Guide:Oblivion INI/Combat: Difference between revisions

From Step Mods | Change The Game
(Created page with "== [Combat] == ==== bDebugCombatAvoidance ==== bDebugCombatAvoidance Default is 0. bDebugCombatAvoidance=(0,1) ==== bEnableBowZoom ==== bEnableBowZoom Default is 1. bEna...")
 
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==== iShowHitVector ====
==== iShowHitVector ====
iShowHitVector
Upon testing, no difference was noticed during combat.


Default is 0.
Default is 0.
  iShowHitVector=(...,-1,0,1,...)
  iShowHitVector=(...,-1,0,1,...)

Revision as of 21:43, June 25, 2021

[Combat]

bDebugCombatAvoidance

bDebugCombatAvoidance

Default is 0.

bDebugCombatAvoidance=(0,1)

bEnableBowZoom

bEnableBowZoom

Default is 1.

bEnableBowZoom=(0,1)

fHiPerfNPCTargetLOSTimer

fHiPerfNPCTargetLOSTimer

Default is 0.5000.

fHiPerfNPCTargetLOSTimer=(...,-0.0001,0,0.0001,...)

fHiPerfPCTargetLOSTimer

fHiPerfPCTargetLOSTimer

Default is 0.2500.

fHiPerfPCTargetLOSTimer=(...,-0.0001,0,0.0001,...)

fHitVectorDelay

fHitVectorDelay

Default is 0.4000.

fHitVectorDelay=(...,-0.0001,0,0.0001,...)

fLowPerfNPCTargetLOSTimer

fLowPerfNPCTargetLOSTimer

Default is 1.0000.

fLowPerfNPCTargetLOSTimer=(...,-0.0001,0,0.0001,...)

fLowPerfPCTargetLOSTimer

fLowPerfPCTargetLOSTimer

Default is 0.5000.

fLowPerfPCTargetLOSTimer=(...,-0.0001,0,0.0001,...)

fMinBloodDamage

fMinBloodDamage

Default is 1.0000.

fMinBloodDamage=(...,-0.0001,0,0.0001,...)

iMaxHiPerfCombatCount

iMaxHiPerfCombatCount

Default is 4.

iMaxHiPerfCombatCount=(...,-1,0,1,...)

iMaxHiPerfNPCTargetCount

iMaxHiPerfNPCTargetCount

Default is 4.

iMaxHiPerfNPCTargetCount=(...,-1,0,1,...)

iMaxHiPerfPCTargetCount

iMaxHiPerfPCTargetCount

Default is 4.

iMaxHiPerfPCTargetCount=(...,-1,0,1,...)

iShowHitVector

Upon testing, no difference was noticed during combat.

Default is 0.

iShowHitVector=(...,-1,0,1,...)