Fallout4:Shadow Boost FO4: Difference between revisions

From Step Mods | Change The Game
m (Text replacement - "|core=No |landw=No |enb=No" to "|core=No |landw=No |pp=No |enb=No")
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{{Recommendations
{{Recommendations
|enabledetailed=No
|enabledetailed=Yes
|detailed=# Install the main file and the '''''ShadowBoostFO4 ini''''' optional file.
# Double-click on the mod in the MO left pane and set the following in <code>ShadowBoostFO4.ini</code>
<p class="mpcode">[Main]
fMinDistance = 2048.0
fMaxDistance = 6144.0
fDynamicValueFactor = 12.8
 
[Lod]
fLODFadeOutMultObjectsMin = 5
fLODFadeOutMultObjectsMax = 15
fLODFadeOutMultItemsMin = 3
fLODFadeOutMultItemsMax = 6
fLODFadeOutMultActorsMin = 6.0
fLODFadeOutMultActorsMax = 12.0
fDynamicValueFactor = 0.2
 
[Grass]
fGrassStartFadeDistanceMin = 1024.0
fGrassStartFadeDistanceMax = 6144.0
fDynamicValueFactor = 25.6
 
[TerrainManager]
bEnable = 0</p>
}}
}}

Revision as of 17:58, April 2, 2023

Shadow Boost FO4

by PK0

Game:

Fallout4

Download:

Mod Group:

Baseline:

n/a

Links:

CR Patch:

No

LW Patch:

No

PP Patch:

No

ENB Option:

No

Guide/Version-Specific Mod Recommendations

Type a version string using the format indicated by the placeholder text below. Copy/paste the intended guide version from the "Existing Guides" table above (if it exists) into the field below. For unofficial user-created guides, use the format indicated by the placeholder text. Editors: Please DO NOT use wiki headings inside of custom Recommendations and also avoid using templates if at all possible! Template calls add to the max threshold, and headings mess up the guide ToC.

Recommendations

  1. Install the main file and the ShadowBoostFO4 ini optional file.
  2. Double-click on the mod in the MO left pane and set the following in ShadowBoostFO4.ini

[Main] fMinDistance = 2048.0 fMaxDistance = 6144.0 fDynamicValueFactor = 12.8 [Lod] fLODFadeOutMultObjectsMin = 5 fLODFadeOutMultObjectsMax = 15 fLODFadeOutMultItemsMin = 3 fLODFadeOutMultItemsMax = 6 fLODFadeOutMultActorsMin = 6.0 fLODFadeOutMultActorsMax = 12.0 fDynamicValueFactor = 0.2 [Grass] fGrassStartFadeDistanceMin = 1024.0 fGrassStartFadeDistanceMax = 6144.0 fDynamicValueFactor = 25.6 [TerrainManager] bEnable = 0