Guide:Morrowind: Difference between revisions

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= Guide: A modern Morrowind =
= Guide: A modern Morrowind =
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[[File:1200px-Morrowind_2017-10-21_22.51.18.100.png|1000px]] <br>
{{fc|#e0dfff|Help support STEP! ALL donations are applied to operating expenses.}}<br>
[[File:1200px-Morrowind_2017-10-21_22.51.18.100.png|800px]] <br>
'''The STEP Solution''' <BR>
One can spend hundreds of hours just searching for mods before actually getting down to the business of installing them. <BR>
As mods increase in number and complexity and mod creators produce more and more mods that alter game play, interface and settings, <BR>
the probability of game-crashing conflicts increases. The STEP project takes care of the heavy lifting associated with sifting through thousands of mods <BR>
and selecting the ones that significantly enhance and improve the vanilla experience without detracting from it <BR>
with as little cost as possible in terms of performance. Users are able to follow detailed, step-by-STEP manual-installation instructions <BR>
and be confident that all components have been individually tested by the community and the results verified. <BR>
This cuts down on a vast amount of time and headache dealing with sampling, testing and troubleshooting. <BR>


== 1. Install & Utilities ==
This guide has moved! Morrowind graphics guide can found at [https://wiki.nexusmods.com/index.php/Morrowind_graphics_guide the Nexus Wiki]. <BR>
 
Should you have any questions then don't hesitate to join at MGG's [https://discord.gg/92TuAKw Discord room!]
=== 1.A Install Morrowind ===
 
=== 1.B Install Utilities ===
{| class="wikitable"
|-
! Utility !! Format !! Notes
|-
| [http://www.7-zip.org 7-Zip] || .EXE || Install 64-bit version, only use 32-bit if 64-bit doesn't work
|}
 
=== 1.C Install MCP & MGE ===
{| class="wikitable"
|-
! Patch name !! OpenMW !! Notes
|-
| [http://www.nexusmods.com/morrowind/mods/19510/? Morrowind Code Patch] || No || Includes 4GB patch
|-
| [https://www.nexusmods.com/morrowind/mods/41102?tab=files MGE XE ] || No ||
|}
 
=== 1.D About MGE and downloading shaders ===
 
The latest Morrowind graphic extender enables higher resolutions, better shaders, bump-mapping, and much more. <BR>
All extra shaders and settings can be downloaded [https://www.nexusmods.com/morrowind/mods/45257/ here]. <BR>
After install, adjust the resolution to what the system is using(for example 1920 x 1080).
 
=== 1.E System Requirements ===
This is the minimum specifications for a good gaming experience, anything more powerful than this will run fine. <BR>
OpenMW is an performance friendly and cross-platform alternative to MGE, but requires avoiding certain mods, many cannot <BR>
be easily deactivated after installing them. OpenMW does not support shaders.
 
{| class="wikitable"
|-
! Base Game !! Build with [https://openmw.org/downloads/ OpenMW] !! Build with MGE XE
|-
| 500 MHz Intel PIII, Celeron, or AMD Athlon|| Anything || Any modern Intel or 2+ Ghz AMD processor
|-
| 256MB RAM || 2GB RAM || 4GB RAM
|-
| GeForce2 GTS, Radeon 7500 || Anything  || GTX 950, R7 370
|}
 
=== 1.F Installing Mods ===
 
All files except .EXEs(they go into the game folder), needs to be placed in the data folder.
From the [http://wiki.theassimilationlab.com/mmw/Beginners_Guide MW Modding Wiki]:
 
"The Data Files folder (or just data folder) is where all of the data that the game uses is stored. <BR>
That's the music, textures, meshes, etc. This is also where all mods are installed, and where their data (again the meshes, textures, music, etc) is stored. <BR>
To find the data folder, first make sure that you are looking at the game folder. From here you should see a folder called Data Files. <BR>
That's the folder we need, open it up and you should see more folders marked as Meshes, Textures, etc. <BR>
Though don't worry if you don't. You should also see some files called Morrowind.esm, Tribunal.esm, and Bloodmoon.esm. <BR>
These are master files. Mods are similar to these, but would end with .esp. These are called plugin files." <BR>
 
Install the mods in the same order as listed, and always let the files overwrite. <BR>
 
