
  • Do now following if you are using the digital Retail version:
    Right-click obse_loader.exe and select 'Send to Desktop'
    Rename the shortcut to 'OBSE-Oblivion'
    Right-click on the shortcut and select 'Properties'
    [Change Icon]
    [Browse] Installationpath Oblivion (templates) "FIX LATER"
    [OK]
    [Apply] and [OK]

Retail and Steam version: Do determine if OBSE is enabled

    "FIX LATER" - ingame console command
OBMM (Oblivion mod manager)
  • Author: Timeslip
  • Version: 1.1.12
  • Description: Oblivion Mod Manager (OBMM) was the number one Mod Manager for quite some years. For some mods and Archive Invalidation (required step in modding Oblivion) we still need this tool.
  • Installation: Download: obmm 1_1_12 full installer

Open archive and run:

    obmm_setup.exe

Installer:

    [Next]
    Agree to terms and [Next]
    [Browse] <Steam>\SteamApps\common\Oblivion
    Check 'Don't create a Start Menu folder'
    [Next]
    Uncheck all but 'Associate the .omod file type with oblivion mod manager'
    [Next]
    [Install]
    [Finish]
  • Notes: Archive Invalidation is a required step in modding Oblivion.

Enable Archive Invaildation:

    Open OBMM:
         Click Utilities
         Click Archive Invalidation
         Select BSA redirection
         Click  Update now
         Click OK
    Close OBMM
ENBoost Patch
  • Author: Boris Vorontsov
  • Version: v0.259
  • Description: This patch allows Oblivion to use Memory to maximum capability (not the same as 4GB patch). For this guide, we install the patch without graphic changes.
  • Installation:
  • Download the file from the link provided above and the configuration file from here.
    Extract d3d9.dll and enbhost.exe from the Wrapper Version to <Steam>\SteamApps\common\Oblivion
    Extract the archive from Nexus and drop the enblocal.ini matching your GPU and System to the same folder.
  • Open enblocal.ini and adjust following:
[Memory]
VideoMemorySizeMb=	;set here your VRAM size, for example 1000 for 1GB. Consider to reduce 140mb if you run into troubles. 
[WINDOW]
ForceBorderless=true
ForceBorderlessFullscreen=true
;Note If you experience issues (stutters etc.) ingame and you have Vsynch enabled, disable one or the other.
[ENGINE]
ForceAnisotropicFiltering=false
MaxAnisotropy=16
;Note on some systems this might be a bit heavy since it's forced to run along HDR, consider reducing by 2n instead or turn it off. 
[LIMITER]
FPSLimit=0
;Note FPS-Limits are managed by OSR (Oblivion Stutter Remover)
TES4Edit
  • Author: ElminsterAU
  • Version: 3.0.32EXP
  • Description: This tool is primary used for cleaning the official DLC's and mods. However, it's also a powerful utility with various other functions such as merged patches and reordering masters. For more information, download the FNEdit PDF-Files (applicable to TES4Edit) here.
  • Notes: This is a mandatory download.
  • Installation:

Create:

    New Folder: "TES4Edit" without quotes in <Steam>\SteamApps\common\Oblivion

Extract archive:

    Place them in the new TES4Edit folder

Section 1.3.X: Cleaning the DLC

This is a required step and should be done regardless of whether you are going to follow this guide or if you are even going to mod your game.

Clean the Oblivion's DLC

Cleaning DLC .esp's and certain mods is critical for creating a stable modded game environment.

  • Do not ever clean Oblivion.esm!
  • DLC Shivering Isles is a dummy-.esp and does not need any cleaning. If you attempt to do so anyway, TES4Edit will not obey.
  1. Open TES4Edit. In the resulting window, right click on any plugin and 'Select None'. Check'DLCBattlehornCastle.esp' and hit [OK]. TES4Edit will load all required files.
  2. Wait until you see in the right pane 'Background Loader: finished'. Right-click now in the left pane 'DLCBattlehornCastle.esp' and 'Apply filter for cleaning'. This might takes a while.
  3. When it says in the right pane 'Processed Records:1218329 Elapsed Time: WhatEverThatIs', right-click on the 'DLCBattlehornCastle.esp' again and select Undelete and Disable References. A window pops up asking, if you are sure. Wait out the timer and hit [Yes, I'm absolutely sure].
  4. Right-click again on the dlc and select this time Remove Identical to Master records.
  5. Close the program. A window pops up; make sure, 'DLCBattleHornCastle.esp' is checked and 'Backup plugins' too. Click [OK].
  6. Rinse and repeat with every dlc on your list that have "UDR(s)" or "ITM(s)" in your BOSS log.

