Oblivion:Unofficial-Hishutup-1.0.0
Complete Oblivion Modding Guide WIP
- -Created By Hishutup and Soire (Red)
v 0.2.1.12
FAQs, Yes you should take a peak a this first.
Temporary forum, Ignore the first couple posts they're old.
Suggestions that are welcomed:
- If you think something is missing suggest it.
- If you think that something is core and shouldn't be go ahead and suggest it.
- If you feel that you have a better way to describe something.
Suggestions that are going to be ignored:
- This guide sucks fix it
- Other unnecessary garbage.
What does this guide entail?
This guide is here to be an up-to-date Oblivion modding guide that is exclusively on STEP, aiming to provide both basic and more sophisticated information for an enhanced Oblivion experience. As well this guide provides a Core setup that is compatible with modular packages and extended modifications suggested, but possibly if not always entirely with your own ideas, too. It does include some recommendations from other guides and credits will be given from where the original content was found.
This is supposed to be community driven - meaning, the community is going to take charge of how this guide is formatted, the content in the guide such as mod descriptions. If someone has a better way of doing things, then post in the provided topic above.
- Mods that are not (yet) included for the time being
- Better Cities: This is excluded because it will cause the frame rate of the game to drop to around 15fps while in just about any town. "Yes, I want to work this in but the frames..." -Hishutup
- Really AEVWD: We didn't find yet a solution that justifies the noticable framerate drop vs enhanced distant view.
- Open Cities and Open Cities Reborn: There are several mod-incompatibilities as well as massive frame drops when even close to cities.
A Word of Warning
In the past weeks Nexus has been attacked and several viruses were spread. Even though they are in the progress of scanning all their files hosted, for your own good, please be careful and have every file you download from Nexus (and from any other source) scanned with a good Anti-Maleware software.
This guide is still complicated in parts but eventually, the rough points are going to be worked out. Currently we offer a modular setup built around a Core and two Options: Hishutup's, Red's.
What is the modular setup
- The Green Squares aka Core/Skeleton
-
- They mainly indicate a mod containing fixes, texture replacers, improvements of all sorts that are all about keeping that Oblivion feel, but updated (Lore-friendly).
- They indicate a mod that is content of a basic setup that can be extended and build upon. Or shortly: Core installation is required for this guide to work properly.
- Install these if you use your own mod list or plan to use moduls from this guide
- Performance options are noted, where possible.
- The Yellow Squares aka Extended ("Something special" -Hishutup)
-
- They indicate a mod enhancing the Oblivion feeling further but are your choice.
- Most of them are not designed for low-end systems.
- Some of them are heavy on your system or the game-engine.
- Some of them are not necessarely Lore-friendly.
- Some of them require configuration ability and a deeper understanding of modding.
- The Orange Squares aka Modul
-
- Your choice - totally.
- The extra on top of Core/Extended improvements
- Some of them are not necessarely Lore-friendly
- Packages for all kind of complicated game-play enhancers (or also: Hishutup's)
- Packages for housing, followers, survival
- Packages designed for diverse play-styles
- Designed for most possible cross-compatibility allowing even more freedom of choice.
- Some of them are heavy on your system and the game-engine.
- Some of them require configuration ability and a deeper understanding of modding and patching.
- The Red Squares aka "Ouch"
-
- Do not use this mod in current state of the guide, there is something not quite working yet...
- "Gheesh, if I am going to grow another grey hair I need a dye soon, and something against the headache..." -Red
What is Hishutup's Recommendation
- This is going to be a setup that is mostly going to be fixed in the way of choices. Follow Hishutup's...
- if your game is going to be full of game-play enhancers
- if you have a good amount of configuration ability and a deeper understanding of modding your game.
- "This is going to take a long time to get right and I am going to need help if you know something special." -Hishutup
What is Red's Recommendation
- For the average User
- Lore-friendly
- In parts easier to install
- Easier on hardware and the game engine.
- "Aye, but sometimes I fancy something... But, there's gonna be a note if that's the case." -Red.
Colors, what do they mean?
- Not all of these colors are consistent through out the guide.
- Section Header
- Core/ Required
- Extended/ Optional
- Modul/ Important Notes/ User install specific
- Special / Warning / Do not use in current state
Symbols, what do they mean?
- Not all symbols are yet consistent through out the guide.
[Click this]
Select this
"Name this"
<Fill this>
Check this
Do this
Instructions
-Example of annotation-
- Example
- Of Notes.
No Space
- Space
- Double space
- Triple Space
- Triple Space
- Double space
Credits
- EssArrBee: Thanks to him for replaying to my email and providing an easy to write format.
- tescosi.com: For providing various guides but are a little outdated.
- Elder Scrolls IV: Oblivion Tweak Guide: I took more than a few look at this and I am going to add part from the guide to mine.
- Testg For providing tons of information and guides if a little outdated.
Section 1.X.X: The Tools and Setup
For the most part Wrye Bash is the main mod manager to use. However, a few mods will require TMM (TES Mod Manager) since installing them can be tricky or even impossible otherwise. Mod Organizer is not supported (yet) by this guide for the tool still needs too many workarounds if used with Oblivion, and some of the tasks necessary are simply not yet possible to perform in an efficient manner. Though, Mo is on the radar and constantly worked on and will be integrated eventually.
1.x System Requirements
System requirements for this guide do differ quite a bit from the Vanilla (not-modded) Oblivion ones you find on the store page of Steam. This is, because this guide will add diverse visual enhancements that require better hardware than Vanilla does.
Hardware | Minimum | Recommended |
---|---|---|
Windows OS | Windows XP | Windows 7/8 |
CPU | Intel Core i3 (dual core) | Intel Core i5/i7 (quadcore) |
GPU | 1GB VRAM | >=1.5GB VRAM |
System RAM | 4GB | >=8GB |
On a side note: 64-bit OS is highly recommended when modding Oblivion. However, the executable of the game addresses <2gb of memory usage only (which is in reality something like 1.8gb) and was never updated from Bethesda to have the LAA (Large Address Aware) flag in the executable. If you are running a 32-bit OS the patch won't have any effect. In this case, you might consider to be selective on Extended options.
1.x Windows Folder Options
Windows Folder Options should be adjusted as follows:
Check 'Show hidden files, folders, or drives' Uncheck 'Hide extensions for known file types'
Folder Options are typically found if you open Start → Computer → Organize (upper left corner) → Folder and Search Options → Tab 'View'
- This will be reverted post-installation.
Hishutup's Recommendation: Template:Notice Small
- This is only for Windows 7. Do NOT use on windows 8 or 8.1 because it doesn't have the same effect.
