Fallout4:Langleys HD Textures Workshop: Difference between revisions

From Step Mods | Change The Game
m (Text replacement - "|core=No |landw=No |enb=No" to "|core=No |landw=No |pp=No |enb=No")
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{{Recommendations
{{Recommendations
|enabledetailed=Yes
|enabledetailed=Yes
|detailed=#Once installed, right-click the mod in the left pane and select '''Open in Explorer'''.
|detailed=#Install the main file only.
#Right-click the mod in the left pane and select '''Open in Explorer'''.
#Delete the following folders:
#Delete the following folders:
#*materials
#*materials

Revision as of 00:51, January 17, 2023

Langleys HD Textures Workshop

by langley02

Game:

Fallout4

Download:

Mod Group:

Baseline:

n/a

Links:

CR Patch:

No

LW Patch:

No

PP Patch:

No

ENB Option:

No

Guide/Version-Specific Mod Recommendations

Type a version string using the format indicated by the placeholder text below. Copy/paste the intended guide version from the "Existing Guides" table above (if it exists) into the field below. For unofficial user-created guides, use the format indicated by the placeholder text. Editors: Please DO NOT use wiki headings inside of custom Recommendations and also avoid using templates if at all possible! Template calls add to the max threshold, and headings mess up the guide ToC.

Recommendations

  1. Install the main file only.
  2. Right-click the mod in the left pane and select Open in Explorer.
  3. Delete the following folders:
    • materials
    • textures\architecture\buildings
  4. Copy the folder path to your clipboard.
  5. Follow the Cathedral Assets Optimizer Usage Instructions.
  6. Referring to the LOOT Meta Rule Instructions, create a Load After rule for Langleys HD Textures Workshop.esp to load after High Resolution Texture Pack 2K and 4K - Valius.esp (names may vary if you named the mod differently at installation).