== 2. Mods ==
Note: If you want a simpler setup try [http://wiki.step-project.com/BasicMW BasicMW] instead.
=== 2.A Fixes & patches ===
Note on OpenMW compatibility: This requires selecting the non-bump mapped versions of mods.
{| class="wikitable"
|-
! Mod Name !! OpenMW !! Notes
|-
| [https://www.nexusmods.com/morrowind/mods/45384 Morrowind Optimization Patch] || Yes || Optimised Meshes
|-
| [http://www.nexusmods.com/morrowind/mods/39348/? Correct Meshes] || Yes || Fixes misc. Meshes
|-
| [https://www.nexusmods.com/morrowind/mods/44321 Detailed Correct UV Rocks] || Yes || Better rocks
|-
| [http://mw.modhistory.com/download-56-5808 Correct UV Trees] || Yes || Fixes UV for trees
|-
| [http://www.nexusmods.com/morrowind/mods/42130/ Correct UV Mudcrabs] || Yes || Fixes Mudcrab UV
|-
| [http://www.nexusmods.com/morrowind/mods/45096/ Patch for Purists] || Yes || Replaces UMP and countless of mesh fixes
|}
 
=== 2.B Meshes ===
[[File:Morrowind 2017-10-23 18.42.59.168.png|600px]]
{| class="wikitable"
|-
! Mod Name !! OpenMW !! Notes
 
|-
| [http://www.nexusmods.com/morrowind/mods/44067/? Ingredients Mesh Replacer] || Yes || Meshes for ingredients
|-
| [http://www.nexusmods.com/morrowind/mods/43219/ Dunmer Lanterns Replacer] || Yes || Meshes for lanterns
|-
| [http://download.fliggerty.com/download--1088 Mesh Improvements Optimized] || Yes ||
|-
| [https://www.nexusmods.com/morrowind/mods/43266 RR Mod Series - Better Meshes] || Yes || Download all files
|-
| [https://www.nexusmods.com/morrowind/mods/38170 Better Meshes plus Optimization] || Yes ||
|-
| [https://www.nexusmods.com/morrowind/mods/45631 PikachunoTMs Mesh Artifact Improvements] || Yes || 
|-
| [https://www.nexusmods.com/morrowind/mods/44057/ MOAR Mesh Replacers] || Yes || Delete furn_basket_01.nif
|}
 
=== 2.C Objects & Clutter ===
[[File:Morrowind Xailan 0088.png|600px]]
{| class="wikitable"
|-
! Mod Name !! OpenMW !! Notes
|-
| [https://www.nexusmods.com/morrowind/mods/32427/ AOF Containers] || Yes || New barrels, kegstand, wooden bucket, and sacks.
|-
| [https://www.nexusmods.com/morrowind/mods/22551/? Detailed Tapestries] || Yes || Sharper tapestries
|-
| [https://www.nexusmods.com/morrowind/mods/23986 Detailed Rugs v2] || Yes || Sharper rugs
|-
| [https://www.nexusmods.com/morrowind/mods/45206/? AST Beds Remastered] || Yes || Replacer for beds
|-
| [http://www.nexusmods.com/morrowind/mods/37708/? Better Kegstands] || Yes || Replacer for kegstands
|-
| [http://mw.modhistory.com/download-55-5745 Wood Furniture] || Yes || Only textures with "cherry" in the name needed
|-
| [http://www.nexusmods.com/morrowind/mods/43100/? Arukinns Better Books and Scrolls] || Yes || Replacer for books and scrolls
|-
| [http://www.nexusmods.com/morrowind/mods/44355/? Guar Skin Banners] || Yes || Hires banners
|-
| [http://www.nexusmods.com/morrowind/mods/43555/ Improved Kwama Eggs and Egg Sacs]  || No || Replaces Kwama eggs & sac
|-
| [http://www.nexusmods.com/morrowind/mods/43810/? One True Faith - Saints and Frescoes Retexture] || Yes || Hires frescoes, "2K" recommended
|-
| [http://www.nexusmods.com/morrowind/mods/43541/? Dunmeri Urns - Aestetika of Vvardenfell] || Yes || "HQ bump mapped" is only for MGE
|-
| [http://www.nexusmods.com/morrowind/mods/44045/? Long Live The Limeware] || Yes || Limeware replacer
|-
| [http://www.nexusmods.com/morrowind/mods/44016/? Long Live The Glassware] || Yes || Glassware replacer
|-
| [http://www.nexusmods.com/morrowind/mods/43935/? Long Live The Plates] || Yes || Replacer for plates
|-
| [http://www.nexusmods.com/morrowind/mods/28729/? Better Skulls] || Yes || Replacer for skulls
|-
| [https://www.nexusmods.com/morrowind/mods/42576/ Apel's Various Things - Signs] || No || New tavern signs
|-
| [https://www.nexusmods.com/morrowind/mods/44025/ R-Zero's Random Retextures - Dwemer Coin & Quill] || Yes || Quill & dwemer coins retextured
|-
| [http://www.nexusmods.com/morrowind/mods/43837 EKM Vanilla-Based Paper Lanterns] || Yes || Paper lanterns retextured
|-
| [http://www.nexusmods.com/morrowind/mods/44781/ Ket's Potions and Beverages Retexture] || Yes || Potions and beverages retextured
|-
| [https://www.nexusmods.com/morrowind/mods/45127/ Ket's Swirlwood Furniture retexture] || Yes || Retexture for the fine dunmer furniture
|-
| [https://www.nexusmods.com/morrowind/mods/42126 Signposts Retextured] || Yes || Readable signpost textures
|-
| [https://www.nexusmods.com/morrowind/mods/45801 Well Lit Lanterns] || Yes|| Replaces Travel Lanterns with models that look like bright lights
|}
 