- Turn UAC (User Account Control) 'OFF' or 'Never'
- My reasoning behind this decision is because it causes strange issues with programs not having the right permissions. Wyre Bash is one program that does have said issues. Every Windows 7 install I have done, I have followed up with immediately turning it off.
- I have never had any issues with it off.
- As for security I have always used Microsoft Security Essentials.
- Overall, I hate that it freezes Windows and displays a box.
- I am NOT responsible for your computer/hardware/install.
- The easiest way to find the UAC is go the Windows Start Menu and in the search type "uac".
- There should only be one suggestion "Change User Account Control settings".
- Click it and drag the slider to the "Never notify me when:" setting.
- The reason for this is because the applications in this guide may have permission issues with being installed in "Program Files (x86)".
1.x Install Oblivion
Recommended: Oblivion should be installed outside of 'Program Files' or 'Program Files (x86)' folders. Installation in these folders can cause UAC (User Account Control) to unpleasantly interfere with Oblivion and some of the Utilities.
- If you do need to move your Steam or game installation out of program files, please refer to: Moving a Steam Installation
- Examples for possible folder structures (X stands for your hard-drive letter):
X:\Steam\SteamApps\common\Oblivion X:\Games\Steam\SteamApps\common\Oblivion
- Right-click Oblivion in Steam and select install. Define the installation path.
- Do following after installation is complete:
Steam/Library/Oblivion -> play
The Oblivion Launcher sets resolution and generates the INI file. If it does not recognize your GPU, set your 'Screen Resolution' and 'Video Quality' presets according to your hardware capability. Now hit play in the launcher and wait until you reach the game-menu. Exit the game.
- Note Change 'Screen Effects' to HDR – this is required for TES4LodGen used later in this guide. Exit the launcher after done so.
Recommended: It is a good practice to backup your pristine (Vanilla) Oblivion for future use. For size reduction use 7-zip – download latest stable version here (v9.20 August 2014): 7-zip Org
- For this, navigate to:
<Steam>\Steamapps\common\Oblivion <YourUserProfile>\(My)Documents\MyGames\Oblivion <YourUserProfile>\AppData\Local\Oblivion
Copy-paste the files of each directory to your backup-drive and use 7-zip to reduce the files size. Tip: The non-solid option, normal option and the LZMA2 compression (allows the use of multiple core) should always be chosen.
- Open Steam, right-click Oblivion in your Library → Properties → General → enable 'Steam Overlay while ingame'. This is needed for OBSE.
Recommended: While still in Steam, right-click Oblivion in your Library → Properties → Updates → Uncheck "Enable Steam Cloud synchronization for The Elder Scrolls IV: Oblivion"
1.x Reset Oblivion to a Pristine (Vanilla) Installation:
To provide you with the best support that Red and I can please do a FULL re-installation of ONLY what Steam downloads. This gives us a starting point. Please note that the installation should be outside of your 'Program Files' or 'Program Files (x86)' since UAC (User Account Control) tends to unpleasantly interfere with Oblivion and some of the utilities. If you need to move your Steam installation or the game, refer to: Moving a Steam Installation
- First, do a backup of following directories:
<Steam>\Steamapps\common\Oblivion <YourUserProfile>\(My)Documents\MyGames\Oblivion <YourUserProfile>\AppData\Local\Oblivion
Copy-paste the files of each directory to your backup-drive and use 7-zip to reduce the files size.
- Tip: The non-solid option, normal option and the LZMA2 compression (allows the use of multiple core) should always be chosen.
- Deactivate all mods using your choice of mod manager.
- Browse to your Oblivion directory and delete all files and subdirectories.
- Open Steam, right-click Oblivion in your Library → Delete Local Content → Delete
- After the game finishes uninstalling, continue on.
- Navigate to <YourUserName>\AppData\Local and delete the Oblivion folder.
- Go to <YourUserName>\(My)Documents\My Games\Oblivion and delete the Oblivion folder. It will be regenerated later.
- Deinstall your previous Mod Manager(s).
- If you did use Wrye Bash, navigate to <Steam>\SteamApps\Common and find the folder 'Oblivion Mods'. Backup first if you want to, then delete.
- If you did use any other mod manager, find and delete (and backup) their mod directories.
- In Steam, click Oblivion in your Library and select [Install].
- Downloading might take a while and is dependent on the speed of your internet connection.
- After Oblivion is done downloading click [PLAY] in your Steam library. This will bring up the launcher for Oblivion.
- If dialogue boxes pop up select [OK].
- Click [Options]. Set 'Video Quality Presets' according to your hardware (High or Ultra High recommended).
-
- Select your screen resolution.
For example: 1920x1080 (widescreen)
- Note 'Screen Effects' needs to be set to HDR – this is required for TES4LodGen used later in this guide.
- We highly suggest doing a backup of your pristine (Vanilla) Oblivion directory for future use.
- Starting a new game is required in most circumstances.
Section 1.2.X: INI edits
Note: After you are done with editing Oblivion.ini, right-click the file -> Properties -> check: read-only. This is to prevent the launcher from resetting it.
Basic INI Tweaks
[General] SMainMenuMovieIntro= SIntroSequence=
Leaving the second entry blank disables the bunch of intro-movies playing every time you start Oblivion. If you like to disable the Oblivion menu-intro as well, leave the first entry blank too.
[Controls] bUse Joystick=0 ;Set this if you don't use a joystick. BGamePadRumble=0 ;Set this if you don't use a Gamepad. If the entry is there.
[Water] bUseWaterReflectionsStatics=1 bUseWaterReflectionsTrees=1 bUseWaterReflectionsActors=1
Water will reflect static objects (like houses and sky), trees and NPC's. This setting will impact about 5-10% frames/sec – consider turning back off (=0) if you experience unwanted low frames/sec.
[Main] bEnableBorderRegion=0
This disables the invisible borders in Tamriel. There is not much beyond, though. At current state this tweak refers to Extended.
[Gameplay] bSaveOnTravel=0 bSaveOnWait=0 bSaveOnRest=0 bSaveOnInteriorExteriorSwitch=0
This disables autosaving which is known to produce corrupt (unplayable) savegames over time.
[Grass] iMaxGrassTypesPerTexure=5 or 7
Increases grass diversity with a small cost to performance and yup, 'texure' and not 'texture'! Consider 5 or 7 if using grass retexture mods.
[Archive] SInvalidationFile= ;Yes, there needs to be nothing. Really!
Memory INI Tweaks
Template:Notice Small The memory tweaks described below are controversial, meaning there is no real exact amount but only trial and error. Tests done in the past with or without memory tweaks are located HERE Take a look:
- http://forums.bethsoft.com/topic/1176244-oblivion-and-memory-usage/
- http://www.tweakguides.com/Oblivion_9.html
iPreloadSizeLimit=104857600
- The rule of thumb I agree with is set as low as possible but still maintaining smooth stutter-less gameplay.
