[Water]
bUseWaterDepth
bUseWaterDepth toggles the depth effect to water.
Default is 1.
bUseWaterDepth=(0,1)
bUseWaterDisplacements
bUseWaterDisplacements toggles water displacements (e.g., water trail behind you as you move through it).
Default is 1.
bUseWaterDisplacements=(0,1)
bUseWaterReflections
bUseWaterReflections toggles water reflections.
Default is 1.
bUseWaterReflections=(0,1)
bUseWaterRefractions
bUseWaterRefractions toggles water refractions.
Default is 1.
bUseWaterRefractions=(0,1)
iWaterReflectHeight
iWaterReflectHeight sets the resolution height of water reflections. This value must be a texture resolution value to avoid bugs. Values below 1 induce CTDs.
Please note that water noise has been disabled in the below comparison images to more easily see the difference.
Default is 512.
iWaterReflectHeight=(256,512,1024,2048,...)
iWaterReflectWidth
iWaterReflectWidth sets the resolution width of water reflections. This value must be a texture resolution value to avoid bugs. Values below 1 induce CTDs.
Please note that water noise has been disabled in the below comparison images to more easily see the difference.
Default is 512.
iWaterReflectWidth=(256,512,1024,2048,...)