[Decals]
bAllowDecalsOnAlpha
bAllowDecalsOnAlpha toggles decals on what alpha?
Default is 1.
bAllowDecalsOnAlpha=(0,1)
bBackgroundInitializeGeometryDecals
bBackgroundInitializeGeometryDecals toggles the ability of decals on geometry to initialize in the background?
Default is 1.
bBackgroundInitializeGeometryDecals=(0,1)
bDecalMultithreaded
bDecalMultithreaded is believed to be unused by the game.
Default is 0.
bDecalMultithreaded=(0,1)
bDecalOcclusionQuery
bDecalOcclusionQuery toggles occlusion query on decals?
Default is 1.
bDecalOcclusionQuery=(0,1)
bDecals
bDecals toggles decals.
Default is 1.
bDecals=(0,1)
bForceAllDecals
bForceAllDecals toggles the ability to force all decals to be displayed? If all other decal settings are set to 0, this setting doesn't force them to display, so what does this force? Or does it do nothing?
Default is 0.
bForceAllDecals=(0,1)
bSkinnedDecals
bSkinnedDecals is believed to be unused by the game.
Default is 1.
bSkinnedDecals=(0,1)
fDebrisDecalTimer
fDebrisDecalTimer sets how long debris possesses decals?
Default is 0.0049999999.
fDebrisDecalTimer=(...,-0.0001,0,0.0001,...)
uMaxSkinDecalPerActor
uMaxSkinDecalPerActor sets the maximum number of skin decals per actor. It is often misspelled uMaxSkinDecalsPerActor and erroneously placed in SkyrimPrefs.ini.
Dependent upon:
- bDecals=1
- Must be equal to or less than iMaxSkinDecalsPerFrame (located in SkyrimPrefs.ini in the [Display] section)
- Must be equal to or less than uMaxSkinDecals.
Default is 20.
uMaxSkinDecalPerActor=(0,1,2,...)
uMaxSkinDecals
uMaxSkinDecals sets the maximum number of skin decals. These skin decals are separate from other decals
Dependent upon:
- bDecals=1
- Must be equal to or less than iMaxSkinDecalsPerFrame (located in SkyrimPrefs.ini in the [Display] section)
Default is 35.
uMaxSkinDecals=(0,1,2,...)