- (26214400)*X
- 1<=X<=10
- Hishutup
- My X is (6) and the value is set to (157286400)
Any decent system for today should be fine with setting this higher than vanilla.
Section 1.3.X: Tools
BOSS
- Author: The BOSS Development Team
- Version: v2.3.0
- Description: BOSS is helping with setting up the right load order for your mods plus provides helpful information about Bash Tags, Dirty Edits, Conflicts, and does have a Userrule Manager integrated.
- Notes: This is a required utility. Make sure in the drop-down menu is selection 'Oblivion'. As of this point in time I don't trust the placement of LOOT especially because FCOM Convergence is part of this guide.
- Installation:
Open the installer:
[Next] [Install]
Possible install location (X stands for your hard drive letter):
X:\BOSS X:\Games\BOSS
Wrye Bash
- Author: Wrye Bash Team
- Version: 304.4
- Description: WB(Wrye Bash) is at this time the main Mod Manager used for this guide. Even for Skyrim and the Fallout Series Wrye Bash is used for it's ability to generate a Bashed Patch based on your load order. [Recommended] For more Info refer to the ReadMe here
- Notes: The link is the the Wrye Bash on the Skyrim Nexus site. The installer is for all of the supported games.
- Installation:
Open the installer:
Open the installer, if you get a security warning click [Run] [Next] Note: C++ Redistributable Pack 2013 is needed for WB and if it's not installed on your machine, you will get a popup from Microsoft. Agree to terms and install. Check only "Install for Oblivion" and "Wrye Bash [Standalone]" Installation path: <Steam>\SteamApps\common\Oblivion [Next] (2x) [Install] [Next] [Close]
Start Wrye Bash by navigating to the Mopy folder that is located in <Steam>\SteamApps\common\Oblivion.
- [Recommended] Create a shortcut on your desktop for easy access during this guide: Right-click Wrye Bash.exe and select 'Send to Desktop'. Rename the shortcut to 'Wrye Bash Oblivion'.
Run:
Wrye Bash.exe
A popup will ask you "Turn Lock Load Order Off?"
[Yes] [OK] [Installers] tab [Yes] Close Wrye Bash
Helpful Tips:
- If you struggle with Wrye Bash take a look a THIS. Remember this guide doesn't cover everything.
TesModManager
- Author: monpetitbeurre
- Version: 1.5.5
- Description: Tes Mod Manager is the successor of OBMM (Oblivion Mod Manager) and in active developement. It offers support for both Skyrim and Oblivion and has the ability to download directly from Nexus (replaces NMM). For this guide, we will use TMM to install mods that are difficult or even impossible to install with WB.
- Installation: Download both 1.5.0 Full Installer and 1.5.5. Hidden Window test
Run: TMMSetup.exe Check Install for Oblivion Installationpath: <Steam>\SteamApps\common\Oblivion Uncheck Register as Nexus Download Manager [Install] [OK]
Extract: TesModManager.exe to <Steam>\SteamApps\common\Oblivion [Copy and Replace]
- Run TMM
[Settings] Uncheck Ghost inactive mods Check Never modify load order Close and Exit TMM
TES4LODGen
- Author: ElminsterAU
- Version: 3.0.32EXP
- Description:
- What is LOD/VWD?
- LOD (.lod) data files are necessary to view landscapes that are distant in the middle- or background. These are different than the static objects you see from far – also
- known as 'Visible while Distant' objects (VWD). Not all mod (replacer) packages do provide all necessary files related to LOD/VWD and therefor the player runs into
- strange views. Or bugs.
- LOD is built on the basis of quadrants of four adjoining blocks of 32x32 cells. Now, as landscape mods and such changing exterior cells are added, these quadrants realign
- themselves. Further they depend highly on loadorder and the heightmap used in each cell. However technical all this sounds, this results in the necessity to rebuild LOD
- every time a mod is added, removed or changed in both loadorder and installationorder that affects these quadrants – like for example 'Qarls Texture Pack' or 'RAEVWD'. The
- tools for this are known as 'LOD Generators'.
- Installation:
Extract to <Steam>\SteamApps\common\Oblivion:
TES4LODGen.exe
- Notes: TES4LODgen MUST be ran every time load order changes, also if you change something in your Installertab that affects related LOD files. This includes that one tiny file called 'bashed patch' at the very end. If you fail to do this, your game wont crash nor will your savegames be destroyed but distant meshes will be strange, out of line or simply not appear.
Landscape LOD generator tes4ll-v4
- Author: Gruftikus and Lightwave
- Version: 4.10
- Installation: Download: Landscape LOD generator 4_10
- Notes: Don't use yet
Extract and place into the Data folder:
- Ini folder
- tes4qlod_tex folder
- S3TC.EXE
- tes4ll.exe
- tes4qlod_Oblivion_ltex.dat
- VIC32.DLL
Running will take place at the end of the guide. Install the MPGUI below. <short description>
Multi Purpose GUI
- Author: Gruftikus
- Version: 1.22
- Installation: Download: mpgui_1_22
Open archive:
- Run: MPGUI-Setup.msi
- [Next]
- I Agree
- [Next] (x4)
- [Close]
- Notes: Don't use yet
Running will take place at the end of the guide. <short description>
4GB Patch
- Author: Daniel Pistelli
- Version: 1.0.0.1
- Description: This 4GB patch is for 32-bit executables to use more than the 2.1GB RAM. This patcher adds a LAA(large address aware) flag which raises the RAM limit for Oblivion.exe up to about 3.1GB.
- Notes: Only use this if you have 64-bit (x64) Operation System. If you have a 32-bit OS you do not need this.
- To determine what OS you run, go to
- Control Panel → System and Security → System. Look for System Type.
- Installation:
Open the archive:
Run: 4gb_patcher.exe If you get a security warning, click [Run] Navigate to <Steam>\SteamApps\common\Oblivion Select Oblivion.exe [Open] [OK]
- Note: Run only once on the Oblivion.exe. The original Oblivion.exe will be renamed to Oblivion.exe.Backup.
OBSE (Oblivion Script Extender)
- Author: Ian Patterson, Stephen Abel, Paul Connelly
- Version: 0021
- Description:
Quoted text.
— Quotation source
- Notes: OBSE is mandatory for this guide. For Steam version, launch Oblivion using the Steam client. For any other version use the obse_loader.exe to launch.
- Installation: Open the archive and extract the files below into the Oblivion folder where your Oblivion.exe is located.
