FalloutNV:NVSE: Difference between revisions
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{{Mod | {{Mod | ||
|author= | |author=The NVSE Team | ||
|modgroup=02-Extenders | |modgroup=02-Extenders | ||
|sourcename=Other | |sourcename=Other | ||
|sourceurl=https:// | |sourceurl=https://github.com/xNVSE/NVSE/releases | ||
|forumtid= | |forumtid=15724 | ||
|core=No | |core=No | ||
|landw=No | |landw=No | ||
| | |pp=No | ||
| | |enb=No | ||
}} | }} | ||
{{Recommendations | {{Recommendations | ||
|short=Detailed Instructions available | |||
|enabledetailed=Yes | |enabledetailed=Yes | ||
|detailed=Download | |detailed=<div class="mpheading">ROOT FILES INSTALLATION</div> | ||
# Place all *.exe and *.dll files into <code> | # Download the latest archive. | ||
# Place all *.exe and *.dll files into <code>Fallout New Vegas</code> folder (not the data directory!), usually found at <code><.../Steam/steamapps/common/Fallout New Vegas></code>. Should be four files: | |||
#* ''nvse_1_4.dll'' | |||
#* | #* ''nvse_loader.exe'' | ||
#* | #* ''nvse_editor_1_4.dll'' | ||
#* | #* ''nvse_steam_loader.dll'' | ||
<span class=salmontx>Various online guides suggest users to create a custom NVSE.ini file to handle memory allocation. This is no longer required as the most current version of New Vegas Tick Fix (NVTF) provides memory handling instead. Attaching memory handling functions to NVSE while using NVTF simultaneously might ultimately decrease game stability instead.</span> | |||
<!--> | |||
<div class="mpheading">.INI FILE CONFIGURATION</div> | |||
# Create a empty mod in the mod list of MO and name it ''NVSE'', or anything similar. | |||
# Within the ''SKSE'' folder, create a new file named ''nvse_config.ini'' i.e. <code>..NVSE/nvse_config.ini</code> | |||
# Open the new file and copy and paste the code in the box below | |||
# Save and close the file when finished. | |||
<p class="mpcode">[General] | |||
scrapheapsizeMB=128 | |||
</p><--> | |||
<div class="mpheading">RESTART MO</div> | |||
If NVSE is installed correctly, MO will detect it and show it in the executables drop down. | |||
}} | }} |
Latest revision as of 18:40, January 3, 2023
NVSE
by The NVSE TeamCR Patch:
No
LW Patch:
No
PP Patch:
No
ENB Option:
No
Guide/Version-Specific Mod Recommendations
Existing Guides |
---|
1.0.0 |
1.1.0 |
1.2.0 |
Recommendations
ROOT FILES INSTALLATION
- Download the latest archive.
- Place all *.exe and *.dll files into
Fallout New Vegas
folder (not the data directory!), usually found at<.../Steam/steamapps/common/Fallout New Vegas>
. Should be four files:- nvse_1_4.dll
- nvse_loader.exe
- nvse_editor_1_4.dll
- nvse_steam_loader.dll
Various online guides suggest users to create a custom NVSE.ini file to handle memory allocation. This is no longer required as the most current version of New Vegas Tick Fix (NVTF) provides memory handling instead. Attaching memory handling functions to NVSE while using NVTF simultaneously might ultimately decrease game stability instead.
RESTART MO
If NVSE is installed correctly, MO will detect it and show it in the executables drop down.