User:MonoAccipiter/Mono's Lore Friendly Equipment Pack
Mono's Lore Friendly Equipment Pack
This page covers some additional equipment, mostly weaponry, as well as seeking to balance out the packs already in F&L. The main focus of this pack can be neatly summed up in two tenets:
- Only include equipment which has sufficiently high quality to seem as though it might originally have been part of the game. This includes quality of design, but also implementation and art style. I will for example never include weaponry which looks much more modern than the art direction employed in New Vegas, as I find this diminishes the overall aesthetic.
- Attempt to make said mods follow the same precedence in terms of balance, appearance or implementation. This is an extension on the previous tenet, but mostly serves to dictate that no two mods have a noticeable gap in quality, or that any of the mods overlap each other. The most noticeable change will be that I have renamed all weapons to use more general names, like the vanilla "Sniper Rifle" or "12.7mm Pistol".
I might extend on these tenants as I develop this more, especially the part about what aesthetic I look for, but for now they fit their purpose. Due to the nature of what the pack sets out to do, it will naturally overlap with some of the weapons included in the two other F&L weapons packs, and you're free to add the missing weapons manually, but doing so would probably take away from part of the point with this pack. It should also be noted that unlike EssArrBee's Additional Weapons, I will supply the plugins already merged, as I've rebalanced several weapon packs to my own personal taste.
One thing I'd recommend you to do if you've been following Fear and Loathing and want to get this pack's intended experience, is to uninstall the Modern Weapons file from WMX, as I find those weapons to be of far lower quality than the other weapons included here, and they don't really fit in with the game's retro-futuristic vibe. I also don't recommend the Dragonskin Tactical Outfit mod, that type of body armor does not fit with the retro-futuristic vibe of the game, and digital camouflage certainly does not.
Current Version: v0.60
- NOTE FOR RETURNING USERS: Read the paragraph in the description about WMX's Modern Weapons addon and the Dragonskin Tactical Outfit. Always check the changelog to make sure you have update the mods to the latest versions. Versions v0.59 & v0.60 were released on the 24th of May.
Weapons of the New Millenia Rebalanced
- Author: MonoAccipiter
- Version: v2.1
- Requirements: Weapons of the New Millenia & CaliberX.
This plugin rebalances all the weapons included in WotNM, renames them following vanilla precedence, and removes some of the lower quality ones. Can be seen as a continuation of my work on this. As of 2.0 it also incorporates the CaliberX patch, as well as rebalancing the vendor plugin from CaliberX so it no longer offers 1000 of every ammunition type.
Full list of name changes:
Mateba Model 6 Unica - Autorevolver MP412 REX - Break-Action Revolver TT Tokarev - Tokarev Pistol Colt Pocket 1849 - Pocket Revolver Mare's Leg - Mare's Leg Homemade SMG "Borz" - Homemade Submachine Gun IMI UZI - Tele-Bolt Gun M14 - Marksman Rifle M4A1 "Bushmaster" - Ranger Carbine Pancor Jackhammer - Jackhammer (GRA) KA-BAR - KA-BAR Throwing KA-BAR - Throwable KA-BAR M37 Ithaca - Sheriff Shotgun Remington 870 - Tactical Hunting Shotgun H&K CAWS - Assault Shotgun AK-47 - Kalashnikov AKS-74u - Bulgarian Assault Carbine Mauser C96 - Broomhandle Pistol F-S Fighting Knife - Battle Knife F-S Throwing Knife - Throwable Battle Knife Taurus Raging Bull - Bull-Barreled Revolver Taurus Raging Boner - REMOVED A Really Terrible Shotgun - A Really Terrible Shotgun Combat Shotgun - REMOVED (already included in Project Nevada) Smith & Wesson Model 10 - .38 Special Revolver AN-94 - Abakan Assault Rifle VSS Vintorez - Spetsnaz Sniper Rifle Duplet - Duplet Boomstick - Boomstick MBA Gyrojet - Gyrojet Pistol MBA DIE!-rojet - Pocket Rocket AEK-972 - Soviet Service Rifle AK-74 - Bulgarian Assault Rifle H&K USP - Operator Pistol (10mm) Makarov - Makarov Pistol PPSh-41 - Burp Gun 9A-91 - Militsiya Carbine Colt M1911 - Service Pistol Sten Mk II - Sten Gun AS "Val" - Spetsnaz Assault Rifle L96A1 - PM-82 Sniper Rifle Beretta 92FS - Combat Pistol H&K G3SG/1 - Heavy Assault Rifle Colt M4A1 - Paratrooper Carbine TOZ-34 - Soviet Hunting Shotgun KS-23 - Red Terror Carbine GSh-18 - Soviet 9mm Pistol Steyr AUG A1 - Bullpup Assault Rifle FN FNC - European Assault Rifle PB-6P9 - Soviet Emissary Pistol KS-23 12ga - REMOVED H&K G36K - European Assault Carbine
Changelog:
v2.0 ".40 Auto Pistol" renamed to "Operator Pistol" and changed to use 10mm ammunition as per suggestion CaliberX Patch incorporated into the main plugin Included modified version of the CaliberX vendor plugin recommended in F&L v2.1 Buffed the AK-74 weapons slightly Made some minor tweaks to other weapons
Post-install instructions:
Double click on CaliberX in MO's left pane Go to the Optional ESPs tab and move Weapons.of.the.New.Millenia.CaliberX4+.Patch.esp to the Optional ESPs list
Beretta 87 Target
- Author: Millenia, RedRogueXIII, Naky
- Version: v1.0
This will be renamed Match Pistol in the provided plugin. Move any included plugins to Optional ESPs in MO.
