Oblivion:Unofficial-Hishutup-1.0.0: Difference between revisions

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=== Suggestions for this section by Soire ===
'''Suggestions for structur and content for '1.1.x Required Game' by Soire'''
==== 1.x System Requirements ====
==== 1.x System Requirements ====
System requirements for this guide do differ quite a bit from the Vanilla (not-modded) Oblivion ones you find on the store page of Steam. This is, because this guide will add diverse visual enhancements that require better hardware than Vanilla does.
System requirements for this guide do differ quite a bit from the Vanilla (not-modded) Oblivion ones you find on the store page of Steam. This is, because this guide will add diverse visual enhancements that require better hardware than Vanilla does.

Revision as of 05:33, August 18, 2014

Complete Oblivion Modding Guide WIP

Template:TOC right -Needed Fixes-

Consistency
Finish adding initial mods
Finish filling in mods
Have sub forum created
Add forum topics
receive suggestions
Add descriptions and wait for community made descriptions
Actually test guide for completeness
Test modded game walk around for 4 hrs
Endurance test 8+ hrs

Template:Notice



What does this guide entail?

This guide is here to be an up-to-date Oblivion modding guide that is exclusively on STEP. This guide does include recommendations from other guides and the credit will be given from where I found the original content. This is supposed to be community driven meaning, the community is going to take charge of how this guide is formatted, the content in the guide, such as, mod descriptions. If someone has a better way of doing things then post in the provided topic when I get it going but if I don't then PM me and remind me as well as a question/recommendation. "FIX LATER" 30+fps


FAQs, Yes you should take a peak a this first.

Mods that are not going to be included or are going not be used at this current time .

Better Cities: I chose this because it will cause the frame rate of the game to drop to around 15fps while in just about any town.
Really AEVWD: I am not yet comfortable with the massive frame drop. I have not come up with a good sacrifice for appearance VS. frames.
Open Cities and Open Cities Reborn: There are mod in incompatibilities as well as massive frame drop when even close to cities.

Credits

EssArrBee: Thanks to him for replaying to my email and providing an easy to write format.
tescosi.com: For providing various guides but are a little outdated.
Elder Scrolls IV: Oblivion Tweak Guide: I took more than a few look at this and I am going to add part from the guide to mine.

Section 1.X.X: The Tools and Setup

For the most part Wrye Bash is going to be the program to use but there is one time Where OBMM(Oblivion Mod Manager) is going to be needed since installing one part of the UI can be tricky and very difficult.

Section 1.1.X: Required Game

I would recommend using the steam version of The Elder Scrolls IV: Oblivion® Game of the Year Edition Deluxe

You need all the DLC and especially Shivering Isles.
Delete all previous files but backup older saves
This guide is going to be developed for a completely new install with a new save game.
Delete the Oblivion folder in Steam directory unless you are positive it is a brand new install
My steam directory where my current installed games are located like this:
    C:\Program Files (x86)\Steam\SteamApps\common
Navigate to the My Games folder and then into the Oblivion folder.
The location of my Oblivion folder that is located in the "My Games" folder is like such:
    C:\Users\<user>\Documents\My Games\Oblivion
While in the "My Games" folder:
    Rename the Saves folder to something else. I choose "Saves_Backup".
    Delete the rest of the files that are in the current directory except the renamed "Saves" folder.
In the Steam Client right-click on "The Elder Scrolls IV: Oblivion" and then select Delete local Content...
While still in the Steam Client click INSTALL" and wait for the game to re-download.
After Oblivion is done downloading click PLAY. This will bring up the launcher for Oblivion.
If dialogue boxes pop up select OK.
Click Options. Then in the "Video Quality Presets" box, click Ultra High and then OK
The reason for selecting Ultra high is because I don't fully understand whats different in the ini files and the fps gain is :minimal because Oblivion is limited by the engine rather than the hardware that is running on.
Change the Resolution to the resolution of your screen.
    Mine is: 1920x1080(widescreen)
Leave Antialising set to "None".


Suggestions for structur and content for '1.1.x Required Game' by Soire

1.x System Requirements

System requirements for this guide do differ quite a bit from the Vanilla (not-modded) Oblivion ones you find on the store page of Steam. This is, because this guide will add diverse visual enhancements that require better hardware than Vanilla does.

Hardware Minimum Recommended
Windows OS Windows XP Windows 7/8
CPU Intel Core i3 (dual core) Intel Core i5/i7 (quadcore)
GPU 1GB VRAM >=2GB VRAM
System RAM 4GB >=8GB

On a side note: 64-bit OS is highly recommended if attempting to mod Oblivion. However, the executable of the game adresses 2gb of memory usage only (which is in reality something like 1.8gb) and was never updated from Bethesda to use more. This will be remedied by this guide. Though, if you are running a 32-bit OS the patch won't have any effect. In this case, you might consider to install Core performance options.

