FalloutNV:Unofficial-Phoneboi-1.0.0
From Cold and Mountainous to Dry and Arid
The Fallout New Vegas Mod Experience
With a big credit to EssArrBee's Fear and Loathing in New Vegas
Also Gopher, NexusMods, the list will grow and have it's own's section as some point.
For $12, I couldn't pass up on the complete Fallout New Vegas pack during the Steam Summer Sale.
Applying the same methodology that STEP uses (maybe STEP's an evolution of the NV methodology, I don't really know), I'm going to try and run it modded as well.
My goal here is similar to that of my goal when modding Skyrim. I want to create something that I find enjoyable to play, close to vanilla, lore-friendly, with some game-play tweaks to extend the survival/crafting elements of the game and make combat a challenge (and not a repetitive bore). I'd also like to expand on the world with new quest content, more NPCs and a more 'lived in' game environment.
- 1.A. Install Fallout New Vegas
- Pretty straight-forward here, most of this was already done to mod Skyrim
- 1.B. New Vegas Launcher Options
- Using the Skyrim Launcher Options as a guide, setting up the same way where it applies to NV.
- Antialiasing - 4 Samples
- Anisotropic Filtering - 8 Samples
- Detail - High
- Windowed - Unchecked
- Vertical Sync - Unchecked
- Screen Effects - HDR
- Advanced Settings - select HIGH, all water options
- Advanced Settings View Distance - Grass Fade to max, all others 1/2 of max
- Advanced Settings Distant LOD - No changes, Tree:26, Object:50, Land Quality:100
- 1.C. Install Utilities
- Install BOSS
- Install BUM
- Install Mod Organizer
- Fallout Mod Manager
- FNVEdit
- 1.D. INI Tweaks
- Not going to mess with these right now, place to tinker later.
- 1.E. Display & Video Card Settings
- Not going to mess with these right now, place to tinker later.
- 2.C. Extenders
- New Vegas Script Extender (v2 beta 12)
Benchmark (Opening sequence?)
- 2.D. Interface
- Darnified UI
- Project Nevada
- Project Nevada Extra Options
- The DLC patches are included if you enable all options.
- The Mod Configuration Menu
- Also download the optional bugfix 2
- Advanced Recon Trap Detection
- Advanced Recon Range Finder
- Flashlight NVSE
- JIP Realistic Weapon Overheating
- JIP Selective-Fire
- One HUD
- Unified HUD Project
- CASM with MCM
- Centered 3rd Person Camera
- FNV Classic Worldmap
- Misc Item Icons - New Vegas
- Traits Menu DarNified
- The Weapon Mod Menu
- 2.E. Fixes
- Armor Replacer Child NPC Fix
- New Vegas Anti-Crash
- Set fGrassStartFadeDistance=17000 in falloutprefs.ini
- New Vegas Stutter Remover
- Keeping defaults for now.
- Project Nevada - Med-X Fix
- Project Nevada - Extra Options -- Implant box texture fix
- Project Nevada - Extra Options - MCM Fix
- Reload Speed Game Start Fix
- Safe ShowRaceMenu
- Using Mirrors version
- Yukichigai Unofficial Patch - YUP
- F. Conflicting Graphics
- Hall Of Equipment
- Main and all four optionals
- NMCs Texture Pack For New Vegas
- Using small version
- Also install Patch 2- Ceiling black holes fix and Clock retexture
- Also install Red_Wood_And_Burnt_Fence_Clash_Fix
- POCO BUENO Texture Pack
- Also install PocoBueno Skeleton Transparency Fix
- Textures Over Time
- Honest Hearts sandstone textures only
- Collision Mesh Overhaul WIP
- Precision Collision - Clutter
- Detailed Collisions
- G. Landscape & Environment
- ELECTRO-CITY - Relighting the Wasteland
- Interior Lighting Overhaul
- Install Interior Lighting Overhaul 6-7 main file
- Install Interior Lighting Overhaul 6-7-4 update file
- Install Pip-Boy Light Colors optional file
- Nevada Skies - Weather Effects
- Move NevadaSkies - TTW Edition.esp to optional
- Move NevadaSkies - Basic Edition.esp to optional
- NVInteriors Project
- Install NVInteriors Core
- Install NVInteriors_Combo Edition
- Install NMC_NVInteriors Compatibility patch Small optional file
- NV Interiors Urban Edition
- 2.M. Gameplay