Browning P35
- Author: Millenia, Mr Rifleman, RedRogueXIII, Naky
- Version: v1.1
Uncheck the optional folder containing the 9MM replacer.
This will be renamed Hi-Power Pistol in the provided plugin. Move any included plugins to Optional ESPs in MO.
Colt M16A2
- Author: Millenia, Drew, Naky
- Version: v1.1
Uncheck the HEFFY OPTIONAL folder as those animations are not used
This will be renamed Combat Rifle in the provided plugin. Move any included plugins to Optional ESPs in MO.
Dragunov SVU - OTs-03
- Author: Millenia, Sarvs, Naky
- Version: v1.0
This will be renamed Dragunov Rifle in the provided plugin, and changed to use the 7.62 Russian cartridge. Move any included plugins to Optional ESPs in MO.
FAMAS F1
- Author: Millenia, Raynox3D, Hitman47101, Naky, Tenoyl
- Version: v1.1
This will be renamed European Service Rifle in the provided plugin. Move any included plugins to Optional ESPs in MO.
IMI Galil
- Author: Millenia, Naky
- Version: v1.0
This will be renamed Huangy Assault Rifle in the provided plugin, and changed to use the 5.56 NATO cartridge. Move any included plugins to Optional ESPs in MO.
OTs-33 Pernach
- Author: Millenia, RedRogueXIII, Naky
- Version: v1.0
This will be renamed Soviet Machine Pistol in the provided plugin, and changed to use the 9x18 Makarov cartridge. Move any included plugins to Optional ESPs in MO.
PKM
- Author: Millenia, Sarvs, SAM61, Naky
- Version: v1.0
This will be renamed Soviet Machine Gun in the provided plugin, and changed to use the 7.62 Russian cartridge. Move any included plugins to Optional ESPs in MO.
Steyr Scout
- Author: Millenia, cR45h, Naky
- Version: v1.0
This will be renamed Scout Rifle in the provided plugin. Move any included plugins to Optional ESPs in MO.
TOZ-66
- Author: Millenia, SAM61, Naky
- Version: v1.0
This will be renamed Salon Gun in the provided plugin. Move any included plugins to Optional ESPs in MO.
Winchester M1897 - Trench Gun
- Author: Millenia, Behemoth, TFH, Naky
- Version: v1.1
This will be renamed Trench Gun in the provided plugin. Move any included plugins to Optional ESPs in MO.
FN M1905 Pocket Pistol
- Author: Millenia, cr45h, and Naky
- Version: v1.0
This will be renamed Pocket Pistol in the provided plugin, and changed to use the 22 Long Rifle cartridge. Move any included plugins to Optional ESPs in MO.
IMI Desert Eagle
- Author: Millenia, Toasty Fresh, Naky
- Version: v1.0
This will be integrated with the Project Nevada - Equipment Module, renamed to Express Pistol and changed to use the 12.7mm cartridge. The "Fancy Parts" weapon mod has been removed and is instead used as the model for the High Roller, which can be acquired after completing The House Always Wins III. Move any included plugins to Optional ESPs in MO.
