[Combat]
bAimSights
Default is 0.
bAimSights=(0,1)
bChainExplosionDebug
bChainExplosionDebug is believed to be unused by the game.
Default is 0.
bChainExplosionDebug=(0,1)
bCombatPathSmoothing
Default is 1.
bCombatPathSmoothing=(0,1)
bCombatPathSprinting
Default is 1.
bCombatPathSprinting=(0,1)
bDebugCombat
Default is 0.
bDebugCombat=(0,1)
bDebugCombatAimLocations
bDebugCombatAimLocations is believed to be unused by the game.
Default is 0.
bDebugCombatAimLocations=(0,1)
bDebugCombatArea
bDebugCombatArea is believed to be unused by the game.
Default is 0.
bDebugCombatArea=(0,1)
bDebugCombatAttackRange
bDebugCombatAttackRange is believed to be unused by the game.
Default is 0.
bDebugCombatAttackRange=(0,1)
bDebugCombatCoverReservations
bDebugCombatCoverReservations is believed to be unused by the game.
Default is 0.
bDebugCombatCoverReservations=(0,1)
bDebugCombatDetection
bDebugCombatDetection is believed to be unused by the game.
Default is 0.
bDebugCombatDetection=(0,1)
bDebugCombatGroups
Default is 0.
bDebugCombatGroups=(0,1)
bDebugCombatGroups2
bDebugCombatGroups2 is believed to be unused by the game.
Default is 0.
bDebugCombatGroups2=(0,1)
bDebugCombatProjectileLOS
bDebugCombatProjectileLOS is believed to be unused by the game.
Default is 0.
bDebugCombatProjectileLOS=(0,1)
bDebugCombatSearch
bDebugCombatSearch is believed to be unused by the game.
Default is 0.
bDebugCombatSearch=(0,1)
bDebugCombatTargetLocations
bDebugCombatTargetLocations is believed to be unused by the game.
Default is 0.
bDebugCombatTargetLocations=(0,1)
bDebugCombatTargets
bDebugCombatTargets is believed to be unused by the game.
Default is 0.
bDebugCombatTargets=(0,1)
bDebugCombatTextColorDark
bDebugCombatTextColorDark is believed to be unused by the game.
Default is 0.
bDebugCombatTextColorDark=(0,1)
bDebugCombatThreats
bDebugCombatThreats is believed to be unused by the game.
Default is 0.
bDebugCombatThreats=(0,1)
bDebugCombatUnreachableLocations
bDebugCombatUnreachableLocations is believed to be unused by the game.
Default is 0.
bDebugCombatUnreachableLocations=(0,1)
bDisableCombatDialogue
Default is 0.
bDisableCombatDialogue=(0,1)
bDisableNPCAttacks
bDisableNPCAttacks is believed to be unused by the game.
Default is 0.
bDisableNPCAttacks=(0,1)
bDismemberOneLimb
bDismemberOneLimb is believed to be unused by the game.
Default is 0.
bDismemberOneLimb=(0,1)
bEncounterZoneTargetRestrict
Default is 1.
bEncounterZoneTargetRestrict=(0,1)
bForceNPCsUseAmmo
Default is 0.
bForceNPCsUseAmmo=(0,1)
bHazardDebug
bHazardDebug is believed to be unused by the game.
Default is 0.
bHazardDebug=(0,1)
bIronSightsZoomEnable
bIronSightsZoomEnable is believed to be unused by the game.
Default is 1.
bIronSightsZoomEnable=(0,1)
bLaserSights
Default is 0.
bLaserSights=(0,1)
bMagicDebug
bMagicDebug is believed to be unused by the game.
Default is 0.
bMagicDebug=(0,1)
bPlayHitLocationIdles
bPlayHitLocationIdles is believed to be unused by the game.
Default is 1.
bPlayHitLocationIdles=(0,1)
bPlayStaggers
bPlayStaggers is believed to be unused by the game.
Default is 1.
bPlayStaggers=(0,1)
bPlayerAlwaysStaggered
Default is 1.
bPlayerAlwaysStaggered=(0,1)
bProjectileDebug
bProjectileDebug is believed to be unused by the game.
Default is 0.
bProjectileDebug=(0,1)
bVATSProjectileDebug
Default is 0.
bVATSProjectileDebug=(0,1)
f1PArrowTiltUpAngle
Default is 2.
f1PArrowTiltUpAngle=(...,-0.0001,0,0.0001,...)
f1PBoltTiltUpAngle
f1PBoltTiltUpAngle was added with the official 1.6 patch, which added Dawnguard compatibility and introduced crossbows.
