Guide:Skyrim INI/HeadTracking: Difference between revisions
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== [HeadTracking] == | == [HeadTracking] == | ||
==== bDisableHeadTracking ==== | ==== bDisableHeadTracking ==== | ||
This setting toggles NPCs' heads following the player's when he gets close by. <br> | |||
The player himself will not head track, however. (There exists a mod to enable this). | |||
Default is 0. | Default is 0. | ||
<pre>bDisableHeadTracking=(0,1)</pre> | <pre>bDisableHeadTracking=(0,1)</pre> |
Latest revision as of 00:29, May 3, 2021
[HeadTracking][edit | edit source]
bDisableHeadTracking[edit | edit source]
This setting toggles NPCs' heads following the player's when he gets close by.
The player himself will not head track, however. (There exists a mod to enable this).
Default is 0.
bDisableHeadTracking=(0,1)
fHeadTrackingMaxAngle[edit | edit source]
fHeadTrackingMaxAngle is believed to be unused by the game.
Default is 90.
fHeadTrackingMaxAngle=(...,-0.0001,0,0.0001,...)
fMaxPathLookAtPointDist[edit | edit source]
Default is 512.
fMaxPathLookAtPointDist=(...,-0.0001,0,0.0001,...)
fMinPathLookAtPointDist[edit | edit source]
Default is 128.
fMinPathLookAtPointDist=(...,-0.0001,0,0.0001,...)
fPathLookAtPointTime[edit | edit source]
Default is 2.
fPathLookAtPointTime=(...,-0.0001,0,0.0001,...)
fUpdateDelayNewTargetSecondsMax[edit | edit source]
Default is 8.
fUpdateDelayNewTargetSecondsMax=(...,-0.0001,0,0.0001,...)
fUpdateDelayNewTargetSecondsMin[edit | edit source]
Default is 3.
fUpdateDelayNewTargetSecondsMin=(...,-0.0001,0,0.0001,...)
fUpdateDelaySecondsMax[edit | edit source]
Default is 1.5.
fUpdateDelaySecondsMax=(...,-0.0001,0,0.0001,...)
fUpdateDelaySecondsMin[edit | edit source]
Default is 1.
fUpdateDelaySecondsMin=(...,-0.0001,0,0.0001,...)
iUpdateActorsPerFrame[edit | edit source]
Default is 10.
iUpdateActorsPerFrame=(...,-1,0,1,...)