Note: Some mods have "UDR(s)" or "ITM(s)" but must not be cleaned. Follow BOSS report unless other wise described for a particular mod.

Undelete and Disable References are referred to as
    "UDR(s)"
"Identical to Master" records are referred to as
    "ITM(s)"

This is a sample BOSS report from before making edits to any Official DLC:

DLCHorseArmor.esp
         Template:Mod Cleaning Required
DLCOrrery.esp
         Template:Mod Cleaning Required
DLCVileLair.esp
         Template:Mod Cleaning Required
DLCMehrunesRazor.esp
         Template:Mod Cleaning Required
DLCSpellTomes.esp
         Template:Mod Cleaning Required
DLCThievesDen.esp
         Template:Mod Cleaning Required
DLCBattlehornCastle.esp
         Template:Mod Cleaning Required
DLCFrostcrag.esp
         Template:Mod Cleaning Required
Knights.esp
         Template:Mod Cleaning Required



2.01 OBSE Extenders

OBSE plugins are generally required for some mods because they provide another way for a mod to interact with the game.


|||| OBSE -Elys- Universal Silent Voice
  • Author: Elys
  • Version: 0.93
  • Requirements: Enabled subtitles
  • Description: When a character in oblivion isn't voiced then Oblivion will skip through the dialogue even if there are subtitles. This mod fixes that by placing a blank audio track in place of the voiced dialogue so you are able to read the text dialogue.
Installation:
  • Variant 1:
   Extract Elys_USV.dll, Elys_USV.mp3 and Elys_USV.lip to <Steam>\SteamApps\common\Oblivion\Data\OBSE\Plugins
  • Variant 2:
   Install via Wrye Bain - if WB warns about a .dll, click [Continue].
|||| Blockhead
  • Author: shadeMe
  • Version: 9.2
  • Description: This plugin allows mods to use different headmodels for their Race retexture projects such as OCO (Oblivion Character Overhaul) used in this guide. Aye, and quote: “Blockhead is an OBSE plugin in its late forties that has had enough of the Oblivion engine’s limitations. Born in a robber button and brought up by a Dachshund named Colin, it learnt the harsh facts of reality early. Only to laugh at its face, tweak its nose and drop ice cubes down its vestments.”
  • Installation:
  • Variant 1:
   Extract/drop Blockhead.dll to <Steam>\SteamApps\common\Oblivion\Data\OBSE\Plugins
  • Variant 2:
   Install with Wrye Bain - if Wrye warns about a .dll, click [Continue]
|||| Oblivion Stutter Remover
  • Author: SkyRanger-1
  • Version: 4.1.37
  • Installation:
  • Variant 1:
  Only the 'Data' folder in the archive is needed 
  Extract it to <Steam>\SteamApps\common\Oblivion.
  • Variant 2:
  Install with Wrye Bain - if Wrye warns about a .dll, click [Continue]
  • For both variants: open sr_Oblivion_Stutter_Remover.ini in <Steam>\SteamApps\common\Oblivion\OBSE\Plugins and adjust following
Master = {
bReplaceHeap = 1    ;turn it off (=0) if you experience reoccurring CTDs and/or unusual low FPS rates.
FPS_Management = {
fMaximumFPS = 60
fMinimumFPS = 20   ;consider 30
Heap = {
iHeapAlgorithm = 5
iHeapSize = 768     ;can be raised to 1024. Default 450.
|||| ConsCribe
  • Author: shadme
  • Version: 1.0
  • Description: Quote from the readme: “Bah! These useless mod authors are always asking for something or the other when it comes to bug reports. Load order, OBSE version, bashed patch status, sexual orientation, Oblivion version and non-existent error logs to name a few. Bah! - May your head fall off at an awkward moment if such a thought were to ever pass through it, verbatim or otherwise. Until then, consider using ConScribe ™” Aye, actually, this plugin logs all console output to text files for later reviewing, including those typed in by the player. It removes the need for modders to adopt independent logging functions. This is needed for the Userinterface Section.
  • Installation:
  • Variant 1:
   Extract ConScribe.dll to <Steam>\SteamApps\common\Oblivion\Data\OBSE\Plugins
  • Variant 2:
   Install with Wrye Bain - if Wrye warns about a .dll, click [Continue]
|||| MenuQue - OBSE Plugin
  • Author: kyoma
  • Version: v16b
  • Notes: Required for MiniMap.
|||| NifSE
  • Author: DragoonWraith
  • Version: 1.1
  • Notes: Required for most Combat Overhauls.

