FalloutNV:Project Nevada Patches: Difference between revisions
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{{Mod | {{Mod | ||
|author=PN Team | |author=PN Team | ||
|modgroup=06-Models & Textures | |||
|sourcename=Nexus | |sourcename=Nexus | ||
|sourceid=42363 | |sourceid=42363 | ||
|core= | |core=Yes | ||
|landw=No | |landw=No | ||
|enb=No | |enb=No | ||
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|enabledetailed=Yes | |enabledetailed=Yes | ||
|detailed=<div class="mpheading">INSTALLATION</div> | |detailed=<div class="mpheading">INSTALLATION</div> | ||
<span class=salmontx><code>Project Nevada - Core.esm</code> must present in the load order during the installation of Project Nevada Patches, otherwise the FOMOD installer will fail.</span> | |||
:# Download and install ''Project Nevada - WMX Support'' '''only'''. | :# Download and install ''Project Nevada - WMX Support'' '''only'''. | ||
:# Double- click the mod on the right pane of MO and go to the ''Optional ESPs'' tab. | :# Double- click the mod on the right pane of MO and go to the ''Optional ESPs'' tab. | ||
:# ''Move Project Nevada - WMX.esp'' | :# ''Move Project Nevada - WMX.esp'' to the ''Optional ESPs'' tab. | ||
}} | }} |
Revision as of 10:10, August 12, 2021
Project Nevada Patches
by PN TeamGame:
FalloutNV
Download:
Mod Group:
[[:Category:ModGroup 06-Models & Textures"06-Models & Textures" is not in the list (01-Tools, 02-Extenders, 03-Resources, 04-Foundation, 05-Animation and Physics, 06-Models and Textures, 07-Sounds and Music, 08-Character Appearance, 09-Fixes, 10-Gameplay-General, ...) of allowed values for the "ModGroup" property.|06-Models & Textures]]
Baseline:
n/a
Links:
CR Patch:
Yes
LW Patch:
No
PP Patch:
{{{pp}}}"{{{pp}}}" is not recognized as a Boolean (true/false) value.
ENB Option:
No
Guide/Version-Specific Mod Recommendations
Existing Guides |
---|
1.0.0 |
Recommendations
INSTALLATION
Project Nevada - Core.esm
must present in the load order during the installation of Project Nevada Patches, otherwise the FOMOD installer will fail.
- Download and install Project Nevada - WMX Support only.
- Double- click the mod on the right pane of MO and go to the Optional ESPs tab.
- Move Project Nevada - WMX.esp to the Optional ESPs tab.