1.x Windows Folder Options

Windows Folder Options should be adjusted as follows:

  1. show hidden files, folders, or drives
  2. un-tick 'Hide extensions for known file types'

Folder Options are typically found if you open Start → Computer → Organize (upper left corner) → Folder and Search Options → Tab 'View'

1.x Reset Oblivion to a Pristine (Vanilla) Installation:

First, do a backup of following directories:

  1. <Steam>\Steamapps\common\Oblivion
  2. <YourUserProfile>\(My)Documents\MyGames\Oblivion
  3. <YourUserProfile>\AppData\Local\Oblivion

Copy-paste the files of each directory to your backup-drive and use 7-zip to reduce the files size. Note: the non-solid option, normal option and the LZMA2 compression (allows the use of multiple core) should always be chosen.

2. Deactivate all mods using your choice of mod manager.

3. Browse to your Oblivion directory and delete all files and subdirectories except for Data and DirectX. Now browse to Data and hit (CTRL+A), then hold CTRL and deselect:

DLCShiveringIsles – Faces.bsa
DLCShiveringIsles – Meshes.bsa
DLCShiveringIsles – Sounds.bsa
DLCShiveringIsles – Textures.bsa
DLCShiveringIsles – Voices.bsa
Oblivion – Meshes.bsa
Oblivion – Misc.bsa
Oblivion – Sounds.bsa
Oblivion – Textures – Compressed.bsa
Oblivion – Voices1.bsa
Oblivion – Voices2.bsa
Oblivion.esm

4. Now navigate to <YourUserName>\AppData\Local and delete the Oblivion folder.

5. Now go to <YourUserName>\(My)Documents\My Games\Oblivion and delete the Oblivion folder. It will be regenerated later.

6. Deinstall your Mod Manager.

7. If you did use Wrye Bash as your mod manager, navigate to <Steam>\SteamApps\Common and find the folder 'Oblivion mods' and delete it. You maybe want to do a backup first!

8. If you did use any other mod manager, find and delete (and backup) their mod directories.

9. In Steam, right-click Oblivion in your Library → Properties → Local Files and hit 'Verify Integrity of Game Cache'. This will do a check on your files, re-download the DLC-content and every file that has been corrupted. This might take a while.

10. Again under Properties of Oblivion, navigate to the Update-tab and set 'Do not automatically update this game'. Disable the Steam Cloud synch. As well navigate to the General Tab and enable 'Steam Overlay while ingame'.

11. Now launch Oblivion via 'Play' button in Steam Library, let the launcher set resolution and generate the .ini files. Note Change Screen Effects to HDR – this is required for TES4LodGen used later in this guide and very important. Exit the launcher after done so.

12. Do a backup of your pristine (Vanilla) Oblivion directory for future use.

13. Starting a new game is highly recommended. Most likely your old savegames will be unusable.

Read this small section before starting the game
Click Play and then after Oblivion loads up the main menu click Exit then select Exit Game.
If Oblivion crashes on exit, that is normal. Oblivion Stutter Remover includes a fix for the Crash on Exit.

Section 1.2.X: Future ini edits

"FIX LATER"memory stuff http://forums.bethsoft.com/topic/1176244-oblivion-and-memory-usage/

Section 1.3.X: Tools

BOSS
  • Author: "FIX LATER" BOSS team
  • Version: v2.3.0
  • Installation: (if needed)
  • Notes: This is a required utility. As of this point in time I don't trust the placement of LOOT especially because FCOM Convergence is part of this guide.

<short description>

Wrye Bash
  • Author:Wrye Bash Team
  • Version:304.4
  • Installation: Download the Installer "FIX LATER"
  • Notes: The link is the the Wrye Bash on the Skyrim Nexus site. The installer is for all of the supported games. You only need to install the Oblivion Stand alone. "FIX LATER"

Wrye Bash or WB is a very useful tool for Oblivion. Even in skyrim, fallout series Wrye Bash has a Bashed Patch which is a patch that is generated based on you install list or load order. Wyre Bash is also useful for installing mods because of the Wizard.txt support. Helpful Tips:

    "FIX LATER"
    
TES4LODGen
  • Author: ElminsterAU
  • Version: 3.0.32EXP
  • Installation: You will need to extract the archive and place the files into the Oblivion folder where the Oblivion.exe is located.
  • Notes: TES4LODGen MUST be ran every time load order changes. This includes that one tiny file at the very end. If you fail to do this, your game wont crash and you save destroyed but distant meshes wont appear right in front of you.