<short description>

|||| Oblivion - Enhanced Camera
  • Author: LogicDragon
  • Version: 1.4a
  • Notes: This mod is very optional. I included because I like the idea but if you occasionally experience motion sickness in games I highly recommend not using it. Even I get a little ill after using it and I don't get motion sick.

Replaces the first person camera with third person and then moving the camera into a first person view. I like the idea and thought others would. This IS my replacement for the leg view that should be part of the Deadly Reflex combat mod that is later in the guide. I'll add the recommended leg mod later."FIX LATER"

2.02 Fixes

|||| UOP - Unofficial Oblivion Patch
  • Author: by Quarn, Kivan and Arthmoor
  • Version: 3.5.0
  • Description: Unofficial Patches are a must; they fix literally ten-thousands of bugs in the original game that were never addressed by Bethesda.
  • Installation:
  • Download mainfile and QTP3 UOP350 Compatibility Patch from the Optional section.

Checkboxes esp/m right pane:

   Uncheck 'UOP Vampire Aging & Face Fix.esp'. The fix will be included in the bashed patch (Tweak). 
  • Note: Do not yet install the QTP3 patch, it will be used later.
|||| Unofficial Shivering Isles Patch
Author: Quarn and Kivan and Arthmoor
Version: 1.5.4
Installation:
Esp/m Filter:
    Check: All
|||| Unofficial Official Mods Patch
Author: Quarn and Kivan and Arthmoor
Version: 19
Installation:
Esp/m Filter:
    Check: All
  • Note 'DLCThieves Den – Unofficial Patch – SSSB.esp' should only be activated for a new savegame.


|||| Summon Dremora Lord Saved
  • Author: DemonLord7654
  • Version: 1.0
  • Description: The Bruma Mages guild is the only one who sells the spell Summon Dremora Lord. If you didn't pay attention, later in the game you won't be able to purchase this spell. This mod adds the spell to Mystic Emporium and the Mages Guild in Skingrad.
  • Installation:
  • Drop to Bain and install.
|||| Disappearing Grass Fix for Oblivion and Nehrim
  • Author: Xerus
  • Version: 1.0
  • Installation: Download: Disappearing Grass Fix

Esp/m Filter:

    Check: GrassFix.esp
    Uncheck: NehrimGrassFix.esp

This mod fixes the disappearing act that grass has over time. It will be merged in the bashed patch.

2.03 User Interface

You can chose between two different layouts of DarNified UI that get rid of the xBox interface and converts it to be more PC-like.

Hishutup's recommendation:

|||| Atmospheric Dark UI Loading Screens
  • Author: Galahaut and Vacuity
  • Version: 4.05
  • Installation: Download: Atmospheric Loading Screens 4_05

Esp/m Filter:

    Check One:
         Atmospheric Loading Screens - Random Quotes.esp (Options)
  • Notes: Required: DarkUId DarN

<short description>

|||| DarkUId DarN
  • Author: Gothic251
  • Version: 1.6
  • Installation: Download: DarkUId DarN 16 OMOD Version.