Extract for Steam version of Oblivion:
Data folder obse_1_2_416.dll obse_editor.dll obse_steam_loader.dll
- Note: You do not need to use obse_loader.exe under normal cicumstances.
"FIX LATER" This guide does not support any digital versions of Oblivion at this time and assumes, you are using GOTY Deluxe of Steam. The following instructions are courtesy of Red.
- Extract for any digital [RETAIL] version of Oblivion:
Data folder obse_1_2_416-.dll obse_editor.dll obse_loader.exe
- Do now following if you are using the digital Retail version:
Right-click obse_loader.exe and select 'Send to Desktop' Rename the shortcut to "OBSE-Oblivion" Right-click on the shortcut and select Properties [Change Icon] [Browse] Installation path Oblivion (templates) [OK] [Apply] and [OK]
- Once OBSE is installed, you'll start the game over the just created short-cut on your desktop.
- Retail and Steam version: If OBSE is not running, most mods that require OBSE will bring up a dialogue box saying "OBSE is not working". If that's the case, check if you have enabled 'Steam overlay while ingame'.
ENBoost Patch
- Author: Boris Vorontsov
- Version: v0.259
- Description: This patch allows Oblivion to use Memory to maximum capability (not the same as 4GB patch). For this guide, we install the patch without graphic changes.
- Installation:
- Download the file from the link provided above and the configuration file from here.
Extract d3d9.dll and enbhost.exe from the Wrapper Version to <Steam>\SteamApps\common\Oblivion Extract the archive from Nexus and drop the enblocal.ini matching your GPU and System to the same folder.
- Open enblocal.ini and adjust following:
[Memory] VideoMemorySizeMb= ;Use (RAM + VRAM - 2048) Consider reducing an additional 128mb or further if you run into troubles.
[WINDOW] ForceBorderless=false ;set to true if you want borderless windowed mode or borderless fullscreen mode ForceBorderlessFullscreen=false ;set to true if your are using borderless fullscreen mode (if you set the above to true)
- If you experience issues (stutters etc.) in-game and you have Vsync enabled, disable one or the other. Disabling V-sync may cause in-game weirdness (chattering physics object, etc.).
- Note FPS-Limits are managed by OSR (Oblivion Stutter Remover)
TES4Edit
- Author: ElminsterAU
- Version: 3.0.32EXP
- Description: This tool is primary used for cleaning the official DLC's and mods. However, it's also a powerful utility with various other functions such as merged patches and reordering masters. For more information, download the FNEdit PDF-Files (applicable to TES4Edit) here.
- Notes: This is a mandatory download.
- Installation:
Create:
New Folder: "TES4Edit" without quotes in <Steam>\SteamApps\common\Oblivion
Extract archive:
Place them in the new TES4Edit folder
Section 1.3.X: Cleaning the DLC
This is a required step and should be done regardless of whether you are going to follow this guide or if you are even going to mod your game. Cleaning DLC .esp's and certain mods is critical for creating a stable modded game environment.
If you are NOT familiar with cleaning, click me.
- Note
- Some mods have "UDR(s)" or "ITM(s)" but must not be cleaned. Follow BOSS report unless other wise described for a particular mod.
- Reminders are going to be located after installation description of mods that do need cleaning.
- Undelete and Disable References are referred to as
"UDR(s)"
- "Identical to Master" records are referred to as
"ITM(s)"
- Oblivion.esm
- DLCShiveringIsles.esp
- DLC Shivering Isles is a dummy-.esp and does not need any cleaning. If you attempt to do so anyway, TES4Edit will not do anything.
- DLCHorseArmor.esp
Template:XEdit
- DLCOrrery.esp
Template:XEdit
- DLCVileLair.esp
Template:XEdit
- DLCMehrunesRazor.esp
Template:XEdit
- DLCSpellTomes.esp
Template:XEdit
- DLCThievesDen.esp
Template:XEdit
- DLCBattlehornCastle.esp
Template:XEdit
- DLCFrostcrag.esp
Template:XEdit
- Knights.esp
Template:XEdit
2.01 OBSE Extenders
OBSE plugins allow mods to interact in different ways with the game using extended scripting abilities.
- Required
- All Core extenders are mandatory for this guide to work.
OBSE -Elys- Universal Silent Voice
- Author: Elys
- Version: 0.93
- Requirements: Enabled subtitles
- Description: When a character in the game isn't voiced then Oblivion will skip through the dialogue even if there are subtitles. This mod fixes that by placing a blank audio track in place of the voiced dialogue so you are able to read the text dialogue.
- Installation:
- Variant 1:
Extract Elys_USV.dll, Elys_USV.mp3 and Elys_USV.lip to <Steam>\SteamApps\common\Oblivion\Data\OBSE\Plugins
- Variant 2:
Extract to same location Create new folder called OBSE Within OBSE create a new folder called Plugins Move all the extracted files to Plugins Create an archive called OBSE - Elys - Universal Silent Voice v93 - repacked Drop the new archive to Wrye Bain (Installer) - if WB warns about a .dll, click [Yes].
Blockhead
- Author: shadeMe
- Version: 9.2
- Description: This plugin allows mods to use different headmodels for their Race retexture projects such as OCO (Oblivion Character Overhaul) used in this guide.
Quoted text.
— Quotation source
- Installation:
- Variant 1:
Extract/drop Blockhead.dll to <Steam>\SteamApps\common\Oblivion\Data\OBSE\Plugins
- Variant 2:
Install with Wrye Bain - if Wrye warns about a .dll, click [Yes]
Oblivion Stutter Remover
- Author: SkyRanger-1
- Version: 4.1.37
- Installation:
- Variant 1:
Only the 'Data' folder in the archive is needed Extract it to <Steam>\SteamApps\common\Oblivion.
- Variant 2:
Install with Wrye Bain - if Wrye warns about a .dll, click [Yes]
- For both variants: open sr_Oblivion_Stutter_Remover.ini in <Steam>\SteamApps\common\Oblivion\OBSE\Plugins and adjust following
Master = { bReplaceHeap = 1 ;turn it off (=0) if you experience reoccurring CTDs and/or unusual low FPS rates.
FPS_Management = { fMaximumFPS = 60 fMinimumFPS = 20
Heap = { iHeapAlgorithm = 5 iHeapSize = 768 ;Consider to reduce this if experiencing crashes at startup. Default 450.
ConsCribe
- Author: shadme
- Version: 1.0
- Description: Quote from the readme:
Quoted text.
— Quotation source
Aye, actually, this plugin logs all console output to text files for later reviewing, including those typed in by the player. It removes the need for modders to adopt independent logging functions. This is needed for the Userinterface Section.
