Guide Talk:Mod Organizer: Difference between revisions

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:: I agree, and have changed it to do so. [[User:DoubleYou|DoubleYou]] ([[User talk:DoubleYou|talk]]) 21:24, September 27, 2013 (MDT)
:: I agree, and have changed it to do so. [[User:DoubleYou|DoubleYou]] ([[User talk:DoubleYou|talk]]) 21:24, September 27, 2013 (MDT)
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Seeing as we have now moved my sandboxed guide to the main Mod Organizer guide, I recommend we abandon the sandbox and edit the guide directly instead.--[[User:DoubleYou|DoubleYou]] ([[User talk:DoubleYou|talk]]) 23:43, October 28, 2013 (EDT)

Revision as of 03:43, October 29, 2013

I suggest a brief background and summary of key features of MO on the front page ~z929669Ixian Insignia.pngTalk 04:53, 25 June 2012 (UTC)



Under "Third Party Programs" on the Wrye Bash line, the wiki says that the standalone version of Wrye Bash is the recommended choice. Now that Mod Organizer has Python plugins that uses the same Python 2.7 series that Wrye Bash requires, should we change this recommendation? Also when using the Wrye Bash for other games (e.g. Fallout 3) there is no standalone variant, so the Python setup is required. It might be better to recommend the Python setup, or a combination of both. DoubleYou (talk) 08:40, September 27, 2013 (MDT)

You could just not recommend either version and just say that for Fallout python is required. Treat them as equal options. Essarrbee (talk) 10:46, September 27, 2013 (MDT)
I agree, and have changed it to do so. DoubleYou (talk) 21:24, September 27, 2013 (MDT)

Seeing as we have now moved my sandboxed guide to the main Mod Organizer guide, I recommend we abandon the sandbox and edit the guide directly instead.--DoubleYou (talk) 23:43, October 28, 2013 (EDT)