TES4LODGen is an amazing utility that generates the files for the distant meshes but not the landscape meshes. Really AEVWD requires this but is not part of this guide yet.

4GB Patch
  • Author: Daniel Pistelli
  • Version: 1.0.0.1
  • Installation: Only use this if you have a x64 or 64 bit Operation System. This application isn't something you need to install but only run once. After downloading open the archive and run the 4gb_patch.exe. In the 'Select Executable' Screen, Navigate to your Oblivion folder and select Oblivion.exe then click 'Open'. The program should be fairly quick and give you a confirmation screen saying something like, "do you want to select another". Click, 'NO'
  • Notes: Only run once on the Oblivion.exe.

This 4GB patch is mainly for exes that use more than the 2.1GB RAM limit on most 32 bit applications. This patcher adds a LAA(large address aware) flag which raises the RAM limit up to about 3.1GB but I have seen just under 4GB with some applications.

OBSE (Oblivion Script Extender)
  • Author: Ian Patterson, Stephen Abel, Paul Connelly
  • Version: 0021
  • Installation: Open the archive and extract the files below into the Oblivion folder where your Oblivion.exe is located.

Extract:

    Data folder
    obse_1_2_416.dll
    onse_editor.dll
    obse_loader,exe
    obse_steam_loader.dll
  • Notes: For the steam version launch Oblivion usingthe Steam Client. OBSE should hook. To test it you'll receive many errors about OBSE not being used. Then post the issue in the forum.

OBSE is a required script extender for some mods. Most of the mods that require OBSE are OBSE plugins which have .dll extensions.

TES4Edit
  • Author: ElminsterAU
  • Version: 3.0.32EXP
  • Installation: (if needed)"FIX LATER"
  • Notes: (if needed)"FIX LATER"

<short description>"FIX LATER"

Section 1.3.X: Cleaning the DLC

This is a required step and should be done regardless of whether you are going to follow this guide or if you are even going to mod your game.

Clean the Bethesda ESMs

"FIX LATER"

  1. Open TES5Edit through MO.
  2. Make sure Oblivion.esm and all the DLC plugins Checked.
  3. When TES5Edit is loaded right click any plugin on the left pane and select Apply Filter for Cleaning.
  4. When TES5Edit is done filtering right click "DeadMoney.esm" and select Undelete and Disable References.
  5. Right click "DeadMoney.esm" again and select Remove "Identical to Master" records.
  6. Repeat step 4 & 5 for "HonestHearts.esm", "OldWorldBlues.esm", "LonesomeRoad.esm", and "GunRunnersArsenal.esm".
  7. Close TES5Edit and make sure to save the plugins, but untick Backup Plugins and click [Okay].

"FIX LATER"Can change this around

Section 2.X.X: Early mods and OBSE plugins

Section 2.1.X: Vanilla BSA Overrides

AAOVTR
  • Author: I don't Know
  • Version: N/A
  • Installation: I'll fill this in once I am able to find a reliable source.
  • Notes: Nexus is reviewing the file due to not giving the proper credit to the authors of the texture. I have a copy but don't know if I'm allowed to distribute even permission from the author, which I do NOT have.

Replaces the vanilla Oblivion - Textures - Compressed.bsa with replacement textures for almost all vanilla textures.

Section 2.2.X: OBSE Plugins

"FIX LATER"

Blockhead
  • Author: shadeMe
  • Version: 9.2
  • Installation: Wrye Bash will show a warning about the mod containing a .dll. I recommend to continue installing since this is required for Oblivion Character Overhaul and I doubt that there is anything wrong with it.

It's a required plugin for Oblivion Character Overhaul that is going to be installled later in the guide.

OBSE -Elys- Universal Silent Voice
  • Author: Elys
  • Version: 0.93
  • Notes: Wyre Bash will report many potentially unsafe file warnings because there OBSE uses .dll files. Just click continue. "FIX LATER"

When a character in oblivion isn't voiced then Oblivion will skip through the dialogue even if there are subtitles. This mod fixes that by placing a blank audio track in place of the voiced dialogue so that you can read the text dialogue."FIX LATER"

Oblivion Stutter Remover
  • Author: SkyRanger-1
  • Version: 4.1.37
  • Installation: (definitely needed)"FIX LATER"
  • Notes: (definitely needed)"FIX LATER"

<short description>(definitely needed)"FIX LATER"

MenuQue - OBSE Plugin
  • Author: kyoma
  • Version: v16b
  • Notes: Required for MiniMap.
NifSE
  • Author: DragoonWraith
  • Version: 1.1
  • Installation: (if needed)"FIX LATER"
  • Notes: (if needed)"FIX LATER"not needed if not using deadly reflex

<short description>

Oblivion - Enhanced Camera
  • Author: LogicDragon
  • Version: 1.4a
  • Notes: This mod is very optional. I included because I like the idea but if you occasionally experience motion sickness in games I highly recommend not using it. Even I get a little ill after using it and I don't get motion sick.