=== 2.D Architecture ===
[[File:Morrowind Xailan 0074.png|600px]]
{| class="wikitable"
|-
! Mod Name !! Mod Format !! Notes !! Alternatives
|-
| [https://www.nexusmods.com/morrowind/mods/42532/ Apel's Lighthouse Retexture] || Yes || The lighthouse remade ||
|-
| [http://www.nexusmods.com/morrowind/mods/43940/? Imperial Houses and Forts Retexture - Ordo Arkitektora] || Yes || Replaces imperial housing || [http://www.nexusmods.com/morrowind/mods/28774/? 1] [http://www.nexusmods.com/morrowind/mods/43083/? 2] [http://www.nexusmods.com/morrowind/mods/43800/? 3] [http://forums.bethsoft.com/topic/1440364-relz-hirez-imperial-architecture/ 4]
|-
| [http://www.nexusmods.com/morrowind/mods/43530/? Telvanni - Arkitektora of Vvardenfell] || Yes || Plus this [https://www.nexusmods.com/morrowind/mods/43241/? 1] || 
|-
| [http://www.nexusmods.com/morrowind/mods/43520/? Shacks Docks and Ships - Arkitektora of Vvardenfell] || Yes || Replaces docks, shacks & boats || [http://www.nexusmods.com/morrowind/mods/29464/? 1] [http://www.nexusmods.com/morrowind/mods/43791/? 2] [http://www.nexusmods.com/morrowind/mods/44001/? 3]
|-
| [https://www.nexusmods.com/morrowind/mods/45446 Velothi Retexture] || Yes ||  || [http://www.nexusmods.com/morrowind/mods/43793/? 1] [http://www.nexusmods.com/morrowind/mods/32886/? 2] [http://www.nexusmods.com/morrowind/mods/43091/? 3] [http://www.nexusmods.com/morrowind/mods/43511/? 4]
|-
| [http://www.nexusmods.com/morrowind/mods/43486/? Daedric Ruins - Arkitektora of Vvardenfell]  || Yes || Replacer for daedric ruins || [http://www.nexusmods.com/morrowind/mods/39125/? 1] [http://www.nexusmods.com/morrowind/mods/43318/? 2]
|-
| [http://www.nexusmods.com/morrowind/mods/43144/? Sewers - Arkitektora of Vvardenfell] || Yes || Retexture of sewers ||
|-
| [https://www.nexusmods.com/morrowind/mods/44297/? Hlaalu Normal Mapped for OpenMW] || Yes || OpenMW not required ||  [http://www.nexusmods.com/morrowind/mods/28061/? 1] [http://www.nexusmods.com/morrowind/mods/42396/? 2] [http://www.nexusmods.com/morrowind/mods/43098/? 3]
|-
| [https://www.nexusmods.com/morrowind/mods/42406/? Redoran Bump mapped] || No || Replacer for Redoran housing || [http://www.nexusmods.com/morrowind/mods/43003/? 1]
|-
| [http://mw.modhistory.com/download-55-6854 HD Architecture Meshes] || Yes || Only download HAM Skar (2048/4096) ||
|-
| [http://www.nexusmods.com/morrowind/mods/43101/? Dwemer Mesh Improvement] || Yes || Remesh of dwemer towers ||
|-
| [http://www.nexusmods.com/morrowind/mods/44264/? Full Dwemer Retexture] || Yes || All things dwemer retextured ||
|-
| [https://www.nexusmods.com/morrowind/mods/45830 Ultimate Dunmer Strongholds v1.0] || Yes || Stronghold retexture ||
|-
| [http://www.nexusmods.com/morrowind/mods/25147/ Mournhold Overhaul v21] || Yes || Don't activate the .ESP || [http://www.nexusmods.com/morrowind/mods/1114/? 1] [http://www.nexusmods.com/morrowind/mods/31045/? 2] [http://www.nexusmods.com/morrowind/mods/1191/? 3]
|-
| [https://www.nexusmods.com/morrowind/mods/44102/ Hires Town Road Markers] || Yes || Retexture of town markers ||
|-
| [http://www.nexusmods.com/morrowind/mods/25650/? High-res Skaal Retex] || Yes || Retexture of Skaal buildings ||
|-
| [https://www.nexusmods.com/morrowind/mods/45769 Articus Old Mournhold and Sewers] || Yes || Textures for Old Mournhold buildings and Sewers ||
|}
 
