Guide:Skyrim INI/Combat: Difference between revisions
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==== fDecapInitialSpeed ==== | ==== fDecapInitialSpeed ==== | ||
fDecapInitialSpeed was added with the official 1.3 patch. | |||
Default is 250. | Default is 250. | ||
<pre>fDecapInitialSpeed=(...,-0.0001,0,0.0001,...)</pre> | <pre>fDecapInitialSpeed=(...,-0.0001,0,0.0001,...)</pre> |
Revision as of 21:12, September 6, 2015
[Combat][edit | edit source]
bAimSights[edit | edit source]
Default is 0.
bAimSights=(0,1)
bChainExplosionDebug[edit | edit source]
bChainExplosionDebug is believed to be unused by the game.
Default is 0.
bChainExplosionDebug=(0,1)
bCombatPathSmoothing[edit | edit source]
Default is 1.
bCombatPathSmoothing=(0,1)
bCombatPathSprinting[edit | edit source]
Default is 1.
bCombatPathSprinting=(0,1)
bDebugCombat[edit | edit source]
Default is 0.
bDebugCombat=(0,1)
bDebugCombatAimLocations[edit | edit source]
bDebugCombatAimLocations is believed to be unused by the game.
Default is 0.
bDebugCombatAimLocations=(0,1)
bDebugCombatArea[edit | edit source]
bDebugCombatArea is believed to be unused by the game.
Default is 0.
bDebugCombatArea=(0,1)
bDebugCombatAttackRange[edit | edit source]
bDebugCombatAttackRange is believed to be unused by the game.
Default is 0.
bDebugCombatAttackRange=(0,1)
bDebugCombatCoverReservations[edit | edit source]
bDebugCombatCoverReservations is believed to be unused by the game.
Default is 0.
bDebugCombatCoverReservations=(0,1)
bDebugCombatDetection[edit | edit source]
bDebugCombatDetection is believed to be unused by the game.
Default is 0.
bDebugCombatDetection=(0,1)
bDebugCombatGroups[edit | edit source]
Default is 0.
bDebugCombatGroups=(0,1)
bDebugCombatGroups2[edit | edit source]
bDebugCombatGroups2 is believed to be unused by the game.
Default is 0.
bDebugCombatGroups2=(0,1)
bDebugCombatProjectileLOS[edit | edit source]
bDebugCombatProjectileLOS is believed to be unused by the game.
Default is 0.
bDebugCombatProjectileLOS=(0,1)
bDebugCombatSearch[edit | edit source]
bDebugCombatSearch is believed to be unused by the game.
Default is 0.
bDebugCombatSearch=(0,1)
bDebugCombatTargetLocations[edit | edit source]
bDebugCombatTargetLocations is believed to be unused by the game.
Default is 0.
bDebugCombatTargetLocations=(0,1)
bDebugCombatTargets[edit | edit source]
bDebugCombatTargets is believed to be unused by the game.
Default is 0.
bDebugCombatTargets=(0,1)
bDebugCombatTextColorDark[edit | edit source]
bDebugCombatTextColorDark is believed to be unused by the game.
Default is 0.
bDebugCombatTextColorDark=(0,1)
bDebugCombatThreats[edit | edit source]
bDebugCombatThreats is believed to be unused by the game.
Default is 0.
bDebugCombatThreats=(0,1)
bDebugCombatUnreachableLocations[edit | edit source]
bDebugCombatUnreachableLocations is believed to be unused by the game.
Default is 0.
bDebugCombatUnreachableLocations=(0,1)
bDisableCombatDialogue[edit | edit source]
Default is 0.
bDisableCombatDialogue=(0,1)
bDisableNPCAttacks[edit | edit source]
bDisableNPCAttacks is believed to be unused by the game.
Default is 0.
bDisableNPCAttacks=(0,1)
bDismemberOneLimb[edit | edit source]
bDismemberOneLimb is believed to be unused by the game.
Default is 0.
bDismemberOneLimb=(0,1)
bEncounterZoneTargetRestrict[edit | edit source]
Default is 1.
bEncounterZoneTargetRestrict=(0,1)
bForceNPCsUseAmmo[edit | edit source]
Default is 0.
bForceNPCsUseAmmo=(0,1)
bHazardDebug[edit | edit source]
bHazardDebug is believed to be unused by the game.
Default is 0.
bHazardDebug=(0,1)
bIronSightsZoomEnable[edit | edit source]
bIronSightsZoomEnable is believed to be unused by the game.
Default is 1.
bIronSightsZoomEnable=(0,1)
bLaserSights[edit | edit source]
Default is 0.
bLaserSights=(0,1)
bMagicDebug[edit | edit source]
bMagicDebug is believed to be unused by the game.
Default is 0.
bMagicDebug=(0,1)
bPlayHitLocationIdles[edit | edit source]
bPlayHitLocationIdles is believed to be unused by the game.
Default is 1.
bPlayHitLocationIdles=(0,1)
bPlayStaggers[edit | edit source]
bPlayStaggers is believed to be unused by the game.
Default is 1.
bPlayStaggers=(0,1)
bPlayerAlwaysStaggered[edit | edit source]
Default is 1.
bPlayerAlwaysStaggered=(0,1)
bProjectileDebug[edit | edit source]
bProjectileDebug is believed to be unused by the game.