- Installation:
- Variant 1:
Extract ConScribe.dll to <Steam>\SteamApps\common\Oblivion\Data\OBSE\Plugins
- Variant 2:
Install with Wrye Bain - if Wrye warns about a .dll, click [Yes]
MenuQue - OBSE Plugin
- Author: kyoma
- Version: v16b
- Description: MenuQue extends Oblivions game-engine to deal with various additions/changes to the User Interface, Skills, Fonts and more.
- Installation:
- Variant 1:
Drag and drop the content of the folder 'MenuQue' to <Steam>\SteamApps\common\Oblivion\Data\OBSE\Plugins
- Variant 2:
Drop the archive in to Bain, install. If warned about .dll files, press [Yes]
NifSE
- Author: DragoonWraith
- Version: 1.1
- Notes: Required for most Combat Overhauls.
<short description>
Oblivion - Enhanced Camera
- Author: LogicDragon
- Version: 1.4a
- Notes: This mod is very optional. I included because I like the idea but if you occasionally experience motion sickness in games I highly recommend not using it. Even I get a little ill after using it and I don't get motion sick.
Replaces the first person camera with third person and then moving the camera into a first person view. I like the idea and thought others would. This IS my replacement for the leg view that should be part of the Deadly Reflex combat mod that is later in the guide. I'll add the recommended leg mod later. "FIX LATER" Temporarily Place holder for vid.
2.02 Fixes
UOP - Unofficial Oblivion Patch
- Author: by Quarn, Kivan and Arthmoor
- Version: 3.5.1
- Description: Unofficial Patches are a must; they fix literally ten-thousands of bugs in the original game that were never addressed by Bethesda.
- Installation:
- Download mainfile and QTP3 UOP350 Compatibility Patch from the Optional section. It is needed later in the guide.
Esp/m Filter:
Uncheck 'UOP Vampire Aging & Face Fix.esp'. The fix will be included in the bashed patch (Tweak). If warned about .dll, click [Yes]
- Note: Do not yet install the QTP3 patch, it will be used later.
Unofficial Shivering Isles Patch
- Author: Quarn and Kivan and Arthmoor
- Version: 1.5.5
- Installation:
Esp/m Filter: Check: All
Unofficial Official Mods Patch
- Author: Quarn and Kivan and Arthmoor
- Version: 20
- Installation:
Esp/m Filter: Check: All
- Note 'DLCThieves Den – Unofficial Patch – SSSB.esp' should only be activated for a new savegame.
Summon Dremora Lord Saved
- Author: DemonLord7654
- Version: 1.0
- Description: The Bruma Mages guild is the only one who sells the spell Summon Dremora Lord. If you didn't pay attention, later in the game you won't be able to purchase this spell. This mod adds the spell to Mystic Emporium and the Mages Guild in Skingrad.
- Installation:
Drop to Bain and install.
- Notes: This mod needs a user rule defined in Boss:
Open Boss (drop-down menu: Oblivion) [Edit User Rules] Drag 'Summon Dremora Lord Saved.esp' to the left into the box 'For' Check 'Sort Item' Select [after] Drag 'Knights - Unoffical Patch.esp' to 'after'- box. [Create New Rule] [Save and Exit]
BASH Tags:
ADD: Actors.Spells
Disappearing Grass Fix for Oblivion and Nehrim
- Author: Xerus
- Version: 1.0
- Description: This mod fixes the disappearing act that grass has over time.
- Installation: Download: Disappearing Grass Fix
Esp/m Filter:
Check: GrassFix.esp Uncheck: NehrimGrassFix.esp
Elz - No Floating Weapon
- Author: Elzee
- Version: 1.0.2
- Description: Fixes the floating weapon issue upon death of a NPC.
- Installation:
Drop the archive to Bain, install.
- Notes: This mod needs a user rule added in Boss:
Open Boss [Edit User Rule] Drag 'Elz - No Floating Weapon.esp' into the box 'For' Check 'Sort Item' Select [after] Drag 'Summon Dremora Lord Saved.esp' to the after-box. [Create New Rule] [Save and Exit]
"Fix Later" Extended? See Notes page.
2.03 User Interface
You can chose between two different layouts of DarNified UI that get rid of the xBox interface and converts it to be more PC-like.
- Required
- Uncheck 'read-only' in the properties of Oblivion.ini
Expand What's the difference? |
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Expand Hishutup's Recommendation |
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Expand Red's Recommendation |
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Skill Perk Descriptions
- Author: Alek
- Version: 1.1
- Description: This mod adds perk descriptions to the UI. Now you are capable of seeing which skill level offers you what abilities. It uses the background and font of whatever UI you have installed.
- Installation:
Drop the archive to Bain, install
nONatees colored Shivering Isles Map
- Author: nONatee
- Version: 1.1
- Notes: This mod is not correctly packed. Before installation it needs a few extra steps.
- Installation: Download also BCF-File
Drop the BCF-File to <SteamApps>\common\Oblivion Mods\Bain Installers\Bain Converters Drop the original mod archive to Bain Installer. Right-click the mod -> Conversions -> Apply -> select the BCF [OK] Highlight the new archive Subpackages: 01 Visually Divided Install
Dynamic Map
- Author: TheNiceOne
- Version: 2.1.1
- Notes: At this time, Shivering Isles are not (yet) supported.
- Description: This amazing mod adds Zoom-functions to the general map of Cyrodiil. It offers also support for some of the quest mods used in the moduls.
- Installation: Download mainfile.
- Subpackages:
- 00 Core
- 01 Color Map
- Open Dynamic Map base.ini found in <common>\Oblivion\Data\Ini and attach the zoom functions to the mouse-wheel:
set tnoDM.zoomIn to 264 set tnoDM.zoomOut to 265
- Resetting the map remains key 3
MiniMap - Reboot
- Author: Kyoma
- Version: 1.2.0
- Description: This adds a 'modern' mini-map to the right top corner of the screen, showing where you are. It comes with extra functions:
The controls are on the keypad section of the keyboard.
- "*" is to change views.
- "+" zoom in
- "-" zoom out
- Installation: Download: MiniMap v1x2x0
Drop to Bain, install
RefScope
- Author: Wyzard
- Version: 2.1.2
- Installation: Download: RefScope 2_1_2
- Description: To use this wonderful little tool hold 'X' on a particular object/item/person, it should then glow a pale yellow. Press [Activate] and a dialogue box will pop up telling you all about that particular object/item/person. While in game you can find where a particular object or item came from. This helps with debugging and troubleshooting.
- Installation:
Drop the archive to Bain, and install.