Replaces the first person camera with third person and then moving the camera into a first person view. I like the idea and thought others would. This IS my replacement for the leg view that should be part of the Deadly Reflex combat mod that is later in the guide. I'll add the recommended leg mod later."FIX LATER"

Section 3.X.X: UI and Fixes

For the UI mods I went with DarkUId DarN

Section 3.1.X: UI

Atmospheric Dark UI Loading Screens
  • Author: Galahaut and Vacuity
  • Version: 4.05
  • Installation: (if needed)"FIX LATER"
  • Notes: (if needed)"FIX LATER" for DarkUId DarN

<short description>

DarkUId DarN
  • Author: Gothic251
  • Version: 1.6
  • Installation: (definitely needed)"FIX LATER"
  • Notes: (definitely needed)"FIX LATER"

<short description>"FIX LATER" use OBMM, move up, custom dir

Section 3.2.X: Fixes

Disappearing Grass Fix for Oblivion and Nehrim
  • Author: Xerus
  • Version: 1.0
  • Installation:

Esp/m Filter:

    Check: GrassFix.esp
    Uncheck: NehrimGrassFix.esp

This mod fixes the disappearing act that grass has over time. Considered must have. I am unsure if UOP include this.

OblivionScriptOptimization - SI FIXED
  • Author: Hrmn
  • Version: 1.0
  • Installation:

Esp/m Filter:

    Check: HrmnsOblivionScriptOptimizationv1.0.esp
  • Notes: BOSS reports: "Not recommended for use as there is no measurable performance improvement." In quick testing I would say there was about a 5 fps difference. I could be wrong. I'll properly test later.

This mod is supossed to optimize Oblivion's scripts making them easier for the engine to read. This is done by reducing the number of functions/operations. Check out OblivionScriptOptimization Main page. don't install from the main site. Use the OblivionScriptOptimization - SI FIXED.

Cobl
  • Author: Cobl Team
  • Version: Cobl v173
  • Installation:

Sub-Packages:

    Check:
         00 Cobl Core
         02 Tweaks (Only install one)

Esp/m Filter:

    Check:
         Cobl Main.esm
         Cobl Filter Late...
         Cobl Glue.esp
         Cobl Races.esp
         Cobl Si.esp
         Cobl Tweaks - FCOM Mergeable.esp
  • Notes: Bashed Patch requires special edits with this mod. That part will be described near the end of the guide.

Cobl stands for Common Oblivion."FIX LATER"

Section 3.3.X: Mesh Reduction

People have found that high poly meshes cause low frame rate regardless of the card that is getting used.

fps Poly Gone Ext
  • Author: Batman92
  • Version: 10
  • Installation:

Sub-Packages:

    Check: 
         Data

One of the more popular mesh reduction mods out there.

Section 4.X.X: Unofficial Patches

Considered a must have. Almost every release of an Elder Scrolls game, there are always Unofficial Patches that soon follow.

Unofficial Oblivion Patch
  • Author: Quarn and Kivan and Arthmoor
  • Version: 3.5.0
  • Installation:

Esp/m Filter:

    Check:
         Oblivion Citadel Door Dix.esp
         Unofficial Oblivion Patch.esp
         UOPS Aditional Charges.esp
    Uncheck:
         UOP Vampire Aging & Face Fix.esp
  • Notes: The Vampire Aging & Face Fix is going to be part of the Bashed Patch, which is described near the end of the guide.
Unofficial Shivering Isles Patch
  • Author: Quarn and Kivan and Arthmoor
  • Version: 1.5.4
  • Installation:

Esp/m Filter:

    Check: All
Unofficial Official Mods Patch
  • Author: Quarn and Kivan and Arthmoor
  • Version: 19
  • Installation:

Esp/m Filter:

    Check: All

Section 5.X.X: Large Texture Packs and Landscape

Section 5.1.X: QTP3

"FIX LATER" describe

Qarls Texture Pack III Full v1_3
  • Author: Qarl
  • Version: 1.3
  • Installation: QarlTP3.zip "FIX LATER"parallax
  • Notes: I am trying to find a reliable upload of the texture pack. If this link goes down post in the forum.

Qarls Texture Pack is a compilation of other texture packs giving what he thought as the best experience. This is used as a base so that other texture pack can override this pack.