Default is 0.
bProjectileDebug=(0,1)
bVATSProjectileDebug[edit | edit source]
Default is 0.
bVATSProjectileDebug=(0,1)
f1PArrowTiltUpAngle[edit | edit source]
Default is 2.
f1PArrowTiltUpAngle=(...,-0.0001,0,0.0001,...)
f1PBoltTiltUpAngle[edit | edit source]
f1PBoltTiltUpAngle was added with the official 1.6 patch, which added Dawnguard compatibility and introduced crossbows.
Default is 1.
f1PBoltTiltUpAngle=(...,-0.0001,0,0.0001,...)
f3PArrowTiltUpAngle[edit | edit source]
Default is 2.5.
f3PArrowTiltUpAngle=(...,-0.0001,0,0.0001,...)
fAimChaseLookingMult[edit | edit source]
Default is 3.
fAimChaseLookingMult=(...,-0.0001,0,0.0001,...)
fAimDownDegrees[edit | edit source]
Default is 90.
fAimDownDegrees=(...,-0.0001,0,0.0001,...)
fAimUpDegrees[edit | edit source]
Default is 90.
fAimUpDegrees=(...,-0.0001,0,0.0001,...)
fDeathForceCleared[edit | edit source]
Default is 1.
fDeathForceCleared=(...,-0.0001,0,0.0001,...)
fDebugCombatProjectileLOSTime[edit | edit source]
fDebugCombatProjectileLOSTime is believed to be unused by the game.
Default is 5.
fDebugCombatProjectileLOSTime=(...,-0.0001,0,0.0001,...)
fDebugCombatTextSize[edit | edit source]
fDebugCombatTextSize is believed to be unused by the game.
Default is 0.5.
fDebugCombatTextSize=(...,-0.0001,0,0.0001,...)
fDecapInitialSpeed[edit | edit source]
fDecapInitialSpeed was added with the official 1.3 patch.
Default is 250.
fDecapInitialSpeed=(...,-0.0001,0,0.0001,...)
fHitEffectThresholdMod[edit | edit source]
Default is 0.0399999991.
fHitEffectThresholdMod=(...,-0.0001,0,0.0001,...)
fHitEffectThresholdSevere[edit | edit source]
Default is 0.0430000015.
fHitEffectThresholdSevere=(...,-0.0001,0,0.0001,...)
fHitVectorDelay[edit | edit source]
fHitVectorDelay is believed to be unused by the game.
Default is 0.400000006.
fHitVectorDelay=(...,-0.0001,0,0.0001,...)
fIronSightsZoomDefault[edit | edit source]
fIronSightsZoomDefault is believed to be unused by the game.
Default is 50.
fIronSightsZoomDefault=(...,-0.0001,0,0.0001,...)
fMagnetismHeadingMult[edit | edit source]
Default is 1.
fMagnetismHeadingMult=(...,-0.0001,0,0.0001,...)
fMagnetismLookingMult[edit | edit source]
Default is 10 (although default set by the game from the Skyrim_default.ini is 0).
fMagnetismLookingMult=(...,-0.0001,0,0.0001,...)
fMagnetismObjHeadingMult[edit | edit source]
Default is 0.5.
fMagnetismObjHeadingMult=(...,-0.0001,0,0.0001,...)
fMagnetismObjLookingMult[edit | edit source]
Default is 0.5.
fMagnetismObjLookingMult=(...,-0.0001,0,0.0001,...)
fMagnetismObjStrafeHeadingMult[edit | edit source]
Default is 0.
fMagnetismObjStrafeHeadingMult=(...,-0.0001,0,0.0001,...)
fMagnetismStrafeBaseSpeed[edit | edit source]
Default is 350.
fMagnetismStrafeBaseSpeed=(...,-0.0001,0,0.0001,...)
fMagnetismStrafeHeadingMult[edit | edit source]
Default is 0.5 (although default set by the game from the Skyrim_default.ini is 0).
fMagnetismStrafeHeadingMult=(...,-0.0001,0,0.0001,...)
fMagnetismStrafeMaxDistance[edit | edit source]
Default is 750.
fMagnetismStrafeMaxDistance=(...,-0.0001,0,0.0001,...)
fMinBloodDamage[edit | edit source]
Default is 1.
fMinBloodDamage=(...,-0.0001,0,0.0001,...)
fMostCommonProjectileCollisionRadius1[edit | edit source]
Default is 0.
fMostCommonProjectileCollisionRadius1=(...,-0.0001,0,0.0001,...)
fMostCommonProjectileCollisionRadius2[edit | edit source]
Default is 0.5.
fMostCommonProjectileCollisionRadius2=(...,-0.0001,0,0.0001,...)
fMostCommonProjectileCollisionRadius3[edit | edit source]
Default is 10.
fMostCommonProjectileCollisionRadius3=(...,-0.0001,0,0.0001,...)
fMountedAttackRange[edit | edit source]
fMountedAttackRange was added with the official 1.6 patch, which introduced mounted combat.
Default is 135.
fMountedAttackRange=(...,-0.0001,0,0.0001,...)
fProjectileDebugDuration[edit | edit source]
fProjectileDebugDuration is believed to be unused by the game.
Default is 5.
fProjectileDebugDuration=(...,-0.0001,0,0.0001,...)
iMaxHiPerfCombatCount[edit | edit source]
Default is 4.
iMaxHiPerfCombatCount=(...,-1,0,1,...)
iShowHitVector[edit | edit source]
iShowHitVector is believed to be unused by the game.
Default is 0.
iShowHitVector=(...,-1,0,1,...)