FalloutNV:PSRO - Peripheral Scope Reticle Overhaul: Difference between revisions
From Step Mods | Change The Game
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{{Mod | {{Mod | ||
|author=TheSeekker | |author=TheSeekker | ||
|modgroup=06-Models | |modgroup=06-Models and Textures | ||
|sourcename=Nexus | |sourcename=Nexus | ||
|sourceid=71781 | |sourceid=71781 | ||
|forumtid=16536 | |||
|core=No | |core=No | ||
|landw=No | |landw=No | ||
|pp=No | |||
|enb=No | |enb=No | ||
}} | }} | ||
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|detailed=<div class="mpheading">INSTALLATION</div> | |detailed=<div class="mpheading">INSTALLATION</div> | ||
# Download and install the ''1a. PSRO - Peripheral Scope Reticle Overhaul'' main file. | # Download and install the ''1a. PSRO - Peripheral Scope Reticle Overhaul'' main file. | ||
{{Fomod | | |||
file=PSRO - Peripheral Scope Reticle Overhaul| | |||
*Status Check | |||
**Continue? | |||
***☑ Let Me In | |||
****Next | |||
*Pick Your Position | |||
**Background Visibility | |||
***◉ 75% (Recommended) | |||
****Next | |||
*Finish | |||
**Fin? | |||
***☑ Finish | |||
****Install}} | |||
:2. '''(Optional - only if you like Depth of Field (DoF) effects)''' Download and install the ''1b. PSRO - Peripheral Depth Blur'' . When the ''Mod Exists'' warning appears, select ''[Merge]'' | |||
<div class="mpheading">INI EDITS</div> | <div class="mpheading">INI EDITS</div> |
Latest revision as of 15:34, March 30, 2023
PSRO - Peripheral Scope Reticle Overhaul
by TheSeekkerCR Patch:
No
LW Patch:
No
PP Patch:
No
ENB Option:
No
Guide/Version-Specific Mod Recommendations
Existing Guides |
---|
1.0.0 |
1.1.0 |
1.2.0 |
Recommendations
INSTALLATION
- Download and install the 1a. PSRO - Peripheral Scope Reticle Overhaul main file.
FOMOD Instructions PSRO - Peripheral Scope Reticle Overhaul |
|
- 2. (Optional - only if you like Depth of Field (DoF) effects) Download and install the 1b. PSRO - Peripheral Depth Blur . When the Mod Exists warning appears, select [Merge]
INI EDITS
- Open the INI Editor from MO's taskbar.
- Add the following line under [Display] in both Fallout.ini and FalloutPrefs.ini (save and close when done):
[Display] fScopeScissorAmount=0