QTP3 UOP350 Compatibility Patch
  • Author: Quarn and Kivan and Arthmoor
  • Version: 3.5.0
  • Installation: (if needed)"FIX LATER"
  • Notes: Choose the QTP3 UOP350 Compatibility Patch file from the Optional Files section.

<short description>

QTP3 Transparent Rock Texture Fix
  • Author: amnes
  • Version: 1.0
  • Installation: (if needed)
  • Notes: (if needed)"FIX LATER"

<short description>

Bomret Texture Pack for Shivering Isles
  • Author: Bomret
  • Version: 1.0
  • Installation: (if needed)
  • Notes: (if needed)The page needs to be translated. Chrome works great. If you can't translate then click the red text in the box near the bottom of the page.

Just like Qarls Texture Pack this is just as amazing but for the Shivering Isle expansion.

Section 5.2.X: Landscape Mesh and Textures

NOTE: This Section and a few other mods may be replaced by Landscape LOD generator tes4ll-v4. I struggle to fully understand this amazing application. There are a few problems with the application and can take over an hour but that might because I did something wrong.

Optimised Distant Land MAX
  • Author: bunsaki
  • Version: 1.1
  • Installation:

Sub-Packages:

    50 Percent Optimized Distant Land
  • Notes: There will be a needed patch that will be near the end of the guide for Unique Landscapes.

This mod reduces vanilla distant land meshes to increase frames.

Koldorns LOD Noise Replacer
  • Author: Koldorn
  • Version: 1.3
  • Installation: (if needed) "FIX LATER"medium
  • Notes: (if needed)"FIX LATER"

<short description>

Deathb0rns Modified Qarls LOD Normal Maps
  • Author: Deathb0rn
  • Version: 1.1
  • Installation: (if needed)"FIX LATER"
  • Notes: (if needed)"FIX LATER"

<short description>

Section 6.X.X: Really AEVWD and Distant Objects

Don't Use 6.1.X

I am not happy with the massive frame drop. This being said I recommend not installing this but rather download and place in the install list and leave it deactivated.

Really AEVWD
  • Author: Several
  • Version: 1.9.2
  • Installation: Don't install this mod at this time. Only place in your install order.

Wizard:

    X
  • Notes: If you feel that you understand this mod then go ahead an install but if you don't I would recommend not installing this mod.

This mod adds distant meshes resources, that after running TES4LODGen there will be more distant mesh ojects. "FIX LATER"grammar

Section 6.2.X: Animated Window Lighting System and Chimneys

Animated Window Lighting System and Chimneys - AWLS
  • Author: XMarksTheSpot-Brumbek-Ismelda
  • Version: 5.5.4
  • Installation: (if needed)"FIX LATER"
  • Notes: (if needed)"FIX LATER"

<short description>

Section 7.X.X: Character Overhauls

"FIX LATER"

Section 7.1.X: Oblivion Character Overhaul

Oblivion Character Overhaul version 2
  • Author: nuska
  • Version: 2.03
  • Installation: (if needed)"FIX LATER"
  • Notes: (if needed)"FIX LATER" all optional files

<short description>


Section 8.X.X: Weather and Sound

I have always enjoyed diverse weather and sounds in games. I hate when I am able to pick up of the repetition of things.

I am currently looking for more or different sounds.
I am looking to find a good new voice set. I found one but thought its strange until I had gotten used to it.

Section 8.1.X: Weather and Interior

Weather - All Natural
  • Author: Chong Li
  • Version: 1.35a
  • Installation:

Wizard:

    All Natural - Full
    Yes 3x
    All three checked
    Rose Red Tint (Option)
    Default (Option)
    Default Nights (Option)
    Default
    Check: Apply these selection and Install this package

Esp/m Filter:

    Check: All
  • Notes: Kvatch Rebuilt and MMM are going to be installed later.

This mod includes another mod that was merged into All Natural. All natural improves weather as well as add lights to all the vanilla places that looked like something was giving off light but there was anything close that would give off light.

Immersive Interiors
  • Author: SomeWelshGuy
  • Version: 0.8.1
  • Installation: (if needed)"FIX LATER"
  • Notes: (if needed)"FIX LATER"

<short description>

Immersive Interiors - Bravil and Leyawiin
  • Author: 127ms
  • Version: 2.01
  • Installation: (if needed)"FIX LATER"
  • Notes: (if needed)"FIX LATER"

<short description>

Section 8.2.X: Sound

I took a look at a different mod called GOSH - Gecko's Oblivion Sound overHaul. I took a quick read through the comments and found people that had issues. I chose to ignore GOSH but rather follow the recommendations given by Cliffworms.