=== 2.E NPCs ===
[[File:Morrowind 2016-08-28 19.10.31.771.png|600px]]
{| class="wikitable"
|-
! Mod Name !! OpenMW !! Notes !! Alternatives
|-
| [http://www.nexusmods.com/morrowind/mods/44701/ Races Redone] || Yes || [https://www.nexusmods.com/morrowind/mods/44920/? Patch]|| [http://download.fliggerty.com/download-127-874 1] [http://www.nexusmods.com/morrowind/mods/43138/? 2] [https://www.nexusmods.com/morrowind/mods/43110 3]
|-
| [https://www.nexusmods.com/morrowind/mods/43795/ Argonian Head Replacer] || Yes ||  Download "Argonians Revamp" from the files section ||
|-
| [http://mw.modhistory.com/download-10-11364 New Beast Bodies] || Yes ||  [http://mw.modhistory.com/download-10-10928 Clean alternative] ||
|-
| [http://www.nexusmods.com/morrowind/mods/43982/? Animation Compilation] || Yes || Updated animations ||
|-
| [https://www.nexusmods.com/morrowind/mods/45536 Divine Dagoths] || Yes || Pluginless replacer for Dagoth Ur and his brothers ||
|}
 
=== 2.F Clothing ===
[[File:Morrowind 2017-10-23 18.30.02.416.png|600px]]
{| class="wikitable"
|-
! Mod Name !! OpenMW !! Notes !! Alternatives
|-
| [https://www.nexusmods.com/morrowind/mods/43929/? Good clothes] || No || You need all the english ESPs and updates || [http://mw.modhistory.com/download-20-13347 1]
|-
| [http://www.nexusmods.com/morrowind/mods/43748/ Robe Overhaul] || Yes || Use the basic version ||
|-
| [https://www.nexusmods.com/morrowind/mods/45739 Mage Robes] || Yes || More robes ||
|-
| [http://www.nexusmods.com/morrowind/mods/42138 New Gondolier Helm] || Yes || Retexture of gondolier helmets ||
|-
| [http://www.nexusmods.com/morrowind/mods/25725/? Unique Finery Replacer UFR] || Yes || Install "no robes"-.ESP ||
|}
 
=== 2.G Weapons ===
[[File:Morrowind 2017-10-23 18.38.19.668.png|600px]]
{| class="wikitable"
|-
! Mod Name !! OpenMW !! Notes
|-
| [http://download.fliggerty.com/download-56-566 Unification Compilation: Armory] || No || skip .esp
|-
| [http://www.nexusmods.com/morrowind/mods/44563/? Ice Blade of the Monarch PBR] || Yes ||  Lore-friendly replacer
|-
| [http://www.nexusmods.com/morrowind/mods/44792/ Mehrunes' Razor PBR] || Yes ||  PBR prototype not required
|-
| [http://www.nexusmods.com/morrowind/mods/43576/? Correct Iron Warhammer] || Yes || Brings the warhammer closer to lore
|}
 
