Guide:Skyrim INI/LightingShader

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Revision as of 20:12, June 27, 2015 by DoubleYou (talk | contribs) (Created page with "== [LightingShader] == ==== fDecalLODFadeEnd ==== Default is 0.0599999987. <pre>fDecalLODFadeEnd=(...,-0.0001,0,0.0001,...)</pre> ==== fDecalLODFadeStart ==== Default is 0.05...")
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[LightingShader][edit | edit source]

fDecalLODFadeEnd[edit | edit source]

Default is 0.0599999987.

fDecalLODFadeEnd=(...,-0.0001,0,0.0001,...)

fDecalLODFadeStart[edit | edit source]

Default is 0.0500000007.

fDecalLODFadeStart=(...,-0.0001,0,0.0001,...)

fEnvmapLODFadeEnd[edit | edit source]

Default is 0.1000000015.

fEnvmapLODFadeEnd=(...,-0.0001,0,0.0001,...)

fEnvmapLODFadeStart[edit | edit source]

Default is 0.0900000036.

fEnvmapLODFadeStart=(...,-0.0001,0,0.0001,...)

fEyeEnvmapLODEnd[edit | edit source]

Default is 0.0500000007.

fEyeEnvmapLODEnd=(...,-0.0001,0,0.0001,...)

fRefractionLODFadeEnd[edit | edit source]

Default is 0.0299999993.

fRefractionLODFadeEnd=(...,-0.0001,0,0.0001,...)

fRefractionLODFadeStart[edit | edit source]

Default is 0.0250000004.

fRefractionLODFadeStart=(...,-0.0001,0,0.0001,...)

fSpecularLODFadeEnd[edit | edit source]

Default is 0.1000000015.

fSpecularLODFadeEnd=(...,-0.0001,0,0.0001,...)

fSpecularLODFadeStart[edit | edit source]

Default is 0.0900000036.

fSpecularLODFadeStart=(...,-0.0001,0,0.0001,...)