FalloutNV:WAR-Enhanced Camera Compatibility Pack: Difference between revisions
From Step Mods | Change The Game
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{{Mod | {{Mod | ||
|author=11meister, Joefoxx082 | |author=11meister, Joefoxx082 | ||
|modgroup=05-Animation | |modgroup=05-Animation and Physics | ||
|sourcename=Nexus | |sourcename=Nexus | ||
|sourceid=55648 | |sourceid=55648 | ||
Line 7: | Line 7: | ||
|core=No | |core=No | ||
|landw=No | |landw=No | ||
|pp=No | |||
|enb=No | |enb=No | ||
}} | }} |
Latest revision as of 15:55, March 30, 2023
WAR-Enhanced Camera Compatibility Pack
by 11meister, Joefoxx082CR Patch:
No
LW Patch:
No
PP Patch:
No
ENB Option:
No
Guide/Version-Specific Mod Recommendations
Existing Guides |
---|
1.0.0 |
Recommendations
INSTALLATION
Step recommends to install the mod manually, as explained below:
- Download and install the Release 2 - 2hand Rifle Reanimations file first and click Manual when prompted.
- Expand "Release 2 - 2handrifle animations->Raw Files".
- Right click "Data" and select "Set data directory", then click [OK].
- Download and install the Release 3 - 2hand auto reanimations - v2 with animated fingers file and click Manual when prompted.
- Expand "Release 3 - 2handauto update v2.0->2handauto v2.0->Data".
- Right click "Data", select "Create Directory" and name the directory "NVSE".
- Right click the NVSE folder you just created, select Create Directory and name the directory "Plugins".
- Drag the NVSE_EnhancedCamera.ini file into the Plugins folder you just created.
- Right click "Data" and select "Set data directory", then click [OK].
- When the Mod Exists warning appears, choose [Merge].
.INI FILE EDITS
- Double-click on the mod and go to the INI-Files tab.
- Change the following lines and press Save when done:
bEnableHeadBob=0 bFirstPersonShadows=1 bUseThirdPersonArms=0