HUD Status Bars at Oblivion
- Author: TheNiceOne
- Version: 5.3.2
- Description: This supports several other mods adding status bars to the HUD. Changes the Vanilla bars to something more useful. And - the best - you can create your own bars, too. Though, for this guide, we keep it simple. "However that is, feel free to dive into the documentation and create your very own, personal HUD!" - Red.
- Installation:
Subpackages: 00 Core 01 Vanilla Style Only if you are using DarkUId DarN: 10 - optional compass HUD base - (Dark) DarN 11 Optional DarNified Compass
Hishutup's Recommendation:
- Coming soon...
Red's Recommendation:
- Set your compass to the top of the screen
Browse to <SteamApps\common\Oblivion\Data\ini Open 'HUD Status Bars - base.ini' Change: set tnoHSB.compass_y to 0.5 ;snug to top of the screen or use 2 for a slight gap between border and compass
DarNified Config Addon
- Author: KyoParadox
- Version: 1.4
- Requirements: OBSE & ConScribe
- Description: This allows both DarNified UI and DarkUid DarN settings to remain permanent after you've done the configuration ingame. Even if you switch between DarNified UI and DarkUId DarN the settings will be preserved as long you keep the mod active.
- Installation:
Drop the archive to Bain, install.
Red says, now it's time to fire up Oblivion
... but first things first:
- Required Check 'read-only' in the properties of Oblivion.ini.
- In Wrye Bash change to 'Mods' (Bash) tab.
- Open Boss, make sure Oblivion is selected in the drop down menu
Run: BOSS oh wait... you did edit the user rules mentioned in the 'Fixes' section, right? Close after done
- Back in Wrye Bash:
Make sure loadorder has changed. Right-click 'Bashed Patch,0.esp' and select Rebuild Patch... You can select Rebuild Patch (CBash *BETA) if you know, what you are doing! [OK] to disable mods prior to patching Browse in the resulting window to Tweaks: Misc and select DarNified Books Add the Bash Tag to 'Summon Dremora Lord Saved.esp' mentioned above. Leave rest on default [Build Patch] This may takes a while Click [OK] and again [OK] to activate the Bashed Patch
Now startup Oblivion through Steam, load a clean (Vanilla) save and check the UI. If anything is wrong, you might missed a detail while installing. If everything is allright, proceed with the guide.
Switching between DarkUId DarN and DarNified UI
- Make sure, read-only is unchecked in your Oblivion.ini.
- You may want to backup your HUD Status Bars ini files prior to this.
- Your individual configuration of the UI will be preserved as long you keep 'DarNified Config Addon' activated.
- First time switch
Open Wrye Bain
Deinstall (NOT delete): all mods related to current installed recommendation
Open TMM
Deactivate the related OMOD(s) (NOT delete) Exit TMM
Install either recommendation you want to switch to following the guide above Anneal 'HUD Status Bars' with correct subpackages checked
- Check read-only in your Oblivion.ini
- Run Boss and rebuild bashed patch.
- Future switches
Open Wrye (Do not use Monitor external installation!)
Deinstall (NOT delete): all mods related to current installed recommendation
In TMM
Deactivate all related OMOD(s) (NOT delete) Activate the OMOD(s) in the right order related to the recommendation you switch to Exit TMM
In Wrye Bain
Install the mods in the right order related to the recommendation you switch to Anneal 'HUD Status Bar' with correct subpackages
- Check read-only in your Oblivion.ini
- Run Boss and rebuild bashed patch.
2.04 Conflicting Textures
Really Textured Normal Maps for Vanilla - BAINs
- Author: Jarod
- Version: 1.0
- Description: A mod that covers it all: landscape, clutter, armor, weapons... - you name it. In this guide used as basis retexture mod.
- Installation:
Download:
Really Textured Normal Maps Part 1 BAIN Really Textured Normal Maps Part 2 BAIN Really Textured Normal Maps SI BAIN
Sub-Packages:
Left Pane: Right-click: Select All Repeat for all "Really Textured Normal Maps"
Qarls TP3 for NMM
- Author: Qarl
- Version: 1.3
- Description:
Quoted text.
— Quotation source
- Notes: For reference: this is a Bain-friendly repack of QTP3 including Update 1.3 found here.
- Installation: Download Quarl's Texture Pack III for NMM
Install:
Drop the archive to Wrye Bain, install
QTP Custom Road Textures - and more
- Author: _pk
- Version: 1.0
- Description: Contains replacers for QTP3's rocks, roads and beach.
- Installation:
Left Pane Subpacks: Select all 02. folders Install
QTP UOP350 Compability Patch
- Author: Quarn, Kivan and Arthmoor
- Version: 3.4.2
- Description: Qarl's Texture Pack 3 uses the mesh corrections from the Unofficial Oblivion Patch 1.61. This patch updates this to 3.5.0 UOP.
- Installation: Remember you've downloaded this patch in the 'Fixes' section?
Drop the archive to Bain, install.
Bomret Texture Pack for Shivering Isles
- Author: Bomret
- Version: 1.0
- Description: Just like Qarls Texture Pack this is just as amazing but for the Shivering Isle expansion.
- Notes: On the homepage linked above, scroll down for the English description. Download-button on the bottom.
- Installation:
Drop the archive to Bain, install.
2.XX Modul Major Overhauls
Please do NOT use until this warning is gone. I am currently writing and finding a home for this section. Be aware of future patches. I am also leaning things.
ExpandFCOM Convergence |
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This is the header cell, which is always shown |
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2.05 Landscape, Cities & Caves
Cave textures at Oblivion
- Author: jaassu
- Version: 1.02
- Description: This imports CaBaL's amazing Skyrim aMidianBorn Cave retextures to Oblivion. It looks like the caves should have always been that way.
- Installation:
Drop the archive to Bain, install.
Arena HD
- Author: amnes
- Version: 1.5
- Installation:
Drop the archive to Bain, install.
Cloud Ruler Temple HD
- Author: anmes
- Version: 1.0
- Installation:
Drop the archive to Bain, install.
Oblivion Realm - HD
- Author: amnes
- Version: 1.0
- Installation:
Drop the archive to Bain, install.
Real Wood Road Signs
- Author: Varacolaci
- Version: 1.0
- Installation:
Drop the archive to Bain, install.
Statues HD
- Author: anmes
- Version: 1.0
- Installation:
Drop the archive to Bain, install.
Mesh Improvement Project
- Author: InsanitySorrow
- Version: 1.3
- Description: WIP - replaces various meshes and some textures that looked out of place in Vanilla Oblivion.
- Notes: SignPostCity.nif seems to be broken and needs to be removed before installing this mod.
- Installation:
Open archive and go to Meshes\Clutter\Signs Right-click SignPostCity.nif and select Delete Exit Drop the modified archive to Bain, install.
