Guide:Oblivion INI/Audio: Difference between revisions
Line 14: | Line 14: | ||
==== bUseSoundDebugInfo ==== | ==== bUseSoundDebugInfo ==== | ||
bUseSoundDebugInfo | bUseSoundDebugInfo probably toggles debug information relating to sound. No difference to sounds was noticed when turning this off. It could make sense to disable this, since it possibly takes some extra resources generating this debug information. | ||
Default is 1. | Default is 1. |
Revision as of 00:08, April 21, 2019
[Audio]
bMusicEnabled
bMusicEnabled toggles music.
Default is 1.
bMusicEnabled=(0,1)
bSoundEnabled
bSoundEnabled toggles all sounds other than music.
Default is 1.
bSoundEnabled=(0,1)
bUseSoundDebugInfo
bUseSoundDebugInfo probably toggles debug information relating to sound. No difference to sounds was noticed when turning this off. It could make sense to disable this, since it possibly takes some extra resources generating this debug information.
Default is 1.
bUseSoundDebugInfo=(0,1)
bUseSpeedForWeaponSwish
bUseSpeedForWeaponSwish
Default is 1.
bUseSpeedForWeaponSwish=(0,1)
fChainLargeMassMin
fChainLargeMassMin
Default is 30.0000.
fChainLargeMassMin=(...,-0.0001,0,0.0001,...)
fChainMediumMassMin
fChainMediumMassMin
Default is 5.0000.
fChainMediumMassMin=(...,-0.0001,0,0.0001,...)
fClothLargeMassMin
fClothLargeMassMin
Default is 25.0000.
fClothLargeMassMin=(...,-0.0001,0,0.0001,...)
fClothMediumMassMin
fClothMediumMassMin
Default is 8.0000.
fClothMediumMassMin=(...,-0.0001,0,0.0001,...)
fDBVoiceAttenuationIn2D
fDBVoiceAttenuationIn2D
Default is 0.0000.
fDBVoiceAttenuationIn2D=(...,-0.0001,0,0.0001,...)
fDSoundRolloffFactor
fDSoundRolloffFactor
Default is 4.0000.
fDSoundRolloffFactor=(...,-0.0001,0,0.0001,...)
fDefaultEffectsVolume
fDefaultEffectsVolume
Default is 0.8000.
fDefaultEffectsVolume=(...,-0.0001,0,0.0001,...)
fDefaultFootVolume
fDefaultFootVolume
Default is 0.8000.
fDefaultFootVolume=(...,-0.0001,0,0.0001,...)
fDefaultMasterVolume
fDefaultMasterVolume
Default is 1.0000.
fDefaultMasterVolume=(...,-0.0001,0,0.0001,...)
fDefaultMusicVolume
fDefaultMusicVolume
Default is 0.3000.
fDefaultMusicVolume=(...,-0.0001,0,0.0001,...)
fDefaultVoiceVolume
fDefaultVoiceVolume
Default is 0.8000.
fDefaultVoiceVolume=(...,-0.0001,0,0.0001,...)
fDialogAttenuationMax
fDialogAttenuationMax
Default is 35.0000.
fDialogAttenuationMax=(...,-0.0001,0,0.0001,...)
fDialogAttenuationMin
fDialogAttenuationMin
Default is 7.7500.
fDialogAttenuationMin=(...,-0.0001,0,0.0001,...)
fEarthLargeMassMin
fEarthLargeMassMin
Default is 30.0000.
fEarthLargeMassMin=(...,-0.0001,0,0.0001,...)
fEarthMediumMassMin
fEarthMediumMassMin
Default is 5.0000.
fEarthMediumMassMin=(...,-0.0001,0,0.0001,...)
fGlassLargeMassMin
fGlassLargeMassMin
Default is 25.0000.
fGlassLargeMassMin=(...,-0.0001,0,0.0001,...)
fGlassMediumMassMin
fGlassMediumMassMin
Default is 8.0000.
fGlassMediumMassMin=(...,-0.0001,0,0.0001,...)
fHeadroomdB
fHeadroomdB
Default is 2.0000.
fHeadroomdB=(...,-0.0001,0,0.0001,...)
fLargeWeaponSpeedMax
fLargeWeaponSpeedMax
Default is 0.9500.
fLargeWeaponSpeedMax=(...,-0.0001,0,0.0001,...)
fLargeWeaponWeightMin
fLargeWeaponWeightMin
Default is 25.0000.
fLargeWeaponWeightMin=(...,-0.0001,0,0.0001,...)
fMainMenuMusicVolume
fMainMenuMusicVolume
Default is 0.6000.
fMainMenuMusicVolume=(...,-0.0001,0,0.0001,...)
fMaxFootstepDistance
fMaxFootstepDistance
Default is 1100.0000.
fMaxFootstepDistance=(...,-0.0001,0,0.0001,...)
fMediumWeaponSpeedMax
fMediumWeaponSpeedMax
Default is 1.1000.
fMediumWeaponSpeedMax=(...,-0.0001,0,0.0001,...)
fMediumWeaponWeightMin
fMediumWeaponWeightMin
Default is 8.0000.
fMediumWeaponWeightMin=(...,-0.0001,0,0.0001,...)
fMetalLargeMassMin
fMetalLargeMassMin
Default is 25.0000.
fMetalLargeMassMin=(...,-0.0001,0,0.0001,...)
fMetalMediumMassMin
fMetalMediumMassMin
Default is 8.0000.
fMetalMediumMassMin=(...,-0.0001,0,0.0001,...)
fMinSoundVel
fMinSoundVel
Default is 10.0000.
fMinSoundVel=(...,-0.0001,0,0.0001,...)
fPlayerFootVolume
fPlayerFootVolume
Default is 0.9000.
fPlayerFootVolume=(...,-0.0001,0,0.0001,...)
fSkinLargeMassMin
fSkinLargeMassMin
Default is 30.0000.
fSkinLargeMassMin=(...,-0.0001,0,0.0001,...)
fSkinMediumMassMin
fSkinMediumMassMin
Default is 5.0000.
fSkinMediumMassMin=(...,-0.0001,0,0.0001,...)
fStoneLargeMassMin
fStoneLargeMassMin
Default is 30.0000.
fStoneLargeMassMin=(...,-0.0001,0,0.0001,...)
fStoneMediumMassMin
fStoneMediumMassMin
Default is 5.0000.
fStoneMediumMassMin=(...,-0.0001,0,0.0001,...)
fUnderwaterFrequencyDelta
fUnderwaterFrequencyDelta
Default is 0.0000.
fUnderwaterFrequencyDelta=(...,-0.0001,0,0.0001,...)
fWoodLargeMassMin
fWoodLargeMassMin
Default is 15.0000.
fWoodLargeMassMin=(...,-0.0001,0,0.0001,...)
fWoodMediumMassMin
fWoodMediumMassMin
Default is 7.0000.
fWoodMediumMassMin=(...,-0.0001,0,0.0001,...)
iCollisionSoundTimeDelta
iCollisionSoundTimeDelta
Default is 50.
iCollisionSoundTimeDelta=(...,-1,0,1,...)
iMaxImpactSoundCount
iMaxImpactSoundCount
Default is 32.
iMaxImpactSoundCount=(...,-1,0,1,...)