FalloutNV:360 Movement

From Step Mods | Change The Game
Revision as of 17:16, October 11, 2021 by Z929669 (talk | contribs) (Text replacement - "05-Animations & Effects" to "05-Animation & Physics")

360 Movement

by g0kur

Game:

FalloutNV

Download:

Mod Group:

[[:Category:ModGroup 05-Animation & Physics"05-Animation & Physics" is not in the list (01-Tools, 02-Extenders, 03-Resources, 04-Foundation, 05-Animation and Physics, 06-Models and Textures, 07-Sounds and Music, 08-Character Appearance, 09-Fixes, 10-Gameplay-General, ...) of allowed values for the "ModGroup" property.|05-Animation & Physics]]

Baseline:

n/a

Links:

CR Patch:

No

LW Patch:

No

PP Patch:

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ENB Option:

No

Guide/Version-Specific Mod Recommendations

Existing Guides
1.0.0
1.1.0
Type a version string using the format indicated by the placeholder text below. Copy/paste the intended guide version from the "Existing Guides" table above (if it exists) into the field below. For unofficial user-created guides, use the format indicated by the placeholder text. Editors: Please DO NOT use wiki headings inside of custom Recommendations and also avoid using templates if at all possible! Template calls add to the max threshold, and headings mess up the guide ToC.

Recommendations

INSTALLATION
FOMOD Instructions
360 Movement
  • Introduction
    • Important
      • ☑ Readme
        • Next
  • Installation
    • Core
      • ☑ Main File
    • 360 Sneak Options
      • ◉ No Weapon Out
    • Patches
      • ☑ Diagonal Movement Patch
    • Miscellaneous (Use at own risk!)
      • ☐ None
        • Install
.INI Tweaks

The following tweaks are necessary only if you use a custom version of lStewieAl's Tweaks. The one that comes with the Step Fallout New Vegas Patch is already pre-configured with these tweaks.

  1. Double-click on lStweieAl's Tweaks and go to the "INI-Files" tab.
  2. Make sure that the following lines are set:

bNoTurningAnim = 1 bBetterAutoWalk = 0