Move:

    DarkUId DarN 16 OMOD Version-11280.zip into:
         Oblivion\obmm\mods folder

Install:

    In Wrye Bash right-click the bar that is underneath the tabs
    Select Monitor External Installation...
    Click OK

Leave Wrye Bash in the current state. Open OBMM:

    Select 'DarkUId DarN 16 OMOD Version-11280'
    Click Activate
    Type the name of your character
    (suggestion) If playing a female try "Rosaline"
    Select OK
    Click 'Install Everything'
    Select multiple (use ctrl)
         Select 'Custom Font 1' (Optional/Option)
         Select 'Atmospheric Loading Screens'
         Select 'No Quest Added popup'
    Click Ok
    Select 'Knights_Quest_36' (Optional/Options)
    Click Ok
    Select 'Large' (Options)
    Click OK
    Press ctrl + Yes
    Close OBMM

Wrye Bash:

    Click OK
    Select all
    Type "DarkUId DarN" (Options)
    Click OK
  • Notes: This can be a complicated install. I tried to make sure that it was painfully described.

<short description>"FIX LATER"

Red's recommendation:

|||| DarNified UI
Author: DarN
Version: v132
Download also:
  • download LoadingScreensThemedAddOn only
Installation:
  1. Drag and drop the Loading Screens Themed Replacer into Bain, uncheck the .esp in the right Pane and install.
  2. Drop Loading Screen Themed Replacer SI into Bain, uncheck the .esp in the right pane and install.
  3. Drop Loading Screen Themed Replacer Addon into Bain
  4. Drop the BCF file into <SteamApps>\common\Oblivion Mods\Installers\Bain Converters. Back in Bain, click the mod and 'Conversion' -> 'Apply' -> select the BCF.
  5. Highlight the new archive, tick '00 Core' and 'AddOn+Base+SI' in the right pane, uncheck LoadingScreensAddon.esp and install.
  6. Download DarNified UI OMOD version and extract the DarNified UI archive to the same location. Run OBMM and click [Load], browse to the DarNified UI 1.3.2.omod and add it.
  7. Highlight the mod in the middle pane of OBMM and [Activate]
  8. Type in your Name for a little surprise in the credits =) "Well, now you spoiled it." . Choose [Select Components] and on the very bottom left, click on [All], and [OK].
  9. Hold CTRL, highlight 'Colored Local Map' and 'Trollf Loading Menu', and [OK]
  10. Choose the font size to your liking (click on the picture to see the difference), and [OK]
  11. Click yes to all popups and when finished, close OBMM.

Conflicting Texture Packs

|||| Really Textured Normal Maps for Vanilla - BAINs
  • Author:
  • Version:
  • Installation:

Download:

    Really Textured Normal Maps Part 1 BAIN
    Really Textured Normal Maps Part 2 BAIN
    Really Textured Normal Maps SI BAIN

Sub-Packages:

    Right-Check: Select All
    Repeat for all "Really Textured Normal Maps"

<short description>

|||| Qarls Texture Pack III Full v1_3
  • Author: Qarl
  • Version: 1.3
  • Installation: QarlTP3.zip

Install:

    In Wrye Bash right-click the bar that is underneath the tabs
    Select Monitor External Installation...
    Click OK

Leave Wrye Bash in the current state. Open Archive:

    Run:
         QuarlTP3.exe
    "Extract To":
         Oblivion\Data
    Select Extract

Wrye Bash:

    Click OK
    Select all
    Type "QTP3" (Options)
    Click OK
  • Notes: This can be a complicated install. I tried to make sure that it was painfully described.
I am trying to find a reliable upload of the texture pack. If this link goes down post in the forum.

Qarls Texture Pack is a compilation of other texture packs giving what he thought as the best experience. This is used as a base so that other texture pack can override this pack.

|||| QTP3 UOP350 Compatibility Patch
  • Author: Quarn and Kivan and Arthmoor
  • Version: 3.5.0
  • Installation: Download: QTP3 UOP350 Compatibility Patch from the Optional Files

<short description>

|||| QTP3 Transparent Rock Texture Fix
  • Author: amnes
  • Version: 1.0
  • Notes: I am unsure if this is still needed but figured that it really doesn't matter if it is installed.