"Fix Later" Core? Shouldn't have any performance hits -Red
Unique Signs
- Author: Khavaz
- Version: 1.0
- Description: Changes Oblivion's signs to be unique and memorable.
- Installation:
Drop the archive to Bain, install.
2.XX Distant Landscape
- NOTE:
- This section and a few other mods may be replaced by Landscape LOD generator tes4ll-v4. I struggle to fully understand this amazing application. There are a few problems with the application and can take over an hour but that might because I did something wrong. -Hishutup
- This section requires to run TES4LODGen.exe
Koldorns LOD Noise Replacer
- Author: Koldorn
- Version: 1.3
- Description: Changes noise for a better visual experience if looking far outdoors with minimal performance impact.
- Installation: Download: KoldornsLODnoiseReplacer
Sub-Packages:
Select Medium
Deathb0rns Modified Qarls LOD Normal Maps
- Author: Deathb0rn
- Version: 1.1
- Description: Better looking LOD for QTP3
- Performance Options: DMQL_512 for VRAM <1GB - DMQL_1024 version for VRAM <=2gb - DMQL_2048 for VRAM >2gb
- Installation: Download the version appropriate for your system.
Drop to Bain, install.
2.XX Modul Unique Landscape Compilation
This Modul modifies several outdoor locations to be more interesting and immersive.
- This Modul needs to run TES4LODGen.exe
Unique Landscape Compilation
- Authors: Various
- Version: 1.7.3
- Installation: Download 'ULComp 173 NMM or BAIN'
Drop archive to Bain Right-click the mod and select Wizard Select Full [Next] Select Wheat [Next] Select Low Poly Grass [Next] Select No [Next] Check 'Diese Auswahl anwenden' "Fix Later" (darn WB getting confused with my System language...) -Red [Finish]
Unique Landscapes Compatibility Patches
- Authors: Vorians - Arthmoor - Various others
- Version: 9b & diverse
- Notes: Do not install yet - this patch will be installed towards the end of the guide.
- Download:
UL Compability Patches Compilation WIZBAIN v9b Kvatch Rebuild - Cheydinhal Falls v2_0
2.06 Flora, Grass and Water
NOTE: CHOOSE ONE PACK.
Expand Red's Recommendation |
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Expand Hishutup's Recommendation |
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Falling Leaves
- Author: Carah
- Version: 1.0
- Description: The northern autumn trees do now lose leaves as they are supposed to.
- Installation: Download 'Falling Leaves v1_0 BAIN'
Drop archive to Bain Subpackages: 00 Core Only if you have UL Compilation installed: 01 UL Patch Lush Woodlands
- Notes: This mod needs user rules added in Boss:
Open Boss [Edit User Rule] Drag 'Falling Leaves.esp' into the box 'For' Check 'Sort Item' Select [after] Drag 'xulTheEasternPeaks.esp' to the after-box. [Create New Rule] Repeat with 'Falling Leaves - UL LushWoodlands Patch.esp' but sort it after 'Falling Leaves.esp' [Save and Exit]
"FIX LATER" Depending Lush & Gaudy recommendation, this may needs to be moved to Red's
Real Lava HD
- Author: CptJoker71
- Version: 1.3
- Description: Retextures the Lava to look way more realistic and detailed.
- Installation: Download and install: Real Lava 1_3
AliveWaters
- Author: Windsurfer
- Version: 0.6
- Description: Adds different types of fish with scripted AI, underwater weeds, more diversity in general and some surprises for the explorer.
- Installation:
Esp/m Filter: Uncheck All
Alive Waters updated
- Author: Windsurfer & WalkerInShadows
- Version: 0.9
- Description: Bugfixed and TES4 cleaned, supports Better Cities.
- Requirements: Textures & meshe from AliveWaters (original)
- Installation: Download mainfile 'Alive Waters Updated'
Esp/m Filter: Check All
AliveWaters Grass Bug Fix
- Author: Xerus
- Version: 1.0
- Notes: Only download and install if you are using AliveWaters.
Nice Ice a.k.a. The Hills Have Ice
- Author: maczopikczo and xrayy
- Version: 03
- Description: Snow and ice retexture for UL Jerall Glacier (part of UL Compilation)
- Notes: Only install if you have Modul Unique Landscape Compilation installed.
- Installation: Download and install Nice Ice - Icing on the Cake mainfile
Character Improvements
Oblivion Character Overhaul version 2
- Author: nuska
- Version: 2.03
- Installation: (if needed)"FIX LATER"
- Notes: (if needed)"FIX LATER"
<short description>
Common Oblivion
"FIX LATER" MAy need to be moved up the list Bain Patches? -Red: definitely should be installed before OCO, that all I know at this time.
ExpandHishutup's recommendation: |
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ExpandRed's recommendation: |
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RAEVWD
Do NOT use. This is a place holder till we figure out a good setup.
ExpandHishutup's Recommendation: |
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ExpandRed's Recommendation: |
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Weather, Sound & Lighting
Animated Window Lighting System and Chimneys - AWLS
- Author: XMarksTheSpot-Brumbek-Ismelda
- Version: 5.5.4
- Installation:
Wizard:
Select "Advanced Smoking Chimneys" No No (Options) Yes Default 3x(Options) Yes Default 4x(Options) Check: "Apply these selections" and "Install this package"
Esp/m Filter:
Check all
<short description>
I have always enjoyed diverse weather and sounds in games. I hate when I am able to pick up of the repetition of things.
- I am currently looking for more or different sounds.
- I am looking to find a good new voice set. I found one but thought its strange until I had gotten used to it.
Weather - All Natural
- Author: Chong Li
- Version: 1.35a
- Installation:
Wizard:
All Natural - Full Yes 3x All three checked Rose Red Tint (Option) Default (Option) Default Nights (Option) Default Check: Apply these selection and Install this package
Esp/m Filter:
Check: All
- Notes: Kvatch Rebuilt and MMM are going to be installed later.
This mod includes another mod that was merged into All Natural. All natural improves weather as well as add lights to all the vanilla places that looked like something was giving off light but there was anything close that would give off light.