Sounds of Cyrodiil
  • Author: Cliffworms
  • Version: 1.1
  • Installation: (if needed)"FIX LATER"
  • Notes: (if needed)"FIX LATER" patches

<short description>

Storms and Sound v3 lightning for all weathers
  • Author: Deathless Aphrodite lilith and Foghorne
  • Version: 3.0
  • Installation: (if needed)"FIX LATER"
  • Notes: (if needed)"FIX LATER"

<short description>

Oblivion Stereo Sound Overhaul
  • Author: canderoc
  • Version: 0.9
  • Installation: (if needed)"FIX LATER"
  • Notes: (if needed)"FIX LATER"

<short description>

Better Bell Sounds
  • Author: Morbus
  • Version: 1.0
  • Installation: (if needed)"FIX LATER"
  • Notes: (if needed)"FIX LATER"

<short description>

Atmospheric Oblivion
  • Author: Piratelord
  • Version: 1
  • Installation: (if needed)"FIX LATER"
  • Notes: (if needed)"FIX LATER"

<short description>

Atmospheric Oblivion Updated
  • Author: PirateLord
  • Version: 1.1
  • Installation: Don't install.
  • Notes: I saw this but I don't exactly know what it fixes and if the fixes were done correctly.

<short description>

Symphony of Violence - Combat Sound Enhancement
  • Author: MigTheGreat
  • Version: 0.5
  • Installation: (if needed)"FIX LATER"
  • Notes: (if needed)"FIX LATER"

<short description>

Section 9.X.X: Quests and Adventures

I like to have as much content in my game as possible. Post in the forum if you know of a new quest or new land mod.

Section 9.1.X: Unique Landscapes

Unique Landscapes Compilation
  • Author: Various
  • Version: 1.7.3
  • Installation:

Wizard:

    Full
    Wheat (Option)
    Default (Option)
    Yes
    Check: Apply these selections and Install this package.

I would probably consider this a must-have mod because it adds many unique location in the Tamriel world.

Verona House Bloodlines
  • Author: DTOM
  • Version: 12.0
  • Installation:

Esp/m Filter:

    VHBloodlines.esp
  • Notes: Can cause extremely low frames because this mod adds a town on the road around the capital. Considering on removing.

A quest mod that adds a nice small but compact town.

The Heart of the Dead
  • Author: BFreyermuth
  • Version: 6.5
  • Installation: (if needed)
  • Notes: (if needed)

<short description>

Knights of the Nine Revelation
  • Author: Lanceor
  • Version: 1.3.7
  • Installation: (if needed)
  • Notes: (if needed)

<short description>

Kvatch Rebuilt
  • Author: Kvatch Rebuilt Team
  • Version: 3.0pb2
  • Installation: (if needed)
  • Notes: (if needed)

<short description>

The Lost Spires
  • Author: Leo Gura
  • Version: 6.00
  • Installation: (if needed)"FIX LATER"
  • Notes: (if needed)"FIX LATER"

<short description>

Tears Of The Fiend
  • Author: Simyaz and Arilita
  • Version: 1.22
  • Installation: (if needed)"FIX LATER"
  • Notes: (if needed)"FIX LATER"

<short description>

Section 10.X.X: General Mods

Bank of Cyrodiil
  • Author:
  • Version:
  • Installation: "FIX LATER"EXE installer
  • Notes: (if needed)

<short description>

Better dungeons
  • Author: Scot and WalkerInShadows
  • Version: v13
  • Installation: Better Dungeons non-BSA and Better Dungeons.

Better Dungeons: Esp/m Filter:

    Check: Better Dungeons.esp

Improves dungeons. Thought it looked good and didn't see anything bad about it.

Clocks of Cyrodiil
  • Author: WilliamSea
  • Version: v1.00
  • Installation: Clocks of Cyrodiil
  • Notes: Needs Cleaning

After installing, I found it looked pretty natural.

Drop Lit Torches OBSE
  • Author: Strategy Master
  • Version: V2.4
  • Installation: DLT OBSE V2-4

Esp/m Filter:

    Check: DropLitTorchOBSE.esp
  • Notes: Required for Deadly Reflex.
HUD Status Bars
  • Author: TheNiceOne
  • Version: 5.3.2
  • Installation: HUD Status Bars 5_3_2

Sub-Packages:

    Check: 00, 01 Vanilla style, 10 - (Dark) DarN, 11 DarNified Compass

Esp/m Filter:

     Check: HUD Status Bars.esp
  • Notes: I need someone to write an ini that put the bars in one place as well as making them easier to see.

Changes the HUD."FIX LATER"

Keychain
  • Author: mmmpld and haama
  • Version: 5.00
  • Installation: Keychain v5_00

Esp/m Filter:

    Check: P1DkeyChain.esp

Collects all the keys into one key chain so that there are not a bunch of random key in your inventory.