=== 2.H Armor ===
[[File:Morrowind 2016-04-25 00.30.39.312.png|600px]]
{| class="wikitable"
|-
! Mod Name !! OpenMW !! Notes
|-
| [https://www.nexusmods.com/morrowind/mods/41947/?p HiRez Armors- Native Styles ] || Yes || [https://www.dropbox.com/s/4g4bmi3cr33g5ms/HiRez%20Armors-%20Native%20Styles%20V2.zip Update][https://www.dropbox.com/s/qmnk4id4b6lohy6/HiRez%20Native%20Armor%20Styles%20V2%20Fixes.zip?dl=0 1][https://www.mediafire.com/file/7gv72q4u9v0by3y/textures+fixess.zip 2]
|-
| [http://www.nexusmods.com/morrowind/mods/44210/? Armors Retexture - Outlander Styles] || Yes || Armor textures
|-
| [http://www.nexusmods.com/morrowind/mods/42566/? Less Bulky Pauldrons] || Yes || Install both included patches
|-
| [http://www.nexusmods.com/morrowind/mods/43330/ Colovian helm and heavy leather boots retexture] || Yes || The link is correct, see under "files"
|-
| [http://www.nexusmods.com/morrowind/mods/42571/? Royalguard better armor] || Yes || Replacer for royal guards in Tribunal
|-
| [http://www.nexusmods.com/morrowind/mods/44081/ Daedric Lord Armor Morrowind Edition] || Yes || Extra [http://www.nexusmods.com/morrowind/mods/45037/ helmet]
|-
| [http://www.nexusmods.com/morrowind/mods/43502/ Orcish Retexture v1.2] || Yes || Parts of orcish armor redone
|-
| [https://www.nexusmods.com/morrowind/mods/41799/ More Realisitc Dwemer Armor] || Yes ||Use [http://www.nexusmods.com/morrowind/mods/44225/? this] if Skyrim style is preferred
|}
 
=== 2.I Creatures ===
[[File:Morrowind 2016-04-25 00.28.16.848.png|600px]]
{| class="wikitable"
|-
! Mod Name !! OpenMW !! Notes
|-
| [http://www.nexusmods.com/morrowind/mods/43420/? Darknut's Creature Textures] || Yes || Retexture of creatures
|-
| [http://www.nexusmods.com/morrowind/mods/43441/? Darknut's Creature Textures addendum ] || Yes || Retexture of more creatures
|-
| [http://www.nexusmods.com/morrowind/mods/42851/ Netch Bump mapped] || No || Retexture of netch
|-
| [http://www.nexusmods.com/morrowind/mods/43330/ Kwama forager bump mapped] || No || Link is correct, see under "files"
|-
| [http://www.nexusmods.com/morrowind/mods/43925/? Cliffracer Replacer] || Yes || Retexture of cliffracers
|-
| [https://www.nexusmods.com/morrowind/mods/43620/ Nix-Hound Replacer] || Yes || Retexture of nixhound
|-
| [http://www.nexusmods.com/morrowind/mods/42521/? Guars replacer - Aendemika of Vvardenfell] || Yes || Retexture of guars
|-
| [http://www.nexusmods.com/morrowind/mods/42523/? Kagouti replacer - Aendemika of Vvardenfell] || Yes || Retexture of kagouti
|-
| [http://www.nexusmods.com/morrowind/mods/42520/? Alit replacer - Aendemika of Vvardenfell] || Yes || Retexture of alit
|-
| [http://www.nexusmods.com/morrowind/mods/44271/? Better Spriggans] || Yes || Spriggan replacer with glow maps
|-
| [http://mw.modhistory.com/download-95-6737 Better Scamps] || Yes || Scamps redone
|-
| [https://nofile.io/f/N1RYNtOrt62/repleyser-silt-strayderov_32086.zip Silt Strider Replacer] || Yes || New meshes and textures
|}
 