Milennia's Additional Weapons Rebalanced
- Author: MonoAccipiter
- Version: v1.0
- Requirements: Previously listed Millenia mods & CaliberX.
This is a merged plugin for the weapons you have downloaded earlier, including my balance and name changes, with all the cheat locations removed. That means you can only find them in leveled lists
Full list of name (and ammunition) changes:
Beretta 87 Target - Match Pistol (22LR) Browning P35 - Hi-Power Pistol Colt M16A2 - Combat Rifle Dragunov SVU - Dragunov Rifle (7.62R) FAMAS F1 - European Service Rifle IMI GALIL - Huangy Rifle (5.56N) OTs-33 Pernach - Soviet Machine Pistol (9x18M) PKM - Soviet Machine Gun (7.62R) Steyr Scout - Scout Rifle TOZ-66 - Salon Gun Winchester M1897 - Trench Gun FN M1905 - Pocket Pistol (22LR)
Kar 98k and Type 99
- Author: scottmack & Camon
- Version: v3.2
The Karabiner 98 kurz from this mod will be renamed "Kraut Rifle" in the provided plugin, and changed to use the 30-06 Springfield cartridge (as if a conversion). Move any included plugins to Optional ESPs in MO.
Camon Pack Complete
- Author: Camon & Co.
- Version: v1.1
Several weapons from this pack will be included in the provided plugin. Move any included plugins to Optional ESPs in MO.
Scottmacks Forgotten Weapons
- Author: scottmack
- Version: v1.0
Two of the weapons from this pack will be included in the provided plugin. Move any included plugins to Optional ESPs in MO.
Scottmacks Metro Btard Gun
- Author: scottmack
- Version: v1.0
The elongated version of this will be renamed Bastard Gun in the provided plugin, and changed to use the 5.45x39 cartridge. Move any included plugins to Optional ESPs in MO.
Mono's Camon & Scottmack Package
- Author: darthbdaman & MonoAccipiter
- Version: v1.0
- Requirements: Previously listed Camon & scottmack mods & CaliberX.
This is a merged plugin for Camon & scottmack's weapons, which you have downloaded earlier, including my balance and name changes. For now they are only available through shops. Built (with permission) off of darthbdaman's Camon and Scottmack Weapons - Compatibility Edition.
Full list of added weapons with new names (and calibers):
Camon's FG 42 - Dead Sky (.30-06 Springfield) Camon's Thompson SMG - Chicago Sweeper (.45ACP) Camon's BAR - Support Rifle (.30-06 Springfield) Camon's lever-action shotgun - Stagecoach Shotgun (20Ga) Camon's Chinese Assault Carbine - Chinese Assault Rifle (5.45x39mm) Camon's Chinese SMG - Dragoon Carbine (5.45x39mm) Camon's M2A1 Carbine - Battle Carbine (.30 Carbine) scottmack's Karabiner 98 kurz - Kraut Rifle (.30-06 Springfield) scottmack's Metro Btard - Bastard Gun (5.45x39mm) scottmack's PPs-43 - Sudayev Gun (7.62x25mm) scottmack's Sterling SMG - Machine Carbine (9mm)
Mono's Project Nevada Plugins
- Author: MonoAccipiter
- Version: v1.1
- Requirements: Project Nevada
This is a modified version of the Project Nevada Equipment Module, which replaces the .44 Pistol with Millenia's Desert Eagle (details on that further up), removes some of the uglier armors and weapons. Also includes a modified version of the WMX patch.
Partial Changelog:
v1.1 Renamed the ".50 Express Pistol" to "Express Pistol" Changed the Express Pistol and High Roller to use 12.7mm ammunition Removed the Chinese Assault Rifle and the Dragoon Assault Rifle (replaced by Camon's models) Removed the Chinese Pistol and the Dragoon Pistol (they had no firing pins)
Mono's Spice of Life Package
- Author: MonoAccipiter
- Version:v1.5
- Requirements: Spice of Life - Variety Armor and Clothing and Advanced Recon Thermal Nightvision, does not include the changes made by the PN_SoL Backpacks Compatibility.
This package includes my custom textures for the Rogue Ranger Duster (and helmet) as well as a rebalancing of said armor. Pictures are linked in the first page of my feedback thread. It also adds Project Nevada and Advanced Recon vision modes to all the appropriate helmets.
