FalloutNV:Weapon Mods Expanded - WMX: Difference between revisions
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Revision as of 07:53, July 2, 2021
Weapon Mods Expanded - WMX
by antistarGame:
FalloutNV
Download:
Mod Group:
[[:Category:ModGroup 11-Gameplay-AI & Combat"11-Gameplay-AI & Combat" is not in the list (01-Tools, 02-Extenders, 03-Resources, 04-Foundation, 05-Animation and Physics, 06-Models and Textures, 07-Sounds and Music, 08-Character Appearance, 09-Fixes, 10-Gameplay-General, ...) of allowed values for the "ModGroup" property.|11-Gameplay-AI & Combat]]
Baseline:
n/a
Links:
CR Patch:
No
LW Patch:
No
PP Patch:
{{{pp}}}"{{{pp}}}" is not recognized as a Boolean (true/false) value.
ENB Option:
No
Guide/Version-Specific Mod Recommendations
Existing Guides |
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1.0.0 |
Recommendations
- Download and install Weapon Mods Expanded v1_1_4.
- Install the WMX - Weapon Retexture Project compatibility v1.2.4 file.
- When the Mod Exists warning appears, select [Merge].
- Download and install the WMX-DLC v1_0_2 file.
- Follow the FOMOD instrcutions below and when the Mod Exists warning appears, select [Merge].
FOMOD Instructions |
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