=== 2.J Flora & Landscape ===
[[File:Morrowind 2017-10-23 18.27.02.214.png|600px]]  <BR>
{| class="wikitable"
|-
! Mod Name !! Mod Format !! Notes !! Alternatives
|-
| [http://download.fliggerty.com/download-56-568 Nature Unification Compilation] || No || Don't activate the .esm ||
|-
| [http://www.nexusmods.com/morrowind/mods/42412/ Caverns Bump mapped] || No || New cave textures ||
|-
| [http://www.nexusmods.com/morrowind/mods/42573/? Apel's Asura Coast and Sheogorath Region Retexture] || Yes || Sheogorad flora & landscape ||
|-
| [http://www.nexusmods.com/morrowind/mods/42784/? Hackle-lo Fixed] || Yes || New mesh & texture ||
|-
| [http://www.fullrest.ru/files/tyd_landscape-texture_compilation_1/files Tyddy's Landscape Retexture] || Yes || "HQ" version recommended || [https://www.nexusmods.com/morrowind/mods/45056/? 1] [https://www.nexusmods.com/morrowind/mods/42575/? 2]
|-
| [https://www.nexusmods.com/morrowind/mods/33370/ Apels Ascadian Isles Retex] || Yes || Texture replacer for the Ascadian isles region ||
|-
| [https://www.nexusmods.com/morrowind/mods/45779 Remiros' Ascadian Isles Trees 2] || Yes || Trees for the Ascadian isles region ||
|-
| [https://www.nexusmods.com/morrowind/mods/45805 Mournhold Flora Redux] || Yes || Download the alternative textures too  || [https://www.nexusmods.com/morrowind/mods/35400?tab=description 1] [https://www.nexusmods.com/morrowind/mods/45770 2]
|-
| [https://www.nexusmods.com/morrowind/mods/44173 Vanilla-friendly West Gash Tree Replacer] || Yes || Both a model and texture replacer for the West Gash trees ||
|-
| [http://www.nexusmods.com/morrowind/mods/37489/? Vurts Bitter Coast Trees II] || Yes || ||
|-
| [https://www.nexusmods.com/Core/Libs/Common/Widgets/DownloadPopUp?id=1000009794&game_id=100&source=FileExpander Rebirth optional files] || Yes || Only install the bitter coast textures  || [https://www.nexusmods.com/morrowind/mods/45708 1]
|-
| [https://www.nexusmods.com/morrowind/mods/45762 Bitter Coast Redux II] || Yes || Download Flora and Vurt trees ||
|-
| [https://www.nexusmods.com/morrowind/mods/42431 Telvanni Bump Maps] || No ||  ||
|-
| [https://www.nexusmods.com/morrowind/mods/37856 Vurts Solstheim Tree Replacer II] || Yes || Download Solstheim Tree Replacer, Collision fix and [https://mega.nz/#!jp9n2Z7B!H3jl_a92-a4vhDQr2ydARPNsVTpUFAmHbJ_QgK4UBPI this]  ||
|-
| [https://www.nexusmods.com/morrowind/mods/42586 Comberry Bush and Ingredient Replacer] || Yes ||  ||
|-
| [https://www.nexusmods.com/morrowind/mods/45835 Articus Blossoms - Potted Plant and Vines] || Yes ||  ||
|-
| [https://www.nexusmods.com/morrowind/mods/45782 Articus Ivy and Bush II] || Yes ||  ||
|-
| [https://www.nexusmods.com/morrowind/mods/45781 Articus Gold Kanet Improved] || Yes ||  ||
|-
| [https://www.nexusmods.com/morrowind/mods/45639 Bungler's Bane and Hypha Facia HD] || Yes ||  ||
|-
| [http://mw.modhistory.com/download-56-12004 Green animated grass ] || No || Only activate .esp when generating distant land || [http://www.nexusmods.com/morrowind/mods/31051/? Alternate Groundcover  ]
|}
 
Then delete the following files: flora_chokeweed_01.nif, flora_roobush_01.nif if they are found in your data files.
 
=== 2.K User Interface ===
{| class="wikitable"
|-
! Mod Name !! OpenMW !! Notes
|-
| [http://www.nexusmods.com/morrowind/mods/43081/? HD Concept-art splash screen and main menu] || Yes || Hires main menu & splash screens
|-
| [http://www.nexusmods.com/morrowind/mods/36873/? Better Dialogue Font] || Yes || Hires UI font
|-
| [http://www.nexusmods.com/morrowind/mods/42139/? Arukinns Better UI] || Yes || Retextured UI
|-
| [http://www.nexusmods.com/morrowind/mods/39329/? HD Intro Cinematic - English] || Yes || Must be enabled in MCP
|-
| [http://www.nexusmods.com/morrowind/mods/36948/? Ultimate Icon Replacer] || Yes || New icons
|}
 