Let the People Drink
  • Author: Khornate and Qazaaq
  • Version: 2.6
  • Installation: Main file.

Sub-Packages:

    Check: 00, 01 Plain Cobl.

Esp/m Filter:

    Check: LetThePeopleDrink.esp
MiniMap - Reboot
  • Author: Kyoma
  • Version: 1.2.0
  • Installation: MiniMap v1x2x0

Esp/m Filter:

    Check: MiniMap.esp
  • Notes: Requirement"FIX LATER"

As I was doing some testing, I felt like I was missing a minimap. I then did a search and found one. "FIX LATER"I will say controls need remapping.

Mythic Creatures
  • Author: themythofstrider
  • Version: 1.0
  • Installation: Mainfile

Retextures for creatures. I would like to add more.

Roads of Cyrodiil
  • Author: Arthmoor - Ukrr - mariedanj
  • Version: 1.0
  • Installation:

Sub-Packages:

    Check: 
         00 Core
         01 Road Records

Esp/m Filter:

    Check:
         Roads of Cyrodil.esp
         ROC Standard Road Record.esp
  • Notes: I ave no idea what ROC Standard Road Record.esp is or does.

I thought that bridges would be awesome in Cyrodil and well it is.

RefScope
  • Author: Wyzard
  • Version: 2.1.2
  • Installation: RefScope 2_1_2

Esp/m Filter:

    Check: RefScope.esp

A must have mod for debugging. The usage will be described near the end of the guide.

Reznod Mannequins
  • Author: reznod
  • Version: 3.0
  • Installation: Reznod Mannequins

Esp/m Filter:

    Reznod_Mannequins.esp

One of the mods recommended this mod. I figured, why not.

Potentially NSFW Slof's Oblivion Horses
  • Author: Slof's
  • Version: 2.0
  • Installation:

Esp/m Filter:

    Uncheck: Slof's Horses Base.esp

Supposedly improves horses. "FIX LATER"

Weapon Improvement Project
  • Author: InsanitySorrow
  • Version: 1.9
  • Installation: (if needed)
  • Notes: (if needed)

<short description>

Section 11.X.X: FCOM Convergence

I would give credit to a guide I used originally but I can't find it. It was up-to-date with V1.0 please post into the forum it was in a pdf format

Section 11.1.X: FCOM Convergence

This is a massive convergence of many massive overhauls. I makes the game feel new and way more difficult. I'm also looking for alternative overhauls that are compatible with this guide.

Francescos Creatures and Items - V5
  • Author: Francesco and SomeWelshGuy
  • Version: 5.0B2
  • Installation:

Download:

    Francescos Creatures and Items - V5B1
    Francescos Creatures and Items - V5B2 Update

Wizard:

    Francescos Creatures and Items - V5B1
    Next
    Yes, I want the SI version
    Yes, I am installing FCOM
    Next
    Uncheck: Chance of More Enemies
    Check: Apply these selections, Install this package
  • Notes: Don't mess with the Sub-Packages or Esp/m Filter because they are already selected
OOO (Oscuro's_Oblivion_Overhaul)
  • Author:
  • Version: 1.35
  • Installation: Download: OOO135.zip, OOO135BSA.7z, OOO MIssing Icons.7z, Harvest_Flora_v3_0_1.zip
  • Notes:

OOO135: Esp/m Filter:

    Check: 
         Oscuro's_Oblivion_Overhaul.esm
         Oscuro's_Oblivion_Overhaul.esp

Harvest_Flora_v3_0_: Esp/m Filter:

    Check: All
WarCryEv
  • Author: "FIX LATER"
  • Version: "FIX LATER"
  • Installation: Download: WarCryEv.7z, Oblivion WarCry EV Opti.7z
  • Notes:

WarCryEv: Esp/m Filter:

    Check: All
Bob's Armory Oblivion
  • Author: "FIX LATER"
  • Version: "FIX LATER"
  • Installation: Download: Bob's Armory Oblivion.7z, FCOMBob's Armory Oblivion Opti.7z
  • Notes:

Bob's Armory Oblivion: Esp/m Filter:

    Check: All
FCOM Convergence
  • Author: Team FCOM
  • Version: 1.0
  • Installation: Download: FCOM Convergence 1.00.7z, FCOM_Convergence.7z, FCOM RealSwords Resources.7z
  • Notes:

FCOM Convergence 1.00: Esp/m Filter:

