NoMansSky:Current State of Modding

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Current State of Modding

What We Know So Far![edit | edit source]

Some aspects of the game remain hidden and without more experimentation through playing with more heavily modified configurations of the game, the effects of these configurations simply cannot be known. Due to this, there are still some aspects to modding that cannot be done consistently and some that may perhaps never be possible. However, there are numerous aspects of the game with which we have become reasonably familiar, and allow for some fairly extensive changes.

Adjusting Rewards[edit | edit source]

Possibly one of the first things that comes to mind for new modders might be to change the rewards given from alien interactions, opening containers, and so on. This is fortunately a fairly easy task by visiting and modifying the REWARDTABLE.MBIN found in METADATA\REALITY\TABLES. One can adjust amounts of currency and/or items received, or change the items entirely with a simple switch of the product/substance IDs, which can be found in the Reference Tables. For adding completely new rewards you can use this list for all available reward types.

Adding Objects to the Build Menu[edit | edit source]

As noted in the Beginner Topics, not only can we add existing objects to the Build Menu, which can be incredibly helpful in testing out custom interactions, but any custom objects which one may create can also be added here. Altogether the Build Menu, and the ability to make additions to it, has proven an incredibly convenient tool for modders.

What We're Still Figuring Out![edit | edit source]