Default is 1.
f1PBoltTiltUpAngle=(...,-0.0001,0,0.0001,...)
f3PArrowTiltUpAngle
Default is 2.5.
f3PArrowTiltUpAngle=(...,-0.0001,0,0.0001,...)
fAimChaseLookingMult
Default is 3.
fAimChaseLookingMult=(...,-0.0001,0,0.0001,...)
fAimDownDegrees
Default is 90.
fAimDownDegrees=(...,-0.0001,0,0.0001,...)
fAimUpDegrees
Default is 90.
fAimUpDegrees=(...,-0.0001,0,0.0001,...)
fDeathForceCleared
Default is 1.
fDeathForceCleared=(...,-0.0001,0,0.0001,...)
fDebugCombatProjectileLOSTime
fDebugCombatProjectileLOSTime is believed to be unused by the game.
Default is 5.
fDebugCombatProjectileLOSTime=(...,-0.0001,0,0.0001,...)
fDebugCombatTextSize
fDebugCombatTextSize is believed to be unused by the game.
Default is 0.5.
fDebugCombatTextSize=(...,-0.0001,0,0.0001,...)
fDecapInitialSpeed
fDecapInitialSpeed was added with the official 1.2 patch.
Default is 250.
fDecapInitialSpeed=(...,-0.0001,0,0.0001,...)
fHitEffectThresholdMod
Default is 0.0399999991.
fHitEffectThresholdMod=(...,-0.0001,0,0.0001,...)
fHitEffectThresholdSevere
Default is 0.0430000015.
fHitEffectThresholdSevere=(...,-0.0001,0,0.0001,...)
fHitVectorDelay
fHitVectorDelay is believed to be unused by the game.
Default is 0.400000006.
fHitVectorDelay=(...,-0.0001,0,0.0001,...)
fIronSightsZoomDefault
fIronSightsZoomDefault is believed to be unused by the game.
Default is 50.
fIronSightsZoomDefault=(...,-0.0001,0,0.0001,...)
fMagnetismHeadingMult
Default is 1.
fMagnetismHeadingMult=(...,-0.0001,0,0.0001,...)
fMagnetismLookingMult
Default is 10 (although default set by the game from the Skyrim_default.ini is 0).
fMagnetismLookingMult=(...,-0.0001,0,0.0001,...)
fMagnetismObjHeadingMult
Default is 0.5.
fMagnetismObjHeadingMult=(...,-0.0001,0,0.0001,...)
fMagnetismObjLookingMult
Default is 0.5.
fMagnetismObjLookingMult=(...,-0.0001,0,0.0001,...)
fMagnetismObjStrafeHeadingMult
Default is 0.
fMagnetismObjStrafeHeadingMult=(...,-0.0001,0,0.0001,...)
fMagnetismStrafeBaseSpeed
Default is 350.
fMagnetismStrafeBaseSpeed=(...,-0.0001,0,0.0001,...)
fMagnetismStrafeHeadingMult
Default is 0.5 (although default set by the game from the Skyrim_default.ini is 0).
fMagnetismStrafeHeadingMult=(...,-0.0001,0,0.0001,...)
fMagnetismStrafeMaxDistance
Default is 750.
fMagnetismStrafeMaxDistance=(...,-0.0001,0,0.0001,...)
fMinBloodDamage
Default is 1.
fMinBloodDamage=(...,-0.0001,0,0.0001,...)
fMostCommonProjectileCollisionRadius1
Default is 0.
fMostCommonProjectileCollisionRadius1=(...,-0.0001,0,0.0001,...)
fMostCommonProjectileCollisionRadius2
Default is 0.5.
fMostCommonProjectileCollisionRadius2=(...,-0.0001,0,0.0001,...)
fMostCommonProjectileCollisionRadius3
Default is 10.
fMostCommonProjectileCollisionRadius3=(...,-0.0001,0,0.0001,...)
fMountedAttackRange
fMountedAttackRange was added with the official 1.6 patch, which introduced mounted combat.
Default is 135.
fMountedAttackRange=(...,-0.0001,0,0.0001,...)
fProjectileDebugDuration
fProjectileDebugDuration is believed to be unused by the game.
Default is 5.
fProjectileDebugDuration=(...,-0.0001,0,0.0001,...)
iMaxHiPerfCombatCount
Default is 4.
iMaxHiPerfCombatCount=(...,-1,0,1,...)
iShowHitVector
iShowHitVector is believed to be unused by the game.
Default is 0.
iShowHitVector=(...,-1,0,1,...)