=== 2.L Optional gameplay changes ===
{| class="wikitable" style="vertical-align:middle;"
|-
! Mod Name !! Mod Format !! Notes !! Alternatives
|-
| [http://www.nexusmods.com/morrowind/mods/14891/? Delayed DB Attack V2] || .ESP || No more early attacks from DB || [https://www.nexusmods.com/morrowind/mods/33973 1]
|-
| [https://www.nexusmods.com/morrowind/mods/45410 The Publicans] || esp || More beds for rent
|-
| [https://www.nexusmods.com/morrowind/mods/45228 Diseases Restored] || esp || New ways to die
|-
| [https://www.nexusmods.com/morrowind/mods/44779 Movement Fatigue Halved] || esp || Better alternative to "always hit"-mods
|-
| [https://www.nexusmods.com/morrowind/mods/43131 Holidays Across Tamriel - Vvardenfell] || esp || Enable only Holidays Across Tamriel - Vvardenfell.esp
|-
| [https://www.nexusmods.com/morrowind/mods/45636 Purist Friendly Magicka Regen] || esp || Adds magicka regeneration to the game
|-
| [https://www.nexusmods.com/morrowind/mods/45096?tab=files Official Add-Ons Patched] || esp & folder || Bethesda-made mods
|-
| [http://mw.modhistory.com/download-35-10601 Subtle Magic Glow] || folder || New texture
|-
| [http://mw.modhistory.com/download-4-14691 Mixed guards] || esp || Varied guards
|-
| [https://www.nexusmods.com/morrowind/mods/45714 Bloodmoon Rebalance] || esp || This mod rebalances Bloodmoon as if it shipped with Morrowind
|}
 
=== 2.M Optional Immersion ===
{| class="wikitable"
|-
! Mod Name !! Mod Format !! Notes
|-
| [https://www.nexusmods.com/morrowind/mods/43255 Distant Mournhold] || .ESP || Makes Temple visible from any part of Mournhold ||
|-
| [http://www.nexusmods.com/morrowind/mods/42744 RR Mod Series - Telvanni Lighthouse Tel Vos] || .ESP & .BSA || .INI edit required, instructions [http://tesalliance.org/forums/index.php?/topic/5427-how-to-we-install-bsa-mods/ here]
|-
| [http://www.nexusmods.com/morrowind/mods/43524/ RR Mod Series - Holamayan Monastery Replacer] || .ESP, .BSA & Folder || .INI edit required, instructions [http://tesalliance.org/forums/index.php?/topic/5427-how-to-we-install-bsa-mods/ here]
|-
| [http://www.nexusmods.com/morrowind/mods/43316/? Concept Art Ghostfence Replacer] || .ESP & Folder || New Ghostfence
|-
| [http://download.fliggerty.com/download-76-1045 Morrowind Acoustic Overhaul] || .ESM & Folder || Follow the readme closely
|-
| [http://www.nexusmods.com/morrowind/mods/42860/ Cavern Of The Incarnate Overhaul] || .ESP & Folder || .ESP optional
|-
| [https://www.nexusmods.com/morrowind/mods/45194/? Caldera Mine Expanded] || .ESP & Folder || Enhances the Caldera Mine area
|-
| [https://mega.nz/#!7gpUCBwS!RFCTKmTE_2qSbjy_KC9x4rWQErFlZbm77vrJaFWT-dY Windoors Glow] ||.BSA .ESP & Folder || Windows/doors glow during night, register BSA, [https://www.dropbox.com/s/6p1kd5rs8bfj2vp/bugfix%20for%20windoors%20glow.7z?dl=0 Patch]
|}
 
== 3. Setup & Tweaking ==
[[File:Morrowind 2017-10-22 21.49.42.218.png|600px]]
=== 3.A Graphics Card Settings ===
Turn off antialiasing and anisotropic filtering in the graphics driver.
Set the GPU to full performance if possible.
=== 3.B Plugins ===
1. Open the launcher and activate all plugins except those noted. <br>
2. Run Mlox to sort your plugins. <br>
3. Check that the game, starts, if not, deactivate plugins until it starts. <br>
 