<short description>

|||| Bomret Texture Pack for Shivering Isles
  • Author: Bomret
  • Version: 1.0
  • Installation: (if needed)
  • Notes: The page needs to be translated. Chrome works great. If you can't translate then click the red text in the box near the bottom of the page.

Just like Qarls Texture Pack this is just as amazing but for the Shivering Isle expansion.

|||| parallaxed_qarl
  • Author: Qarl
  • Version: v1
  • Installation: Download: parallaxed_qarl.7z

<short description>

|||| pqarl_v1_1_update
  • Author: Qarl
  • Version: v1.1
  • Installation: Download: pqarl_v1_1_update.7z

<short description>

Distant Landscape

NOTE: This Section and a few other mods may be replaced by Landscape LOD generator tes4ll-v4. I struggle to fully understand this amazing application. There are a few problems with the application and can take over an hour but that might because I did something wrong.

|||| Optimised Distant Land MAX
  • Author: bunsaki
  • Version: 1.1
  • Installation:

Sub-Packages:

    50 Percent Optimized Distant Land
  • Notes: May be replaced by tes4ll-v4.
There will be a needed patch that will be near the end of the guide for Unique Landscapes.

This mod reduces vanilla distant land meshes to increase frames.

|||| Koldorns LOD Noise Replacer
  • Author: Koldorn
  • Version: 1.3
  • Installation: Download: KoldornsLODnoiseReplacer

Sub-Packages:

    Check Medium
  • Notes: May be replaced by an tes4ll-v4.

<short description>

|||| Deathb0rns Modified Qarls LOD Normal Maps
  • Author: Deathb0rn
  • Version: 1.1
  • Installation: Download: 2048x2048 version (Options)
  • Notes: May be replaced by an tes4ll-v4.

<short description>

Character Improvements

|||| Oblivion Character Overhaul version 2
  • Author: nuska
  • Version: 2.03
  • Installation: (if needed)"FIX LATER"
  • Notes: (if needed)"FIX LATER"

<short description>

Common Oblivion

Hishutup's recommendation:

|||| Cobl
  • Author: Cobl Team
  • Version: Cobl v173
  • Installation:

Sub-Packages:

    Check:
         00 Cobl Core
         02 Tweaks (Only install one)

Esp/m Filter:

    Check:
         Cobl Main.esm
         Cobl Filter Late...
         Cobl Glue.esp
         Cobl Races.esp
         Cobl Si.esp
         Cobl Tweaks - FCOM Mergeable.esp
  • Notes: Bashed Patch requires special edits with this mod. That part will be described near the end of the guide.

Cobl stands for Common Oblivion."FIX LATER"

Red's recommendation:

????Do not use????

RAEVWD

|||| [ Really AEVWD]
  • Author: Several
  • Version: 1.9.2
  • Installation: Don't install this mod at this time. Only place in your install order.

Wizard:

    X
  • Notes: If you feel that you understand this mod then go ahead an install but if you don't I would recommend not installing this mod.

This mod adds distant meshes resources, that after running TES4LODGen there will be more distant mesh objects.

Weather, Sound & Lighting

|||| Animated Window Lighting System and Chimneys - AWLS
  • Author: XMarksTheSpot-Brumbek-Ismelda
  • Version: 5.5.4
  • Installation:

Wizard:

    Select "Advanced Smoking Chimneys"
    No
    No (Options)
    Yes
    Default 3x(Options)
    Yes
    Default 4x(Options)
    Check: "Apply these selections" and "Install this package"

Esp/m Filter:

    Check all

<short description>

I have always enjoyed diverse weather and sounds in games. I hate when I am able to pick up of the repetition of things.

I am currently looking for more or different sounds.
I am looking to find a good new voice set. I found one but thought its strange until I had gotten used to it.
|||| Weather - All Natural
  • Author: Chong Li
  • Version: 1.35a
  • Installation:

Wizard:

    All Natural - Full
    Yes 3x
    All three checked
    Rose Red Tint (Option)
    Default (Option)
    Default Nights (Option)
    Default
    Check: Apply these selection and Install this package

Esp/m Filter:

    Check: All
  • Notes: Kvatch Rebuilt and MMM are going to be installed later.

