Guide:Wrye Bash: Difference between revisions
From Step Mods | Change The Game
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<li>Once the new directory restructure of the project is complete, re-pack the mod into an archive using the same name as the project, but with ‘BAIN’ added to the end of the file name, but '''BEFORE the numeric package ID#'''. '''DO NOT DELETE''' the original package.</li></ol> | <li>Once the new directory restructure of the project is complete, re-pack the mod into an archive using the same name as the project, but with ‘BAIN’ added to the end of the file name, but '''BEFORE the numeric package ID#'''. '''DO NOT DELETE''' the original package.</li></ol> | ||
{{Notice Small|If the "BAIN" tag is placed after the package ID# when renaming a package, the '''[Open at]''' option in the right-click menu will break. The '''[Open at]''' option allows one to open the package's corresponding Nexus page in the default browser.}} | {{Notice Small|If the "BAIN" tag is placed after the package ID# when renaming a package, the '''[Open at]''' option in the right-click menu will break. The '''[Open at]''' option allows one to open the package's corresponding Nexus page in the default browser.}}<div style="margin:100px;"><span style="color:#005AE0; font-size:1.25em;">'''SIDEBAR: BAIN package restructure'''</span> | ||
<div style="margin:100px;"><span style="color:#005AE0; font-size:1.25em;">'''SIDEBAR: BAIN package restructure'''</span> | |||
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<ins>'''EXAMPLE - Simple-package repack: ''1-(CORE!)Accingite Vos - HQ Shields-225-1.'''''</ins> | <ins>'''EXAMPLE - Simple-package repack: ''1-(CORE!)Accingite Vos - HQ Shields-225-1.'''''</ins> |
Revision as of 05:34, January 23, 2013
A simplified guide to using Wrye Bash to maintain a modded S.T.E.P. setup -- by z929669 & S.T.E.P. Team
- Updated: 5:34:55 23 January 2013 (UTC)