Immersive Interiors
- Author: SomeWelshGuy
- Version: 0.8.1
- Installation: (if needed)"FIX LATER"
- Notes: (if needed)"FIX LATER" requires all natural
<short description>
Immersive Interiors - Bravil and Leyawiin
- Author: 127ms
- Version: 2.01
- Installation: (if needed)"FIX LATER"
- Notes: (if needed)"FIX LATER"requires all natural and Immersive Interiors
<short description>
Sounds of Cyrodiil
- Author: Cliffworms
- Version: 1.1
- Installation: (if needed)"FIX LATER"
- Notes: (if needed)"FIX LATER" patches
<short description>
Storms and Sound v3 lightning for all weathers
- Author: Deathless Aphrodite lilith and Foghorne
- Version: 3.0
- Installation: (Yes, needed)"FIX LATER"
- Notes: (Yes, needed)"FIX LATER" rename or change the patches... I say edit but IDK... Maybe a BCF will work but install OBSE version.
rename OBSE version to Storms & Sound.esp
Storms & Sound.esp
Template:XEdit
<short description>
Oblivion Stereo Sound Overhaul
- Author: canderoc
- Version: 0.9
- Installation: (if needed)"FIX LATER"
- Notes: (if needed)"FIX LATER"
<short description>
Better Bell Sounds
- Author: Morbus
- Version: 1.0
- Installation: (if needed)"FIX LATER"
- Notes: (if needed)"FIX LATER"
<short description>
Atmospheric Oblivion
- Author: Piratelord
- Version: 1
- Installation: (if needed)"FIX LATER"
- Notes: (if needed)"FIX LATER"
<short description>
Atmospheric Oblivion Updated
- Author: PirateLord
- Version: 1.1
- Installation: Don't install.
- Notes: I saw this but I don't exactly know what it fixes and if the fixes were done correctly.
<short description>
Symphony of Violence - Combat Sound Enhancement
- Author: MigTheGreat
- Version: 0.5
- Installation: (if needed)"FIX LATER"
- Notes: (if needed)"FIX LATER"
<short description>
Elz - More Voice at Oblivion
- Author: Elzee
- Version:
- Description:
- Installation: (if needed)
- Notes: (if needed)
Unique Locations and Adventures
I like to have as much content in my game as possible. Post in the forum if you know of a new quest or new land mod.
- Do NOT use orange/red at this time.
Better dungeons
- Author: Scot and WalkerInShadows
- Version: v13
- Installation: (if needed)
- Notes: (if needed)
<short description>
Roads of Cyrodiil
- Author: Arthmoor - Ukrr - mariedanj
- Version: 1.0
- Installation:
Sub-Packages:
- 00 Core
Esp/m Filter:
- Roads of Cyrodil.esp
- Notes: I have no idea what road records are. There are patches that are required for other mods in this guide.
<short description>
Let the People Drink
- Author: Khornate and Qazaaq
- Version: 2.6
- Installation:
If using COBL:
- Sub-Packages:
- 00 Core
- 01 Plain COBL
- Sub-Packages:
- Esp/m Filter:
- LetThePeopleDrink.esp
- LetThePeopleDrink.esp
- Esp/m Filter:
If NOT using COBL:
- Sub-Packages:
- 00 Core
- 01 Plain
- Sub-Packages:
- Esp/m Filter:
- LetThePeopleDrink.esp
- Esp/m Filter:
- Notes: (if needed)
- Hishutup
- I think should be core.
<short description>
Natural Environments
- Author: Tael
- Version: 2.1.3
- Installation:
Esp/m Filter:
Uncheck: All Check: Natural_Habitat_by_Max_Tael.esp
- Notes: Do NOT install the other options. They are incompatible with many mods that are part of the guide.
<short description>
Knights of the Nine Revelation
- Author: Lanceor
- Version: 1.3.7
- Installation: (if needed)
- Notes: (if needed)
<short description>
Kvatch Rebuilt
- Author: Kvatch Rebuilt Team
- Version: 3.0pb2
- Installation: (if needed)
- Notes: (if needed)
<short description>
Verona House Bloodlines
- Author: DTOM
- Version: 12.0
- Installation:
Esp/m Filter:
VHBloodlines.esp
- Notes: Can cause extremely low frames because this mod adds a town on the road around the capital. Considering on removing.
A quest mod that adds a nice small but compact town.
The Heart of the Dead
- Author: BFreyermuth
- Version: 6.5
- Installation: (if needed)
- Notes: (if needed)
<short description>
The Lost Spires
- Author: Leo Gura
- Version: 6.00
- Installation: (if needed)"FIX LATER"
- Notes: (if needed)"FIX LATER"
<short description>
Tears Of The Fiend
- Author: Simyaz and Arilita
- Version: 1.22
- Installation: (if needed)"FIX LATER"
- Notes: (if needed)"FIX LATER"
<short description>
Combat & Animation
ExpandRecommendations List |
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ExpandDeadly Reflex 6 |
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ExpandUnnecessary Violence III |
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ExpandAnimations Pack |
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Gameplay
AV Uncapper
- Author: JRoush
- Version: 1b1
- Installation: (if needed)
- Notes: (if needed)
Drop Lit Torches OBSE
- Author: Strategy Master
- Version: V2.4
- Installation: (if needed)
- Notes: (if needed)
<short description>
Elz - Difficulty Smoother
- Author: Elzee
- Version: 1.0.0
- Installation: (if needed)
- Notes: (if needed)
<short description>
WTF?
- Author:
- Version:
- Installation: (if needed)
- Notes: (if needed)
<short description>
- Hishutup
- PICS PLEASE
Weapon & Armor
Insanity's Improved Armoury Compilation
- Author: InsanitySorrow
- Version: 1.21 FINAL
- Installation: Download: Insanity's Improved Armoury Compilation v1.21.7z
- Notes: (if needed)
<short description>
Weapons Of Morrowind
- Author: InsanitySorrow
- Version: 1.0
- Installation: Download: Weapons Of Morrowind
- Notes: "FIX LATER"other download
<short description>
Immersive Weapons
- Author: Ironman5000
- Version: 2
- Installation: Download: Immersive Weapons 2
- Notes: (if needed)
Other re-Textures
[<url> <mod name>]
- Author:
- Version:
- Installation: (if needed)
- Notes: (if needed)
<short description>
Patches
<short description>
Expand FCOM Patches |
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Roads of Cyrodiil
- Author: Arthmoor - Ukrr - mariedanj
- Version: 1.0
- Installation: Download: Roads of Cyrodiil Patches
"FIX LATER"How would one describe this? Ill figure it out another day...
- Notes: (if needed)
<short description>
Unique Landscapes Compatibility Patches
- Author: Vorians - Arthmoor - Various others
- Installation: Download: UL Compatibility Patches Compilation WIZBAIN v9b, Kvatch Rebuilt - Cheydinhal Falls v2_0
"FIX LATER" Run wizard... super easy
- Notes: (if needed)
<short description>
Nehrim Total Conversion
Future Project "FIX LATER"
Finishing up
BOSS
Bashed Patch
Tes4LODGen
Tes4ll
"FIX LATER"