This mod includes another mod that was merged into All Natural. All natural improves weather as well as add lights to all the vanilla places that looked like something was giving off light but there was anything close that would give off light.

|||| Immersive Interiors
  • Author: SomeWelshGuy
  • Version: 0.8.1
  • Installation: (if needed)"FIX LATER"
  • Notes: (if needed)"FIX LATER"

<short description>

|||| Immersive Interiors - Bravil and Leyawiin
  • Author: 127ms
  • Version: 2.01
  • Installation: (if needed)"FIX LATER"
  • Notes: (if needed)"FIX LATER"

<short description>

I took a look at a different mod called GOSH - Gecko's Oblivion Sound overHaul. I took a quick read through the comments and found people that had issues. I chose to ignore GOSH but rather follow the recommendations given by Cliffworms.

|||| Sounds of Cyrodiil
  • Author: Cliffworms
  • Version: 1.1
  • Installation: (if needed)"FIX LATER"
  • Notes: (if needed)"FIX LATER" patches

<short description>

|||| Storms and Sound v3 lightning for all weathers
  • Author: Deathless Aphrodite lilith and Foghorne
  • Version: 3.0
  • Installation: (Yes, needed)"FIX LATER"
  • Notes: (Yes, needed)"FIX LATER"

<short description>

|||| Oblivion Stereo Sound Overhaul
  • Author: canderoc
  • Version: 0.9
  • Installation: (if needed)"FIX LATER"
  • Notes: (if needed)"FIX LATER"

<short description>

|||| Better Bell Sounds
  • Author: Morbus
  • Version: 1.0
  • Installation: (if needed)"FIX LATER"
  • Notes: (if needed)"FIX LATER"

<short description>

|||| Atmospheric Oblivion
  • Author: Piratelord
  • Version: 1
  • Installation: (if needed)"FIX LATER"
  • Notes: (if needed)"FIX LATER"

<short description>

|||| Atmospheric Oblivion Updated
  • Author: PirateLord
  • Version: 1.1
  • Installation: Don't install.
  • Notes: I saw this but I don't exactly know what it fixes and if the fixes were done correctly.

<short description>

|||| Symphony of Violence - Combat Sound Enhancement
  • Author: MigTheGreat
  • Version: 0.5
  • Installation: (if needed)"FIX LATER"
  • Notes: (if needed)"FIX LATER"

<short description>

Unique Locations

I like to have as much content in my game as possible. Post in the forum if you know of a new quest or new land mod.

|||| Unique Landscapes Compilation
  • Author: Various
  • Version: 1.7.3
  • Installation:

Wizard:

    Full
    Wheat (Option)
    Default (Option)
    Yes
    Check: Apply these selections and Install this package.

I would probably consider this a must-have mod because it adds many unique location in the Tamriel world.

|||| Verona House Bloodlines
  • Author: DTOM
  • Version: 12.0
  • Installation:

Esp/m Filter:

    VHBloodlines.esp
  • Notes: Can cause extremely low frames because this mod adds a town on the road around the capital. Considering on removing.

A quest mod that adds a nice small but compact town.

|||| The Heart of the Dead
  • Author: BFreyermuth
  • Version: 6.5
  • Installation: (if needed)
  • Notes: (if needed)

<short description>

|||| Knights of the Nine Revelation
  • Author: Lanceor
  • Version: 1.3.7
  • Installation: (if needed)
  • Notes: (if needed)

<short description>

|||| Kvatch Rebuilt
  • Author: Kvatch Rebuilt Team
  • Version: 3.0pb2
  • Installation: (if needed)
  • Notes: (if needed)

<short description>

|||| The Lost Spires
  • Author: Leo Gura
  • Version: 6.00
  • Installation: (if needed)"FIX LATER"
  • Notes: (if needed)"FIX LATER"

<short description>

|||| Tears Of The Fiend
  • Author: Simyaz and Arilita
  • Version: 1.22
  • Installation: (if needed)"FIX LATER"
  • Notes: (if needed)"FIX LATER"

<short description>

Weapon & Armor

[<url> <mod name>]
  • Author:
  • Version:
  • Installation: (if needed)
  • Notes: (if needed)

<short description>