Guide:Skyrim INI/Decals: Difference between revisions

From Step Mods | Change The Game
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==== bAllowDecalsOnAlpha ====
==== bAllowDecalsOnAlpha ====
bAllowDecalsOnAlpha toggles decals on what alpha?
bAllowDecalsOnAlpha toggles decals on what alpha?
Dependent upon:
*bDecals=1


Default is 1.
Default is 1.
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==== bBackgroundInitializeGeometryDecals ====
==== bBackgroundInitializeGeometryDecals ====
bBackgroundInitializeGeometryDecals toggles the ability of decals on geometry to initialize in the background?
bBackgroundInitializeGeometryDecals toggles the ability of decals on geometry to initialize in the background?
Dependent upon:
*bDecals=1


Default is 1.
Default is 1.
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==== bDecalOcclusionQuery ====
==== bDecalOcclusionQuery ====
bDecalOcclusionQuery toggles occlusion query on decals?
bDecalOcclusionQuery toggles occlusion query on decals?
Dependent upon:
*bDecals=1


Default is 1.
Default is 1.
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==== bForceAllDecals ====
==== bForceAllDecals ====
bForceAllDecals toggles the ability to force all decals to be displayed.
bForceAllDecals toggles the ability to force all decals to be displayed? If all other decal settings are set to 0, this setting doesn't force them to display, so what does this force? Or does it do nothing?
 
Dependent upon:
*bDecals=1


Default is 0.
Default is 0.
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==== bSkinnedDecals ====
==== bSkinnedDecals ====
{{fc|#c0c840|
{{fc|#c0c840|
bSkinnedDecals is believed to be unused by the game.}} Indeed, testing with it off did not render any less decals than with it on.
bSkinnedDecals is believed to be unused by the game.}} Indeed, testing with it off did not disable skin decals.


Default is 1.
Default is 1.
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==== fDebrisDecalTimer ====
==== fDebrisDecalTimer ====
fDebrisDecalTimer sets how long debris possesses decals?
fDebrisDecalTimer sets how long debris possesses decals?
Dependent upon:
*bDecals=1


Default is 0.0049999999.
Default is 0.0049999999.
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==== uMaxSkinDecals ====
==== uMaxSkinDecals ====
uMaxSkinDecals sets the maximum number of skin decals.  
uMaxSkinDecals sets the maximum number of skin decals. These skin decals are separate from other decals


Dependent upon:
Dependent upon:
*bDecals=1
*bDecals=1
*Must be equal to or less than uMaxDecals (located in SkyrimPrefs.ini)
*Must be equal to or less than iMaxSkinDecalsPerFrame (located in SkyrimPrefs.ini in the [Display] section)


Default is 35.
Default is 35.
<pre>uMaxSkinDecals=(0,1,2,...)</pre>
<pre>uMaxSkinDecals=(0,1,2,...)</pre>

Revision as of 04:36, September 13, 2015

[Decals]

bAllowDecalsOnAlpha

bAllowDecalsOnAlpha toggles decals on what alpha?

Default is 1.

bAllowDecalsOnAlpha=(0,1)

bBackgroundInitializeGeometryDecals

bBackgroundInitializeGeometryDecals toggles the ability of decals on geometry to initialize in the background?

Default is 1.

bBackgroundInitializeGeometryDecals=(0,1)

bDecalMultithreaded

bDecalMultithreaded is believed to be unused by the game.

Default is 0.

bDecalMultithreaded=(0,1)

bDecalOcclusionQuery

bDecalOcclusionQuery toggles occlusion query on decals?

Default is 1.

bDecalOcclusionQuery=(0,1)

bDecals

bDecals toggles decals.

Default is 1.

bDecals=(0,1)

bForceAllDecals

bForceAllDecals toggles the ability to force all decals to be displayed? If all other decal settings are set to 0, this setting doesn't force them to display, so what does this force? Or does it do nothing?

Default is 0.

bForceAllDecals=(0,1)

bSkinnedDecals

bSkinnedDecals is believed to be unused by the game. Indeed, testing with it off did not disable skin decals.

Default is 1.

bSkinnedDecals=(0,1)

fDebrisDecalTimer

fDebrisDecalTimer sets how long debris possesses decals?

Default is 0.0049999999.

fDebrisDecalTimer=(...,-0.0001,0,0.0001,...)

uMaxSkinDecalPerActor

uMaxSkinDecalPerActor sets the maximum number of skin decals per actor. It is often misspelled uMaxSkinDecalsPerActor and erroneously placed in SkyrimPrefs.ini.

Dependent upon:

  • bDecals=1
  • Must be equal to or less than iMaxSkinDecalsPerFrame (located in SkyrimPrefs.ini in the [Display] section)
  • Must be equal to or less than uMaxSkinDecals.

Default is 20.

uMaxSkinDecalPerActor=(0,1,2,...)

uMaxSkinDecals

uMaxSkinDecals sets the maximum number of skin decals. These skin decals are separate from other decals

Dependent upon:

  • bDecals=1
  • Must be equal to or less than iMaxSkinDecalsPerFrame (located in SkyrimPrefs.ini in the [Display] section)

Default is 35.

uMaxSkinDecals=(0,1,2,...)