FalloutNV:Impact: Difference between revisions

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{{Recommendations
{{Recommendations
|enabledetailed=Yes
|enabledetailed=Yes
|detailed=Download and install the ''IMPACT - The Gaming Rig'' main file and then move the plugin to ''Optional ESPs'' in MO.
|detailed=<div class="mpheading">INSTALLATION</div>
<div class="mpheading">INSTALLATION</div>
Install the ''IMPACT - The Gaming Rig'' file only.
Install the ''IMPACT - The Gaming Rig'' file only.
# Double-click on the mod in the left pane of MO and select the "Optional ESPs" tab.
# Double-click on the mod in the left pane of MO and select the "Optional ESPs" tab.
# Move IMPACT.esp to the "Optional ESPs" box.
# Move IMPACT.esp to the "Optional ESPs" box.
}}
}}

Revision as of 06:52, August 16, 2021

Impact

by weijiesen

Game:

FalloutNV

Download:

Mod Group:

[[:Category:ModGroup 05-Animations & Effects"05-Animations & Effects" is not in the list (01-Tools, 02-Extenders, 03-Resources, 04-Foundation, 05-Animation and Physics, 06-Models and Textures, 07-Sounds and Music, 08-Character Appearance, 09-Fixes, 10-Gameplay-General, ...) of allowed values for the "ModGroup" property.|05-Animations & Effects]]

Baseline:

n/a

Links:

CR Patch:

No

LW Patch:

No

PP Patch:

{{{pp}}}"{{{pp}}}" is not recognized as a Boolean (true/false) value.

ENB Option:

No

Guide/Version-Specific Mod Recommendations

Existing Guides
1.0.0
1.1.0
1.2.0
Type a version string using the format indicated by the placeholder text below. Copy/paste the intended guide version from the "Existing Guides" table above (if it exists) into the field below. For unofficial user-created guides, use the format indicated by the placeholder text. Editors: Please DO NOT use wiki headings inside of custom Recommendations and also avoid using templates if at all possible! Template calls add to the max threshold, and headings mess up the guide ToC.

Recommendations

INSTALLATION

Install the IMPACT - The Gaming Rig file only.

  1. Double-click on the mod in the left pane of MO and select the "Optional ESPs" tab.
  2. Move IMPACT.esp to the "Optional ESPs" box.