FalloutNV:NVSE: Difference between revisions

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{{Recommendations
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|detailed=Download the stable file.


{{Alert|type=warn|text=EDITORS: These instructions should be revised to mimick the [[SkyrimSE:SKSE64|SKSE instructions]] with revisions specific to FNV.}}
 
Download and install the latest archive:
Extract the files from the archive into the ''Fallout New Vegas'' folder, NOT into the Data folder. The src folder and text files are not needed.
# Place all *.exe and *.dll files into <Fallout New Vegas>/ (not the data directory!). Should be four files (i.e., nvse_1_4.dll, nvse_loader.exe, nvse_editor_1_4.dll and nvse_steam_loader.dll).
# Install nvse.ini into Mod Organizer.
# In the ''Data'' folder "right click->New->Folder", then name it "NVSE". Only do this if the folder '''DOES NOT''' exist.
#* Click the Archive Archive MO.png button.
# Open up the ''Data/NVSE'' folder and "right click->New->Text Document", then name the file "nvse_config.ini".
#* Browse to and select the downloaded skse archive.
# Open ''nvse_config.ini'' and add the following:
#* In the manual installation prompt, right-click Data and select [Set data directory]. It should say it Looks good, and not say No game data at top level.
#* Click OK
# Adjust the NVSE ini file
#* Double-click the NVSE mod in Mod Organizer and select {{ui|INI-Files}}.
#* Open ''nvse_config.ini'' and make sure it contains the following (add the missing text, if needed):
#: <code>[Memory]</code>
#: <code>[Memory]</code>
#: <code>DefaultHeapInitialAllocMB=400</code>
#: <code>DefaultHeapInitialAllocMB=400</code>
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# Save and close
# Save and close


The value for <code>DefaultHeapInitialAllocMB</code> must be between 200 and <500. 400 seems to be the best value for Fallout New Vegas, but it is recommended to play around with it a bit.
The value for <code>DefaultHeapInitialAllocMB</code> must be between 200 and <500. 400 seems to be the best value for Fallout New Vegas.


Without NVSE, many mods that add incredible features to ''New Vegas'' cannot be used. This is an essential mod for any gamer.
Restart MO; if NVSE is installed correctly, MO will detect it and show in the executables drop down. Use the '''NVSE''' executable when launching Fallout New Vegas from MO from now on.
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Revision as of 11:15, May 31, 2021

NVSE

by DemoRome, IstewieAI, c6-dev, carxt, iranrmrf, jazzisparis, korri123

Game:

FalloutNV

Download:

Mod Group:

Baseline:

n/a

Links:

CR Patch:

No

LW Patch:

No

PP Patch:

{{{pp}}}"{{{pp}}}" is not recognized as a Boolean (true/false) value.

ENB Option:

{{{enb}}}"{{{enb}}}" is not recognized as a Boolean (true/false) value.


Download and install the latest archive:

  1. Place all *.exe and *.dll files into <Fallout New Vegas>/ (not the data directory!). Should be four files (i.e., nvse_1_4.dll, nvse_loader.exe, nvse_editor_1_4.dll and nvse_steam_loader.dll).
  2. Install nvse.ini into Mod Organizer.
    • Click the Archive Archive MO.png button.
    • Browse to and select the downloaded skse archive.
    • In the manual installation prompt, right-click Data and select [Set data directory]. It should say it Looks good, and not say No game data at top level.
    • Click OK
  3. Adjust the NVSE ini file
    • Double-click the NVSE mod in Mod Organizer and select [INI-Files].
    • Open nvse_config.ini and make sure it contains the following (add the missing text, if needed):
    [Memory]
    DefaultHeapInitialAllocMB=400
    scrapheapsizeMB=128
  4. Save and close

The value for DefaultHeapInitialAllocMB must be between 200 and <500. 400 seems to be the best value for Fallout New Vegas.

Restart MO; if NVSE is installed correctly, MO will detect it and show in the executables drop down. Use the NVSE executable when launching Fallout New Vegas from MO from now on.