    Check: Select all except FCOM_SpawnRates*
    Check: FCOM_SpawnRatesReduced.esp
FCOM Optional Add-Ons
  • Author: Team FCOM
  • Version: 1.0
  • Installation: Download: FCOM Optional Add-Ons.7z
  • Notes: These are the options that are compatible with FCOM. For right now leave this completely uninstalled but remain in install list.
MMM (Martigen's Monster Mod)
  • Author: "FIX LATER"
  • Version: 3.8
  • Installation: Download: MMM38.rar, MMM38BSA.7z
  • Notes:

MMM38: Esp/m Filter:

    Check: Mart's Monster Mod.esm, Mart's Monster Mod - Diverse Creatures Expansion.esp, Mart's Monster Mod - Diverse WaterLife.esp, Mart's Monster Mod - Extra Wounding.esp, Mart's Monster Mod - Hunting & Crafting.esp, Mart's Monster Mod - Looting NPCs & Creatures.esp, Mart's Monster Mod - More Wilderness Life No Gates.esp, Mart's Monster Mod - Mummies.esp, Mart's Monster Mod - RadiantAITweaks.esp, Mart's Monster Mod - Shivering Ises.esp

MMM38BSA: The BSA file name MUST be changed to "FCOM_Convergence_MartsMonsterMod" without quotes.

Section 11.2.X: FCOM Convergence Patches

OOOorMMMFCOMSlofHorseDLCHorseArmor
  • Author: "FIX LATER"
  • Version: "FIX LATER"
  • Installation: Download: OOOorMMMFCOMSlofHorseDLCHorseArmor.rar
  • Notes: Requires Slof's Oblivion Horses

Esp/m Filter:

    Check: MMM4OOO&FCOM - Slofs Horse & DLC Armor.esp

"FIX LATER"

MOBS - Medieval Oblivion Equipment Balance System
  • Author: Corepc - BFG
  • Version: 2.0a
  • Installation: Download: OMOBS Shivering Isles

Esp/m Filter:

    Check: OMOBS_SI.esp
  • Notes: I'm not 100% sure that this works with the new FCOM Convergence 1.00

<short description>

Section 12.X.X: Combat Overhauls

I am playing on making this section into a modular system where there will be a selection of modules for Combat Overhaul. This is just to start.

Unnecessary violence is being considered

Deadly Reflex
  • Author: Skycaptain
  • Version: 6.0b101
  • Installation: Download: Deadly Reflex v6_0_beta101

Esp/m Filter:

    Check: 
         HorseCombatMaster.esm
         DeadlyReflex 6 - Combat Moves.esp
  • Notes: "FIX LATER" This needs a configuration guide. I need input on what keys to use.

Combat Overhaul. I tried it in testing and it made the animations feel way better. The combat was very interactive.

Deadly Reflex 6 - NiFSE1-0 Release Compatibility Fix
  • Author: HeX
  • Version: V1.1
  • Installation: Download: DR6-NIFSE Compatibility patch

Esp/m Filter:

    Check:
         Deadly Reflex 6 - HeX NifSE Patch.esp
  • Notes: Required to use Deadly Reflex

Section 13.X.X: Overriding Texture Packs

Section 14.X.X: Overhauls Overriding Texture Packs

Section 15.X.X: Patches

Section 16.X.X: Testing Resources

Template:Notice

FCOM TestResource
  • Author:"FIX LATER"
  • Version: "FIX LATER"
  • Installation: Download: FCOM TestResource.zip

Esp/m Filter:

    Check: FCOM 300_Resource.esp

This is a good utility for playing around with high spawns rates. This is done after enabling the esp. Once the game is started, you will be immediately teleported to a cell. To change cells use "coc 300TestCellXX" in the console.There are 30 cells XX = (00 - 29)

Landscape LOD generator tes4ll-v4
  • Author: Gruftikus and Lightwave
  • Version: 4.10
  • Installation: This is an application and is different from most. After downloading extract the files described below and then place them inside you Data folder.

Extract:

    Ini
    tes4qlod_tex
    S3TC.EXE
    tes4ll.exe
    VIC32.DLL
    tes4qlod_Oblivion_ltex.dat

I recommend not using the batch files since this guide is going to download and install the last application which functions a GUI for tes4ll-v4. You MUST backup your:

    Oblivion/Data/Meshes/Landscape/LOD folder

I generally copy/paste sequentially thus giving me and LOD - Copy folder.

  • Notes: I need to understand this thing more before I add it.
[<url> <mod name>]
  • Author:
  • Version:
  • Installation: (if needed)
  • Notes: (if needed)

<short description>

Section 17.X.X: Finishing Up

Section 17.1.X: Wrye Bash - Bashed Patch

"FIX LATER"

Section 17.2.X: Run Applications

"FIX LATER"

Section 18.X.X: Complete Collected Credits

"FIX LATER"

Section 19.X.X: Change Log

"FIX LATER"