Full changelog:
v1.0: Changed the Rogue Ranger Duster to light armor Changed the Rogue Ranger Duster's weight from "20" to "14" Changed the Rogue Ranger Duster's item HP from "400" to "200" Changed the Rogue Ranger Duster's DT from "10" to "8" Changed the Rogue Ranger Duster's value from "500" to "600" Created a new effect for the Rogue Ranger Duster giving 2+ Guns and 2+ Unarmed and added it to the armor Changed the meshes for the Rogue Ranger Duster to use the default path for the jacket from the Mercenary Adventurer Outfit, so as to use the higher res version from WCHR Changed the meshes for the Rogue Ranger Duster to use the higher res version of the Ranger Patrol Armor for the kneeguards Changed the meshes for the Rogue Ranger Duster to use a custom version of ADAM's (2x as large) texture, made especially for this armor Changed the Rogue Ranger Helmet's item HP from "50" to "70" Changed the Rogue Ranger Helmet's DT from "2" to "3", which is one less than the NCR Ranger Combat Helmet Changed the Rogue Ranger Helmet's value from "110" to "220" Changed the meshes for the Rogue Ranger Helmet to use ADAM's (2x as large) Ranger Combat Helmet texture Changed the name of the "Rogue Ranger Helmet Painted" to "Painted Rogue Ranger Helmet" Changed the Painted Rogue Ranger Helmet's item HP from "50" to "70" Changed the Painted Rogue Ranger Helmet's DT from "2" to "3", which is one less than the NCR Ranger Combat Helmet Changed the Painted Rogue Ranger Helmet's value from "120" to "230" Changed the meshes for the Painted Rogue Ranger Helmet to use a custom made version of ADAM's (2x as large) texture with a mouse-drawn skull on it Changed all mentions of "S.Mutant" to "Super Mutant" following precedence set by the vanilla game Removed all mentions of the helmets and armor from low-level raider leveled lists, they're now pretty rare, which makes it cool when you spot them Removed the "fixed" Rogue Ranger Helmets as they are visually broken anyhow (missing the required component for special vision modes) Removed the "broken" prescript from the Rogue Ranger Helmets, following the precedence of ADAM's Outcast Mask which doesn't have vision modes either Changed all recipes to have "Fixed" first instead of last in their names, so they're more easily sortable v1.5: Moved all changes to a modified version of the Project Nevada plugin (this means the changes made by the backpack patch is no longer included here) Changed the Rogue Ranger Duster DT from "8" to "9" Renamed the "Painted Rogue Ranger Helmet" to "Painted Ranger Helmet" Made custom meshes for the ranger helmets based on ADAM's high poly meshes, and made the ones distributed in the leveled lists into broken versions (with custom meshes) Made recipes for fixing the broken ranger helmets, requiring a repair skill of 60 Added all appropriate helmets to Advanced Recon vision lists
It's Armor, not Armour!
- Author: Antistar(95%) and MonoAccipiter (5%)
- Version: v1.0
This is a modified version of Antistar's Armour Repair Kits which changes all mentions of "Armour" to "Armor".
Scratchmade Campo-Giro Model 1913
- Author: MonoAccipiter
- Version: v2.0
You got me! I made this pistol, so I'm obviously biased. I do however think it upholds the pack's two tenets, and it even has a "lore friendly name" out of the box. Do however feel free to skip it if you think my judgement has been compromised. I don't recommend the smaller mesh.
Changelog
- v0.1: Initial WIP.
- v0.2: Added plugins for WotNM and Milennia's Additional Weapons.
- v0.3: Changed all links to be with the encryption key. Whoops! Also added custom Project Nevada plugins and new instructions regarding WMX's Modern Weapons addon.
- v0.4: Added Scratchmade Campo-Giro Model 1913.
- v0.5: Added Mono's Spice of Life Package.
- v0.51: Added It's "Armor", not "Armour"!.
- v0.52: Added note about not recommending the Dragonskin Tactical Outfit from F&L.
- v0.53: Updated to v2.0 of Weapons of the New Millenia Rebalanced and added post-install instructions to that entry.
- v0.54: Updated to v1.5 of Mono's Spice of Life Package.
- v0.55: Updated to v2.1 of Weapons of the New Millenia Rebalanced and v1.1 of Mono's Project Nevada Plugins.
- v0.60: Added #Mono's Camon & Scottmack Package.
Link to Feedback Thread: Mono's Lore Friendly Equipment Pack - Feedback Return Link: Fear and Loathing New Vegas
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