=== 3.C MGE XE ===
[[File:Morrowind 2017-10-23 18.31.13.257.png|600px]] <br>
1. Start MGE XE Gui. <br>
2. Set AA to "4" and AF to "8". <br>
3. Check that resolution and refresh rate matches the monitor settings. Turn Vsync off for now. <br>
4. Generate distant land with all plugins that isn't gameplay-related. Set grass density to 60%. <br>
5. Install the [https://www.nexusmods.com/morrowind/mods/45257/? STEP shaders] if you haven't already, copy the settings too. <br>
6. That's it! Check game performance and tweak until acceptable FPS is achieved. Vsync may be turned on after this. <br>
 
Note: If you have good FPS, but still experience stutter, see [[Guide:DDSopt|Texture optimization]]. <br>
Very low FPS? Consider using [https://www.nexusmods.com/morrowind/mods/3875/? Morrowind FPs Optimizer] with MGE.  <br>
 
=== 3.D Shader library for MGE XE ===
With additional shaders the game graphics can be further enhanced and customized. <br>
{| class="wikitable"
|-
! Mod Name !! Sample !! Notes
|-
| [http://pastebin.com/kPCpcsHe Adaptive HDR by Seventyfour] || [http://imgur.com/gl6NK Sample] || Alternate HDR
|-
| [https://www.dropbox.com/s/vv0k2fpxh5dnmxf/FXAA%201.2.zip FXAA by J.Bottcher] || [http://i.cubeupload.com/SpacMR.jpg Sample] || Low-cost AA and softening
|-
| [http://forums.bethsoft.com/topic/1462188-mge-xe-shaders-library-and-development/?p=22727586 Film Grain by wrinklyninja] || [http://imgur.com/5b5CZES Sample] || Simulates analog film noise
|-
| [http://forums.bethsoft.com/topic/1462188-mge-xe-shaders-library-and-development/?p=22727586 Watercolor] || [http://imgur.com/aG9B730 Sample] || Enhanced colors and bleed
|-
| [https://pastebin.com/xDiNHWVE Bloom by Seventyfour] || [http://i.imgur.com/BYK8z.jpg Sample] || Better Bloom
|-
| [http://www.nexusmods.com/morrowind/mods/45132/ Water by Seventyfour (fixed by Ket Golosov)] || [http://imgur.com/uMjdh9I Sample] || Green water shader, place in \Morrowind\Data Files\shaders
|-
| [http://forums.bethsoft.com/topic/1462188-mge-xe-shaders-library-and-development/#entry22737295 Old Photo by Zilav] || [http://imgur.com/U5hKiF9 Sample] || Desaturate, sepia, and vignette in one
|-
| [http://pastebin.com/V4Y3cw2R Sky Bloom by peachykeen] || [https://www.dropbox.com/s/qibl0jqcdj86rbf/MGE%20Screenshot%20569.jpg Sample] || Alternate Bloom
|-
| [http://pastebin.com/R2FeahB0 Fog-linked DOF] || [http://i.imgur.com/gNKM8GT.jpg Sample] || Distance blur
|-
| [http://pastebin.com/15Mfvv9R Lumasharpen by CeeJay.dk] || [http://i.imgur.com/J2gw4RA.jpg Sample] || Sharpens textures
|-
| [https://drive.google.com/file/d/0Bywrx4WHfGJJS2tjQ0ZoaElBZ0E/view?pref=2&pli=1 Bokeh by Various] || [http://imgur.com/X1WtCyB Sample] || Bokeh DOF
|-
| [https://www.nexusmods.com/morrowind/mods/45265 Gamma Correction by Apel] || No sample yet || Adjusts gamma and luminance
|-
| [https://pastebin.com/A8jLH8iJ Depth of Field by Vtastek] || No sample yet || Included fog-blur
|-
| [http://pastebin.com/vpdQLNdZ Water shader by Vtastek] || [http://imgur.com/oKeEo4J Sample] ||  Put in \Morrowind\Data Files\shaders
|}
 
== 4. Troubleshooting ==
=== 4.A Plugin master file dependency fix ===
 
If you see this error, follow [http://www.nexusmods.com/morrowind/mods/44571/?tab=1&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fmorrowind%2Fajax%2Fmoddescription%2F%3Fid%3D44571%26preview%3D&pUp=1 this tutorial.] <BR>
 
[[File:Plugin_master_file_dependency_fix.jpeg]] <BR>

Latest revision as of 21:12, July 25, 2021


Guide: A modern Morrowind[edit | edit source]

1200px-Morrowind 2017-10-21 22.51.18.100.png

This guide has moved! Morrowind graphics guide can found at the Nexus Wiki.
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