FalloutNV:Weapon Mods Expanded - WMX
From Step Mods | Change The Game
Weapon Mods Expanded - WMX
by antistarGame:
FalloutNV
Download:
Mod Group:
[[:Category:ModGroup 06-Models & Textures"06-Models & Textures" is not in the list (01-Tools, 02-Extenders, 03-Resources, 04-Foundation, 05-Animation and Physics, 06-Models and Textures, 07-Sounds and Music, 08-Character Appearance, 09-Fixes, 10-Gameplay-General, ...) of allowed values for the "ModGroup" property.|06-Models & Textures]]
Baseline:
n/a
Links:
CR Patch:
Yes
LW Patch:
No
PP Patch:
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ENB Option:
No
Guide/Version-Specific Mod Recommendations
Existing Guides |
---|
1.0.0 |
Recommendations
Installation
- Download and install Weapon Mods Expanded v1_1_4.
- Install the WMX - Weapon Retexture Project compatibility v1.2.4 file.
- When the Mod Exists warning appears, select [Merge].
- Download and install the WMX-DLC v1_0_2 file.
- Follow the FOMOD instrcutions below and when the Mod Exists warning appears, select [Merge].
FOMOD Instructions |
|
WMX-WAR Compatibility
- Double-click on the mod in the left-pane of MO and navigate to the Filetree tab.
- Expand the
Meshes
folder. - Right-click on
characters
folder and from the drop-down menu choose Hide. Keep the window open for the final step.
WMX-COURIERS STASH INTEGRATED Compatibility
- While the window is still open, navigate to the Optional ESPs tab.
- Move
WMX-POPMerged.esp
to the Optional ESPs box.