Guide:Wrye Bash: Difference between revisions
From Step Mods | Change The Game
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[[File:Figure2_LaunchFirst.jpg|450px|right|highslide:'''Figure 2:''' Wrye Bash will open to the '''Mods Tab''' by default.]] | [[File:Figure2_LaunchFirst.jpg|450px|right|highslide:'''Figure 2:''' Wrye Bash will open to the '''Mods Tab''' by default.]] | ||
Launch Wrye Bash using the Start Menu shortcut, and WB will open to the '''Mods Tab''', which is where plugins (ESMs & ESPs) are managed ('''Figure 2'''). Upon launch, WB creates ''Skyrim Mods\'' beside ''skyrim\'' by default; however, if | Launch Wrye Bash using the Start Menu shortcut, and WB will open to the '''Mods Tab''', which is where plugins (ESMs & ESPs) are managed ('''Figure 2'''). Upon launch, WB creates ''Skyrim Mods\'' beside ''skyrim\'' by default; however, if bash.ini was customized as in the previous section, the Bash Installers folder structure is created at the custom location. This is the directory under which WB will look for mod packages (among other things); therefore, mod packages should be moved or downloaded directly to ''Skyrim Mods\Bash Installers\''. | ||
{{Notice Small|The application bar along the bottom of the WB window might show shortcuts to helper applications recognized by WB if those apps are already installed to their default locations.}} | {{Notice Small|The application bar along the bottom of the WB window might show shortcuts to helper applications recognized by WB if those apps are already installed to their default locations.}} | ||
Revision as of 01:58, April 4, 2013
A simplified guide to using Wrye Bash to maintain a modded S.T.E.P. setup -- by z929669 & S.T.E.P. Team
- Updated: 1:58:38 4 April 2013 (UTC)