[SaveGame]
bAllowProfileTransfer
bAllowProfileTransfer is believed to be unused by the game. Interestingly, Google found the following comment about it: ";bAllowProfileTransfer should be set to 0 or removed when we ship."
Default is 0.
bAllowProfileTransfer=(0,1)
bAllowScriptedAutosave
Default is 1.
bAllowScriptedAutosave=(0,1)
bAllowScriptedForceSave
Default is 1.
bAllowScriptedForceSave=(0,1)
bCopySaveGameToHostOrMemStick
Default is 0.
bCopySaveGameToHostOrMemStick=(0,1)
bDisableAutoSave
Default is 0.
bDisableAutoSave=(0,1)
bDisplayMissingContentDialogue
Default is 1.
bDisplayMissingContentDialogue=(0,1)
bOutputSaveGameScreenshot
Default is 0.
bOutputSaveGameScreenshot=(0,1)
bUsePagedBuffers
bUsePagedBuffers was added in the official patch 1.4. Since the 1.4 changelog says it "Fixed rare crash with loading saved games," this addition most likely is the fix for said issue. Therefore, it is recommended to remain enabled.
Default is 1.
bUsePagedBuffers=(0,1)
bUseSaveGameHistory
Default is 0.
bUseSaveGameHistory=(0,1)
iAutoSaveCount
Default is 3.
iAutoSaveCount=(...,-1,0,1,...)
iSaveGameBackupCount
Default is 1.
iSaveGameBackupCount=(...,-1,0,1,...)
sSaveGameGameVersionOutdated
sSaveGameGameVersionOutdated was moved from the [MAIN] section to the [SaveGame] section with the official 1.2 patch.
Default is This save game was created on a later version of Skyrim. Please download any updates.
.
sSaveGameGameVersionOutdated=string
sSaveGameSafeMarkerID
Default is 1DC0A
.
sSaveGameSafeMarkerID=string